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{{Status|RealWorld}}
{{era|HW}}
[[File:HW_Demo_TitleScreen.png|thumb|300px|''Halo Wars Demo'' titlescreen.]]
{{Ratings}}
[[Image:Chasms1.jpg|thumb|368px|A player in skirmish mode on its only map, [[Chasms]].]]
The '''Halo Wars Demo''' is the pre-released version of ''[[Halo Wars]]''. It was released on February 5th, 2009.


This demo was released on February 5th, 2009 for [[Xbox 360]] prior to the launch of ''[[Halo Wars]]'' by [[Ensemble Studios]].
== Campaign ==
The demo contains two campaign levels, ''[[Alpha Base (Level)|Alpha Base]]'' and ''[[Relic Approach]]''. In the first level, playing as [[Sergeant Forge]], the player is tasked to help the [[UNSC Marine Corps|marines]] to fight against the [[Covenant]]. Eventually, you will receive a convoy of [[Warthogs]] and move into the base. You then fight the remains of the Covenant and take it back.


==Campaign==
In ''Relic Approach'', the player starts the level by by fixing up the base, building a [[Barracks]] and [[Supply Pad]]s to train Marines. The player then follows Sergeant Forge to the Relic, killing Covenant forces along the way. Reaching the Relic, the Covenant inside it must be killed and a detonator intended to destroy the relic must be taken out. A cutscene starts when you finished the level. In the cutscene, Sergeant Forge and [[Anders]] with Marines escorting them venture into the Relic, only to be ambushed by [[Stealth Elites]]. The level ends with Forge requesting for backup from the ''Spirit of Fire''.
This real-time strategy game demo includes two playable campaign levels, ''[[Alpha Base (Halo Wars level)|Alpha Base]]'' and ''[[Relic Approach]]''. In the first level, playing as [[John Forge|Sergeant John Forge]], the player is tasked to help the [[UNSC Marine Corps|UNSC Marines]] fight against the [[The Covenant|Covenant]] led by [[Arbiter]] [[Ripa 'Moramee]]. A squad of [[M12 Force Application Vehicle|Warthogs]] will be recovered by Forge and the player will order their force to help relieve the besieged [[Alpha Base (Harvest)|Alpha Base]].


In ''Relic Approach'', the player begins to reconstruct Alpha Base by installing [[UNSC Barracks|barracks]] and [[UNSC Supply Pad|supply pads]] to train Marines. The player will lead Sergeant Forge's forces to the Relic site, encounter and destroy various Covenant units along the way. Upon reaching the Relic, occupying Covenant forces have planted explosives intending to destroy the site before it falls into UNSC hands. After eliminating the bulk of the Arbiter's forces Sergeant Forge and [[Ellen Anders|Dr. Ellen Anders]]. escorted by Marines, venture further into the Relic and are ambushed by [[Stealth Sangheili|Stealth Elites]].
The Campaign only features [[Easy]], [[Normal]] and [[Heroic]] difficulties. ([[Legendary]] is not included in the demo.)


[[Legendary]] difficulty would not be available for the demo release.
== Skirmish ==
In Skirmish mode, you can only play against an AI on [[Chasm (Level)|Chasm]]. The only hero units players can choose are [[Captain Cutter]] and [[Prophet of Regret]]. As with Campaign, the A.I. difficulties that can be chosen are Easy, Normal and Heroic.


==Skirmish==
== Mistakes ==
In Skirmish mode, players will fight against a bot opponent on the mountainous snow-capped map [[Chasms]]. [[James Gregory Cutter|Captain Cutter]] and [[Prophet of Regret]] were the two available playable heroes included in the demo.  
*The [[Magnetic Accelerator Cannon]] is called a "Mass Accelerator Cannon."  However, this name is also occasionally used in other Halo works, such as Contact Harvest. The name is also similar to that of the related [[Mass Driver]].
*SPARTANs have access to energy shields. The MJOLNIR Mark IV armor did not have shields.
*An [[SOEIV]] can carry an entire ODST squad.
*SPARTANs can be outfitted with [[Spartan Neural Interface|Spartan Neural Interfaces]]. The MJOLNIR Mark IV armor could not support an AI.
*SPARTANs can wield two SMGs simultaneously. The Mark IV armor did not have the ability to track two weapons at a time, though the SPARTANs could probably wield two with their own skill.
*Marines seem to know about SPARTANs, but the SPARTAN project did not go public until 2547.
*When an area is glassed, that area can still be touched by units.
*Rocket Launchers are called RPGs.
*Jackals can operate a carbine or beam rifle with one hand and use their shields at the same time.


==Trivia==
== Trivia ==
*The main menu screen displays the ''Halo Wars'' [[Halo Wars announcement trailer|announcement trailer]] in the background.
*At the main menu it gives you tips and trivia for ''Halo Wars''.
*This demo garnered a record-breaking total of over two million downloads in its first week on [[Xbox Live]].<ref>2009-02-13, [http://www.shacknews.com/onearticle.x/57233 Halo Wars Demo Downloaded Over 2 Million Times, Sets New Record]. ''Shacknews''. Accessed on 2009-02-13</ref>
*The main menu screen shows the first Halo Wars trailer in the background.
 
*The demo has been downloaded over 2 million times in the week following its debut, setting a "day one record" in its initial release.<ref>2009-02-13, [http://www.shacknews.com/onearticle.x/57233 Halo Wars Demo Downloaded Over 2 Million Times, Sets New Record]. ''Shacknews''. Accessed on 2009-02-13</ref>
==External links==
*[https://archive.org/details/halo-wars-demo Halo Wars Demo] - The Halo Wars Demo preserved and available at the Internet Archive.


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Halo Demo}}
[[Category:Halo Wars]][[Category:New Content]]
[[Category:Halo Wars]]

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