Editing Honor Guard Councilor

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Era|RW}}
[[File:Honor Guard Councilor.jpg|thumb|300px|The Honor Guard Councillor]]
[[File:Honor_Guard_Councilor.jpg|thumb|right|300px|The Honor Guard Councillor]]
'''Honor Guard Councilor''' is a fan-derived title for a particular glitched [[Elite]] model that serves as the final opponent in ''[[Halo 2]]''<nowiki />'s [[campaign]] level [[Gravemind (level)|Gravemind]]. This glitch can be attributed to the game's programming due to an incorrect coding; the Elite model was meant to be a [[Sangheili Zealot|Zealot]].
'''Honor Guard Councilor''' is a fan-derived title for a particular glitched [[Elite]] model that serves as the final opponent in ''[[Halo 2]]''<nowiki />'s [[campaign]] level [[Gravemind (level)|Gravemind]]. This glitch can be attributed to the game's programming due to an incorrect coding; the Elite model was meant to be a [[Sangheili Zealot|Zealot]].


== Overview ==
== Overview ==
The Honor Guard Councillor, who appears at the fore of the bridge between the [[Mausoleum of the Arbiter]] and the [[Far Tower]], is flanked by two [[Special Operations Sangheili|SpecOps Elites]] wielding {{Pattern|Okarda'phaa|plasma rifle}}s or [[Type-51 Carbine|Carbines]] (and a pair of Ultra Elites on higher difficulties). The Honor Guard Councilor is extraordinarily powerful and on [[Normal]] difficulty or higher requires at least two [[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] hits to kill, or multiple [[Type-1 Energy Weapon/Sword|Energy Sword]] slashes to defeat. The Honor Guard Councilor is programmed to have the power and skills of a [[Sangheili Zealot|Zealot]]. It always wields an [[Type-1 Energy Weapon/Sword|Energy Sword]].
The Honor Guard Councillor, who appears at the fore of the bridge between the [[Mausoleum of the Arbiter]] and the [[Far Tower]], is flanked by two [[Special Operations Sangheili|SpecOps Elites]] wielding [[Type-25 Directed Energy Rifle|Plasma Rifles]] or [[Type-51 Carbine|Carbines]] (and a pair of Ultra Elites on higher difficulties). The Honor Guard Councilor is extraordinarily powerful and on [[Normal]] difficulty or higher requires at least two [[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] hits to kill, or multiple [[Type-1 Energy Weapon/Sword|Energy Sword]] slashes to defeat. The Honor Guard Councilor is programmed to have the power and skills of a [[Sangheili Zealot|Zealot]]. It always wields an [[Type-1 Energy Weapon/Sword|Energy Sword]].


Though the armor is always white with Honor Guard pieces, there are some variations, mostly with the helmet. In addition to the helmet variations below, there are occasions where the glitched Elite has [[Rtas 'Vadum]]'s face - that is, where the Elite is missing two mandibles. The Elite can appear with the following permutations:
Though the armor is always white with Honor Guard pieces, there are some variations, mostly with the helmet. In addition to the helmet variations below, there are occasions where the glitched Elite has [[Rtas 'Vadum]]'s face - that is, where the Elite is missing two mandibles. The Elite can appear with the following permutations:
Line 20: Line 20:
*"''We should have brought weapons to burn these bodies! Every one is a vessel for the [[The Flood|Flood]]!''" in a fast and energetic voice.
*"''We should have brought weapons to burn these bodies! Every one is a vessel for the [[The Flood|Flood]]!''" in a fast and energetic voice.


So these are all the Elite tags in ''Halo 2'':
So these are all of the Elite tags in ''Halo 2'':
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
Line 41: Line 41:
However, not all levels have both sets of tags for all enemies. In [[Metropolis]], for example, all [[Unggoy|Grunts]] sound the same, because the tags voiced by [[Brian Posehn]] were omitted from the map's code, leaving only the Grunts that were voiced by [[Joseph Staten]]. [[Bungie]] decided to use only one of the two Grunt variations in the game.
However, not all levels have both sets of tags for all enemies. In [[Metropolis]], for example, all [[Unggoy|Grunts]] sound the same, because the tags voiced by [[Brian Posehn]] were omitted from the map's code, leaving only the Grunts that were voiced by [[Joseph Staten]]. [[Bungie]] decided to use only one of the two Grunt variations in the game.


This was also done on Gravemind: Elites' <code>_dog</code> tags were omitted from the level, such that only <code>_scl</code> Elites could be used. Because of this, the programmers would have to manually add <code>_scl</code> onto all the Elite tags. Unfortunately, the game's programmers accidentally coded the game to spawn a "zealot_dog"—they had used the wrong variation suffix. Since this variation was not in the map, the game could not find it.
This was also done on Gravemind: Elites' <code>_dog</code> tags were omitted from the level, such that only <code>_scl</code> Elites could be used. Because of this, the programmers would have to manually add <code>_scl</code> onto all of the Elite tags. Unfortunately, the game's programmers accidentally coded the game to spawn a "zealot_dog"—they had used the wrong variation suffix. Since this variation was not in the map, the game could not find it.


At this point, the game knows to spawn an Elite with the power and weapons of a [[Sangheili Zealot|Zealot]], but it does not know what the armor is supposed to look like. It automatically chooses the default armor color, white, but there is no default helmet. The game thus chooses between the available helmets (or lack thereof). The face is also randomized, sometimes causing the glitched Elite to have [[Rtas 'Vadum|Half-Jaw]]'s face and eyes. And for unknown reasons, the game always enables the "Honor Guard" armor—all Elite tags have a setting that gives them Honor Guard armor, but it is supposed to be disabled on most Elites, including Zealots.
At this point, the game knows to spawn an Elite with the power and weapons of a [[Sangheili Zealot|Zealot]], but it does not know what the armor is supposed to look like. It automatically chooses the default armor color, white, but there is no default helmet. The game thus chooses between the available helmets (or lack thereof). The face is also randomized, sometimes causing the glitched Elite to have [[Rtas 'Vadum|Half-Jaw]]'s face and eyes. And for unknown reasons, the game always enables the "Honor Guard" armor—all Elite tags have a setting that gives them Honor Guard armor, but it is supposed to be disabled on most Elites, including Zealots.
Line 48: Line 48:
*Sometimes, but very rarely, this Elite appears as a normal [[Honor Guard Ultra]], or even more rarely, a simple [[Sangheili Ultra|Ultra Elite]].
*Sometimes, but very rarely, this Elite appears as a normal [[Honor Guard Ultra]], or even more rarely, a simple [[Sangheili Ultra|Ultra Elite]].
*In [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], the error is partially corrected; the Elite's shields are normal.
*In [[Halo 2 (Windows Vista)|''Halo 2'' for Windows Vista]], the error is partially corrected; the Elite's shields are normal.
*This glitched Elite was entered as an entry in the ''[[Halo Encyclopedia (2009 edition)]]'' as one of many ranks within the Sangheili society.
*This glitched Elite was entered as an entry in the ''[[Halo Encyclopedia]]'' as one of many ranks within the Sangheili society.
*In ''[[Halo 2: Anniversary]]'', all of its variations except for the untextured helmet, which shows up as a normal Councilor helmet in remastered graphics. Additionally, the head model of Rtas 'Vadum translates into a regular Ultra Elite in remastered graphics.
*In ''[[Halo 2: Anniversary]]'', all of its variations except for the untextured helmet, which shows up as a normal Councilor helmet in remastered graphics. Additionally, the head model of Rtas 'Vadum translates into a regular Ultra Elite in remastered graphics.


Line 64: Line 64:


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>


== External links ==
== External links ==
Line 72: Line 72:


[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo 2 glitches]]
[[Category:Halo 2 Glitches]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.