Editing Identification friend or foe

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Canon}}
{{Era|CH}}
[[File:IFFtags.jpg|thumb|IFF tags identifying UNSC soldiers.]]
{{Ratings}}


'''Identification friend or foe''', or '''IFF''', is a system used by the [[UNSC]] and [[Covenant]] to tag friendly or hostile units for easy identification on a [[heads-up display]] or [[motion tracker]].<ref>'''[[wikipedia:Identification friend or foe|IFF at Wikipedia]]'''</ref><ref>'''Halo: Contact Harvest''', ''page 178''</ref> The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.
'''''Identification of Friend or Foe'''''<ref>''[[Halo: Contact Harvest]]'', pg. 178</ref> is a system used by the UNSC to tag friendly or hostile units for easy identification on a Heads-Up-Display or motion tracker<ref>[[wikipedia:Identification friend or foe|IFF at Wikipedia.]]</ref>. The equipment of a friendly unit generates a signal on a specific frequency, which is interpreted as a "friendly" signal by the receiver. If a signal is not generated, then unit is tagged as a hostile. Friendly units appear as yellow dots on the motion tracker, while the crosshairs of a HUD turn green when pointed at them. Hostile units show up as red on a motion tracker, and the HUD crosshairs turn red.


All UNSC personnel are implanted with a [[neural interface]] containing an IFF transponder.<ref>'''Halo: Mortal Dictata''', ''page 292''</ref> Weapons like the [[MLRS-2 Hydra]] use an integrated IFF interrogator in its targeting systems to prevent friendly units from being targeted by the guidance system.{{Ref/Game|HI|In-game Hydra weapon|Detail=[[:File:HINF HydraIFF.png|Decal details]]}} Additionally, most UNSC ships, ranging from civilian [[freighter]]s to [[UNSC Navy]] [[warships]], possess IFF transponders displaying their identity, allegiance, and classification.<ref>'''Halo: Contact Harvest''', ''page 176''</ref>
In the [[Halo 2]] level, "[[High Charity]]", the [[Master Chief]] managed to rescue a dozen [[UNSC]] Prisoners of War. This was due to [[Cortana]] identifying their "IFF Transponder"s, which were still with the Marines.


During the [[Fall of High Charity|fall of High Charity]], [[John-117]] managed to rescue several [[UNSC Marine]] [[Prisoner of war|prisoners of war]]. This was due to [[Cortana]] identifying their IFF transponders, which were still with the Marines.<ref>'''[[Halo 2]]''', campaign level ''[[Gravemind (level)|Gravemind]]''</ref>
Most UNSC ships, ranging from civilian [[Bulk Discount|Freighters]] to [[UNSC Navy]] [[Warships]], possess IFF transponders displaying their identity, allegiance, and classification<ref>''[[Halo: Contact Harvest]]'', pg. 176</ref>
 
Following the [[Human-Covenant War|fall]] of the Covenant, the [[Swords of Sanghelios]] and [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant faction|Covenant]] utilized "semi-feral" associated intelligences to operate {{Pattern|Upisa'weri|Shrike}} turrets. As these constructs had been long abandoned, they could not communicate with modern [[Sangheili]] and had to be carefully monitored and locked down prior to activation due to their inability to understand contemporary IFF systems and codeword usage.<ref>[https://www.halowaypoint.com/en-us/universe/weapons/shrike-turret '''Halo Waypoint''': ''Shrike Turret'']</ref>
 
==List of appearances==
*''[[Halo: Combat Evolved]]'' {{1st}}
*''[[Halo: The Flood]]''
*''[[Halo 2]]''
*''[[Halo: Landfall]]''
**''[[Halo: Combat]]''
*''[[Halo 3]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Reach]]''
*''[[Halo 4]]''
**''[[Spartan Ops]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Shadow of Intent]]''
*''[[Halo: Silent Storm]]''
*''[[Halo Infinite]]''


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


[[Category:Communications technology]]
[[Category: UNSC]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.