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{{ | {{Ratings}} | ||
{{Era|H2}} | |||
{{Covenant Heretic Rank Infobox | |||
{{ | |name=Heretic Unggoy | ||
{{ | |image=[[Image:Heretic grunts.jpg|300px]] | ||
| | |species=[[Unggoy]] | ||
|image=[[ | |weapons=*[[Fuel Rod Gun]] | ||
|species=[[Unggoy]] | *[[Needler]] | ||
| | *[[Plasma Cannon]] | ||
*[[Shielded Plasma Cannon]] | |||
*[[Plasma Grenade]] | |||
|equipment=[[Methane environmental suit]] | |||
|vehicles= | |||
|missions=Defense | |||
*[[ | |role=*Footsoldiers | ||
*[[ | *Scouts | ||
*[[ | |||
*[[ | |||
*[[ | |||
|equipment=[[ | |||
|notable= | |notable= | ||
|affiliation=Covenant, later [[Heretics (Faction)|Heretics]] | |||
}} | }} | ||
'''Heretic Grunts''' are [[Covenant]] [[Unggoy]] that have rebelled against the Covenant's [[High Council]]. | |||
== | ==Summary== | ||
The [[Heretics (Faction)|Heretic]] Grunts followed their [[Heretic Elite|Elite organizers]] in the rebellion and upheaval against the [[Covenant]]'s [[High Council]]. They started as members of an artifact retrieval group led by the Elite [[Sesa 'Refumee]]. When he and his [[Elite]]s chose to rebel against the High Council, the [[Grunt]]s followed them. They do what they can to stand out from the rest of the Covenant, especially other Grunts. It is possible they have much higher morale because they don't run away during combat. | |||
==Appearance== | |||
These Grunts have different methane tubes than their [[Grunts|non-Heretic]] counterparts. They have just two round tubes, instead of the pointed-pyramid shape. Another feature of the Heretic Grunt armor is a small mouth-breather that exposes a Grunt's teeth. | |||
Unlike the armor of the [[Heretic Elite]]s, there is only one uniform color for a Grunt's armor, which is a shining, golden-brown. Because of this, there is no hierarchy or ranking system, and Heretic Grunts are inferior only to [[Heretics (Faction)|Heretic]] Elites. | |||
They're seen only in the levels [[The Arbiter (Level)|The Arbiter]] and [[Oracle (Level)|Oracle]], both in ''[[Halo 2]]''. | |||
==Combat== | |||
[[Heretics (Faction)|Heretic]] Grunts fight differently than the Covenant-loyal Grunts normally encountered by one fact: They never try to escape, even during [[Easy]] difficulty. Though they may say "They got our [[Elite]], run!" or "Run Away!", a [[Heretics (Faction)|Heretic]] Grunt will stand its ground. The only exception to this rule is when a [[Heretics (Faction)|Heretic]] Grunt is stuck with a [[Plasma Grenade]], needles, or otherwise knows it will soon die; even then, they will run towards you, setting the precedent for Kamikazes in ''Halo 3''. | |||
[[Heretics (Faction)|Heretic]] Grunts are also superior to their Loyalist counterparts by their equipment. They utilise [[Needler]]s or [[Fuel Rod Gun]]s but never the weak, inaccurate [[Plasma Pistol]] that is so often overused by [[Grunt Minor|their counterparts]]. They also try to set up turrets sometimes like the loyal gunners. They do this mainly to show that they are different from all loyal members of the [[Covenant]]. Their skill with the Needler is unchallenged; they fire incredibly quickly, accurately, and reload when taking cover. | |||
Judging by the fact they always wield [[Needlers]] or [[Fuel Rod Guns]], it indicates that they are better treated than their [[Loyalist]] counterparts, and are not used as cannon fodder. | |||
They are also far harder to kill than the average [[Unggoy]]. Any Heretic Grunt can take as much damage as a [[Major Grunt]]. They do not come in ranks, and all have the same life and intelligence as each other. The only difference in difficulty facing them is the [[weapons]] they carry. Depending on what weapon you are better against will usually depend on how hard it is to beat the Grunt. In combat, loyalist Grunts will usually be encountered in groups of four or ''more'', where as the Heretic Grunts are normally in smaller groups, of about four or ''less''. Heretics Grunts are also harder to [[melee]] because of the reduced size of their methane tanks. In fact, in [[Legendary]], they can take as many body shots as you can. | |||
== | ==Trivia== | ||
*The Heretic Grunts are one of the least used Bipeds in the ''Halo'' trilogy along with [[Heretic Elites]], as they appear only in two levels: [[The Arbiter (Level)|The Arbiter]] and [[The Oracle (Level)|The Oracle]], both in ''[[Halo 2]]''. | |||
*Even though [[Heretics (Faction)|Heretic]] Grunts don't run away they still will yell what normal Grunts say before they run when their leader is killed. | |||
*They will always use a Needler or a Fuel Rod Cannon even if you see Plasma Pistols around. | |||
== | ==Related Links== | ||
*' | *[[Sesa 'Refumee]] | ||
* | *[[Heretic Elite]] | ||
* | *[[Heretic Banshee]] | ||
* | *[[Grunts]] | ||
*[[Heretics]] | |||
{{Hranks}} | |||
[[Category:The Covenant]] | |||
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