Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Title|''Halo Wars'' Title Updates}} | | {{Era|HW}} |
| {{Status|RealWorld}} | | {{ratings}} |
| {{Series/Cut/HW}}
| | The '''Halo Wars Title Updates''' are patches that bring some balance changes mixed with bug fixes to [[Halo Wars]]<ref>''http://www.halowars.com/</ref>. They're part of the [[Halo Wars#Downloadable Content|Downloadable Content]] for the game. Here's a list of those released during the various months. |
| Throughout its lifespan, ''[[Halo Wars]]'' was updated with a number of '''Title Updates''' to fix game balance issues, patch bugs and make other quality-of-life improvements. The updates were released as free parts of the game's [[downloadable content]] throughout [[2009]] and [[2010]]. Title Updates 1-4 were developed and released by [[Robot Entertainment]] due to the closure of ''Halo Wars'' developers [[Ensemble Studios]], while Update 5 was developed by [[343 Industries]].
| |
|
| |
|
| ==Title Update 2== | | ==April 2009== |
| Title Update 2 was released on [[2009#May|May 12, 2009]].{{Ref/Site|D=01|M=6|Y=2017|URL=http://www.halowars.com/forums/thread/584118.aspx|Site=Official Halo Wars Community Site|Page=Halo Wars Title Update #2 Patch Notes Discussion}} Note that the release of the [[Strategic Options Pack]] was considered Title Update 1.
| |
| {| class="wikitable": style="width: 50%"
| |
| !Title Update 2 patch notes
| |
| |-
| |
| !General
| |
| |-
| |
| |
| |
| *[[Fireball Warthog|Flaming Warthog]] and [[Honor Guard Wraith]] skins now available in multiplayer to players who have those skulls.
| |
| *The option to show Unit Hit Point bars above units is now available.
| |
| |-
| |
| !Balance
| |
| |-
| |
| |
| |
| *The number of points to reach all [[Rank (Halo Wars)|ranks]] has been reduced. General now requires 2.4 million, down from 3.2 million, and other ranks have been reduced accordingly.
| |
| *The max number of points you can get in a single match has been capped.
| |
| *The [[Prophet of Regret]]'s land speed is now reduced to match other leaders.
| |
| *[[Bkowe'nei-pattern Vampire|Vampire]] Tech Upgrades now increase damage done by 15% in addition to their other effects.
| |
| *Anders [[GBU-1105 bomb|Cryo Bomb]] Upgrades now cost 50% more supplies.
| |
| *Anders [[AV-22 Sparrowhawk|Hawk]] Upgrade now costs 50% more supplies.
| |
| |-
| |
| !Bug Fixes
| |
| |-
| |
| |
| |
| *Multiplayer Matchmaking and Connection improvements have been put in. Players should find that their 2v2 and 3v3 teams no longer split up.
| |
| *'[[Ready for the Sequel]]' Achievement should now be rewarded properly.
| |
| *Units on [[Exile (Halo Wars level)|Exile]] and [[Crevice]] should find it easier to traverse the map.
| |
| |}
| |
|
| |
|
| ==Title Update 3==
| | *The Covenant [[Vampire]] receives an upgrade, with its attack damage being increased by 15% with every upgrade. It's health bonus and the special attack still remain a part of the upgrades. |
| Title Update 3 was released on July 17, 2009.{{Ref/Site|D=01|M=6|Y=2017|URL=http://www.halowars.com/Default.aspx?p=5|Site=Official Halo Wars Community Site|Page=Halo Wars Title Update #3 to be released July 17}}
| | *The UNSC Leader Professor Anders receives a slight downgrade. Her Unique Unit upgrade, the Hawk, is being made more expensive, going from 900 to 1350 supplies. In addition, her Cryo Bomb upgrades are also going up by 50% at every level. |
| {| class="wikitable": style="width: 50%"
| | *The [[Prophet of Regret]]'s speed on land has been reduced to match the other leaders. |
| !Title Update 3 patch notes
| | *The Flaming Warthog and the [[Honor Guard Wraith]] will now be available in Multiplayer battles against other players. |
| |-
| |
| !Balance Changes
| |
| |-
| |
| |
| |
| *UNSC Warthogs [[M68 Gauss cannon|Gauss cannon]] damage against tanks and other heavily armored vehicles reduced by 25% | |
| *UNSC Warthogs build time increased by 3 seconds to 25 seconds
| |
| *Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%
| |
| *Covenant and UNSC turrets have 5% increased health and 5% increased damage
| |
| *UNSC [[M313 Elephant|Elephants]] have a 20% more health | |
| *Grenade damage type now has 25% additonal damage against Warthogs and other medium armor ground vehicles.
| |
| *Recycle basic cost return fixed to be 50% for constructed buildings.
| |
| *Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before | |
| *UNSC Leader powers disabled at the start of [[Reinforcements|Reinforcement]] Matches
| |
| *Players no longer receive points for team killing.
| |
| *Self Destructing/Recycling buildings now gives points to opponents | |
| |-
| |
| !Bug Fixes
| |
| |-
| |
| |
| |
| *Players should now find it much easier to play System Link games
| |
| *Fixed Covenant [[Covenant shield generator|Shield Generator]] Exploit
| |
| *Invisible Units should now have invisible health bars
| |
| *Players will no longer be able to scout opposing bases by using the area-select tool
| |
| |}
| |
|
| |
|
| ==Title Update 4== | | ==July 2009== |
| Title Update 4 was released on December 18, 2009.{{Ref/Site|D=01|M=6|Y=2017|URL=http://www.halowars.com/default.aspx?p=2|Site=Official Halo Wars Community Site|Page=Halo Wars Title Update 4 to be released 12/18}}
| |
| {| class="wikitable": style="width: 50%"
| |
| !Title Update 4 patch notes
| |
| |-
| |
| !Balance
| |
| |-
| |
| |
| |
| *Grunts now do more damage to air units
| |
| *The Scarab now has 25% more health and does 25% more damage
| |
| *Gremlins now requires 2 reactors to be built
| |
| *The Arbiter now takes 25% more damage while raging
| |
| *Hunters now focus their Assault Beam much faster
| |
| *Brute Chopper is more effective vs. air
| |
| |-
| |
| !Bug Fixes
| |
| |-
| |
| |
| |
| *The Cryo/Reactor Glitch has been fixed
| |
| *The Multiplayer Lobby should now work better for people with misaligned controllers
| |
| *Y-Abilities should no longer have their cooldowns reset erroneously
| |
| *Profiles that had problems accruing points in Multiplayer should now be able to gain points properly
| |
| |-
| |
| !Rank system changes
| |
| |-
| |
| |While not listed in the official patch notes above, TU4 also brought additional changes to the ''Halo Wars'' [[Rank (Halo Wars)|multiplayer rank system]].{{Ref/Site|D=01|M=6|Y=2017|URL=http://www.halowars.com/forums/1/771447/ShowThread.aspx|Site=Official Halo Wars Community Site|Page=New Halo Wars Rank Numbers (General now 960,000 Points)}}
| |
|
| |
|
| {| class="wikitable"
| | * [[UNSC]] [[Warthog]]s [[Gauss]] cannon damage against [[tanks]] and other heavily armored vehicles reduced by 25%. |
| |-
| | * UNSC Warthogs build time increased by 3 seconds to 25 seconds. |
| ! Rank !! Old score needed !! New score needed
| | * Anders research time bonus decreased to 25% from 50%. Her Research cost bonus remains unchanged at 50%. |
| |-
| | * [[Covenant]] and UNSC turrets have 5% increased health and 5% increased damage. |
| | {{Rank/HW|recruit}} Recruit || Play 1 game || Play 1 game
| | * UNSC [[Elephant]]s have a 20% more health. |
| |-
| | * [[Grenade]] damage type now has 25% additional damage against Warthogs and other medium armor ground vehicles. |
| | {{Rank/HW|lt}} Lieutenant || 25,000 || 15,000
| | * Recycle basic cost return fixed to be 50% for constructed buildings. |
| |-
| | * Locked down bases when unlocked will now release units inside very quickly, which means that when under attack a player can now build a fighting force while locked down and then release them much more quickly than before. |
| | {{Rank/HW|capt}} Captain || 60,000 || 30,000
| | * UNSC Leader powers disabled at the start of Reinforcement Matches. |
| |-
| | * Players no longer receive points for team killing. |
| | {{Rank/HW|majr}} Major || 140,000 || 60,000
| | * Self Destructing/Recycling buildings now gives points to opponents. |
| |-
| | * Players should now find it much easier to play System Link games. |
| | {{Rank/HW|cmdr}} Commander || 310,000 || 120,000
| | * Fixed Covenant [[Shield Generator]] Exploit. |
| |-
| | * Invisible Units should now have invisible health bars. |
| | {{Rank/HW|col}} Colonel || 700,000 || 240,000
| | * Players will no longer be able to scout opposing bases by using the area-select tool. |
| |-
| |
| | {{Rank/HW|brig}} Brigadier || 1,500,000 || 480,000
| |
| |-
| |
| | {{Rank/HW|gen}} General || 2,400,000 || 960,000
| |
| |}
| |
| |}
| |
|
| |
|
| ==Title Update 5== | | ==December 2009== |
| Title Update 5 was developed by 343 Industries following the decision to close [[halowars.com]] and fold its services into [[Halo Waypoint]].{{Ref/Site|D=01|M=6|Y=2017|URL=http://www.halowars.com/forums/thread/953396.aspx|Site=Official Halo Wars Community Site|Page=Halo Waypoint Transition (Please Read)}} The patch was originally intended to be released on [[2010#December|December 15, 2010]], though was delayed and later released on [[2011#March|March 23, 2011]].{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/forums/cdecc00475c645b9a4d0a156fb542d59/topics/halo-wars-title-update-information/0e436312-55e4-4312-bcbb-9a37a7dda1cb/posts?page=2#post29|Site=Halo Waypoint|Page=Halo Wars Title Update Information|Quote=The udpate went live today in the early AM hours. Happy to hear you got it ok!|Quotee=Kiki Wolfkill}}
| | |
| {| class="wikitable": style="width: 50%"
| | ===Balance=== |
| !Title Update 5 patch notes
| | *[[Grunts]] now do more damage to air units. |
| |-
| | *[[Scarab]] now has 25% more health and does 25% more damage. |
| |
| | *[[Gremlin]] now requires 2 reactors to be built. |
| *Fix the Theater issues that are preventing some players from viewing some cutscenes | | *[[Ripa 'Moramee|The Arbiter]] now takes 25% more damage while using Rage. |
| *Some backend work to prepare the game for disconnecting from HaloWars.com. This was a fairly significant amount of work, as we wanted to be sure that multiplayer for the game still functioned properly without HaloWars.com and other backend support. | | *[[Hunters]] now focus their Assault Beam much faster. |
| |}
| | *[[Brute Chopper]] is more effective vs. air units. |
| | |
| | ===Bug Fixes=== |
| | *The Cryo/Reactor Glitch has been fixed. |
| | *The Multiplayer Lobby should now work better for people with misaligned controllers. |
| | *Y-Abilities should no longer have their cooldowns reset erroneously. |
| | *Profiles that had problems accruing points in Multiplayer should now be able to gain points properly. |
| | |
| | ==2010== |
| | *Sometime in the 4th quarter of 2010 a update to Halo Wars made it to were music no longer plays in the menus or in multiplayer. |
|
| |
|
| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
| | | [[Category:Halo Wars]] |
| [[Category:Halo Wars DLC]] | |
| [[Category:Updates and patches|Wars 1]]
| |