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| {{Status|Canon}} | | {{Era|Post}} |
| {{Armor infobox | | {{Armor infobox |
| |name=Interceptor | | |name=Interceptor |
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| |weight= | | |weight= |
| |features=Configurable settings system | | |features=Configurable settings system |
| | |hideb=]] |
| }} | | }} |
| '''INTERCEPTOR-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}} | | |
| | '''INTERCEPTOR-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]].<ref name="H5">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref> |
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| ==Overview== | | ==Overview== |
| ===Design details=== | | ===Specifications=== |
| The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}} | | The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.<ref name="H5"/> |
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| ==In-game information== | | ==In-game information== |
| ===''Halo 5: Guardians''=== | | ===''Halo 5: Guardians''=== |
| Interceptor was first introduced as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]''. The Interceptor set has three alternate skin designs; Cutter, Imperator and Rictus - the third of which was added in the [[Memories of Reach]].
| | '''Unlock''': Uncommon [[REQ]] card |
| {| class="wikitable" style="width: 75%;"
| | *'''Helmet:''' Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted. |
| ! style="width: 15%"|Helmet
| | *'''Armor:''' The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment. |
| ! style="width: 70%"|Description
| | '''Available skins''': Cutter, Imperator, and Rictus<br> |
| ! style="width: 15%"|Unlock requirements
| | '''Cutter Unlock''': Uncommon REQ card<br> |
| |- align="center"
| | '''Imperator Unlock''': Rare REQ card<br> |
| |[[File:Interceptor Helmet Req.png|100px]]<br/>Interceptor (helmet)
| | '''Rictus Unlock''': Rare REQ card<br> |
| |align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
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| |align="left"|Uncommon [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:Interceptor Cutter Helmet Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
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| |align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:Interceptor Imperator Helmet Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
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| |align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:H5G REQ Card - Interceptor Rictus Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
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| |align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:Interceptor Armor Req.png|100px]]<br/>Interceptor (body)
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| |align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
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| |align="left"|Uncommon [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:Interceptor Cutter Armor Req.png|100px]]<br/>Interceptor Cutter (body skin)
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| |align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:Interceptor Imperator Armor Req.png|100px]]<br/>Interceptor Imperator(body skin)
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| |align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |- align="center"
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| |[[File:H5G REQ Card - Interceptor Rictus Armor.png|100px]]<br/>Interceptor Rictus (body skin)
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| |align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
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| |align="left"|Rare [[List of REQ cards|REQ card]]
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| |}
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| ==Production notes==
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| The Interceptor model for ''Halo 5'' was modelled by [[:Category:Images by Tony Clark|Tony Clark]], a 3D artist who worked for [[Liquid Development]] on the game. Clark was responsible for the armor's high and low-poly models, though the concept and final in-game textures were handled in-house at [[343 Industries]].{{Ref/Site|URL=https://www.artstation.com/artwork/VBaW5|Site=ArtStation|Page=Halo 5 Interceptor Armor|D=18|M=03|Y=2022}}
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Interceptor}} | | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Interceptor}} |
| <gallery> | | <gallery> |
| File:H5G InterceptorArmour Render 1.jpg|A render of the Interceptor armor.
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| File:H5G InterceptorArmour Render 2.jpg|A render of the Interceptor armor.
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| File:H5G InterceptorArmour HiPoly Render 1.jpg|A render of the armor's high-poly model.
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| File:H5G InterceptorArmour HiPoly Render 2.jpg|A render of the armor's high-poly model.
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| File:Interceptor Back.png|Rear view of the armor. | | File:Interceptor Back.png|Rear view of the armor. |
| File:H5-InterceptorIGRender.png|Render of the Interceptor armor. | | File:H5-InterceptorIGRender.png|Render of the Interceptor armor. |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Armor/Permutation|H5G}} | | {{Armor/Permutation|H5G}} |
| {{Navbox/Universe/Mjolnir|Overview|GEN2}} | | {{Mjolnir|GEN2}} |
| [[Category:MJOLNIR armor]] | | [[Category:MJOLNIR armor]] |
| [[Category:Halo 5: Guardians multiplayer armor permutations]] | | [[Category:Halo 5: Guardians multiplayer armor permutations]] |