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{{Status|Canon}}
{{Era|HCW}}
The '''Hardened Uplink''' ('''HUL'''), sometimes stylized as '''Hardened UpLink''', is an external helmet attachment compatible with helmet variants of the [[MJOLNIR Powered Assault Armor]].{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory}}


==Overview==
The '''External Hardened Uplink''' ('''HUL''') is a device compatible with helmet variants of the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR Powered Assault Armor]].{{Ref/Game|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory}}
===Specification===
As their name suggests, the Hardened Uplink is a device that establishes and provides the operator with a communications link to a satellite. Improved modules are designated as HUL-I (Hardened UpLink-Improved).{{Ref/Reuse|flamingo}} Modules designated with the "BNR" suffix (meaning "battlenet relay") also serve a relay for the [[UNSC battle network]].{{Ref/Game|Id=echelon|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL[5X]/BNR/ECHELON - Helmet Attachment Description|Quote=High-power battlenet relay with the latest in electronic counter-countermeasures (ECCM) to "burn" through active jamming and signal flooding techniques employed by Insurrection and Covenant remnant forces.}} Two other suffixes (ENIT and XFTREC) exist, though their specific functions are unspecified. The hardened uplink is commonly used for the acquisition of military intelligence,{{Ref/Game|Id=milint|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark V[B], CQC, EOD, Operator, EVA, Security & CQB - UA/HUL Helmet Descripvtions|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} and can be integrated into other helmet attachments, like the [[Command Network Module]].{{Ref/Game|Id=cnm5|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=CNM(5)/BNR/FASCINATOR - Helmet Attachment Description|Quote=Known to ONI by the codename "FASCINATOR", the AN/PCK-440 "pick four-forty" is a fifth-generation hardened uplink rarely seen outside of UNSC special forces.}} The device can also be integrated with [[remote sensor]]s into [[hardened uplink/remote sensor package|a single package]].


===Usage===
==Usage==
The hardened uplink was in use in as early as the [[Colonial Military Authority]] era.{{Ref/Game|Id=origo|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL/BNR/ORIGO - Helmet Attachment Description|Quote=CMA-era battlenet link, cleverly upgraded in the field to work with contemporary mesh networks.}} Different modules are adopted by various branches and roles within the UNSC. The HUL is required for personnel employing the Pilot helmets while on sensitive operations.{{Ref/Game|Id=Pilot|HR|Armor permutations (Halo: Reach)|Armory|Detail=Pilot - HUL[3] Helmet Description|Quote=Third-generation external hardened uplink for MILINT acquisition; required for sensitive OPs.}} When used in conjunction with the Command Network Module, it is a favorite of [[UNSC Army Pathfinders|pathfinder units]] employing the [[AIR ASSAULT-class Mjolnir]] helmet.{{Ref/Game|Id=AA|HR|Armor permutations (Halo: Reach)|Armory|Detail=Air Assault - FC-I Helmet Description|Quote=Command network module-Improved; external hardened uplink. A favorite of Pathfinder units.}}
The HUL was designed for acquisition of military intelligence,{{Ref/Game|Id=milint|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark V[B], CQC, EOD, Operator, EVA, Security & CQB - UA/HUL Helmet Descriptions|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} and is required for personnel employing the Recon or Pilot helmets while on sensitive operations.{{Ref/Game|Id=Recon|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Recon - HUL Helmet Description|Quote=External hardened uplink for MILINT acquisition; reserved for sensitive OPs.}}{{Ref/Game|Id=Pilot|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Pilot - HUL[3] Helmet Description|Quote=Third-generation external hardened uplink for MILINT acquisition; required for sensitive OPs.}} When used in conjunction with the [[Command Network Module]], it is a favorite of pathfinder units employing the [[AIR ASSAULT-class Mjolnir]] helmet.{{Ref/Game|Id=AA|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Air Assault - FC-I Helmet Description|Quote=Command network module-Improved; external hardened uplink. A favorite of Pathfinder units.}}


==Known modules==
===Compatibility===
{{Center|For HUL/RS packages, see [[Hardened uplink/remote sensor package]].}}
The HUL is compatible with the following helmets;
The HUL has multiple observed modules, each with its own distinct physical appearance.
*[[B-class Mjolnir|Mjolnir [B]]] {{C|Standard variant}}{{Ref/Reuse|milint}}
===COURIER PEARL===
*[[COMMANDO-class Mjolnir|Commando]] {{C|HUL[3] variant}}{{Ref/Game|Id=Commando|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Commando - UA/FC-I[2] Helmet Description|Quote=Up-armored variant with external command network and hardened 3rd generation uplink modules.}}
[[File:HINF Hul-3-BNR COURIER PEARL Helmet Attachment Icon.png|150px|thumb|The COURIER PEARL module on the Commando helmet.]]
*[[CQB-class Mjolnir|CQB]] {{C|Standard variant}}{{Ref/Reuse|milint}}
Designed and manufactured by [[Watershed Division]],{{Ref/Game|Id=courierpearl|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL[3]/BNR/COURIER PEARL - Helmet Attachment Description|Quote=COURIER PEARL is a 3rd generation HUL (Hardened UpLink) designed and manufactured by the Watershed Division for use by Section III and Spartan team leaders.}} the COURIER PEARL module is the third-generation module, featuring an external hardened uplink for military intelligence acquisition.{{Ref/Reuse|eva}} Usually used by Section III and Spartan team leaders,{{Ref/Reuse|courierpearl}} its adoption is required for personnel employing the Pilot helmet during sensitive operations.{{Ref/Reuse|Pilot}}
*[[CQC-class Mjolnir|CQC]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[EOD-class Mjolnir|EOD]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[EVA-class Mjolnir|EVA]]  {{C|HUL[3] variant}}{{Ref/Game|Id=eva|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Commando - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}}
**EVA [C] helmet {{C|Standard and HUL[3] variant}}{{Ref/Reuse|milint}}{{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}}
*[[GRENADIER-class Mjolnir|Grenadier]] {{C|Standard variant}}{{Ref/Game|Id=grenadier|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Grenadier - UA/FC Helmet Description}}
*[[HAZOP-class Mjolnir|HAZOP]] {{C|Standard variant}}{{Ref/Game|Id=hazop|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=ODST - CBRN/HUL Helmet Description|Quote=For operations in extremely hazardous environments; hardened uplink module.}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] {{C|HUL[3] variant}}{{Ref/Game|Id=mk6|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
*[[ODST armor|ODST]] {{C|Standard variant}}{{Ref/Game|Id=odst|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=ODST - CBRN/HUL Helmet Description|Quote=For operations in hazard zones; hardened uplink module.}}
*[[OPERATOR-class Mjolnir|Operator]] {{C|Standard variants}}{{Ref/Reuse|milint}}
*[[PILOT-class Mjolnir|Pilot]] {{C|HUL[3] variant}}{{Ref/Reuse|Pilot}}
*[[RECON-class Mjolnir|Recon]] {{C|Standard and HUL[3] variants}}{{Ref/Reuse|Recon}}{{Ref/Game|Id=Reconhul3|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}}
*[[SECURITY-class Mjolnir|Security]] {{C|Standard variant}}{{Ref/Reuse|milint}}


The COURIER PEARL module is compatible with the following helmets:
==Variants==
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Reuse|courierpearl}}
The HUL has three observed variants, each with its own distinct physical appearance. The modularity of the MJOLNIR armor has made it possible to attach multiple modules on the helmet. In cases where a HUL and a [[External Command Network Module|Command Network Module (CNM)]] are both employed, the configurations are designated "FC", "FC-I", and "FC-I[2]" depending on the HUL variant.
*[[COMMANDO-class Mjolnir|Commando]]{{Ref/Game|Id=Commando|HR|Armor permutations (Halo: Reach)|Armory|Detail=Commando - UA/FC-I[2] Helmet Description|Quote=Up-armored variant with external command network and hardened 3rd generation uplink modules.}}
*[[EVA-class Mjolnir|EVA]]{{Ref/Game|Id=eva|HR|Armor permutations (Halo: Reach)|Armory|Detail=Commando - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}}
**EVA [C] helmet{{Ref/Reuse|milint}}{{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}}
*[[HAZOP-class Mjolnir|HAZOP]]{{Ref/Reuse|courierpearl}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Game|Id=mk6|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
*[[ODST armor|ODST]]{{Ref/Reuse|courierpearl}}
*[[PILOT-class Mjolnir|Pilot]]{{Ref/Reuse|Pilot}}
*[[RECON-class Mjolnir|Recon]]{{Ref/Game|Id=Reconhul3|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}}
*[[SCOUT-class Mjolnir|Scout]]{{Ref/Reuse|courierpearl}}
{{clear}}


===DEWSPRING===
===Standard HUL===
[[File:HINF HUL-I BNR DEWSPRING Helmet Attachment Icon.png|150px|thumb|The DEWSPRING module on the Rakshasa helmet.]]
The standard HUL variant resembles a cube, and can be worn on either side of the helmet. Its adoption is reserved for sensitive operations with personnel employing the Recon helmet.{{Ref/Reuse|Recon}}
Manufactured by the [[Materials Group]], the DEWSPRING Harden UpLink-Improved (HUL-I) module is a battlenet relay and an uplink co-processor that provides hardware-acceleration for interpreting deep-layer [[Covenant]] [[proselytization network]] protocols, which remain in widespread use by [[Covenant remnant|various remnant forces and pocket empires]]. It is compatible with the [[RAKSHASA-class Mjolnir]].{{Ref/Reuse|echelon}}{{Ref/Game|Id=dewspring|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL-I/BNR/DEWSPRING - Helmet Attachment Description|Quote=DEWSPRING is an uplink co-processor which provides hardware-acceleration for interpreting deep-layer Covenant proselytization network protocols, which remain in widespread use by various remnant forces and pocket empires.}}
<gallery class=center>
{{clear}}
File:HR MarkVB UAHUL Helmet Icon.png|The HUL on the UA variant of the Mark V[B] helmet.
File:HR CQC UAHUL Helmet Icon.png|The HUL on the UA variant of the CQC helmet.
File:HR ODST CBRNHUL Helmet Icon.png|The HUL, along with a CBRN module, on the ODST helmet.
File:HR HAZOP CBRNHUL Helmet Icon.png|The HUL, along with a CBRN module, on the HAZOP helmet.
File:HR EOD UAHUL Helmet Icon.png|The HUL on the UA variant of the EOD helmet.
File:HR Operator UAHUL Helmet Icon.png|The HUL on the UA variant of the Operator helmet.
File:HR EVAC CNM Helmet Icon.png|The HUL on the EVA[C] helmet.{{Ref/Reuse|Group=Note|evacerror}}
File:HR EVAC UAHUL3 Helmet Icon.png|The HUL on the UA variant of the EVA[C] helmet.{{Ref/Reuse|Group=Note|evacerror}}
File:HR Recon HUL Helmet Icon.png|The HUL on the Recon helmet.{{Ref|Group=Note|Id=HULI|The in-game option in ''Halo: Reach'' Armory erroneously refers to the attachment as "HUL-I".}}
File:HR Security UAHUL Helmet Icon.png|The HUL on the UA variant of the Security helmet.
File:HR CQB UAHUL Helmet Icon.png|The HUL on the UA variant of the CQB helmet.
</gallery>


===ECHELON===
===Upgraded HUL-I===
[[File:HINF HULI 5X BNR ECHELON Helmet Attachment Icon.png|150px|thumb|The COURIER PEARL module on the Linebreaker helmet.]]
The external '''Hardened Uplink-Improved''' ('''HUL-I''') is an upgraded variant of the standard issue HUL unit. It has only been observed as compatible to the [[JFO-class Mjolnir|JFO variant]].{{Ref/Game|Id=JFO|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=JFO - HUL-I Helmet Description|Quote=External hardened uplink-improved; upgraded variant of the standard issue HUL unit.}}
Manufactured by [[Lethbridge Industrial]], the fifth-generation ECHELON module is a high-power battlenet relay with the latest in electronic counter-countermeasures (ECCM), which can "burn" through active jamming and signal flooding techniques employed by the [[Insurrection]] and [[Covenant remnant]] forces. It is compatible with the [[LINEBREAKER-class Mjolnir]].{{Ref/Reuse|echelon}}
<gallery class=center>>
{{clear}}
File:HR JFO HULI Helmet Icon.png|The HUL-I on the JFO helmet.
</gallery>


===KORDA===
===HUL[3]===
[[File:HINF - HUL(2I)-KORDA attachment icon.png|150px|thumb|The KORDA module on the Mirage IIC helmet.]]
HUL[3] refers to the third-generation external hardened uplink for military intelligence acquisition.{{Ref/Reuse|eva}} Its adoption is required for sensitive operations with personnel employing the Pilot helmet.{{Ref/Reuse|Pilot}}
Manufactured by [[Emerson Tactical Systems]], the KORDA module is a cost-reduced second-generation battlenet node optimized for fast uplink and minimal onboard cache.{{Ref/Game|Id=korda|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL[2I]/KORDA - Helmet Attachment Description|Quote=Cost-reduced battlenet node optimized for fast uplink and minimal onboard cache.}}
<gallery class=center>
File:HR EVA UAHUL3 Helmet Icon.png|The HUL[3] on the UA variant of the EVA helmet.
File:HR Commando Helmet Icon.png|The HUL[3] on the Commando helmet.
File:HR Pilot HUL3 Helmet Icon.png|The HUL[3] on the Pilot helmet.
File:HR Recon UAHUL Helmet Icon.png|The HUL[3] on the UA variant of the Recon helmet.
</gallery>


The KORDA module is compatible with the following helmets:
===FC configurations===
*[[ATHLON-class Mjolnir]]{{Ref/Reuse|korda}}
The modularity of the MJOLNIR armor has made it possible to attach multiple modules on the helmet. In cases where a HUL and a CNM and are both employed, the configurations are designated "FC", "FC-I", and "FC-I[2]" depending on the variants used. FC refers to the configuration in which an external HUL and the "tall" CNM variant are both attached to the helmet.{{Ref/Reuse|grenadier}} FC-I refers to the configuration in which an external HUL, along with the CNM-I, are integrated on the "camera" CNM variant, though this configuration has only been observed on the [[AIR ASSAULT-class Mjolnir|MJOLNIR/AA variant]].{{Ref/Reuse|AA}} FC-I[2] refers to the configuration in which both the HUL[3] and "tall" CNM are attached to the helmet.{{Ref/Reuse|Commando}}{{Ref/Game|Id=mk6|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
*[[MIRAGE-class Mjolnir]]{{Ref/Reuse|korda}}
*[[STREET VIPER-class Mjolnir]]{{Ref/Reuse|korda}}
*[[BALOR-class Mjolnir]]{{Ref/Reuse|korda}}
*[[BELUS-class Mjolnir]]{{Ref/Reuse|korda}}
*[[EXTENDER-class Mjolnir]]{{Ref/Reuse|korda}}
*[[NEITH-class Mjolnir]]{{Ref/Reuse|korda}}
*[[NEXUS-class helmet]]{{Ref/Reuse|korda}}
*[[TYRO-class Mjolnir]]{{Ref/Reuse|korda}}
*[[VELES-class Mjolnir]]{{Ref/Reuse|korda}}
{{clear}}
 
===LIGHTLINK===
[[File:HINF - Helmet attachment - HUL-I-LIGHTLINK icon.png|150px|thumb|The Lightlink module on the Cavallino helmet.]]
Manufactured by Lethbridge Industrial, the Lightlink module is a Harden UpLink-Improved (HUL-I) module that serves as a readily available device for short-range uplinks. Before being adopted by the Spartans, Lightlinks were widely used by the [[UNSC Army]].{{Ref/Game|Id=lightlink|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL-I/LIGHTLINK - Helmet Attachment Description|Quote=Widely used by UNSC Army, Lightlinks have been adopted by the Spartans as a readily available source of short-range hardened uplinks.}}
 
The LIGHTLINK module is compatible with the following helmets:
*[[FLANKER-class Mjolnir]]{{Ref/Reuse|lightlink}}
*[[MENACHITE-class Mjolnir]]{{Ref/Reuse|lightlink}}
*[[MERCURY-class Mjolnir]]{{Ref/Reuse|lightlink}}
*[[SECURITY-class Mjolnir|[GEN3] SECURITY-class Mjolnir]]{{Ref/Reuse|lightlink}}
{{clear}}
===LIGHTSPIKE===
[[File:HINF - Helmet attachment icon- HUL-I-LIGHTSPIKE.png|150px|thumb|The Lightspike module on the Mark VII helmet.]]
The Lightspike hardened uplink-improved module is manufactured by Chalybs Defense Solutions.{{Ref/Game|Id=lightspike|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL-I/LIGHTSPIKE - Helmet Attachment Description|Quote=The proven technology of an RS-I Lightlink in a more refined package.}}


The LIGHTSPIKE module is exclusively compatible with the [[MJOLNIR Powered Assault Armor/Mark VII|MJOLNIR Mark VII]] helmet.
{{clear}}
===Model 990101-1 FLAMINGO===
[[File:HINF HULI XFTREC FLAMINGO Helmet Attachment Icon.png|150px|thumb|The Model 990101-1 module on the Mark V [B] helmet.]]
The Model 990101-1 FLAMINGO is a Harden UpLink-Improved (HUL-I) module, an upgraded variant of the standard issue HUL unit.{{Ref/Game|Id=JFO|HR|Armor permutations (Halo: Reach)|Armory|Detail=JFO - HUL-I Helmet Description|Quote=External hardened uplink-improved; upgraded variant of the standard issue HUL unit.}} It features improved battlenet reception and bandwidth in challenging mission areas, like previously [[glassing|glassed]] planets.{{Ref/Game|Id=flamingo|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL-I/XFTREC/FLAMINGO - Helmet Attachment Description|Quote=Codenamed FLAMINGO, the Model 990101-1 HUL-I (Hardened UpLink-Improved) improves battlenet reception and bandwidth in challenging mission areas, such as previously glassed worlds.}} The FLAMINGO module has been observed to be compatible with the [[B-class Mjolnir|Mjolnir Mark V [B]]] and [[JFO-class Mjolnir]] helmets.{{Ref/Reuse|JFO}}
{{clear}}
===ORIGO===
[[File:HINF - HUL-BNR-ORIGO attachment icon.png|150px|thumb|The ORIGO module on the MIRAGE IIC helmet.]]
Manufactured by [[Misriah Armory]], the ORIGO was a [[Colonial Military Authority|CMA]]-era battlenet relay device that had been cleverly upgraded in the field to work with contemporary mesh networks.{{Ref/Reuse|origo}}
The ORIGO module is compatible with the following helmets:
*[[ATHLON-class Mjolnir]]{{Ref/Reuse|origo}}
*[[MIRAGE-class Mjolnir]]{{Ref/Reuse|origo}}
*[[STREET VIPER-class Mjolnir]]{{Ref/Reuse|origo}}
*[[BALOR-class Mjolnir]]{{Ref/Reuse|origo}}
*[[BELUS-class Mjolnir]]{{Ref/Reuse|origo}}
*[[EXTENDER-class Mjolnir]]{{Ref/Reuse|origo}}
*[[NEITH-class Mjolnir]]{{Ref/Reuse|origo}}
*[[NEXUS-class helmet]]{{Ref/Reuse|origo}}
*[[TYRO-class Mjolnir]]{{Ref/Reuse|origo}}
*[[VELES-class Mjolnir]]{{Ref/Reuse|origo}}
===WITCHBRANCH===
[[File:HINF HUL 4X ENIT WITCHBRANCH Helmet Attachment Icon.png|150px|thumb|The WITCHBRANCH module on the Cavallino helmet.]]
Manufactured by [[Watershed Division]], the fourth-generation WITCHBRANCH module can remotely hack most [[UNSC]] and [[UEG]] computer hardware though exploitation of embedded architectural faults and hidden siphon implants placed there by [[ONI]]. However, as the [[Created]] rapidly iterate on their own computational technologies, this tool is unlikely to remain useful for much longer. It is compatible with all Mjolnir Mark VII helmets.{{Ref/Game|Id=witchbranch|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HUL[4X]/ENIT/WITCHBRANCH - Helmet Attachment Description|Quote=WITCHBRANCH  can remotely hack most UNSC and UEG computer hardware though exploitation of embedded architectural faults and hidden siphon implants placed there by ONI. As the Created rapidly iterate on their own computational technologies this tool is unlikely to remain useful for much longer.}}
{{clear}}
==In-game information==
The HUL serves as a cosmetic option and has no impact on gameplay.
===''Halo: Reach''===
All three module of the HUL are available as attachments on several helmets in the [[Armor customization (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same HUL-attached helmets are unlockable in [[Season 1: Noble]].
<gallery class=center>
<gallery class=center>
File:HR Recon HUL Helmet Icon.png|The standard HUL module on the Recon helmet.{{Ref/Note|Id=farndale|The release of ''Halo Infinite'' was accompanied by a series of retcons, with this HUL variant being re-designated into the [[Command Network Module#AN/PCK-221 FARNDALE|CNM/BNR/FARNDALE]].}}
File:HR Grenadier UAFC Helmet Icon.png|The FC configuration on the UA variant of the Grenadier helmet.
File:HR JFO HULI Helmet Icon.png|The HUL-I module exclusive to the JFO helmet.
File:HR AirAssault FCI Helmet Icon.png|The FC-I configuration on the UA variant of the Air Assault helmet.
File:HR Pilot HUL3 Helmet Icon.png|The HUL[3] module on the Pilot helmet.
File:HR Commando UAFCI2 Helmet Icon.png|The FC-I[2] configuration on the Commando helmet.
File:HR MarkVI FCI2 Helmet Icon.png|The FC-I[2] configuration on the Mark VI helmet.
</gallery>
</gallery>


===''Halo Infinite''===
==Gameplay==
HUL attachments are available as [[Armor customization (Halo Infinite)|customization options]] in ''[[Halo Infinite]]''.  
The HUL and its variants serve as cosmetics and have no impact on gameplay.
====Mark VII core====
===''Halo: Reach''===
{| class="wikitable sortable" style="width: 100%;"
All three variants of the HUL are available as attachments on several helmets in the [[armor permutations (Halo: Reach)|armor permutations]] of ''[[Halo: Reach]]''. The device is priced at different levels of [[Credit]]s, depending on the base helmets. In ''[[Halo: The Master Chief Collection]]'', the same HUL-attached helmets are unlockable in [[Season 1: Noble]].
|-
! scope="col" style="width: 15%" |Helmet Attachment
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 30%" |Lore
! scope="col" style="width: 10%" |Compatible Helmets
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
|-
|align="center"|[[File:HINF_HULI_5X_BNR_ECHELON_Helmet_Attachment_Icon.png|75px]]<br/>HUL[5X]/BNR/ECHELON
|[[Lethbridge Industrial]]
|High-power battlenet relay with the latest in electronic counter-countermeasures (ECCM) to"burn" through active jamming and signal flooding techniques employed by Insurrection and Covenant remnant forces.
|
*Linebreaker
|Epic
|[[Season 02: Lone Wolves]] [[Battle Pass]] level 81 (Free)
 
|-
|align="center"|[[File:HINF - Helmet attachment - HUL-I-LIGHTLINK icon.png|75px]]<br/>HUL-I/LIGHTLINK
|Lethbridge Industrial
|Widely used by UNSC Army, Lightlinks have been adopted by the Spartans as a readily available source of short-range hardened uplinks.
|
*Flanker
*Menachite
*Mercury
*Security
|Epic
|
*Purchase the "Groovy Grendel" Bundle from the Shop for 2,200 cR
*Purchase the "Lightlink" Bundle from the Shop for 800 cR
 
|-
|align="center"|[[File:HINF HUL 4X ENIT WITCHBRANCH Helmet Attachment Icon.png|75px]]<br/>HUL[4X]/ENIT/WITCHBRAND
|Watershed Division
|WITCHBRANCH can remotely hack most UNSC and UEG computer hardware though exploitation of embedded architectural faults and hidden siphon implants placed there by ONI. As the Created rapidly iterate on their own computational technologies this tool is unlikely to remain useful for much longer.
|
*Available on all helmets.
|Epic
|[[Season 03: Echoes Within]] Battle Pass level 70 (Premium)
|}
 
====Mark V [B] core====
{| class="wikitable sortable" style="width: 100%;"
|-
! scope="col" style="width: 15%" |Helmet Attachment
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 30%" |Lore
! scope="col" style="width: 10%" |Compatible Helmets
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
|-
|align="center"|[[File:HINF Hul-3-BNR COURIER PEARL Helmet Attachment Icon.png|75px]]<br/>HUL[3]/BNR/COURIER PEARL
|Watershed Division
|COURIER PEARL is a 3rd generation HUL (Hardened UpLink) designed and manufactured by the Watershed Division for use by Section III and Spartan team leaders.
|
*Air Assault
*Commando
*EVA
*EVA [C]
*HAZOP
*Mark VI
*ODST
*Recon
*Scout
|Epic
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 18 (Premium)
 
|-
|align="center"|[[File:HINF HULI XFTREC FLAMINGO Helmet Attachment Icon.png|75px]]<br/>HUL-I/XFTREC/FLAMINGO
|TBD
|Codenamed FLAMINGO, the Model 990101-1 HUL-I (Hardened UpLink-Improved) improves battlenet reception and bandwidth in challenging mission areas, such as previously glassed worlds.
|
*JFO
*Mark V [B]
|Epic
|[[Joint Fire]] Event Pass Level 10
 
|}
====Rakshasa core====
{| class="wikitable sortable" style="width: 100%;"
|-align="center"
!colspan="6"|Helmet Attachments{{VDE|Armor customization (Halo Infinite)/Rakshasa/Attachments}}
|-
! scope="col" style="width: 15%" |Helmet Attachment
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 30%" |Lore
! scope="col" style="width: 10%" |Compatible Helmets
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
 
|-
|align="center"|[[File:HINF HUL-I BNR DEWSPRING Helmet Attachment Icon.png|75px]]<br/>HUL-I/BNR/DEWSPRING
|[[Materials Group]]
|DEWSPRING is an uplink co-processor which provides hardware-acceleration for interpreting deep-layer Covenant proselytization network protocols, which remain in widespread use by various remnant forces and pocket empires.
|Rakshasa
|Epic
|Complete the [[Challenges/Halo Infinite#Ultimate Challenges|"Right Between the Eyes" Ultimate Challenge]] between June 21 and June 28, 2022
|}
====Mirage IIC core====
{| class="wikitable sortable" style="width: 100%;"
|-
! scope="col" style="width: 15%" |Helmet Attachment
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 30%" |Lore
! scope="col" style="width: 10%" |Compatible Helmets
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 20%" |Unlock Requirements
|-
|align="center"|[[File:HINF - HUL(2I)-KORDA attachment icon.png|75px]]<br/>HUL[2I]/KORDA
|[[Emerson Tactical Systems]]
|align="left"|Cost-reduced [[UNSC battle network|battlenet]] node optimized for fast uplink and minimal onboard cache.
|
*Athlon
*Balor
*Belus
*Erinyes
*Extender
*Mirage IIC
*Neith
*Nexus
*Tyro
*Veles
|Epic
|Purchase "ComNet Bundle" from the Shop for 1,500 cR
 
|-
|align="center"|[[File:HINF - HUL-BNR-ORIGO attachment icon.png|75px]]<br/>HUL/BNR/ORIGO
|[[Misriah Armory]]
|align="left"|[[Colonial Military Authority|CMA]]-era battlenet link, cleverly upgraded in the field to work with contemporary mesh networks.
|
*Athlon
*Balor
*Belus
*Erinyes
*Extender
*Mirage IIC
*Neith
*Nexus
*Tyro
*Veles
|Epic
|[[Site Unseen]] Event Pass level 6
|}


==Production notes==
==Production notes==
[[File:CQC HUL.jpg|thumb|The CQC helmet with the "camera" CNM variant labelled as "HUL" in the Beta.]]
[[File:CQC_HUL.jpg|thumb|right|The CQC helmet with the "camera" CNM variant erroneously labelled as "HUL" in the Beta.]]
*During the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the "camera" variant of the CNM on the CQC helmet, along with UA attachment on the Mark V[B] helmet, was labelled as HUL. Both helmet attachments costed 5,000 [[credit]]s.
*During the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the "camera" variant of the CNM on the CQC helmet, along with UA attachment on the Mark V[B] helmet, was labelled as HUL. Both helmet attachments costed 5,000 [[credit]]s.
*In the final release of ''Halo: Reach'', four mislabeled helmet attachments involved the HUL:
*In the final release of ''Halo: Reach'', four mislabeled helmet attachments involved the HUL:
**The standard HUL module was mislabeled as the CNM on the EVA[C] helmet.
**The standard HUL variant mislabeled as the CNM on the EVA[C] helmet.
**The standard HUL module was was mislabeled as the UA/HUL[3] on the EVA[C] helmet.
**The standard HUL variant mislabeled as the UA/HUL[3] on the EVA[C] helmet.
**The standard HUL module was mislabeled as the HUL-I on the Recon helmet.
**The standard HUL variant mislabeled as the HUL-I on the Recon helmet.
**The CNM module was mislabeled as the UA/HUL-I on the Mark VI helmet.
**The "Camera" CNM variant mislabeled as the UA/HUL-I on the Mark VI helmet.
{{clear}}
{{clear}}


==List of appearances==
==List of appearances==
*''[[Remember Reach]]''
*''[[Halo Reach]] {{1st}}
**''[[Birth of a Spartan]]'' {{1st}}
**''[[Deliver Hope]]''
*''[[Halo Reach]]
*''[[Halo: Fall of Reach]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: Lone Wolf]]''
**''[[Memories of Reach]]''
*''[[Halo: Outpost Discovery]]''
*''[[Halo Infinite]]''


==Notes==
==Notes==
Line 285: Line 94:
{{Ref/Sources}}
{{Ref/Sources}}


{{Armor/Permutation|HR|HI}}
{{Armor|Human}}
{{Armor|Human}}
{{Navbox/Universe/Mjolnir|Overview|GEN1}}
[[Category:MJOLNIR armor]]
[[Category:Armor accessories]]
[[Category:Halo: Reach multiplayer armor permutations]]
[[Category:Halo Infinite multiplayer armor permutations]]

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