Editing Halo Wars 2

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 188: Line 188:
*[[Vulture]] - Superheavy ground-attack gunship.
*[[Vulture]] - Superheavy ground-attack gunship.
*[[Kinsano's Cyclops]] - Hellbringer officer, hero unit.
*[[Kinsano's Cyclops]] - Hellbringer officer, hero unit.
*[[M12F Flame Warthog]] - Warthog with powerful flamer.
*[[Flame Warthog]] - Warthog with powerful flamer.
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] - Core mech
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] - Core mech
*[[HRUNTING/YGGDRASIL Mark II (J) Colossus|Colossus]] - Heavy Mech
*[[HRUNTING/YGGDRASIL Mark II (J) Colossus|Colossus]] - Heavy Mech
Line 269: Line 269:
;UNSC
;UNSC
*[[James Cutter/Gameplay|Captain Cutter]]: Infantry and Bombardment
*[[James Cutter/Gameplay|Captain Cutter]]: Infantry and Bombardment
*[[Isabel/Gameplay|Isabel]]: Technological Warfare
*[[Isabel/Gameplay|Isabel]]: Advanced UNSC technology and hacking abilities
*[[Ellen Anders/Gameplay|Professor Anders]]: Forerunner technology
*[[Ellen Anders/Gameplay|Professor Anders]]: Forerunner technology
*[[John Forge/Gameplay|Sergeant Forge]]: Hero unit; Armored Warfare
*[[John Forge/Gameplay|Sergeant Forge]]: Hero unit; Armored Warfare
*[[Morgan Kinsano/Gameplay|Morgan Kinsano]]: Hero unit; Flame Warfare
*[[Morgan Kinsano/Gameplay|Morgan Kinsano]]: Hero unit; flame-based weaponry
*[[Avery Johnson/Gameplay|Sergeant Johnson]]: Hero unit; mechs and bunkers
*[[Avery Johnson/Gameplay|Sergeant Johnson]]: Hero unit; mechs and bunkers
*[[Jerome-092/Gameplay|Jerome-092]]: Hero unit; Morale Booster
*[[Jerome-092/Gameplay|Jerome-092]]: Hero unit; Morale Booster
*[[Serina/Gameplay|Serina]]: Cryo Warfare
*[[Serina/Gameplay|Serina]]: Cryo-based weaponry
*[[Vaughan/Gameplay|Major Vaughan]]: Hero unit; Special Operations; Operation: SPEARBREAKER Campaign only.
*[[Vaughan/Gameplay|Major Vaughan]]: Hero unit; Special Operations; Operation: SPEARBREAKER Campaign only.


Line 281: Line 281:
*[[Let 'Volir/Gameplay|Let 'Volir]]: Guerrilla Warfare
*[[Let 'Volir/Gameplay|Let 'Volir]]: Guerrilla Warfare
*[[Atriox/Gameplay|Atriox]]: Defensive Warfare
*[[Atriox/Gameplay|Atriox]]: Defensive Warfare
*[[Decimus/Gameplay|Decimus]]: Hero unit; Shock Assault Warfare
*[[Decimus/Gameplay|Decimus]]: Hero unit; head-on attack, health siphoning
*[[Colony/Gameplay|Colony]]: Front-line Warfare
*[[Colony/Gameplay|Colony]]: Front-line units and healing
*[[Ripa 'Moramee/Gameplay|Ripa 'Moramee]]: Hero unit; Crowd Control
*[[Ripa 'Moramee/Gameplay|Ripa 'Moramee]]: Hero unit; Crowd Control
*[[Yapyap/Gameplay|Yapyap The Destroyer]]: Advanced Grunt unit
*[[Yapyap/Gameplay|Yapyap The Destroyer]]: Advanced Grunt unit
*[[Pavium/Gameplay|Pavium]]: Hero unit; Siege Warfare
*[[Pavium/Gameplay|Pavium]]: Hero unit; Siege Warfare
*[[Voridus/Gameplay|Voridus]]: Hero unit; Blitzkrieg Warfare
*[[Voridus/Gameplay|Voridus]]: Hero unit; blitz attack with incendiary arsenals


;Leader Points and Leader Powers
;Leader Points and Leader Powers
Line 553: Line 553:
*''[[High Charity]]''
*''[[High Charity]]''
*{{Pattern|Ket|battlecruiser}}
*{{Pattern|Ket|battlecruiser}}
*{{Pattern|Muz|Wraith}} {{C|Flashback only}}
*{{Pattern|Muz|Wraith}}


;Forerunner
;Forerunner
Line 591: Line 591:


|title-7=Weapons|
|title-7=Weapons|
;Banished
*[[Energy projector]]
*[[Gravity mace]] {{1st}}
**[[Chainbreaker]] {{1st}}
*[[Plasma torpedo]]
*[[Scorch mine]] {{1st}}
*[[Shrapnel mine]] {{1st}}
*[[Type-1 energy sword]]
*[[Gravity hammer (fiction)|Gravity hammer]]
*[[Type-25 Brute Shot]]
*{{Pattern|Kewu R'shi'k|plasma rifle}}
*[[Type-25 plasma pistol]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Grenflekt Workshop Spiker]]
*{{Pattern|Pez'tk|fuel rod gun}}
*{{Pattern|Sulok|beam rifle}}
*{{Pattern|Mosa|carbine}}
*{{Pattern|Pek|plasma cannon}}
;Forerunner
*[[Particle cannon]]
*[[Sentinel beam]]
;UNSC
*[[11A2R1 naval coilgun battery]]
*[[11A2R1 naval coilgun battery]]
*[[Annihilator missile]]
*[[Annihilator missile]]
Line 621: Line 597:
*[[BR55 battle rifle]]
*[[BR55 battle rifle]]
*[[Combat knife]]
*[[Combat knife]]
*[[Energy projector]]
*[[Gravity mace]] {{1st}}
**[[Chainbreaker]] {{1st}}
*[[MLRS-1 Hydra]]
*[[MLRS-1 Hydra]]
*[[Lotus anti-tank mine]]
*[[Lotus anti-tank mine]]
Line 637: Line 616:
*[[MA5B assault rifle]]
*[[MA5B assault rifle]]
*[[Magnetic Accelerator Cannon]]
*[[Magnetic Accelerator Cannon]]
*[[Plasma torpedo]]
*[[Particle cannon]]
*[[Scorch mine]] {{1st}}
*[[Sentinel beam]]
*[[Shrapnel mine]] {{1st}}
*[[Signature-suppressed anti-materiel rifle]] {{1st}}
*[[Signature-suppressed anti-materiel rifle]] {{1st}}
*[[Type-1 energy sword]]
*[[Gravity hammer (fiction)|gravity hammer]]
*[[Type-25 Brute Shot]]
*{{Pattern|Kewu R'shi'k|plasma rifle}}
*[[Type-25 plasma pistol]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Grenflekt Workshop Spiker]]
*{{Pattern|Pez'tk|fuel rod gun}}
*{{Pattern|Sulok|beam rifle}}
*{{Pattern|Mosa|carbine}}
*{{Pattern|Pek|plasma cannon}}


|title-8=Technology and equipment|
|title-8=Technology and equipment|
Line 708: Line 703:
After the announcement of ''Halo Wars 2'', Creative Assembly went on to publicly advertise positions working on the game.<ref>[http://creative-assembly.com/jobs/halowars '''Creative Assembly's website''' ''Halo Wars Jobs'']</ref>
After the announcement of ''Halo Wars 2'', Creative Assembly went on to publicly advertise positions working on the game.<ref>[http://creative-assembly.com/jobs/halowars '''Creative Assembly's website''' ''Halo Wars Jobs'']</ref>


343 during development of the game planned out how missions would progress down one of the arms of the Ark. They also made a map coordinate system for the Ark, and Kenneth Peters stated this was done to calculate pelican travel time to each location for the campaign, and note the exact time the mission started. However, this was cut from the game as it was starting to get complicated during development.{{Ref/YouTube|Id=Lorestream|fYaxRoAf96s|HALO|Halo Lore Stream: The Halo Array|Y=2018|M=04|D=06|343 discuss the Halo Array}}
343 during development of the game planned out how missions would progress down one of the arms of the Ark. They also made a map coordinate system for the Ark, and Kenneth Peters stated this was done to calculate pelican travel time to each location for the campaign, and note the exact time the mission started. However, this was cut from the game as it was starting to get complicated during development.{{Ref/YouTube|Id=Lorestream|fYaxRoAf96s|HALO|Halo Lore Stream: The Halo Array|Y=2018|M=04|D=06|343 discuss the the Halo Array}}


For the Ark's [[Forerunner]] architecture, Creative Assembly's art team initially explored a direction reminiscent of that in [[Bungie]]'s ''Halo'' games, but they ultimately adopted a more streamlined style based closely on the Forerunner aesthetic in ''[[Halo 5: Guardians]]''.<ref>[https://www.artstation.com/artwork/4qDdn '''ArtStation''' - ''Brad Wright (Halo Wars 2 Concept Dump4)'']</ref>
For the Ark's [[Forerunner]] architecture, Creative Assembly's art team initially explored a direction reminiscent of that in [[Bungie]]'s ''Halo'' games, but they ultimately adopted a more streamlined style based closely on the Forerunner aesthetic in ''[[Halo 5: Guardians]]''.<ref>[https://www.artstation.com/artwork/4qDdn '''ArtStation''' - ''Brad Wright (Halo Wars 2 Concept Dump4)'']</ref>
Line 814: Line 809:


===Game editions===
===Game editions===
{{Halo Wars 2 editions}}
{{Halo Wars 2 Versions}}
''Halo Wars 2'' launched with two separate game editions available for purchase; the standard issue, which offered the base game, and ''[[Halo Wars 2: Ultimate Edition]]'' - a special edition of the game that offered access to several pieces of digital content. The Ultimate Edition offered early access to ''Halo Wars 2'' on February 17, alongside access to the game's Season Pass (including the [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]] expansion) and access to the ''[[Halo Wars: Definitive Edition]]'', which had previously been in [[Halo Wars: Definitive Edition Early Access|early access]] restricted to those who had digitally preordered ''Halo Wars 2''. Following the launch of ''[[Halo Wars 2: Awakening the Nightmare]]'' in September 2017, the ''[[Halo Wars 2: Complete Edition]]'' was released, offering access to the base game, Season Pass and aforementioned Awakening the Nightmare expansion - the latter of which was not included in a Season Pass purchase. The Complete Edition was only offered via digital download, while the standard and ultimate editions could be purchased as physical items.
''Halo Wars 2'' launched with two separate game editions available for purchase; the standard issue, which offered the base game, and ''[[Halo Wars 2: Ultimate Edition]]'' - a special edition of the game that offered access to several pieces of digital content. The Ultimate Edition offered early access to ''Halo Wars 2'' on February 17, alongside access to the game's Season Pass (including the [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]] expansion) and access to the ''[[Halo Wars: Definitive Edition]]'', which had previously been in [[Halo Wars: Definitive Edition Early Access|early access]] restricted to those who had digitally preordered ''Halo Wars 2''. Following the launch of ''[[Halo Wars 2: Awakening the Nightmare]]'' in September 2017, the ''[[Halo Wars 2: Complete Edition]]'' was released, offering access to the base game, Season Pass and aforementioned Awakening the Nightmare expansion - the latter of which was not included in a Season Pass purchase. The Complete Edition was only offered via digital download, while the standard and ultimate editions could be purchased as physical items.


Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

Templates used on this page: