Editing Heads-up display

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== Trivia ==
== Trivia ==
{{Linkbox|gallery=yes|gallerypage=Images of heads-up displays}}
{{Linkbox|gallery=yes|gallerypage=Images of heads-up displays}}
* The design for some elements of the HUD in Halo: Combat Evolved differ slightly between the original Xbox release and the subsequent PC versions. The original design has sharper edges while the corners on the shield and health readouts particularly, are much rounder.
* It is unknown how the HUD changes from ''Halo 2'' to ''Halo 3'', as John possesses the exact same armor in both games. While the changes are obviously for gameplay reasons, no in-universe explanation has been offered for them. It is possible that the armor has customizable HUD layouts available that can be changed according to the user's preferences. This also explains the radical differences between the HUD of ''Halo: Combat Evolved'' and that of ''Halo: Reach'', as both games feature [[MJOLNIR Powered Assault Armor/Mark V|Mark V armor]].
* It is unknown how the HUD changes from ''Halo 2'' to ''Halo 3'', as John possesses the exact same armor in both games. While the changes are obviously for gameplay reasons, no in-universe explanation has been offered for them. It is possible that the armor has customizable HUD layouts available that can be changed according to the user's preferences. This also explains the radical differences between the HUD of ''Halo: Combat Evolved'' and that of ''Halo: Reach'', as both games feature [[MJOLNIR Powered Assault Armor/Mark V|Mark V armor]].
* From ''Halo 2'' onwards, when one looks up they can see less of their equipped weapon but when looking down, more of it is seen.
* From ''Halo 2'' onwards, when one looks up they can see less of their equipped weapon but when looking down, more of it is seen.

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