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| {{Status|Gameplay}} | | {{Ratings}} |
| | {{New Content}} |
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| {{Multiplayer map infobox | | {{Multiplayer Map Infobox |
| |pagegamelabel=HR
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| |image = [[File:HaloReach - Haemorrhage.jpg|350px]] | | |image = [[File:HaloReach - Haemorrhage.jpg|350px]] |
| |name = Hemorrhage | | |name = Hemorrhage |
| |game = ''Halo:Reach'' | | |game = Halo:Reach |
| |location = [[Forge World]] | | |location = Forge World |
| |terrain = Semi-hill | | |terrain = Semi-hill |
| |weapons = *[[M45 Tactical Shotgun|Shotgun]] | | |weapons = Shotgun, Plasma Repeater, Plasma Pistol, Magnum, DMR, Needler Rifle, Sniper Rifle, Concussion Rifle, Plasma Launcher |
| * [[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
| | |vehicles = Scorpian, Ghost, Revenant, Mongoose, Warthog |
| *[[Type-25 Directed Energy Pistol|Plasma Pistol]]
| | |gametypes = CTF, Assault, Slayer, Headhunter, Stockpile |
| *[[M6G Personal Defense Weapon System|Magnum]]
| | |playernumber = 8-16 |
| *[[M392 Designated Marksman Rifle|DMR]]
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| *[[Type-31 Rifle|Needle Rifle]]
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| *[[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]]
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| *[[Elo'Nakada-pattern concussion rifle|Concussion Rifle]]
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| *[[Kopasa'mada-pattern Kopasa'mada-pattern Kopasa'mada-pattern plasma launcher|Plasma Launcher]]
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| |vehicles = *[[Zurdo-pattern Wraith|Wraith]]
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| *[[Type-32 Rapid Assault Vehicle|Ghost]]
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| *{{Pattern|Rizvum|Revenant}}
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| *[[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]
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| *[[M12 Force Application Vehicle|Warthog]]
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| |gametypes = *[[Capture the Flag|CTF]]
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| *[[Assault]]
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| *[[Slayer]]
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| *[[Headhunter (game variant)|Headhunter]]
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| *[[Stockpile]]
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| |playernumber = 8-16
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| }}
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| {{Article quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534 '''Bungie.net''': ''Hemorrhage Preview'']</ref>}} | | {{Article Quote|Many call this curious gorge their grave, but early inhabitants left only these outposts behind in memoriam.<ref name="bnet">[http://www.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28534 '''Bungie.net''': ''Hemorrhage Preview'']</ref>}} |
| '''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with specific elements from ''[[Halo 2]]''<nowiki />'s [[Coagulation]] built into the [[Forge World#The Canyon|Canyon]].{{Ref/Reuse|bnet}} Specifically, the bases are ported from Blood Gulch, while the terrain geometry is a direct port from ''Halo 2'''s Coagulation, scaled to match ''Halo: Reach''. | | '''Hemorrhage''' is a map variant of [[Forge World]]. It is a remake of [[Blood Gulch (Halo: Combat Evolved level)|Blood Gulch]] from ''[[Halo: Combat Evolved]]'' with specific elements from ''[[Halo 2]]''<nowiki />'s [[Coagulation]] and ''[[Halo 3]]''<nowiki />'s [[Valhalla]], built into the [[Forge_World#The_Canyon|Canyon]].<ref name="bnet"/> |
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| Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi-Team|Multi Team]], [[Big Team Battle]], [[Doubles Arena]], [[Team Snipers]] and [[Team Arena]] playlists. | | Hemorrhage is featured in the [[Team Slayer]], [[Team Objective]], [[Multi Team]], [[Big Team Battle]], [[Doubles Arena]], and [[Team Arena]] playlists. |
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| ==Weapons and vehicles==
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| The bases feature a Wraith, a {{Pattern|Karo'etba|Ghost}}, two [[Warthog]]s, two [[Mongoose]]s colored with the base they belong to''',''''' ''and a {{Pattern|Rizvum|Revenant}}. A [[Plasma Repeater]], a [[M6G|Magnum]], and a [[Plasma Pistol]] are the weapons found inside. A DMR, a Needle Rifle, and a Sniper Rifle are at the top with a [[health pack]]. A [[M45 Tactical Shotgun|Shotgun]] spawns outside the bases, in a pile of rocks. A [[concussion rifle]] is located along the edges of the cliffs. A {{Pattern|Kopasa'mada|plasma launcher}} replaces the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] from previous games and is found in the rocks of the center.
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| ==Strategies==
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| A very common strategy is to hide in the rock caves and either snipe with a [[Sniper Rifle System 99 Anti-Matériel|Sniper Rifle]], or with a [[M392 Designated Marksman Rifle|DMR]]. Alternatively, one could use a [[Type-31 Rifle|Needle Rifle]] if playing [[Slayer#Elite Slayer|Elite Slayer]].
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| One would commonly see a Warthog with a gunner circle their enemies' base. This can prove to be rather effective, as players wont be able to leave their base. However, they can stop the Warthog if throwing a precisely thrown grenade at the right time, hopefully flipping the truck, and exposing the occupants to the enemy team.
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| Also common, when starting a match, whoever gets to drive the [[Zurdo-pattern Wraith|Wraith]] will often "bombard" the enemy team's base or Wraith spawn. However, this is a rather noneffective tactic, as the shots often fall short, doing nothing. Unless a Warthog decides to "dig in" behind a hill, this is not really an effective idea.
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| Many players will often camp with Shotguns by the [[teleporter]]s, to stop their enemies from using them.
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| Sniper Rifles can be used to counter vehicles from getting to close to your base. If you can't destroy an enemy vehicle, try to damage it, it'll make it that much weaker and easier to destroy.
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| | The bases feature a Scorpian, a Ghost, 2 Warthogs with LAAGS, 2 Mongooses colored with the base they belong to''',''''' ''and a Revenant for vehicles. A Plasma Repeater, a Magnum, and a Plasma Pistol are weapons for the inside. A DMR, Needler Rifle, and a Sniper Rifle are a the top with a health pack. A Shotgun spawns outside the bases. A concussion rifle is located along the edges of the cliffs. A Plasma Launcher replaces the Rocket Launcher from previous games and is found in the rocks of the center. |
| ==Trivia== | | ==Trivia== |
| *The name Hemorrhage is the third reference to blood in the Blood Gulch line of multiplayer maps (the other two being Blood Gulch and Coagulation). | | *The name Hemorrhage is the third reference to blood in the Blood Gulch lineage of multiplayer maps (the other two being Blood Gulch and Coagulation). |
| *There is a glitch on this level that makes grass appear inside the red base. This may, however, be due to the placement of the bases in their current position on the blank Forge World map, given that this was the method used to construct the bases. | | *There is a glitch on this level that makes grass appear inside the red base. |
| *The canyon itself seems to be based on [[Coagulation]], the terrain type is that of [[Valhalla]], the ''[[Halo 3]]'' "spiritual sequel" to Blood Gulch (without the flowing river), while the bases themselves are most similar to those of Blood Gulch. | | *The canyon itself seems to be based on [[Coagulation]], the terrain type is that of [[Valhalla]] (without the flowing river), while the bases themselves are those of [[Blood Gulch]]. |
| *This was used as the Red vs Blue's ''Halo: Reach'' introduction.<ref>[http://www.youtube.com/watch?v=5PeDW4tHlVU '''Red vs. Blue:''' ''Deja View'']</ref> | | *This was used as the Red vs Blue's Halo: Reach introduction.<ref>[http://www.youtube.com/watch?v=5PeDW4tHlVU '''Red vs. Blue:''' ''Deja View'']</ref> |
| *The description of Hemorrhage is a reference to Valhalla, as the descriptions of both state that the level is a "'''''curious gorge'''"
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes}}
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| <gallery widths="160"> | | <gallery widths="160"> |
| File:HaloReach - Hemorrhage01.jpg|A preview of Hemorrhage | | File:HaloReach - Hemorrhage01.jpg|A preview of Hemorrhage |
| File:HaloReach - Hemorrhage01.png|One of the two cliffs | | File:HaloReach - Hemorrhage01.png| |
| File:HaloReach - Hemorrhage02.png|Entrance of the rock cave | | File:HaloReach - Hemorrhage02.png| |
| | File:HaloReach - Hemorrhage03.png| |
| | File:HaloReach - Hemorrhage04.png| |
| </gallery> | | </gallery> |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Levels|HR|mode=yes}} | | {{Levels}} |