Editing Heroic
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{{ | {{Era|RW}} | ||
[[File:MCC - Heroic symbol.png|150px|thumb|The Heroic shield, as per ''[[Halo: The Master Chief Collection|Halo: The Master Chief Collection's]] release.]] | [[File:MCC - Heroic symbol.png|150px|thumb|right|The Heroic shield, as per ''[[Halo: The Master Chief Collection|Halo: The Master Chief Collection's]] release.]] | ||
{{Quote|Your enemies are as numerous as they are ferocious; their attacks are devastating. Survival is not guaranteed.|Description from ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo: Combat Evolved Anniversary]]'', and ''[[Halo: The Master Chief Collection]]''.}} | {{Quote|Your enemies are as numerous as they are ferocious; their attacks are devastating. Survival is not guaranteed.|Description from ''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo: Combat Evolved Anniversary]]'', and ''[[Halo: The Master Chief Collection]]''.}} | ||
{{Quote|Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]''.}} | {{Quote|Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played.|Description from ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo: Reach]]''.}} | ||
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{{Quote|Formidable opposition will test your resolve. Skilled, tactical play required. Recommended for veteran Halo players.|Description from ''[[Halo 5: Guardians]]''}} | {{Quote|Formidable opposition will test your resolve. Skilled, tactical play required. Recommended for veteran Halo players.|Description from ''[[Halo 5: Guardians]]''}} | ||
{{Quote|You will have to utilize every skill and tactic you've learned to survive. Recommended for players who have mastered Halo Wars 2.|Description from ''[[Halo Wars 2]]''}} | {{Quote|You will have to utilize every skill and tactic you've learned to survive. Recommended for players who have mastered Halo Wars 2.|Description from ''[[Halo Wars 2]]''}} | ||
'''Heroic''' is the second hardest difficulty in the [[Halo universe|Halo]] series [[campaign]] mode. | '''Heroic''' is the second hardest difficulty in the [[Halo universe|Halo]] series [[campaign]] mode. | ||
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The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] logo encrusted into the center; over the shield are two [[United Nations Space Command|UNSC]] [[machete]]s crossed over each other. In ''[[Halo 3: ODST]]'', it is represented by two [[M7S Caseless Submachine Gun|silenced SMGs]] crossed over a shield with the Marathon symbol encrusted into the center. | The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] logo encrusted into the center; over the shield are two [[United Nations Space Command|UNSC]] [[machete]]s crossed over each other. In ''[[Halo 3: ODST]]'', it is represented by two [[M7S Caseless Submachine Gun|silenced SMGs]] crossed over a shield with the Marathon symbol encrusted into the center. | ||
Heroic pits you against the [[Covenant]], who now | Heroic pits you against the [[Covenant]], who are now slightly smarter, and their [[weapons]] inflict more damage per hit than their Normal-level counterparts. Even the weakest of infantry, the Grunts, can withstand quite a few bullets before they go down. It is otherwise considered "Hard", in other games. Although in Normal [[John-117|Master Chief]], The [[Covenant]] and the [[Marine]]s have a more reasonable strength and health, Bungie has stated that Heroic difficulty is the "true Halo universe", due to the fact that in Heroic enemy numbers and accuracy are more realistic. | ||
The following are a list of changes in the Heroic difficulty: | The following are a list of changes in the Heroic difficulty: | ||
*[[Health]] meter is smaller. Hits do more damage. | *[[Health]] meter is smaller. Hits do more damage. | ||
*[[Energy shielding|Energy shield]]s are only 75% their "normal" capacity. | *[[Energy shielding|Energy shield]]s are only 75% their "normal" capacity. | ||
*Increased shields and armor for enemies. | *Increased shields and/or armor for enemies. | ||
* | *Many [[Sangheili Minor|Minor Elites]] are replaced by [[Sangheili Major|Major Elites]]. [[Unggoy Major|Major Grunts]] are more frequent as well, along with other opponents. | ||
*Enemies | *Enemies are smarter regarding tactical actions, and are thus harder to kill (ex. starting to hide behind barriers when their shields are down). | ||
*[[UNSC Marine Corps|Marines]] have reduced effectiveness and are weaker; their tactical intelligence has also been reduced. | *[[UNSC Marine Corps|Marines]] have reduced effectiveness and are weaker; their tactical intelligence has also been reduced. | ||
*[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield. | |||
*Many more [[Kig-Yar|Jackal]] snipers are placed throughout levels, and in ''[[Halo 3]]'' and ''Halo 3: ODST'', some of them have [[Type-50 particle beam rifle|Beam Rifles]] instead of [[Type-51 carbine|carbines]]. | |||
*The numbers of enemy forces will be increased. | |||
All of these wrap up into a nice gameplay option for more experienced players, who find [[Normal]] less exciting, and [[Legendary]] too hard. This difficulty may be deemed the most realistic by some players; however, this is not to be stated as a fact, as each player has his/her own comfort zone, regarding difficulty. | |||
In ''Halo 3'', Heroic was intended for those who have played the prior games and multiplayer, resulting in increased skill. This increase means that those who found Normal comfortable in ''Halo 2'', will find Heroic just right for ''Halo 3'', according to Frankie. [[Martin O'Donnell]] stated that, 'Normal is for beginners who are embarrassed to pick [[Easy]]. Heroic is what we intended.' | |||
==''Halo: Combat Evolved'' and ''Halo: Anniversary''== | ==''Halo: Combat Evolved'' and ''Halo: Anniversary''== | ||
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{{Clear}} | {{Clear}} | ||
==''Halo 3'' and ''Halo 3: ODST''== | ==''Halo 3'' and ''Halo 3: ODST''== | ||
[[File:Halo 3 ODST - Heroic Symbol.png|150px|thumb|The ''Halo 3: ODST'' Heroic shield.]] | [[File:Halo 3 ODST - Heroic Symbol.png|150px|thumb|right|The ''Halo 3: ODST'' Heroic shield.]] | ||
===General differences=== | ===General differences=== | ||
===Awards=== | ===Awards=== | ||
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{{Clear}} | {{Clear}} | ||
==''Halo: Reach''== | ==''Halo: Reach''== | ||
[[File:HR Heroic Icon.png|thumb|The ''Halo: Reach'' Heroic shield.]] | [[File:HR Heroic Icon.png|thumb|right|The ''Halo: Reach'' Heroic shield.]] | ||
===General differences=== | ===General differences=== | ||
===Awards=== | ===Awards=== | ||
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==''Halo 4''== | ==''Halo 4''== | ||
[[File:Halo 4 - Heroic symbol.png|150px|thumb|The ''Halo 4'' Heroic shield.]] | [[File:Halo 4 - Heroic symbol.png|150px|thumb|right|The ''Halo 4'' Heroic shield.]] | ||
===General differences=== | ===General differences=== | ||
===Awards=== | ===Awards=== | ||
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**The [[This is my Rifle, this is my Gun]] achievement is awarded for carrying a [[United Nations Space Command|UNSC]] weapon all the way through [[Forerunner (level)|Forerunner]] on Heroic or harder. | **The [[This is my Rifle, this is my Gun]] achievement is awarded for carrying a [[United Nations Space Command|UNSC]] weapon all the way through [[Forerunner (level)|Forerunner]] on Heroic or harder. | ||
**The [[Bros to the Close]] achievement is awarded for completing [[Infinity (Halo 4 level)|Infinity]] without one preventable Marine death on Heroic or harder. | **The [[Bros to the Close]] achievement is awarded for completing [[Infinity (Halo 4 level)|Infinity]] without one preventable Marine death on Heroic or harder. | ||
**The [[Mortardom]] achievement is awarded for hijacking a [[ | **The [[Mortardom]] achievement is awarded for hijacking a [[Type-26 Wraith|Wraith]] and using it to kill four other Wraiths during [[Reclaimer (level)|Reclaimer]] on Heroic or harder. | ||
**The [[Skullduggery]] achievement is awarded for completing any campaign mission with three or more Skulls on Heroic or harder. | **The [[Skullduggery]] achievement is awarded for completing any campaign mission with three or more Skulls on Heroic or harder. | ||
**The [[I Need a Hero]] achievement is awarded for completing ''Halo 4'' on Heroic difficulty. | **The [[I Need a Hero]] achievement is awarded for completing ''Halo 4'' on Heroic difficulty. | ||
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{{Clear}} | {{Clear}} | ||
== ''Halo 5: Guardians'' == | == ''Halo 5: Guardians'' == | ||
[[File:Halo 5 Guardians - Heroic symbol.png|150px|thumb|The ''Halo 5: Guardians'' Heroic shield.]] | [[File:Halo 5 Guardians - Heroic symbol.png|150px|thumb|right|The ''Halo 5: Guardians'' Heroic shield.]] | ||
=== General differences === | === General differences === | ||
* [[Kig-Yar Sniper|Jackal Snipers]] with Beam Rifles appear more often. | * [[Kig-Yar Sniper|Jackal Snipers]] with Beam Rifles appear more often. | ||
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* The [[Savior]] achievement is awarded for keeping 6 miners alive at the elevator in [[Evacuation]] on Heroic difficulty. | * The [[Savior]] achievement is awarded for keeping 6 miners alive at the elevator in [[Evacuation]] on Heroic difficulty. | ||
* The [[Fire Drill]] achievement is awarded for completing Evacuation within 18 minutes without dying on Heroic difficulty. | * The [[Fire Drill]] achievement is awarded for completing Evacuation within 18 minutes without dying on Heroic difficulty. | ||
* The [[No Witnesses]] achievement is awarded for destroying the [[ | * The [[No Witnesses]] achievement is awarded for destroying the [[Type-57 Phantom|Phantom]] at the Covenant camp in [[Reunion]] on Heroic difficulty. | ||
* The [[Take a Hike]] achievement is awarded for traversing the canyon without a [[Phaeton]] in Reunion on Heroic difficulty. | * The [[Take a Hike]] achievement is awarded for traversing the canyon without a [[Z-1800 Phaeton|Phaeton]] in Reunion on Heroic difficulty. | ||
* The [[Rolling Thunder]] achievement is awarded for operating four different vehicles at once during [[Genesis (level)|Genesis]] on Heroic difficulty. | * The [[Rolling Thunder]] achievement is awarded for operating four different vehicles at once during [[Genesis (level)|Genesis]] on Heroic difficulty. | ||
* The [[Prison Break]] achievement is awarded for simultaneously destroying two [[Warden Eternal|Wardens]] in [[The Breaking]] on Heroic difficulty. | * The [[Prison Break]] achievement is awarded for simultaneously destroying two [[Warden Eternal|Wardens]] in [[The Breaking]] on Heroic difficulty. | ||
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==''Halo Wars 2''== | ==''Halo Wars 2''== | ||
[[File:Halo Wars 2 - Heroic symbol.png|150px|thumb|The ''Halo Wars 2'' Heroic shield.]] | [[File:Halo Wars 2 - Heroic symbol.png|150px|thumb|right|The ''Halo Wars 2'' Heroic shield.]] | ||
===General differences=== | ===General differences=== | ||
===Awards=== | ===Awards=== | ||
*The [[The hard fight]] achievement is awarded for completing ''Halo Wars 2'' on Heroic. | *The [[The hard fight]] achievement is awarded for completing ''Halo Wars 2'' on Heroic. | ||
{{Clear}} | {{Clear}} | ||
{{Halo Difficulty Levels}} | {{Halo Difficulty Levels}} | ||
[[Category:Difficulties|3]] | [[Category:Difficulties|3]] |