Editing Halo Wars 2 skulls
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{{ | {{Era|RW}} | ||
[[File:HW2 Skulls.png|right|400px]] | [[File:HW2 Skulls.png|right|400px]] | ||
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==How to find them== | ==How to find them== | ||
There are fifteen ''' | There are fifteen '''Skulls''' in total and they are awarded for completing specific Primary Objectives, Optional Objectives, or unmarked tasks throughout all of the missions in the game with the exception of the [[Prologue]], [[The Signal]].<ref>[https://www.xboxachievements.com/game/halo-wars-2/achievement/129242-Collecting-a-dream.html, accessed on 31/07/17</ref> | ||
==Campaign Skulls== | |||
===Grunt Birthday Party=== | ===Grunt Birthday Party=== | ||
[[File:HW2 Skull-Grunt Birthday Party.png| | [[File:HW2 Skull-Grunt Birthday Party.png|right|80px|thumb|Grunt Birthday Party skull]] | ||
'''Level''': [[A New Enemy]] | '''Level''': [[A New Enemy]] | ||
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===Paintball=== | ===Paintball=== | ||
[[File:HW2 Skull-Paintball.png| | [[File:HW2 Skull-Paintball.png|right|80px|thumb|Paintball skull]] | ||
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]] | '''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]] | ||
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'''How to unlock''': Destroy the Banished base. | '''How to unlock''': Destroy the Banished base. | ||
'''Notes''': After building your base, begin building a large army of Hornets and Cyclops. Once you're set, head north, beyond Capture Node B, and you will find the Banished base. Do not capture any of the Capture Nodes until after destroying the base (so you | '''Notes''': After building your base, begin building a large army of Hornets and Cyclops. Once you're set, head north, beyond Capture Node B, and you will find the Banished base. Do not capture any of the Capture Nodes until after destroying the base (just so that you are not running against the clock). | ||
===Pain Train=== | ===Pain Train=== | ||
[[File:HW2 Skull-Pain Train.png| | [[File:HW2 Skull-Pain Train.png|right|80px|thumb|Pain Train skull]] | ||
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]] | '''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]] | ||
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===Bountiful Harvest=== | ===Bountiful Harvest=== | ||
[[File:HW2 Skull-Bountiful Harvest.png| | [[File:HW2 Skull-Bountiful Harvest.png|right|80px|thumb|Bountiful Harvest skull]] | ||
'''Level''': [[One Three Zero]] | '''Level''': [[One Three Zero]] | ||
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'''How to unlock''': Don’t let any of the four prison squads die. | '''How to unlock''': Don’t let any of the four prison squads die. | ||
'''Notes''': During this mission, Alice will be required to rescue four squads of prisoners, the first half of which are Hellbringers and the second half of which are Warthog Units and Cyclopses. Try to keep the Hellbringers in the rear while you focus on controlling/moving Alice throughout the mission. Once your entire squadron reaches the comms building, move your Hellbringers and Warthogs behind the building. Now move Alice and one Cyclops into one of the two garrisons in front of the building and move the other two Cyclops into the other garrison. Hold out like this until extraction arrives, making sure none of the Cyclops or Units behind the building die | '''Notes''': During this mission, Alice will be required to rescue four squads of prisoners, the first half of which are Hellbringers and the second half of which are Warthog Units and Cyclopses. Try to keep the Hellbringers in the rear while you focus on controlling/moving Alice throughout the mission. Once your entire squadron reaches the comms building, move your Hellbringers and Warthogs behind the building. Now move Alice and one Cyclops into one of the two garrisons in front of the building and move the other two Cyclops into the other garrison. Hold out like this until extraction arrives, making sure none of the Cyclops or Units behind the building die. | ||
===Emperor=== | ===Emperor=== | ||
[[File:HW2 Skull-Emperor.png| | [[File:HW2 Skull-Emperor.png|right|80px|thumb|Emperor skull]] | ||
'''Level''': [[The Cartographer]] | '''Level''': [[The Cartographer]] | ||
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===Pestilence=== | ===Pestilence=== | ||
[[File:HW2 Skull-Pestilence.png| | [[File:HW2 Skull-Pestilence.png|right|80px|thumb|Pestilence skull]] | ||
'''Level''': [[Lights Out]] | '''Level''': [[Lights Out]] | ||
'''Effect''': All player units slowly lose health from the moment they're built. | '''Effect''': All player units slowly lose health from the moment they're built. | ||
'''How to unlock''': Release all 10 | '''How to unlock''': Release all 10 UNSC Prisoners. | ||
'''Notes''': You will find your first set of prisoners just north of the mission start | '''Notes''': You will find your first set of prisoners just north of the mission start. Then, after passing through the portal, you will need to head to the right-hand side of the valley to find three additional cells of prisoners. Make sure to rescue them before moving on with the Primary Objective. | ||
===Total Annihilation=== | ===Total Annihilation=== | ||
[[File:HW2 Skull-Total Annihilation.png| | [[File:HW2 Skull-Total Annihilation.png|right|80px|thumb|Total Annihilation skull]] | ||
'''Level''': [[From the Deep]] | '''Level''': [[From the Deep]] | ||
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'''How to unlock''': Complete the mission without Spartan Alice being downed. | '''How to unlock''': Complete the mission without Spartan Alice being downed. | ||
'''Notes''': The best method to employ for this task is to have Alice either hijack a Wraith on the beach or take control of the Scorpion tank on the beach (either works). Make sure Alice is your primary focus throughout the mission; heal her when needed and make sure she doesn't take the brunt of the enemy's attacks. When the Scarab shows up at the end of the mission, you should already have a sizable army of | '''Notes''': The best method to employ for this task is to have Alice either hijack a Wraith on the beach or take control of the Scorpion tank on the beach (either works). Make sure Alice is your primary focus throughout the mission; heal her when needed and make sure she doesn't take the brunt of the enemy's attacks. When the Scarab shows up at the end of the mission, you should already have a sizable army of Scorpion tanks to accompany Alice in taking it down quickly. | ||
===Sickness=== | ===Sickness=== | ||
[[File:HW2 Skull-Sickness.png| | [[File:HW2 Skull-Sickness.png|right|80px|thumb|Sickness skull]] | ||
'''Level''': [[Hold the Line]] | '''Level''': [[Hold the Line]] | ||
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'''How to unlock''': Keep the barricades intact. | '''How to unlock''': Keep the barricades intact. | ||
'''Notes''': In this mission, you will need to protect the western and eastern barricades; the former of which is just to the left of your base and the latter of which is a little southeast of your base. The best way to ensure they aren't overwhelmed and destroyed is to build one Anti-Infantry and one Anti-Vehicle turret at each barricade and then place at least three or four Hornets | '''Notes''': In this mission, you will need to protect the western and eastern barricades; the former of which is just to the left of your base and the latter of which is a little southeast of your base. The best way to ensure they aren't overwhelmed and destroyed is to build one Anti-Infantry and one Anti-Vehicle turret at each barricade and then place at least three or four Hornets just ahead of the barricade as the "first line of defense." It's recommended to try doing this on a low difficulty, as the enemy forces become increasingly difficult to keep at bay past the fifteen minute mark. | ||
===Firestarter=== | ===Firestarter=== | ||
[[File:HW2 Skull-Firestarter.png| | [[File:HW2 Skull-Firestarter.png|right|80px|thumb|Firestarter skull]] | ||
'''Level''': [[Hold the Line]] | '''Level''': [[Hold the Line]] | ||
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'''How to unlock''': Particle Cannon stays above 50 percent health. | '''How to unlock''': Particle Cannon stays above 50 percent health. | ||
'''Notes''': If you are successful in keeping both barricades intact for the "Sickness" | '''Notes''': If you are successful in keeping both barricades intact for the "Sickness" Skull, then you shouldn't have to worry about this because no enemy Units would have been able to reach the Particle Cannon. | ||
===Things That Go Boom=== | ===Things That Go Boom=== | ||
[[File:HW2_Skull-Things_That_Go_Boom.png| | [[File:HW2_Skull-Things_That_Go_Boom.png|right|80px|thumb|Things That Go Boom skull]] | ||
'''Level''': [[Under The Dark]] | '''Level''': [[Under The Dark]] | ||
'''Effect''': Hero units unleash a nuclear explosion on death. | '''Effect''': Hero units unleash a nuclear explosion on death. | ||
'''How to unlock''': Eliminate all three | '''How to unlock''': Eliminate all three Brute Warlords. | ||
'''Notes''': You will come into contact with the first Warlord by moving your Units past the first base you build and down the ridge to the Banished's base | '''Notes''': You will come into contact with the first Warlord by moving your Units past the first base you build and down the ridge to the Banished's base. Provided you stick to the right-hand side of the valley/map once you are in Alice's segment of the mission, you will encounter the second Warlord on your way to the first Kodiak deployment position. The last Warlord can be confronted by continuing to travel north on this eastern edge of the valley; once you reach the second red energy barrier, he will attack you. While the Warlords have a large amount of health, they should be rather easy to kill with Sniper Units and your Spartans. | ||
===Wuv Woo=== | ===Wuv Woo=== | ||
[[File:HW2 Skull-Wuv Woo.png| | [[File:HW2 Skull-Wuv Woo.png|right|80px|thumb|Wuv Woo skull]] | ||
'''Level''': [[The Foundry]] | '''Level''': [[The Foundry]] | ||
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'''How to unlock''': Keep The Scarab Alive During The Entire Mission. | '''How to unlock''': Keep The Scarab Alive During The Entire Mission. | ||
'''Notes''': Keeping the Scarab alive through the mission shouldn't be too much of an issue if you're playing on one of the lower difficulties. If you're playing on Heroic or Legendary, though, make sure the Scarab stays at the rear of your squad so it doesn't take too much damage. Move slowly at all times and be smart as to when it's necessary to retreat and heal your Units | '''Notes''': Keeping the Scarab alive through the mission shouldn't be too much of an issue if you're playing on one of the lower difficulties. If you're playing on Heroic or Legendary, though, make sure the Scarab stays at the rear of your squad so it doesn't take too much damage. Move slowly at all times and be smart as to when it's necessary to retreat and heal your Units. | ||
===Sugar Cookies=== | ===Sugar Cookies=== | ||
[[File:HW2 Skull-Sugar Cookies.png| | [[File:HW2 Skull-Sugar Cookies.png|right|80px|thumb|Sugar Cookies skull]] | ||
'''Level''': [[The Foundry]] | '''Level''': [[The Foundry]] | ||
'''Effect''': All player units have 50% more hitpoints. | '''Effect''': All player units have 50% more hitpoints. | ||
'''How to unlock''': Keep the | '''How to unlock''': Keep the scarabs health above 25%. | ||
'''Notes''': If you are attempting to unlock the "Wav Woo" | '''Notes''': If you are attempting to unlock the "Wav Woo" Skull in this mission, this will likely mean your Scarab should have no issue staying above 25% of its health. As mentioned, just take the mission and its objectives slowly and keep your Scarab at the rear. | ||
===After Party=== | ===After Party=== | ||
[[File:HW2 Skull-After Party.png| | [[File:HW2 Skull-After Party.png|right|80px|thumb|After Party skull]] | ||
'''Level''': [[The Halo]] | '''Level''': [[The Halo]] | ||
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'''How to unlock''': Rescue Bravo Base. | '''How to unlock''': Rescue Bravo Base. | ||
'''Notes''': When the mission starts, you should notice a Power Node just ahead. Capture that Node and then Captain Cutter will inform you of Bravo Base; they are under attack and need your help. Move your Units to Bravo Base and repel the Banished's assault as quickly as possible | '''Notes''': When the mission starts, you should notice a Power Node just ahead. Capture that Node and then Captain Cutter will inform you of Bravo Base; they are under attack and need your help. Move your Units to Bravo Base and repel the Banished's assault as quickly as possible. | ||
===Nightmare=== | ===Nightmare=== | ||
[[File:HW2 Skull-Nightmare.png| | [[File:HW2 Skull-Nightmare.png|right|80px|thumb|Nightmare skull]] | ||
'''Level''': [[ | '''Level''': [[Last Stand]] | ||
'''Effect''': No checkpoints or saves on any difficulty. Campaign only. | '''Effect''': No checkpoints or saves on any difficulty. Campaign only. | ||
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'''How to unlock''': Keep the Control Room Shield over 50%. | '''How to unlock''': Keep the Control Room Shield over 50%. | ||
'''Notes''': Since you do not have access to base-building during this mission, you will need to rely on the Units that Captain Cutter periodically provides. To start, make sure to build and upgrades turrets around the edges of the central chamber. Focus on building Anti-Infantry and Anti-Vehicle turrets. Next, you'll want to make sure each of the four entryways of the chamber are appropriately defended. Split your focuses intelligently; you'll have access to Hellbringers, Snipers, Spartans, Nightingales, Warthogs, Wolverines, Scorpions...you name it. Spread them out evenly and make use of your Leader Powers as often as possible | '''Notes''': Since you do not have access to base-building during this mission, you will need to rely on the Units that Captain Cutter periodically provides. To start, make sure to build and upgrades turrets around the edges of the central chamber. Focus on building Anti-Infantry and Anti-Vehicle turrets. Next, you'll want to make sure each of the four entryways of the chamber are appropriately defended. Split your focuses intelligently; you'll have access to Hellbringers, Snipers, Spartans, Nightingales, Warthogs, Wolverines, Scorpions...you name it. Spread them out evenly and make use of your Leader Powers as often as possible. | ||
===Shadow=== | ===Shadow=== | ||
[[File:HW2 Skull-Shadow.png| | [[File:HW2 Skull-Shadow.png|right|80px|thumb|Shadow skull]] | ||
'''Level''': [[ | '''Level''': [[Last Stand]] | ||
'''Effect''': Player core infantry units start cloaked. | '''Effect''': Player core infantry units start cloaked. | ||
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'''How to unlock''': Kill the two Brute Warlords and stop their reinforcements. | '''How to unlock''': Kill the two Brute Warlords and stop their reinforcements. | ||
'''Notes''': | '''Notes''': Halfway into the mission, you will be informed that Brute Warlords are converging on your position. They will both be displayed on your mini-map, but they don't necessarily storm your position; rather, they will remain far away, under the cover of the Fog of War, with their army of reinforcements. Once you have a sizable and formidable squadron of mixed units (Snipers, Spartans, Scorpions, Cyclopses, etc.), storm each Warlord's position to take them and their reinforcements out. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo Wars 2]] | [[Category:Halo Wars 2]] | ||
[[Category:Skulls]] | [[Category:Skulls]] |