Editing INTERCEPTOR-class Mjolnir

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{{Status|Canon}}
{{Era|Post}}
{{Armor infobox
{{Armor Infobox
|name=Interceptor
|name=Interceptor
|image=[[File:H5G-Interceptor-Rictus-Blue-Front.png|275px]]
|image=[[File:REQ Card - Interceptor.png|300px]]
|manufacturer=
|manufacturer=
|testsite=
|testsite=
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|role=
|role=
|weight=
|weight=
|features=Configurable settings system
|features=
}}
}}
'''INTERCEPTOR-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]].{{Ref/Game|Id=H5|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}


==Overview==
The '''MJOLNIR Powered Assault Armor/Interceptor''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] utilized by [[SPARTAN-IV program|SPARTAN-IV]]s.<ref>'''[[Halo 5: Guardians]]'''</ref>
===Design details===
The Interceptor suit has customizable operator settings that allow everything from [[neural interface]] bandwidth to helmet air conditioning to be adjusted. The suit's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a [[War Games]] environment.{{Ref/Reuse|H5}}


==In-game information==
==In-game information==
===''Halo 5: Guardians''===
===Halo 5: Guardians===
Interceptor was first introduced as an [[Armor customization (Halo 5: Guardians)|armor set]] in ''[[Halo 5: Guardians]]''. The Interceptor set has three alternate skin designs; Cutter, Imperator and Rictus - the third of which was added in the [[Memories of Reach]].
{| class="wikitable" style="margin:2px auto; font-size:small; text-align:center; background:#FFFFFF"
{| class="wikitable" style="width: 75%;"
|-
! style="width: 15%"|Helmet
!Helmet
! style="width: 70%"|Description
!Armor
! style="width: 15%"|Unlock requirements
!Name
|- align="center"
!Rarity
|[[File:Interceptor Helmet Req.png|100px]]<br/>Interceptor (helmet)
!Description
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|-
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|[[File:REQ Card - Interceptor.png|120px]]
|- align="center"
|[[File:REQ Card - Interceptor Armor.png|120px]]
|[[File:Interceptor Cutter Helmet Req.png|100px]]<br/>Interceptor Cutter (helmet skin)
|Interceptor
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|
|align="left"|Rare [[List of REQ cards|REQ card]]
| style="text-align:left;" |
|- align="center"
|-
|[[File:Interceptor Imperator Helmet Req.png|100px]]<br/>Interceptor Imperator (helmet skin)
|[[File:REQ Card - Interceptor Cutter.png|120px]]
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|[[File:REQ Card - Interceptor Cutter Armor.png|120px]]
|align="left"|Rare [[List of REQ cards|REQ card]]
|Interceptor ''Cutter''
|- align="center"
|
|[[File:H5G REQ Card - Interceptor Rictus Helmet.png|100px]]<br/>Interceptor Rictus (helmet skin)
| style="text-align:left;" |
|align="left"|Customizable operator settings for the INTERCEPTOR allow everything from neural interface bandwidth to helmet air conditioning to be adjusted.
|-
|align="left"|Rare [[List of REQ cards|REQ card]]
|[[File:REQ Card - Interceptor Imperator.png|120px]]
|- align="center"
|[[File:REQ Card - Interceptor Imperator Armor.png|120px]]
|[[File:Interceptor Armor Req.png|100px]]<br/>Interceptor (body)
|Interceptor ''Imperator''
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|
|align="left"|Uncommon [[List of REQ cards|REQ card]]
| style="text-align:left;" |
|- align="center"
|[[File:Interceptor Cutter Armor Req.png|100px]]<br/>Interceptor Cutter (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:Interceptor Imperator Armor Req.png|100px]]<br/>Interceptor Imperator(body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Card - Interceptor Rictus Armor.png|100px]]<br/>Interceptor Rictus (body skin)
|align="left"|The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
|align="left"|Rare [[List of REQ cards|REQ card]]
|}
|}
==Production notes==
The Interceptor model for ''Halo 5'' was modelled by [[:Category:Images by Tony Clark|Tony Clark]], a 3D artist who worked for [[Liquid Development]] on the game. Clark was responsible for the armor's high and low-poly models, though the concept and final in-game textures were handled in-house at [[343 Industries]].{{Ref/Site|URL=https://www.artstation.com/artwork/VBaW5|Site=ArtStation|Page=Halo 5 Interceptor Armor|D=18|M=03|Y=2022}}
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Interceptor}}
<gallery>
File:H5G InterceptorArmour Render 1.jpg|A render of the Interceptor armor.
File:H5G InterceptorArmour Render 2.jpg|A render of the Interceptor armor.
File:H5G InterceptorArmour HiPoly Render 1.jpg|A render of the armor's high-poly model.
File:H5G InterceptorArmour HiPoly Render 2.jpg|A render of the armor's high-poly model.
File:Interceptor Back.png|Rear view of the armor.
File:H5-InterceptorIGRender.png|Render of the Interceptor armor.
</gallery>
===Armor skins===
<gallery>
File:H5-Waypoint-Interceptor.png|Default skin
File:H5-Waypoint-Interceptor-CUTTER.png|Cutter skin
File:H5-Waypoint-Interceptor-IMPERATOR.png|Imperator skin
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 5: Guardians]]'' {{1st}}
*''[[Halo 5: Guardians]]'' {{1st}}
*''[[Halo: Official Spartan Field Manual]]''


==Sources==
==Sources==
{{Ref/Sources}}
<references/>
 
{{Armor/Permutation}}


{{Armor/Permutation|H5G}}
[[Category:MJOLNIR Armor]]
{{Navbox/Universe/Mjolnir|Overview|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]

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