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{{ | {{Era|RW}} | ||
{{ | {{Ratings}} | ||
{{Multiplayer | {{Stub}} | ||
{{Multiplayer Map Infobox | |||
|name=Holdout | |name=Holdout | ||
|image=[[File: | |image=[[File:Holdout.jpg|300px]] | ||
|game=''[[Halo: Reach]]'' | |game=''[[Halo: Reach]]'' | ||
|location=Aszod ship-breaking yards, Reach | |||
|location= | |||
|terrain=Human industrial structures | |terrain=Human industrial structures | ||
|playernumber= | |weapons= | ||
|vehicles= | |||
|equipment= | |||
|power-ups= | |||
|gametypes= | |||
|playernumber=1-4 | |||
}} | }} | ||
'''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level. It is centered around | '''Holdout''' is a ''[[Halo: Reach]]'' [[Firefight]] level. It is centered around a landing platform near the [[Aszod ship breaking yards|ship-breaking facilities]] in [[Aszod]] on [[Reach]] and is based on the final section of the [[campaign]] level [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>[http://www.bungie.net/Stats/Reach/Heatmaps.aspx?player=II_The_Se7en '''Bungie.net''': ''Global Heatmaps'']</ref> | ||
==Overview== | ==Overview== | ||
Holdout is a small Firefight map. The map is composed of four main sections | Holdout is a small-medium sized Firefight map. The map is composed of four main sections, a middle complex of buildings and pads and two drop zones to the right and left. The map also has a big terrace at the back which connects to the right drop zone and the middle complex. The terrace also serves as a great sniping position when enemies push in too far. The main complex is composed of a smaller building where player spawn, a middle platform and two helipads. The spawn building has two levels, and interior where ammo boxes can be found and the rooftop, which has a small structure to the left where players can snipe from. The rooftop has two ramps leading down to an intermediate platform, which also has ramps that lead to the right area and the middle platform. The middle platform has a small structure in the center which contains a [[M247H Heavy Machine Gun|Turret]] and three ramps leading to the left drop zone and the two helipads, one raised which also connects to the left drop zone and a lower one which is connected to the right drop zone. The center platform also has a space beneath it, which links to the left drop zone and to the lower helipad. | ||
==Tactics== | |||
*In the FGO menu switch the infinite ammo to bottomless cup and use a [[Concussion Rifle]] to launch large enemies such as an [[Elite]]. | |||
==Locations== | ==Locations== | ||
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==Trivia== | ==Trivia== | ||
*In the game manual, it shows a screenshot of the Firefight lobby with Holdout selected, but the {{ | *In the game manual, it shows a screenshot of the Firefight lobby with Holdout selected, but the {{UNSCship|Pillar of Autumn}} is absent in the background. | ||
*The hazard on this map is the [[Banshee]]. | *The hazard on this map is the [[Banshee]]. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Holdout Heatmap.jpg|An overhead view of Holdout. | File:Holdout Heatmap.jpg|An overhead view of Holdout. | ||
File:Reach 7738307 Full.jpg|A group of Grunts on Firefight. | File:Reach 7738307 Full.jpg|A group of Grunts on Firefight. | ||
File:Reach 8469760 Full.jpg|The | File:Reach 8469760 Full.jpg|The Factory side of the map during a bonus round of Hunters. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Levels | {{Levels}} | ||