Editing Harvest (map)

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{{Status|Gameplay}}
{{Era|RW}}
{{disambig header|the multiplayer map|the planet|Harvest}}
{{disambig header|the multiplayer map|the planet|Harvest}}
{{Multiplayer map infobox
{{Multiplayer map infobox
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|image=[[File:H4-Harvest.png|300px]]
|image=[[File:H4-Harvest.png|300px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|devname=<code>zd_02_grind</code>{{Ref/File|Id=H4EK|H4EK|H4EK\tags\levels\dlc\zd_02_grind\zd_02_grind.scenario}}
|map=War Games Map_Set/: 309-8<ref name="VIS">[[Halo 4: The Essential Visual Guide]]</ref>{{Ref/Reuse|universe}}
|map=War Games Map_Set/: 309-8{{Ref/Book|Id=VIS|H4EVG|Page=219}}{{Ref/Reuse|universe}}
|location=Tether base of [[Tiara|Tiara Station]], [[Utgard]], [[Harvest]]
|location=[[Space elevator|Tether]] base of [[Tiara|Tiara Station]], [[Utgard]], [[Harvest]]
|date=Pre-[[First Battle of Harvest]]
|terrain=Rocky plains, human agricultural structures
|terrain=Rocky plains, human agricultural structures
|playernumber=4-8-16
|playernumber=4-8
|gametypes=*[[Slayer]]
|gametypes=*[[Slayer]]
*[[King of the Hill]]
*[[King of the Hill]]
*[[Capture the Flag]]
*[[Capture the Flag]]
}}
}}
{{Article quote|Similar to those found on other agrarian worlds, the impressive tether network was used to ferry resources off-planet.}}
{{Article Quote|Similar to those found on other agrarian worlds, the impressive tether network was used to ferry resources off-planet.}}


'''Harvest''' is a symmetrical layout ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the [[Crimson Map Pack]].{{Ref/Site|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|SiteName=Major Nelson|PageName=Announcing the Halo 4 War Games Pass|D=25|M=4|Y=2021}}
'''Harvest''' is a symmetrical ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the [[Crimson Map Pack]].<ref>[http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/ Major Nelson]</ref>


==Universe and lore==
==Universe and lore==
{{Main|Harvest}}
{{Main|Harvest}}
Found in the [[Epsilon Indi system]], [[Harvest]] was a chief exporter of agricultural goods throughout human-occupied space for almost a century, until it became the first of many colonies to be [[First Battle of Harvest|destroyed]] by the [[Covenant]] in 2525. Prior to its fall, Harvest’s impressive seven tethers were connected to the orbital space station [[Tiara]] and managed by the AI construct [[Sif]].
Found in the [[Epsilon Indi system]], [[Harvest]] was a chief exporter of agricultural goods throughout human-occupied space for almost a century, until it became the first of many colonies to be destroyed by the [[Covenant]] in 2525. Prior to its fall, Harvest’s impressive seven tethers were connected to the orbital space station [[Tiara]] and managed by the AI construct [[Sif]].
 
The tether complex was a series of seven strands mounted just outside of the city of [[Utgard]] and terminating many kilometers above the planet’s surface at [[Tiara]] Station. Extensive scans of the complex prior to the Human-Covenant War have been uploaded into the [[War Games]] simulations for use in training [[Spartan IV]]'s. <ref name="universe">[https://www.halowaypoint.com/en-us/universe/locations/harvest Halo Waypoint: Harvest]</ref>


The tether complex was a series of seven strands mounted just outside of the city of [[Utgard]] and terminating many kilometers above the planet’s surface at [[Tiara]] Station. Extensive scans of the complex prior to the Human-Covenant War have been uploaded into the [[War Games]] simulations for use in training [[Spartan IV]]'s.{{Ref/Site|Id=universe|URL=https://www.halowaypoint.com/en-us/universe/locations/harvest|Site=Halo Waypoint|Page=Harvest|D=25|M=4|Y=2021}}


==Overview==
==Overview==
===Layout===
===Layout===
Each base on both sides of the map is identical in size and shape. 
On the base map settings of Harvest, both teams get 2 Warthogs, 1 Ghost, and 1 Mongoose.  At the back of each base at the bottom there's a lift that'll take players to the very top so they can look across both sides of the base for decent viewing angles.
A massive walk way exist on both sides of the base that'll bring players to the center of the map, both the top and bottom.
The map has 2 sniper rifles, one for each team that spawn right next to each base, and really long sight lines across both sides of the map with large rock hills that can be used as ramps for Warthogs, Ghost, and Mongooses.  Excellent for Snipers as well.{{Ref/YouTube|Id=Youtube IGN|yF3zAUwm2jc|IGN|Halo 4 Crimson Map Pack: Harvest Developer Walkthrough}}
<gallery>
<gallery>
File:HMCC_H4_Harvest_Map.png|Harvest Map.
File:HMCC_H4_Harvest_Map.png|Harvest Map.
</gallery>
</gallery>
==Production notes==
Harvest was one of the earliest maps developed for ''Halo 4'', and used during development as a testbed for the CTF mode. When preparing the map for inclusion in the Crimson Map Pack, 343 aimed to take into account feedback from the launch of ''Halo 4'' for balancing the map.{{Ref/Reuse|Youtube IGN}}
{{expand-section}}
{{expand-section}}


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==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of Harvest (level)}}
===Concept art===
<gallery>
<gallery>
File:H4 Harvest Thumbnail Concept 1.jpg|Visual target thumbnails for the map.
File:H4 Harvest Thumbnail Concept 1.jpg|Visual target thumbnails for the map.
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File:H4_Harvest_Concept_Art.jpg|Concept art of Harvest.
File:H4_Harvest_Concept_Art.jpg|Concept art of Harvest.
File:H4 concept Harvest.jpg|Concept art of Harvest during a [[War Games]] session.
File:H4 concept Harvest.jpg|Concept art of Harvest during a [[War Games]] session.
</gallery>
===Screenshots===
<gallery>
File:H4 Harvest env1.jpg
File:H4 Harvest env1.jpg
File:H4 Harvest env2.jpg
File:H4 Harvest env2.jpg

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