Editing High Charity

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*Skin of the First Worlds{{Ref/Reuse|Warfleet}}
*Skin of the First Worlds{{Ref/Reuse|Warfleet}}
**Later corrupted by [[Flood]] biomass
**Later corrupted by [[Flood]] biomass
*[[Spine of the Gods]]{{Ref/Book|Id=Enc22|Enc22|Page=227}}
*[[Fortress-class vessel|Spine of the gods]]{{Ref/Book|Id=Enc22|Enc22|Page=227}}
|shielding=*Pavise of Urs{{Ref/Reuse|Warfleet}}
|shielding=*Pavise of Urs{{Ref/Reuse|Warfleet}}
*Plaon's Gaze{{Ref/Reuse|Mythos1}}
*Plaon's Gaze{{Ref/Reuse|Mythos1}}
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[[File:H3 High Charity Blowing up.jpg|250px|thumb|left|High Charity explodes.]]
[[File:H3 High Charity Blowing up.jpg|250px|thumb|left|High Charity explodes.]]
After stopping Truth from activating the rings, John-117 returned to the Flood-infested High Charity on a mission to retrieve [[Cortana]]. After successfully locating and retrieving her, he overloaded High Charity's backup reactor core and maneuvered back through High Charity to meet the Arbiter and reactivate a crashed Pelican dropship to escape the explosion. High Charity was destroyed by the resulting explosions, with only its broken outer shell and [[Spine of the Gods|Unbreakable Spine]] remaining as burnt rubble. The Gravemind managed to escape, and immediately began rebuilding itself on [[Installation 08]].<ref>'''[[Halo 3]]''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref>
After stopping Truth from activating the rings, John-117 returned to the Flood-infested High Charity on a mission to retrieve [[Cortana]]. After successfully locating and retrieving her, he overloaded High Charity's backup reactor core and maneuvered back through High Charity to meet the Arbiter and reactivate a crashed Pelican dropship to escape the explosion. High Charity was destroyed by the resulting explosions, with only its broken outer shell and Unbreakable Spine remaining as burnt rubble. The Gravemind managed to escape, and immediately began rebuilding itself on [[Installation 08]].<ref>'''[[Halo 3]]''', campaign level ''[[Halo (Halo 3 level)|Halo]]''</ref>


Three days after the battle, with a few of the Flood spores having survived the [[Raid on High Charity|explosion]] of High Charity's reactor and the [[Raid on Installation 08|faulty firing]] of [[Installation 08]], the Ark's [[monitor]] [[000 Tragic Solitude]] had the ruined remains of the city sealed off with a [[containment shield]] and the Ark's [[Sentinel]]s raze the perimeter and modify the refugia nearby so that no sentient life would survive in the vicinity, thus depriving the Flood of new host bodies were they ever to escape. Tragic Solitude also set a battalion of Sentinels on patrol around the perimeter, not only to keep the Flood contained, but to defend against any future outsiders who might try to enter the wreckage and thus unleash the Flood.<ref name="AUT">'''[[Halo Wars 2]]''' ''Phoenix Logs'' - ''Idle Hands II''</ref>
Three days after the battle, with a few of the Flood spores having survived the [[Raid on High Charity|explosion]] of High Charity's reactor and the [[Raid on Installation 08|faulty firing]] of [[Installation 08]], the Ark's [[monitor]] [[000 Tragic Solitude]] had the ruined remains of the city sealed off with a [[containment shield]] and the Ark's [[Sentinel]]s raze the perimeter and modify the refugia nearby so that no sentient life would survive in the vicinity, thus depriving the Flood of new host bodies were they ever to escape. Tragic Solitude also set a battalion of Sentinels on patrol around the perimeter, not only to keep the Flood contained, but to defend against any future outsiders who might try to enter the wreckage and thus unleash the Flood.<ref name="AUT">'''[[Halo Wars 2]]''' ''Phoenix Logs'' - ''Idle Hands II''</ref>
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{{Covenant Ships}}
{{Covenant Ships}}
[[Category:High Charity| ]]
[[Category:High Charity locations| ]]
[[Category:Space stations]]
[[Category:Space stations]]

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