Editing Harbinger (achievement)
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Should three of the four characters of Blue Team be downed, the surviving character must quickly fall back to a safe place to allow the other players/members to respawn as quickly as possible. The enemies to watch out for are [[Armiger Officer|Soldier Captain]]s with [[Z-520 splinter turret|Splinter Turrets]], [[Armiger Sniper]]s with [[Z-750 binary rifle|Binary Rifles]], and [[Promethean Knight]]s (especially [[Knight Commander]]s) with [[Z-390 incineration cannon|Incineration Cannons]], as the latter two enemies can instantly kill a character and make him/her unrevivable until next respawn, while Soldier Captains cannot instantly kill a character and make him/her unrevivable but are otherwise extremely dangerous with their Splinter Turrets. | Should three of the four characters of Blue Team be downed, the surviving character must quickly fall back to a safe place to allow the other players/members to respawn as quickly as possible. The enemies to watch out for are [[Armiger Officer|Soldier Captain]]s with [[Z-520 splinter turret|Splinter Turrets]], [[Armiger Sniper]]s with [[Z-750 binary rifle|Binary Rifles]], and [[Promethean Knight]]s (especially [[Knight Commander]]s) with [[Z-390 incineration cannon|Incineration Cannons]], as the latter two enemies can instantly kill a character and make him/her unrevivable until next respawn, while Soldier Captains cannot instantly kill a character and make him/her unrevivable but are otherwise extremely dangerous with their Splinter Turrets. | ||
Upon reaching the triple [[Warden Eternal]] boss fight at the end of the level, it is actually possible to skip it by taking one of the [[man cannon]]s in the arena | Upon reaching the triple [[Warden Eternal]] boss fight at the end of the level, it is actually possible to skip it by taking one of the [[man cannon]]s in the arena, boosting towards the platform that eventually leads to [[Cortana]], and then doing a [[Spartan abilities|ground pound]] onto the platform, clambering onto it, and simply running to the room at the end. This still unlocks the achievement, so long as at least one player stays alive throughout the entire level. | ||
The following criteria will block this achievement from being unlocked: | The following criteria will block this achievement from being unlocked: |