Editing Headshot

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Gameplay}}
{{Ratings}}
{{Era|H1|H2|H3|H3R|}}
{{Cleanup}}
{{Cleanup}}
{{Disambig header|the gameplay mechanic|the medal|Headshot (medal)}}
[[File:Halo_3_Picture_2.jpg|thumb|A close-up of a headshot in Halo 3. The weapon used was a Sniper Rifle. The remains of the crippled shielding and blood from the exit wound are clearly visible.]]
[[File:Halo 3 Picture 2.jpg|thumb|A close-up of a headshot in Halo 3. The weapon used was a Sniper Rifle. The remains of the crippled shielding and blood from the exit wound are clearly visible.]]
A '''headshot''' is a shot fired at an enemy's head. Headshots, when fired from a headshot-capable weapon, will instantly kill an unshielded target. Due to the size of a target's head relative to the size of their body, however, headshots are relatively difficult to perform. They are typically performed with scoped weapons. It should be noted that while any shot to the head could be (informally) called a "headshot", headshot-related awards (like [[medals]]) are only given if the headshot was a fatal shot. That is to say, a kill will only count as a headshot kill if the headshot was the killing shot.
A '''headshot''' is a shot fired at an enemy's head. Headshots, when fired from a precision weapon, will instantly kill an unshielded target. Due to the size of a target's head relative to the size of their body, however, headshots are relatively difficult to perform. They are typically performed with scoped weapons. It should be noted that while any shot to the head could be (informally) called a "headshot", headshot-related awards (like [[medals]]) are only given if the headshot was a fatal shot. That is to say, a kill will only count as a headshot kill if the headshot was the killing shot.


== Damage System ==
==Damage System==
Headshots will instantly kill an unshielded opponent, but does not do any extra damage to shields. That is to say, a shielded opponent will take the same amount of damage no matter where they are shot.<ref>[http://www.youtube.com/watch?v=p54yFedYHb4 '''YouTube:''' ''Halo 3: Shot Location Damage Experiment'']</ref> Shooting a shielded opponent in the head does exactly the same amount of damage as shooting them in the foot. However, in ''Halo Infinite'', headshots with the [[shock rifle]] do extra damage to shields.
Headshots will instantly kill an unshielded opponent, but do not do any extra damage to shields. That is to say, a shielded opponent will take the same amount of damage no matter where they are shot.<ref>[http://www.youtube.com/watch?v=p54yFedYHb4 '''YouTube:''' ''Halo 3: Shot Location Damage Experiment'']</ref> Shooting a shielded opponent in the head does exactly the same amount of damage as shooting them in the foot.


In ''Halo 5: Guardians'' and ''Halo Infinite'', headshots with weapons such as the [[MA5D assault rifle|assault]] [[MA40 assault rifle|rifle]], the [[M739 SAW]], and the [[M20 PDW]] do extra damage to health, though they don't kill instantly.
The reason that Sniper Rifle and Beam Rifle headshots can instantly kill a shielded opponent is because Sniper and Beam Rifles do more than enough damage to drain an opponent's shields (in fact, in ''Halo:Combat Evolved'', the Sniper Rifle does twice as much damage to the shields than in the head, likely so that it will penetrate.{{Fact}}); the "leftover" damage is inflicted on the newly-unshielded opponent's head. Indeed, any damage inflicted upon an unshielded head will kill the victim immediately, provided that the damage was inflicted by a headshot-capable weapon. For example, in ''Halo 3'', 12 bullets from a Battle Rifle does a total of 72 damage. A player has 70 shield points, so 11 and <sup>2</sup>/<sub>3</sub> of the bullets are used for the shield and the remaining <sup>1</sup>/<sub>3</sub> bullet does the fatal headshot.<ref>{{Cite BWU|13233|02/08/08}}</ref> A sniper round does roughly 80 damage, 70 of which is used for the shield and 10 of which go for the body, which means a kill in the case of a headshot. In ''Halo: Reach'', the damage system has been altered where damage applied on a shielded enemy would result in a headshot.<ref name="Interview">[http://gameinformer.com/b/features/archive/2010/03/31/exclusive-interview-on-the-halo-reach-sandbox.aspx '''GameInformer''': ''Exclusive Interview On The Halo: Reach Sandbox'']</ref> In order to successfully produce a headshot, the player has to eliminate the enemy's shield, though the only exception to this would be the sniper rifle.<ref name="Interview"/>
 
=== Damage Bleeding Through Shielding ===
The reason that Sniper Rifle and Beam Rifle headshots can instantly kill a shielded opponent is because Sniper and Beam Rifles do more than enough damage to drain an opponent's shields and cause slight damage to Health as well. If the shot hits the head, the "leftover" damage is inflicted on the newly-unshielded opponent's head. Any headshot-capable damage inflicted upon an unshielded head will then kill the victim immediately.  
 
For example, in ''Halo 3'', 12 shots from a Battle Rifle does a total of 72 damage. A player has 70 shield points, so 11 and <sup>2</sup>/<sub>3</sub> bullets are used for the shield and the remaining <sup>1</sup>/<sub>3</sub> bullet does the fatal headshot.<ref>{{Cite BWU|13233|02/08/08}}</ref> A sniper round does roughly 80 damage, 70 of which is used for the shield and 10 of which go for the body, which means a kill in the case of a headshot.  
 
In ''Halo: Reach'', the damage system has been altered where damage applied to a shielded enemy wouldn't do any damage to health.<ref name="Interview">[http://gameinformer.com/b/features/archive/2010/03/31/exclusive-interview-on-the-halo-reach-sandbox.aspx '''GameInformer''': ''Exclusive Interview On The Halo: Reach Sandbox'']</ref> In order to successfully produce a headshot, the player has to eliminate the enemy's shield first, though the only exception to this would be the sniper rifle.{{Ref/Reuse|Interview}} The [[Halo: Reach Title Updates|Title Update]] brought back the ability for players to inflict damage through a small amount of shielding.
 
In ''Halo Infinite'', damage from weapons such as the [[BR75 battle rifle]], the [[Bandit]], and an overcharged {{Pattern|Rohakadu|plasma pistol}} won't do any damage to health on a shielded opponent. Therefore, even though 11 shots from the battle rifle would do 140.03 damage, exceeding a full shield of 140 points, it would still require a twelfth shot to land the headshot.


== Aiming ==
== Aiming ==
Scoring a headshot on a multiplayer enemy is relatively straightforward, as the head is clearly identifiable and almost always visible.  
Scoring a headshot on a Spartan multiplayer model is relatively straightforward, as the head is clearly identifiable and almost always visible. Elites multiplayer model are somewhat more difficult to snipe; their heads are slightly larger, but their hunched postures lower their heads. The effect is that an Elite's head is sheltered by the Elite's own back. Despite this, however, a headshot from behind is ''possible'', as a very small portion of an Elite's head is still visible.{{fact}} Furthermore, an Elite may be more easily headshot from the front, as their head is positioned closer to their center of mass.{{fact}}


[[Face Painting|Face painting]] is an effective technique when going for a headshot, as is the act of leading one's target. Watching the [[reticule]] on the [[heads-up display]] is also useful; in all ''Halo'' first-person shooter games after ''Halo: Combat Evolved'', a small red dot will appear at the center of the reticule when aiming at an enemy's head.
[[Face painting]] is an effective technique when going for a headshot, as is the act of leading one's target. Watching the [[reticule]] on the [[HUD]] is also useful; in all ''Halo'' first-person shooter games after ''Halo: Combat Evolved'', a small red dot will appear at the center of the reticule when aiming at an enemy's head.


== Headshot-capable weapons ==
== Headshot-capable weapons ==
Not all weapons in the ''Halo'' series are headshot-capable. It is entirely possible to shoot an opponent in the head with a headshot-''in''capable weapon, but the hit will not count as a headshot.  
Not all weapons in the ''Halo'' series are headshot-capable. It is entirely possible to shoot an opponent in the head with a headshot-''in''capable weapon, but the hit will not count as a headshot. This is most likely due to balancing reasons, so no automatic weapons are headshot-capable, since it will ''always'' take one headshot on an unshielded foe to kill it, no matter what the damage is (0 is an exception). Without balancing, headshots can be achieved without good aim.
*[[Battle rifle|BR-series Battle Rifles]]
 
*[[M392 DMR]]
*[[Sniper Rifle|All UNSC Sniper rifles]]
*[[M395 DMR]]
*[[M6D]]
*[[M395B DMR]]
*[[M6G]]
*[[VK78 Commando]]
*[[M6C Magnum]]
*[[M6 Series|M6 series sidearms]]
*[[M6C/SOCOM]]
*[[Mk50 Sidekick]]
*[[Beam Rifle]]
*[[SRS99 series|SRS99 series sniper rifles]]
*[[BR55HB SR Battle Rifle]]
*{{Pattern|Zubo|beam rifle}}
*[[Covenant Carbine]]
*{{Pattern|Gadulo|needle rifle}}
*[[BR55 Battle Rifle]]
*{{Pattern|Sulok|beam rifle}}
*{{Pattern|Vostu|carbine}}
*{{Pattern|Mosa|carbine}}
*[[Ukala Workshop Mangler]]
*{{Pattern|Rohakadu|plasma pistol}} (overcharged)
*[[Veporokk Workshop Ravager]] (overcharged)
*[[Sicatt Workshop shock rifle]]
*[[Flaktura Workshop Skewer]]
*{{Pattern|Elutuzem|stalker rifle}}
*[[Z-110 Boltshot]]
*[[Z-250 lightrifle]]
*[[Z-750 binary rifle]]


== Trivia ==
== Trivia ==
* In ''Halo 3''{{'}}s [[campaign]] or [[matchmaking]], players can unlock the "[[Headshot Honcho]]" [[Achievement]] by getting ten headshots with a Sniper Rifle. Additionally, scoring headshots in ''Halo 3''{{'}}s [[Campaign Scoring|meta-game]] will earn more [[Campaign Scoring#Style Multipliers|points]].
*In ''Halo 3''<nowiki/>'s [[campaign]] or [[matchmaking]], players can unlock the [[Headshot Honcho]] [[Achievement]] by getting ten headshots with a Sniper Rifle. Additionally, scoring headhots in ''Halo 3''<nowiki>'s</nowiki> [[Campaign Scoring|meta-game]] will earn more [[Campaign_Scoring#Style_Multipliers|points]].
* In ''Halo 3: ODST'', the achievement "[[Boom, Headshot]]" is unlocked by killing 10 opponents with headshots with the [[M6C/SOCOM]].
*In Halo 3: ODST, the achievement ([[Boom, Headshot (Achievement)|Boom, Headshot]]) is unlocked by killing 10 opponents with headshots with the [[M6C/SOCOM]].
* In ''Halo: Reach''{{'}}s [[Firefight]] mode, AI enemies can headshot players.
* In ''Halo 5: Guardians'' and ''Halo Infinite'', headshots will cause a different hit marker to signify increased damage.
** This critical damage marker will also be shown when a target is hit in their weak spots, like a [[Promethean Knight]]'s cores, a [[Mgalekgolo|Hunter]]'s exposed orange flesh, or the core on the [[Warden Eternal]]'s back.


== Sources ==
== Sources ==
{{Ref/Sources}}
<references/>
 
[[Category:Tricks and Cheats]]
[[Category:Tricks and cheats]]
[[Category:Terms and Phrases]]
[[Category:Real-world terms and phrases]]
[[Category:Multiplayer Lexicon]]
[[Category:Multiplayer lexicon]]

Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: