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The '''Halo Wars Demo''' is the pre-released version of ''[[Halo Wars]]''. It was released on February 5th, 2009. | |||
== Campaign == | |||
The demo contains two campaign levels, ''[[Alpha Base (Level)|Alpha Base]]'' and ''[[Relic Approach]]''. In the first level, playing as [[Sergeant Forge]], the player is tasked to help the [[UNSC Marine Corps|marines]] to fight against the [[Covenant]]. Eventually, you will receive a convoy of [[Warthogs]] and move into the base. You then fight the remains of the Covenant and take it back. | |||
In ''Relic Approach'', the player starts the level by by fixing up the base, building a [[Barracks]] and [[Supply Pad]]s to train Marines. The player then follows Sergeant Forge to the Relic, killing Covenant forces along the way. Reaching the Relic, the Covenant inside it must be killed and a detonator intended to destroy the relic must be taken out. A cutscene starts when you finished the level. In the cutscene, Sergeant Forge and [[Anders]] with Marines escorting them venture into the Relic, only to be ambushed by [[Stealth Elites]]. The level ends with Forge requesting for backup from the ''Spirit of Fire''. | |||
The Campaign only features [[Easy]], [[Normal]] and [[Heroic]] difficulties. ([[Legendary]] is not included in the demo.) | |||
[[ | == Skirmish == | ||
In Skirmish mode, you can only play against an AI on [[Chasm (Level)|Chasm]]. The only hero units players can choose are [[Captain Cutter]] and [[Prophet of Regret]]. As with Campaign, the A.I. difficulties that can be chosen are Easy, Normal and Heroic. | |||
== | == Mistakes == | ||
*The [[Magnetic Accelerator Cannon]] is called a "Mass Accelerator Cannon." | |||
*SPARTANs have two health bars, one of which is a shield. The Mark IV armor did not have shields. | |||
*HEVs can fit entire ODST squads in them. | |||
*SPARTANs can have Neural Implants. The Mark IV armor could not support an AI. | |||
*SPARTANs can also wield Machine Gun Turrets, which could not be picked up by the Mark V armor. A possible explanation is that ''Halo: Combat Evolved'' did not have Machine Gun Turrets. | |||
*Spartan Lasers are used, but, considering how the UNSC had no intel on laser weaponry during the start of the war, it seems impossible that the lasers would exist. | |||
*SPARTANs can also wield two SMGs at one time. The Mark V armor did not have the ability to track two weapons at a time, so it is unknown how the older Mark IV can do it. | |||
*When a transport is called in, the pilot will say "Pelicans, inbound." Pelicans would usually say their call signs, such as Kilo 23 or Echo 419. | |||
*Marines seem to know about SPARTANs, but the Spartan project did not go public until several years later. | |||
*When Warthogs ram into buildings, they usually loose a lot of health. In Halo 3, you can crash a Warthog going at top speed into a wall and they will look unscratched. | |||
*When an area is glassed, that area can still be touched by units, unlike real glassing, which heats the surface so much that it becomes glass. | |||
*On Chasms, you can look through a cliff with units or supply crates behind it and see the unit's color. | |||
*MAC blasts can not destroy a Covenant Shield Generator. | |||
==Trivia== | == Trivia == | ||
*The main menu screen | *At the main menu it gives you tips and trivia for ''Halo Wars''. | ||
* | *The main menu screen shows the first Halo Wars trailer in the background. | ||
*The menu is very similar to the ''[[Halo 3]]'' menu. | |||
*The demo has been downloaded over 2 million times in the week following its debut, setting a "day one record" in its initial release.<ref>2009-02-13, [http://www.shacknews.com/onearticle.x/57233 Halo Wars Demo Downloaded Over 2 Million Times, Sets New Record]. ''Shacknews''. Accessed on 2009-02-13</ref> | |||
==Sources== | ==Sources== | ||
<references/> | |||