Editing Headhunters
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During the [[Human-Covenant War]], at least two Headhunters wore a more advanced version of the standard-issue [[Semi-Powered Infiltration armor]] used by most Spartan-IIIs. This armor included [[motion tracker]]s, [[energy shielding]], [[Visual Intelligence System, Reconnaissance|VISR]] technology, and a prototype [[active camouflage]] module. The active camouflage system could be sustained for only three-and-a-half to four minutes and diverted power from other systems while it recharged.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Headhunters" ; '''Volume 1''', ''page 212''</ref> Some of the first Headhunter teams also field tested the [[ZACHARIAS-class Mjolnir|Mk.IV/Z suits]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Zacharias - Helmet Description|Quote=Mk. IV/Z suits were field tested by the first Headhunter deep strike teams, proving the deployment concept which would prove highly effective during the Covenant War.}} | During the [[Human-Covenant War]], at least two Headhunters wore a more advanced version of the standard-issue [[Semi-Powered Infiltration armor]] used by most Spartan-IIIs. This armor included [[motion tracker]]s, [[energy shielding]], [[Visual Intelligence System, Reconnaissance|VISR]] technology, and a prototype [[active camouflage]] module. The active camouflage system could be sustained for only three-and-a-half to four minutes and diverted power from other systems while it recharged.<ref>'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Headhunters" ; '''Volume 1''', ''page 212''</ref> Some of the first Headhunter teams also field tested the [[ZACHARIAS-class Mjolnir|Mk.IV/Z suits]].{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Zacharias - Helmet Description|Quote=Mk. IV/Z suits were field tested by the first Headhunter deep strike teams, proving the deployment concept which would prove highly effective during the Covenant War.}} | ||
Following the war, the [[MJOLNIR Powered Assault Armor (GEN2)|Mjolnir [GEN2]]] [[WAR MASTER-class Mjolnir|WAR MASTER]] variant became the ''de facto'' standard among Spartan-IV Headhunters,<ref>''Halo 5: Guardians'' War Master armor description</ref> with the [[WRATH-class Mjolnir|WRATH]] variant developed to be specifically tailored to the needs of future Headhunter teams.<ref>''Halo 5: Guardians'' Wrath armor description</ref> | Following the war, the [[MJOLNIR Powered Assault Armor (GEN2)|Mjolnir [GEN2]]] [[WAR MASTER-class Mjolnir|WAR MASTER]] variant became the ''de facto'' standard among Spartan-IV Headhunters,<ref>''Halo 5: Guardians'' War Master armor description</ref> with the [[WRATH-class Mjolnir|WRATH]] variant developed to be specifically tailored to the needs of future Headhunter teams.<ref>''Halo 5: Guardians'' Wrath armor description</ref> After the start of the [[Created conflict]], the [[MJOLNIR Powered Assault Armor|Mjolnir]] [[RAKSHASA-class Mjolnir|Rakshasa]] armor became widely used among Headhunters. | ||
==Known Headhunters== | ==Known Headhunters== | ||
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*[[Kevin-A282]] | *[[Kevin-A282]] | ||
*[[Hazel-A302]] | *[[Hazel-A302]] | ||
*[[Hieu Dinh]] | |||
*[[Naiya Ray]]<ref name="osfm">''[[Halo: Official Spartan Field Manual]]'', p. 113</ref> | *[[Naiya Ray]]<ref name="osfm">''[[Halo: Official Spartan Field Manual]]'', p. 113</ref> | ||
*[[Roland-B210]] | *[[Roland-B210]] | ||
*[[Sigrid Eklund]] | |||
*[[Unidentified Headhunter]] | *[[Unidentified Headhunter]] | ||
*[[Unidentified Headhunter 2]] | *[[Unidentified Headhunter 2]] |