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{{Center|This article is about a physics engine. For the nuclear weapon, see [[HAVOK tactical nuclear weapon]].}} | {{Center|This article is about a physics engine. For the nuclear weapon, see [[HAVOK tactical nuclear weapon]].}} | ||
{{Wikipedia|Havok (software)}} | {{Wikipedia|Havok (software)}} | ||
'''Havok''' is a proprietary software suite developed by [[wikipedia:Havok (company)|Havok]]. The software has been used by | '''Havok''' is a proprietary software suite developed by [[wikipedia:Havok (company)|Havok]]. The software has been used by a large number of projects, both in the video game and movie industries. | ||
== Integration into the ''Halo'' development == | == Integration into the ''Halo'' development == | ||
'''Havok Physics''' is a [[wikipedia:physics engine|physics engine]] used to provide dynamic simulation to simulate physical interactions realistically, including such features as ragdoll physics or intelligence in massive falling objects. The engine was first | '''Havok Physics''' is a [[wikipedia:physics engine|physics engine]] used to provide dynamic simulation to simulate physical interactions realistically, including such features as ragdoll physics or intelligence in massive falling objects. The engine was first utilised in ''[[Halo 2]]'' and has remained one of the key component software in the ''Halo'' development ever since. | ||
'''Havok AI''', an AI-pathfinding toolset, was used to manage the AI system in ''[[Halo: Spartan Assault]]''.<ref name="AI">[http://www.havok.com/news-and-press/releases/halo-spartan-assault '''Havok''': ''Havok’s AI Technology Powering Halo: Spartan Assault on Windows 8 and Windows Phone 8'']</ref> | '''Havok AI''', an AI-pathfinding toolset, was used to manage the AI system in ''[[Halo: Spartan Assault]]''.<ref name="AI">[http://www.havok.com/news-and-press/releases/halo-spartan-assault '''Havok''': ''Havok’s AI Technology Powering Halo: Spartan Assault on Windows 8 and Windows Phone 8'']</ref> | ||
== Trivia == | == Trivia == | ||
''[[Halo: Combat Evolved]]'' is the only ''Halo'' title that | ''[[Halo: Combat Evolved]]'' is the only ''Halo'' title that utilises Bungie's in-house physics engine. | ||
== Sources == | == Sources == |