Editing High Charity (level)
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|RW}} | ||
{{ | {{Ratings}} | ||
<center>''Looking for ''[[High Charity]]'', the [[Covenant Empire|Covenant]] Holy City, or [[High Charity (music)|High Charity]], a song on the [[Halo 2: Original Soundtrack|Halo 2 Original Soundtrack]]?''</center> | |||
{{Level infobox | {{Level infobox | ||
|prev=''[[Uprising]]'' | |prev=''[[Uprising]]'' | ||
|next=''[[The Great Journey]]'' | |next=''[[The Great Journey]]'' | ||
| | |game=''[[Halo 2]]'' | ||
|name='''''High Charity''''' | |||
| | |image=[[File:City.jpg|300px]] | ||
| | |player=[[John-117]] | ||
|player=[[ | |date= [[2552#November 3, 2552|November 3, 2552]] | ||
|date=[[2552#November|November 3, 2552]] | |place=Inside ''[[High Charity]]'' | ||
|place=Inside [[High Charity]] | |Objective=Stop [[Prophet of Truth|Truth]] from reaching the [[Keyship|Dreadnought]]. | ||
| | |enemies= | ||
| | *[[Covenant Empire|Covenant]] | ||
| | **[[Jiralhanae|Brutes]] | ||
***[[Jiralhanae Minor|Minors]] | |||
***[[Jiralhanae Captain|Captains]] | |||
***[[Jiralhanae Honor Guardsman|Honor Guards]] | |||
**[[Unggoy|Grunts]] | |||
***[[Unggoy Minor|Minors]] | |||
***[[Unggoy Major|Majors]] | |||
***[[Unggoy Ultra|Ultras]] | |||
***[[Unggoy Heavy|Gunners]] | |||
**[[Kig-yar|Jackals]] | |||
***[[Kig-yar Minor|Minors]] | |||
***[[Kig-yar Major|Majors]] | |||
***[[Kig-yar Sniper|Snipers]] | |||
**[[Yanme'e|Drone]]s | |||
*[[The Flood|Flood]] | |||
**[[Flood infection form|Infection Forms]] | |||
**[[Flood combat form|Combat Forms]] | |||
**[[Flood carrier form|Carrier Forms]] | |||
|weapons=*[[M6C Personal Defense Weapon System|M6C Pistol]] | |||
*[[BR55 Battle Rifle]] | |||
*[[M7/Caseless Submachine Gun|M7 Caseless Submachine Gun]] | |||
*[[M19 SSM Rocket Launcher]] | |||
*[[M90 Close Assault Weapon System|M90 Shotgun]] | |||
*[[Sniper Rifle System 99C-S2 Anti-Matériel|SRS99C-S2 AM Sniper Rifle]] | |||
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]] | |||
*[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |||
*[[Type-25 Directed Energy Rifle|Plasma Rifle]] | |||
*[[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]] | |||
*[[Type-51 Carbine|Covenant Carbine]] | |||
*[[Type-25 Grenade Launcher|Brute Shot]] | |||
*[[Type-33 Guided Munitions Launcher|Needler]] | |||
*[[Type-50 Sniper Rifle System|Particle Beam Rifle]] | |||
*[[Type-1 Energy Weapon/Sword|Energy Sword]] | |||
*[[Type-1 Antipersonnel Grenade|Plasma Grenade]] | |||
}} | }} | ||
{{Article | {{Article Quote|[[Cortana]] can handle the [[Activation Index|Index]] - stopping [[Prophet of Truth|Truth]] is up to you.'''}} | ||
'''High Charity''' is the | '''High Charity''' is the penultimate ''[[Halo 2]]'' [[campaign]] level. As the [[John-117|Master Chief]], you must battle your way through the [[The Flood|Flood]]-infested [[High Charity]] to stop the [[Prophet of Truth]] before he boards the [[Forerunner Dreadnought|Forerunner Ship]]. This is the last level you get to play as the Master Chief in ''Halo 2''. This level is also the only time when Master Chief sees the Flood in combat in ''Halo 2'', and also the only level in the game where you have no allies aiding you. It is also the shortest (playable) campaign level. You can find the [[Halo 2 Skulls|Iron Skull]] on this level. | ||
==Transcript== | ==Transcript== | ||
[http://www.youtube.com/watch?v=MaxlzjjQpSc '''{''Cutscene''}'''] | |||
''The Master Chief drops down a grav-lift just in time to see the Phantoms containing the Brute Chieftain [[Tartarus]] and the [[Prophet of Truth]] fly away. He walks over to the [[Prophet of Mercy|High Prophet of Mercy]], who has yet to be killed by the [[Flood infection form|Infection Form]].'' | |||
''Master Chief | *'''[[John-117|Master Chief]]''': "Your pal. Where's he going?" | ||
*''' | *'''[[Prophet of Mercy]]''': ''(weakly)'' "[[Earth]]... to finish what we started. And this time, none of you... will be left behind..." | ||
''Master Chief pulls the Flood form off of Mercy and pops it. Mercy gives a strangled cry and dies. [[Cortana]]'s hologram appears on Mercy's throne.'' | |||
'' | *'''Cortana''': "That structure, at the center of the city... it's a [[Forerunner Dreadnought|Forerunner Ship]]! And Truth is heading straight for it! If he leads the Covenant fleet to Earth, they won't stand a chance. You have to stop him!" | ||
*'''Cortana''': "If he does, I'll detonate ''In Amber Clad' | *'''Master Chief''': "[[Tartarus|That Brute]] has the [[Activation Index|Index]]. And [[Miranda Keyes|Miranda]] and [[Avery Junior Johnson|Johnson]]. He can activate the ring." | ||
''The view shows ''[[UNSC In Amber Clad|In Amber Clad]]'' crashed into a nearby tower.'' | |||
*'''Cortana''': "If he does, I'll detonate ''In Amber Clad''<nowiki>'</nowiki>s reactor just like we did the ''[[UNSC Pillar of Autumn|Autumn]]''<nowiki>'</nowiki>s. The blast will destroy this city and the ring. Not a very ''original'' plan, but we know it'll work." | |||
''The Master Chief reaches for her.'' | ''The Master Chief reaches for her.'' | ||
Line 46: | Line 78: | ||
*'''Cortana''': "No. I don't want to chance a remote detonation. I'll need to stay here." | *'''Cortana''': "No. I don't want to chance a remote detonation. I'll need to stay here." | ||
''The Chief and Cortana then watch as a [[D77-TC Pelican|Pelican]] crashes on the platform, and soon the [[Flood combat form|Flood Combat Forms]] inside the dropship run out.'' | |||
''The Chief and Cortana then watch as a [[D77-TC Pelican|Pelican]] crashes | |||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
===Cross-Purposes=== | ===Cross-Purposes=== | ||
'' | *'''Cortana''': "Flood controlled-dropships are touching down all over the city! That creature beneath the Library... that '[[Gravemind]]'... used us. We were just a diversion. ''In Amber Clad'' was always its intended vector. There's a conduit connecting this tower to the ship. Head back inside. I'll lead you to it." | ||
''If the Chief | ''If the Chief wastes time fighting:'' | ||
*'''Cortana''': "We don't have time for this, Chief. Truth's Phantom is nearing the [[ | *'''Cortana''': "We don't have time for this, Chief. Truth's Phantom is nearing the [[Forerunner Dreadnought|Forerunner Ship]]." | ||
'' | ''The Chief soon reaches a Gravity lift leading upstairs.'' | ||
*'''Cortana''': "I'll disable this lift once you reach the top. That'll slow them down... I hope." | *'''Cortana''': "I'll disable this lift once you reach the top. That'll slow them down... I hope." | ||
''After the Chief reaches the top:'' | ''After the Chief reaches to the top:'' | ||
*'''Prophet of Truth (Loudspeaker)''': "Shall we let [[ | *'''Prophet of Truth (Loudspeaker)''': "Shall we let the [[The Flood|Flood]] consume our holy city? Turn High Charity into another of their wretched hives? No enemy has ever withstood our might. The Flood too shall fail." | ||
'' | ''As the Chief watches a skirmish between several Flood Combat Forms with a swarm of Drones and one Brute:'' | ||
*'''Cortana''': "I'll do what I can to slow the launch sequence, but there's [[Mendicant Bias|something inside the ship]]...a presence that's fighting back. For a [[Covenant Empire|Covenant]] construct, it's unusually formidable." | *'''Cortana''': "I'll do what I can to slow the launch sequence, but there's [[05-032 Mendicant Bias|something inside the ship]]...a presence that's fighting back. For a [[Covenant Empire|Covenant]] construct, it's unusually formidable." | ||
''If the Chief remains in the chamber for too long:'' | ''If the Chief remains in the chamber for too long:'' | ||
Line 77: | Line 106: | ||
*'''Cortana''': "No time to admire the ceiling, Chief. Truth's Phantom has reached the Forerunner ship." | *'''Cortana''': "No time to admire the ceiling, Chief. Truth's Phantom has reached the Forerunner ship." | ||
'' | ''Once the Chief leaves the room:'' | ||
===Please, Make Yourself at Home=== | ===Please, Make Yourself at Home=== | ||
'' | |||
''As the Chief makes his way through High Charity, he finds that the Flood have already begun to infest the city.'' | |||
*'''Prophet of Truth (Loudspeaker)''': "The parasite did not defeat the [[Forerunner]]s...and it shall not defeat us." | *'''Prophet of Truth (Loudspeaker)''': "The parasite did not defeat the [[Forerunner]]s...and it shall not defeat us." | ||
Line 86: | Line 116: | ||
*'''[[Gravemind]]''': "Arrogant creature! ''Your'' deaths will be instantaneous, while ''we'' shall suffer the progress of infinitude!" | *'''[[Gravemind]]''': "Arrogant creature! ''Your'' deaths will be instantaneous, while ''we'' shall suffer the progress of infinitude!" | ||
'' | ''Once the Chief reaches a part of a tower.'' | ||
*'''Cortana''': "The security systems in this part of the tower are particularly robust." | *'''Cortana''': "The security systems in this part of the tower are particularly robust." | ||
Line 94: | Line 124: | ||
*'''Gravemind''': "We exist together, now... Two corpses, in one grave." | *'''Gravemind''': "We exist together, now... Two corpses, in one grave." | ||
'' | ''Once the Chief reaches a lift:'' | ||
*'''Cortana''': "Apparently, these are the Prophet Hierarchs' private quarters. Their inner sanctum." | *'''Cortana''': "Apparently, these are the Prophet Hierarchs' private quarters. Their inner sanctum." | ||
Line 101: | Line 131: | ||
*'''Prophet of Truth (Loudspeaker)''': "This crisis will not be the end of us. It is but one last hurdle before the Journey and salvation!" | *'''Prophet of Truth (Loudspeaker)''': "This crisis will not be the end of us. It is but one last hurdle before the Journey and salvation!" | ||
''The Chief enters the Sanctum | ''The Chief enters the Inner Sanctum amidst a fight between Covenant and Flood forces.'' | ||
*'''Cortana''': "Brute and Elite ships are engaging one another all around High Charity. I'm running out of options, Chief. I can't stall the launch sequence much longer. The next lift will take you up to the conduit. Hurry!" | *'''Cortana''': "Brute and Elite ships are engaging one another all around High Charity. I'm running out of options, Chief. I can't stall the launch sequence much longer. The next lift will take you up to the conduit. Hurry!" | ||
'' | ''Once the Chief reaches the top via another Gravity Lift:'' | ||
===Once More, with Feeling=== | ===Once More, with Feeling=== | ||
[[File: | [[File:Forerunner Ship.jpg|200px|Cortana watches the Forerunner Dreadnought leave ''High Charity''.|thumb|right]] | ||
*'''Cortana''': "I knew the Covenant were good at re-purposing Forerunner technology, but this is amazing... They've been using the Forerunner ship's engines as an energy source for the city. The ship isn't so much launching as it is disengaging; uncoupling itself from High Charity's power grid - Stopping Truth, that's all that matters!" | *'''Cortana''': "I knew the Covenant were good at re-purposing Forerunner technology, but this is amazing... They've been using the Forerunner ship's engines as an energy source for the city. The ship isn't so much launching as it is disengaging; uncoupling itself from High Charity's power grid - Stopping Truth, that's all that matters!" | ||
Line 119: | Line 150: | ||
*'''Cortana''': "Forget about the Flood, you've got to get aboard!" | *'''Cortana''': "Forget about the Flood, you've got to get aboard!" | ||
''If the Chief continues to | ''If the Chief continues to stall and not board the ship.'' | ||
*'''Cortana''': "I can't go with you!" | *'''Cortana''': "I can't go with you!" | ||
Line 131: | Line 162: | ||
*'''Cortana''': "Jump in, now!" | *'''Cortana''': "Jump in, now!" | ||
'' | [http://www.youtube.com/watch?v=tTEk-rhkVQg '''{''Cutscene''}'''] | ||
''The Chief enters the conduit on a large, green beam of light. The Forerunner Dreadnought starts to launch, and he enters through a large portal, landing with scrapes flickering off his armor.'' | |||
'''Cortana (COM)''': "Chief, when you get to Earth...good luck." | |||
'' | |||
'''Master Chief''': "After I'm through with Truth..." | |||
'''Cortana (COM)''': "Don't make a girl a promise..." | |||
''Cut to Cortana back on the balcony outside'' | ''Cut to Cortana back on the balcony outside'' | ||
'''Cortana''': "...if you know you can't keep it." | |||
''Cortana watches the ship rise, and exit through the top of High Charity, where | ''Cortana watches the ship rise, and exit through the top of High Charity, where Brute-controlled and Elite-controlled ships are continuing to destroy one another. Soon the Dreadnought enters slipspace, and vanishes.'' | ||
''Fades to black.'' | ''Fades to black.'' | ||
Line 155: | Line 182: | ||
''Level ends.'' | ''Level ends.'' | ||
== Trivia == | |||
==Trivia== | |||
===Glitches=== | ===Glitches=== | ||
{{Main|Glitches}} | {{Main|Glitches}} | ||
*The [[Flood Juggernaut|Flood Juggernaut's]] data (such as model, textures, etc.) are stored on this .map file, although it only has spawn points on Quarantine Zone and The Oracle, where its data is not present. | *The [[Flood Juggernaut|Flood Juggernaut's]] data (such as model, textures, etc.) are stored on this .map file, although it only has spawn points on Quarantine Zone and The Oracle, where its data is not present. | ||
*When you get to the last room with the green beam across the room to the ship, you can get on the beam by just going on top of one of the Covenant boxes and then jumping on the beam and walking forward, but you will have to stop, because if you go any farther the cutscene will start. | *When you get to the last room with the green beam across the room to the ship, you can get on the beam by just going on top of one of the Covenant boxes and then jumping on the beam and walking forward, but you will have to stop, because if you go any farther the cutscene will start. | ||
*If you knock a Combat Form off the side of the ramps of the Phantom dock, it will climb up the walls, similar to the ones that do the same during the elevator ride in | *If you knock a Combat Form off the side of the ramps of the Phantom dock, it will climb up the walls, similar to the ones that do the same during the elevator ride in The Oracle. But, they cannot jump into the deck. | ||
*Some Flood biomass can be destroyed. It must be small, and will just disappear and leave a bit of Flood blood. | *Some Flood biomass can be destroyed. It must be small, and will just disappear and leave a bit of Flood blood. | ||
===Mistakes=== | ===Mistakes=== | ||
*There is still a [[ | *There is still a [[Type-52 Troop Carrier|Phantom]] docked on the landing pad at the start of the level, but an energy field prevents you from walking on the back fins. It should also be noted that it has no weaponry. | ||
===Easter | ===Easter Eggs=== | ||
{{Main|Easter | {{Main|Easter Eggs}} | ||
*The [[ | *The [[Halo_2_Skulls#Iron|Iron Skull]] can be found on this level. | ||
*A dead body of a Brute that looks just like [[Tartarus]] can be found on this level in one of the many rooms; he has the exact same shoulder piece (which is easy to recognize). | *A dead body of a Brute that looks just like [[Tartarus]] can be found on this level in one of the many rooms; he has the exact same shoulder piece (which is easy to recognize). | ||
*In the room with the glass shards hanging from the ceiling after the corridor where you first hear [[Prophet of Truth|Truth]] over the loudspeaker, there is an unknown and hard-to-see switch that looks just like the switches used to activate the gondolas on the level [[Delta Halo | *In the room with the glass shards hanging from the ceiling after the corridor where you first hear [[Prophet of Truth|Truth]] over the loudspeaker, there is an unknown and hard-to-see switch that looks just like the switches used to activate the gondolas on the level [[Delta Halo (level)|Delta Halo]]. To see it (with the best view), bring a [[Type-50 Sniper Rifle System|Particle Beam Rifle]] and head to the platform on the other side of the chamber (across from where you entered). Once you get there, head to the glowing panel in the platform (it points to the center of the room). Look to your left at the platform and the door where the [[Yanme'e|Drones]] come from (when you reach the platform). Look at that platform's glowing panel, zoom in to 5x, and look up slightly. You should see the switch around there, and you can zoom in to 10x and see the switch in closer detail. However, there is no known way to get to it (unless by mod) and activate it, so its purpose is unknown. | ||
===References=== | ===References=== | ||
*The darkly lit room decorated with glowing blue crystals is a section of the [[Sanctum of the Hierarchs]], first mentioned in ''[[Halo: First Strike]]''. | *The darkly lit room decorated with glowing blue crystals is a section of the [[Sanctum of the Hierarchs]], first mentioned in ''[[Halo: First Strike]]''. | ||
*The Prophet of Truth talks over the loudspeakers from time to time during the level, one of these times he says that "one final effort is all that remains". This line is repeated by Admiral Hood in ''Halo 3''. This line originates from dialog recording sessions conducted pre-Halo where [[Jaime Griesemer]] is directing [[Jason Jones]] in a painful attempt at a Scottish accent. [http:// | *The Prophet of Truth talks over the loudspeakers from time to time during the level, one of these times he says that "one final effort is all that remains". This line is repeated by Admiral Hood in ''Halo 3''. This line originates from dialog recording sessions conducted pre-Halo where [[Jaime Griesemer]] is directing [[Jason Jones]] in a painful attempt at a Scottish accent. [http://www.bungie.net/images/News/InlineImages/jasonjones.mp3 An mp3] of the clip is available on [http://www.bungie.net/News/Media.aspx?mid=13877 Bungie.net media player] Bungie.net News: [http://admin.bungie.net/News/content.aspx?cid=922 Bungie Day Memories]. One Final Effort is also the name of a song on the [[Halo 3: Original Soundtrack|Halo 3 Original Soundtrack]]. It is played when you are on the snowy part of the level [[The Covenant (level)|The Covenant]] and when you are fighting the two Scarabs. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*The Flood mass in the Pelican's cockpit | * The Flood mass in the Pelican's cockpit isn't a [[Proto-Gravemind]], it's just [[The Flood|Flood]] biomass. Although, there is a possibility that the biomass was a Proto-Gravemind due to the evidence that there are tentacles and roots protruding from it but it may have been destroyed during the Flood infected Pelican's rough landing. It is also suggested that this mass is in fact the pilot. | ||
*In the beginning of the level, [[D77-TC Pelican|Pelicans]] will appear around the area. They can be approached, jumped on, and shot at but not boarded. | * In the beginning of the level, [[D77-TC Pelican|Pelicans]] will appear around the area. They can be approached, jumped on, and shot at but not boarded. | ||
*The [[Yanme'e|Drones]] that engage the [[Flood combat form]] | * The [[Yanme'e|Drones]] that engage the [[Flood combat form|Flood Combat Forms]] have a unique brown exoskeleton. | ||
*Just like in | * Just like in Gravemind, the spires that appear in the [[Sanctum of the Hierarchs]] can fall if the anti-gravity generator is destroyed. Like in Gravemind, this can not only be used to provide some cover, but also kill any [[Jiralhanae|Brutes]], [[Unggoy|Grunts]] or [[The Flood|Flood]] (with the right timing). You will also notice that one of them has already fallen, once the elevator reaches the top. (These will provide protection from [[Covenant Empire|Covenant]] and Flood fire.) | ||
*During the part where you reach a canyon-like indoor area | *This is the only level where the [[John-117|Master Chief]] says the word "Brute", as well as "Miranda" and "Johnson". | ||
*This is the only level where you can see a [[Flood combat form]] | *During the part where you reach a canyon-like indoor area, if you look out the window, you can see strange tentacles, said to be just another part of Gravemind. | ||
*On [[Legendary]], it is possible to see some invisible [[Flood combat form|Elite Combat Forms]] and [[Flood combat form|Human Combat Forms]] walking around. Typically | * This is the only level where you can see a [[Flood combat form|Flood Combat Form]] with a [[Type-25 Grenade Launcher|Brute Shot]] and [[Type-25 Directed Energy Rifle/Jiralhanae variant|Brute Plasma Rifle]] in ''[[Halo 2]]''. It is also the only level where Flood can be fought with the Brute Plasma Rifle. | ||
* | * On [[Legendary]], it is possible to see some invisible [[Flood combat form|Elite Combat Forms]] and [[Flood combat form|Human Combat Forms]] walking around. Typically during the fight in front of the Hierarchs' private quarters as one of the last waves of Flood coming from the elevated platforms. This is the second known instance of invisible Flood, first being the armory on [[The Maw]] in ''Halo: Combat Evolved''. | ||
*High Charity and [[The Covenant (level)|The Covenant]] are the only levels in which [[Yanme'e|Drones]] and [[Jiralhanae|Brutes]] can be encountered combating the [[The Flood|Flood]]. | |||
==Gallery== | ==Gallery== | ||
<gallery widths="150" orientation="landscape"> | |||
File:Clad1.jpg|Cortana and John-117 look at the [[UNSC frigate|UNSC Frigate]] ''[[UNSC In Amber Clad|In Amber Clad]]''. | |||
File:Ship6.jpg|The [[Forerunner]] [[Keyship|Dreadnought]] resting In ''[[High Charity]]''. | |||
< | File:Ship7.jpg|The Forerunner Dreadnought leaving as Cortana watches. | ||
File:Ship8.jpg|The ship outside of ''[[High Charity]]''. | |||
File:High Charity Interior.jpg|The interior of ''[[High Charity]]''. | |||
File:Clad1.jpg|Cortana and John-117 | |||
File: | |||
File: | |||
File:Ship8.jpg|The ship | |||
File: | |||
</gallery> | </gallery> | ||
== Sources == | == Sources == | ||
<references/> | |||
{{succession box | before = ''[[Uprising]]'' <br />| title = [[halo 2|''Halo 2'' Campaign Missions]] | years = '''''High Charity''''' |after = ''[[The Great Journey]]''}} | {{succession box | before = ''[[Uprising]]'' <br />| title = [[halo 2|''Halo 2'' Campaign Missions]] | years = '''''High Charity''''' |after = ''[[The Great Journey]]''}} | ||
{{ | {{level}} | ||
[[Category:Levels]] | |||
[[Category:Halo 2 Campaign]] |