Editing Halo Wars 2
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|name=''Halo Wars 2'' | |name=''Halo Wars 2'' | ||
|image=[[File:HW2 cover.png|300px]] | |image=[[File:HW2 cover.png|300px]] | ||
| | |developer=[[343 Industries]]<ref name="waypoint hw2">[https://www.halowaypoint.com/en-us/games/halo-wars-2 '''Halo Waypoint''': ''Halo Wars 2'']</ref> <br> | ||
[[Creative Assembly]]{{Ref/Reuse|waypoint hw2}} | [[Creative Assembly]]{{Ref/Reuse|waypoint hw2}} | ||
|writer=[[Kevin Grace]] | |writer=[[Kevin Grace]] | ||
|publisher=[[Microsoft Studios]]{{Ref/Reuse|waypoint hw2}} | |publisher=[[Microsoft Studios]]{{Ref/Reuse|waypoint hw2}} | ||
|engine=[[Phoenix engine]] | |engine=[[Phoenix engine]] | ||
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===Tutorial=== | ===Tutorial=== | ||
[[File: | [[File:HW2_BasicTraining_Concept_3.jpg|thumb|right|Basic tutorial menu art.]] | ||
''Halo Wars 2'' comes with three tutorial missions to allow new players to get to grips with the controls and gameplay of the game. | ''Halo Wars 2'' comes with three tutorial missions to allow new players to get to grips with the controls and gameplay of the game. | ||
*"[[Basic (Halo Wars 2 tutorial)|Basic]]" - ''"Learn basic training and get combat-ready for Halo Wars 2."'' | *"[[Basic (Halo Wars 2 tutorial)|Basic]]" - ''"Learn basic training and get combat-ready for Halo Wars 2."'' | ||
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===Campaign=== | ===Campaign=== | ||
[[File:HW2 Campaign Loadscreen.jpg|thumb|Campaign menu art.]] | [[File:HW2 Campaign Loadscreen.jpg|right|thumb|Campaign menu art.]] | ||
The ''Halo Wars 2'' [[campaign]] consists of twelve missions.<ref name="campaignvid">[https://www.youtube.com/watch?v=h0KlMmIyefo '''YouTube''': ''Halo Wars 2 All Cutscenes (Game Movie) 1080p HD'']</ref> | The ''Halo Wars 2'' [[campaign]] consists of twelve missions.<ref name="campaignvid">[https://www.youtube.com/watch?v=h0KlMmIyefo '''YouTube''': ''Halo Wars 2 All Cutscenes (Game Movie) 1080p HD'']</ref> | ||
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====Extra Campaign==== | ====Extra Campaign==== | ||
[[File:HW2 Spearbreaker Loadscreen.jpg|thumb|''Operation: SPEARBREAKER'' menu art.]] | [[File:HW2 Spearbreaker Loadscreen.jpg|right|thumb|''Operation: SPEARBREAKER'' menu art.]] | ||
Campaign DLC released after the original game. | Campaign DLC released after the original game. | ||
;'''Operation: SPEARBREAKER''' | ;'''Operation: SPEARBREAKER''' | ||
{{Main|Halo Wars 2: Operation: SPEARBREAKER}} | {{Main|Halo Wars 2: Operation: SPEARBREAKER}} | ||
#"[[Gatecrashers]]" - ''"Major [[ | #"[[Gatecrashers]]" - ''"Major [[Vaughan]] leads his [[Boomerang Company]] ODSTs to a Banished operation site."'' | ||
#"[[Not on My Watch]]" - ''"Major Vaughan and his ODST team battle to stop the Banished from launching a Forerunner [[Despair-class fighter|ship]]."'' | #"[[Not on My Watch]]" - ''"Major Vaughan and his ODST team battle to stop the Banished from launching a Forerunner [[Despair-class fighter|ship]]."'' | ||
;'''Awakening the Nightmare''' | ;'''Awakening the Nightmare''' | ||
[[File:HW2 Nightmare Loadscreen.jpg|thumb|''Awakening the Nightmare'' menu art.]] | [[File:HW2 Nightmare Loadscreen.jpg|right|thumb|''Awakening the Nightmare'' menu art.]] | ||
{{Main|Halo Wars 2: Awakening the Nightmare}} | {{Main|Halo Wars 2: Awakening the Nightmare}} | ||
#"[[What Could Go Wrong?]]" - ''"Voridus launches a Scarab assault through Sentinel-heavy territory to break into High Charity."'' | #"[[What Could Go Wrong?]]" - ''"Voridus launches a Scarab assault through Sentinel-heavy territory to break into High Charity."'' | ||
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===Units=== | ===Units=== | ||
''Halo Wars 2'' features a number of units carried over from the previous ''Halo Wars'', as well as several all-new ones. Unlike ''Halo Wars'' in which each Hero Unit is given unique abilities and Super Units, each faction now has only one type of Super Unit: the [[G81 Condor|G81 Condor Gunship]] for the UNSC and the [[ | ''Halo Wars 2'' features a number of units carried over from the previous ''Halo Wars'', as well as several all-new ones. Unlike ''Halo Wars'' in which each Hero Unit is given unique abilities and Super Units, each faction now has only one type of Super Unit: the [[G81 Condor|G81 Condor Gunship]] for the UNSC and the [[Banished Scarab]] for the Banished. For neutrals, Sentinals have the [[Retriever Sentinel]] as Super Unit and the Flood has the [[Abomination]] as Super Unit. | ||
Unlike ''Halo Wars'', units are no longer listed by role such as Building Killer, Infantry Killer or even Vehicle Killer. They are now listed as their role in their unit such as Reconnaissance, Sniper, Anti-Air Walker, etc. | Unlike ''Halo Wars'', units are no longer listed by role such as Building Killer, Infantry Killer or even Vehicle Killer. They are now listed as their role in their unit such as Reconnaissance, Sniper, Anti-Air Walker, etc. | ||
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*[[Hellbringers]] - Flamethrower-equipped Marines. | *[[Hellbringers]] - Flamethrower-equipped Marines. | ||
*[[Sniper]]s - Stealthy reconnaissance and marksman unit. | *[[Sniper]]s - Stealthy reconnaissance and marksman unit. | ||
*[[ | *[[Cyclops]] - Anti-tank powered exoskeleton. | ||
*[[Douglas-042]] - Spartan-II; hero unit. | *[[Douglas-042]] - Spartan-II; hero unit. | ||
*[[Jerome-092]] - Spartan-II; hero unit. | *[[Jerome-092]] - Spartan-II; hero unit. | ||
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*[[Jackrabbit]] - Fast reconnaissance vehicle. | *[[Jackrabbit]] - Fast reconnaissance vehicle. | ||
*[[Warthog]] - Light reconnaissance and attack vehicle. | *[[Warthog]] - Light reconnaissance and attack vehicle. | ||
*[[Scorpion]] - Main battle tank. | *[[Scorpion]] - Main battle tank. | ||
*[[Grizzly]] - Superheavy tank. | *[[Grizzly]] - Superheavy tank. | ||
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*[[Nightingale]] - Heal and repair support aircraft. | *[[Nightingale]] - Heal and repair support aircraft. | ||
*[[Vulture]] - Superheavy ground-attack gunship. | *[[Vulture]] - Superheavy ground-attack gunship. | ||
*[[Kinsano's Cyclops | *[[Morgan Kinsano|Kinsano]]'s Cyclops - Hellbringer officer, hero unit. | ||
*[[ | *[[Flame Warthog]] - Warthog with powerful flamer. | ||
*[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] - Core mech | *[[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] - Core mech | ||
*[[HRUNTING/YGGDRASIL Mark II (J) | *[[HRUNTING/YGGDRASIL Mark II (J) Colossus]] - Heavy Mech | ||
*[[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Green Machine]] - Mech hero, hero unit. | *[[Avery Johnson|Johnson]]'s [[HRUNTING/YGGDRASIL Mark I (J) Green Machine|Green Machine]] - Mech hero, hero unit. | ||
*[[Jerome-092|Commander Jerome]] - Hero unit. | *[[Jerome-092|Commander Jerome]] - Hero unit. | ||
*[[August-099]] - Omega Team Hero unit. Only available via leader power. | *[[August-099]] - Omega Team Hero unit. Only available via leader power. | ||
*[[Leon-011]] - Omega Team Hero unit. Only available via leader power. | *[[Leon-011]] - Omega Team Hero unit. Only available via leader power. | ||
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*[[Cryo Troopers]] - Cryoweapon-equipped Marines. Can be upgraded via leader power upgrades. | *[[Cryo Troopers]] - Cryoweapon-equipped Marines. Can be upgraded via leader power upgrades. | ||
*[[ZAV-48 Frostraven|Frostraven]] - Cryo aircraft. Only available via leader power upgrades. | *[[ZAV-48 Frostraven|Frostraven]] - Cryo aircraft. Only available via leader power upgrades. | ||
*[[ | *[[Bison]] - Hero Unit, Cryo APC. | ||
*[[Sunray 1-1]] - Hero ODST squad. Only available in [[Operation: SPEARBREAKER]] | *[[Sunray 1-1]] - Hero ODST squad. Only available in [[Operation: SPEARBREAKER]] | ||
*[[Frost Hog]] - based on the Flame Warthog but instead sprays super cooled freezing fluids. | *[[Frost Hog]] - based on the Flame Warthog but instead sprays super cooled freezing fluids. https://www.halowaypoint.com/en-us/news/the-yappening | ||
{{Col-3}} | {{Col-3}} | ||
;Banished | ;Banished | ||
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*[[Huragok|Engineers]] - Heal and repair specialists. | *[[Huragok|Engineers]] - Heal and repair specialists. | ||
*[[Mgalekgolo|Hunters]] - Superheavy infantry. | *[[Mgalekgolo|Hunters]] - Superheavy infantry. | ||
*[[ | *[[Banished Ghost|Ghost]] - General scout/attack vehicle. Only exclusive for Sangheili Leaders. | ||
*[[ | *[[Banished Chopper|Chopper]] - Scout/anti-infantry vehicle. | ||
*[[ | *[[Marauder]] - Fast, medium tank. | ||
*[[ | *[[Banished Wraith]] - Heavy mortar tank. | ||
*[[Reaver]] - Anti-aircraft walker. | *[[Reaver]] - Anti-aircraft walker. | ||
*[[ | *[[Banished Locust]] - Siege walker. | ||
*[[ | *[[Blisterback]] - Heavy air and artillery unit. | ||
*[[ | *[[Banished Scarab]] - Super Unit. | ||
*[[ | *[[Shroud]] - Support vehicle able to cloak nearby units. | ||
*[[ | *[[Banished Banshee]] - Multirole attack flier. | ||
*[[ | *[[Banished Spirit]] - General purpose dropship. | ||
*[[ | *[[Banished Lich]] - Superheavy deployment dropship. | ||
*[[Decimus]] - Brute officer, ultimate hero unit. Only available via leader power. | *[[Decimus]] - Brute officer, ultimate hero unit. Only available via leader power. | ||
*[[Mgalekgolo Captain|Hunter Captain]] - Hunter Officer, ranged hero unit. | *[[Mgalekgolo Captain|Hunter Captain]] - Hunter Officer, ranged hero unit. | ||
*[[Goliath]]s - Melee-focused hunters. | *[[Goliath]]s - Melee-focused hunters. | ||
*[[ | *[[Skitterer]] - Lekgolo controlled scout vehicle. Only available via leader power upgrades. | ||
*[[ | *[[Banished Phantom]] - Mobile Air Support. Only available via leader power upgrades. | ||
*[[Sangheili Enforcer]]s - Shielded, fast-moving anti-building unit. Can use stasis grenades. | *[[Sangheili Enforcer]]s - Shielded, fast-moving anti-building unit. Can use stasis grenades. | ||
*[[Ripa 'Moramee]] - Hero Unit. | *[[Ripa 'Moramee]] - Hero Unit. | ||
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*[[Cannon Fodder]] - Grunt light infantry. | *[[Cannon Fodder]] - Grunt light infantry. | ||
*[[Methane Wagon]] - Methane Support Vehicle. Only available via leader power upgrades. | *[[Methane Wagon]] - Methane Support Vehicle. Only available via leader power upgrades. | ||
*[[ | *[[Banished Goblin|Grunt Goblin]] - Grunt Mech Hero Unit. | ||
*[[Jiralhanae Grenadier|Brute Grenadiers]] - Armored Brutes with Grenade Launchers. | *[[Jiralhanae Grenadier|Brute Grenadiers]] - Armored Brutes with Grenade Launchers. | ||
*[[Huragok|Infused Engineer]] - Heal and repair specialist, fires infusion gel | *[[Huragok|Infused Engineer]] - Heal and repair specialist, fires infusion gel | ||
*[[Volatile Scarab]] - Super Unit, fires infusion gel. Exclusive to Voridus. | *[[Banished Scarab#Volatile Scarab|Volatile Scarab]] - Super Unit, fires infusion gel. Exclusive to Voridus. | ||
*[[Voridus]] - Melee-focused Brute hero unit | *[[Voridus]] - Melee-focused Brute hero unit | ||
*[[ | *[[Wraith Invader]] - APC capable Wraith. Only available via leader power upgrades. | ||
*[[Pavium]] - Ranged Brute hero unit, repairs buildings. | *[[Pavium]] - Ranged Brute hero unit, repairs buildings. | ||
{{Col-3}} | {{Col-3}} | ||
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;UNSC | ;UNSC | ||
*[[James Cutter/Gameplay|Captain Cutter]]: Infantry and | *[[James Cutter/Gameplay|Captain Cutter]]: Infantry and bombardment | ||
*[[Isabel/Gameplay|Isabel]]: | *[[Isabel/Gameplay|Isabel]]: Advanced UNSC technology and hacking abilities | ||
*[[Ellen Anders/Gameplay|Professor Anders]]: Forerunner technology | *[[Ellen Anders/Gameplay|Professor Anders]]: Forerunner technology | ||
*[[John Forge/Gameplay|Sergeant Forge]]: Hero unit; | *[[John Forge/Gameplay|Sergeant Forge]]: Hero unit; heavy tanks | ||
*[[Morgan Kinsano/Gameplay|Morgan Kinsano]]: Hero unit; | *[[Morgan Kinsano/Gameplay|Morgan Kinsano]]: Hero unit; flame-based weaponry | ||
*[[Avery Johnson/Gameplay|Sergeant Johnson]]: Hero unit; mechs and bunkers | *[[Avery Johnson/Gameplay|Sergeant Johnson]]: Hero unit; mechs and bunkers | ||
*[[Jerome-092/Gameplay|Jerome-092]]: Hero unit; | *[[Jerome-092/Gameplay|Jerome-092]]: Hero unit; inspires allies | ||
*[[Serina/Gameplay|Serina]]: Cryo | *[[Serina/Gameplay|Serina]]: Cryo-based weaponry | ||
*[[Vaughan/Gameplay|Major Vaughan]]: Hero unit; Special Operations; Operation: SPEARBREAKER Campaign only. | *[[Vaughan/Gameplay|Major Vaughan]]: Hero unit; Special Operations; Operation: SPEARBREAKER Campaign only. | ||
;Banished | ;Banished | ||
*[[Let 'Volir/Gameplay|Let 'Volir]]: | *[[Let 'Volir/Gameplay|Let 'Volir]]: Stealth and surprise attacks | ||
*[[Atriox/Gameplay|Atriox]]: | *[[Atriox/Gameplay|Atriox]]: Defense-based gameplay | ||
*[[Decimus/Gameplay|Decimus]]: Hero unit; | *[[Decimus/Gameplay|Decimus]]: Hero unit; head-on attack, health siphoning | ||
*[[Colony/Gameplay|Colony]]: Front-line | *[[Colony/Gameplay|Colony]]: Front-line units and healing | ||
*[[Ripa 'Moramee/Gameplay|Ripa 'Moramee]]: Hero unit; | *[[Ripa 'Moramee/Gameplay|Ripa 'Moramee]]: Hero unit; stasis fields | ||
*[[Yapyap/Gameplay|Yapyap The Destroyer]]: Advanced Grunt unit | *[[Yapyap/Gameplay|Yapyap The Destroyer]]: Advanced Grunt unit | ||
*[[Pavium/Gameplay|Pavium]]: Hero unit; | *[[Pavium/Gameplay|Pavium]]: Hero unit; defensive and economic tactics | ||
*[[Voridus/Gameplay|Voridus]]: Hero unit; | *[[Voridus/Gameplay|Voridus]]: Hero unit; blitz attack with incendiary arsenals | ||
;Leader Points and Leader Powers | ;Leader Points and Leader Powers | ||
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====Phoenix Logs==== | ====Phoenix Logs==== | ||
[[File: | [[File:HW2_PhoenixLog_Images.jpg|thumb|right|Imagery created for the Phoenix Logs.]] | ||
{{Main|Phoenix Logs}} | {{Main|Phoenix Logs}} | ||
Similar to the [[Black Boxes]] of the original ''Halo Wars'', collectibles known as Phoenix Logs found throughout the campaign unlock codex entries featuring background information for various characters, events and locations in the story. | Similar to the [[Black Boxes]] of the original ''Halo Wars'', collectibles known as Phoenix Logs found throughout the campaign unlock codex entries featuring background information for various characters, events and locations in the story. | ||
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*[[Yapyap]] {{1st}} | *[[Yapyap]] {{1st}} | ||
;Covenant | ;Covenant | ||
*[[ | *[[Executioner]] {{1st}} | ||
*[[Ripa 'Moramee]] {{C|Non-canonical appearance}} | *[[Ripa 'Moramee]] {{C|Non-canonical appearance}} | ||
*[[Thel 'Vadam]] {{C|Hologram only}} | *[[Thel 'Vadam]] {{C|Hologram only}} | ||
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*[[Floyd]] {{1st}} | *[[Floyd]] {{1st}} | ||
*[[G. R. Scott]] {{1st}} | *[[G. R. Scott]] {{1st}} | ||
*[[ | *[[Gruss]] {{1st}} | ||
*[[Henry Lamb]] {{Mo}} | *[[Henry Lamb]] {{Mo}} | ||
*[[Isabel]] {{1st}} | *[[Isabel]] {{1st}} | ||
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*[[Morgan Kinsano]] {{1st}} | *[[Morgan Kinsano]] {{1st}} | ||
*[[Nathaniel Palmer]] {{Fm}} | *[[Nathaniel Palmer]] {{Fm}} | ||
*[[ | *[[Quinn]] {{1st}} | ||
*[[Robert-025]] {{C|Non-canonical appearance}} | *[[Robert-025]] {{C|Non-canonical appearance}} | ||
*[[Serina]] {{C|Voice only}} | *[[Serina]] {{C|Voice only}} | ||
*[[ | *[[Sparks]] {{1st}} | ||
*[[ | *[[Turpin]] {{1st}} | ||
*[[ | *[[Vaughan]] {{1st}} | ||
*[[Yvain]] {{1st}} | *[[Yvain]] {{1st}} | ||
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***[[Reach]] {{Mo}} | ***[[Reach]] {{Mo}} | ||
**[[Korinth Prior system]] {{Mo}} | **[[Korinth Prior system]] {{Mo}} | ||
***[[ | ***[[Etran Harborage]] {{Mo}} | ||
**[[Minister (planet)|Minister]] {{Mo}} | **[[Minister (planet)|Minister]] {{Mo}} | ||
***[[Palaikos borderlands]] {{Fm}} | ***[[Palaikos borderlands]] {{Fm}} | ||
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**[[Battle of Installation 04]] {{Mo}} | **[[Battle of Installation 04]] {{Mo}} | ||
**[[Battle of Arcadia]] {{Mo}} | **[[Battle of Arcadia]] {{Mo}} | ||
**[[Battle of | **[[Battle of the Etran Harborage]] {{Mo}} | ||
**[[Operation: SLOW DIVE]] {{Fm}} | **[[Operation: SLOW DIVE]] {{Fm}} | ||
*[[Post-Covenant War conflicts]] | *[[Post-Covenant War conflicts]] | ||
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|title-6=Vehicles| | |title-6=Vehicles| | ||
*[[AC-220 Vulture]] | *[[AC-220 Vulture]] | ||
*[[AV-14 Hornet]] | *[[AV-14 Hornet]] | ||
** | **AV-14B Hornet {{1st}} | ||
*[[Bison]] {{1st}} | |||
*[[Blisterback]] {{1st}} | |||
*{{Class|CAS|assault carrier}} | |||
**''[[Enduring Conviction]]'' {{1st}} | |||
*{{Class|CCS|battlecruiser}} | |||
*[[HRUNTING/YGGDRASIL Mark II (J) Colossus]] {{1st}} | |||
*[[D20 Heron]] | *[[D20 Heron]] | ||
*[[D77-TC Pelican]] | *[[D77-TC Pelican]] | ||
**G77S Pelican gunship {{1st}} | |||
*[[D81-LRT Condor]] | *[[D81-LRT Condor]] | ||
**G81 Condor gunship {{1st}} | |||
*[[D82-EST Darter]] | *[[D82-EST Darter]] | ||
* | *{{Class|Despair|fighter}} | ||
*[[EV-44 Nightingale]] {{1st}} | *[[EV-44 Nightingale]] {{1st}} | ||
**[[ZAV-48 Frostraven]] {{1st}} | **[[ZAV-48 Frostraven]] {{1st}} | ||
* | *''[[Eden Rising]]'' {{Fm}} | ||
*[[Banished Goblin|Goblin]] | |||
*[[HRUNTING/YGGDRASIL Mark I ADS]] | *[[HRUNTING/YGGDRASIL Mark I ADS]] | ||
**[[HRUNTING/YGGDRASIL Mark I (J) Green Machine]] {{1st}} | **[[HRUNTING/YGGDRASIL Mark I (J) Green Machine]] {{1st}} | ||
*[[HRUNTING Mark III (B) Cyclops]] | *[[HRUNTING Mark III (B) Cyclops]] | ||
*[[HRUNTING/YGGDRASIL Mark IX Mantis]] | *[[HRUNTING/YGGDRASIL Mark IX Mantis]] | ||
*[[ | *''[[High Charity]]'' | ||
*[[M12 Warthog]] | *[[M12 Warthog]] | ||
**[[M12 Chaingun Warthog]] | **[[M12 Chaingun Warthog]] | ||
**[[M12G1 Gauss Warthog]] | **[[M12G1 Gauss Warthog]] | ||
*[[M121 Jackrabbit]] {{1st}} | *[[M121 Jackrabbit]] {{1st}} | ||
*[[M400 Kodiak]] {{1st}} | *[[M400 Kodiak]] {{1st}} | ||
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*[[M808S Scorpion]] {{1st}} | *[[M808S Scorpion]] {{1st}} | ||
*[[M850 Grizzly]] | *[[M850 Grizzly]] | ||
*[[M9 Wolverine]] | |||
*[[Marauder]] {{1st}} | |||
*[[Phantom]] | |||
*{{Class|Phoenix|colony ship}} | *{{Class|Phoenix|colony ship}} | ||
**{{UNSCShip|Spirit of Fire}} | **{{UNSCShip|Spirit of Fire}} | ||
*[[Reaver]] {{1st}} | |||
*[[Shroud]] {{1st}} | |||
*[[Single Occupant Exoatmospheric Insertion Vehicle]] | *[[Single Occupant Exoatmospheric Insertion Vehicle]] | ||
*[[Banished Goblin|Goblin]] | |||
*[[Skitterer]] {{1st}} | |||
*[[Tram]] | |||
*[[Banished Chopper]] | |||
*[[Type-25 Spirit]] | |||
*[[Type-26 Banshee]] | |||
*[[Type-26 Wraith]] | |||
**[[Wraith Invader]] {{1st}} | |||
*[[Type-29 Shadow]] | |||
**[[Methane Wagon]] {{1st}} | |||
*[[Banished Locust]] | |||
*[[Banished Ghost]] | |||
*[[Banished Scarab]] | |||
*[[Type-52 Anti-Aircraft Wraith]] {{Mo}} | |||
*[[Type-56 Lich]] | |||
|title-7=Weapons| | |title-7=Weapons| | ||
*[[11A2R1 naval coilgun battery]] | *[[11A2R1 naval coilgun battery]] | ||
*[[Annihilator missile]] | *[[Annihilator missile]] | ||
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*[[BR55 battle rifle]] | *[[BR55 battle rifle]] | ||
*[[Combat knife]] | *[[Combat knife]] | ||
*[[Energy projector]] | |||
*[[Gravity mace]] {{1st}} | |||
**[[Chainbreaker]] {{1st}} | |||
*[[MLRS-1 Hydra]] | *[[MLRS-1 Hydra]] | ||
*[[Lotus anti-tank mine]] | *[[Lotus anti-tank mine]] | ||
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*[[MA5B assault rifle]] | *[[MA5B assault rifle]] | ||
*[[Magnetic Accelerator Cannon]] | *[[Magnetic Accelerator Cannon]] | ||
*[[Plasma torpedo]] | |||
*[[Particle cannon]] | |||
*[[Scorch mine]] {{1st}} | |||
*[[Sentinel beam]] | |||
*[[Shrapnel mine]] {{1st}} | |||
*[[Signature-suppressed anti-materiel rifle]] {{1st}} | *[[Signature-suppressed anti-materiel rifle]] {{1st}} | ||
*[[Type-1 energy sword]] | |||
*[[Type-2 gravity hammer]] | |||
*[[Type-25 Brute Shot]] | |||
*[[Type-25 Brute plasma rifle]] | |||
*[[Type-25 plasma pistol]] | |||
*[[Type-25 plasma rifle]] | |||
*[[Type-25 Spiker]] | |||
*[[Type-33 fuel rod gun]] | |||
*[[Type-50 particle beam rifle]] | |||
*[[Type-51 carbine]] | |||
*[[Type-52 plasma cannon]] | |||
|title-8=Technology and equipment| | |title-8=Technology and equipment| | ||
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**[[Smart AI]] | **[[Smart AI]] | ||
*[[Astronavigation]] system | *[[Astronavigation]] system | ||
*[[ | *[[Beam emitter]] | ||
*[[Blast door]] | *[[Blast door]] | ||
*[[Combat harness]] | *[[Combat harness]] | ||
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After the announcement of ''Halo Wars 2'', Creative Assembly went on to publicly advertise positions working on the game.<ref>[http://creative-assembly.com/jobs/halowars '''Creative Assembly's website''' ''Halo Wars Jobs'']</ref> | After the announcement of ''Halo Wars 2'', Creative Assembly went on to publicly advertise positions working on the game.<ref>[http://creative-assembly.com/jobs/halowars '''Creative Assembly's website''' ''Halo Wars Jobs'']</ref> | ||
343 during development of the game planned out how missions would progress down one of the arms of the Ark. They also made a map coordinate system for the Ark, and Kenneth Peters stated this was done to calculate pelican travel time to each location for the campaign, and note the exact time the mission started. However, this was cut from the game as it was starting to get complicated during development.{{Ref/YouTube|Id=Lorestream|fYaxRoAf96s|HALO|Halo Lore Stream: The Halo Array|Y=2018|M=04|D=06|343 discuss the Halo Array}} | 343 during development of the game planned out how missions would progress down one of the arms of the Ark. They also made a map coordinate system for the Ark, and Kenneth Peters stated this was done to calculate pelican travel time to each location for the campaign, and note the exact time the mission started. However, this was cut from the game as it was starting to get complicated during development.{{Ref/YouTube|Id=Lorestream|fYaxRoAf96s|HALO|Halo Lore Stream: The Halo Array|Y=2018|M=04|D=06|343 discuss the the Halo Array}} | ||
For the Ark's [[Forerunner]] architecture, Creative Assembly's art team initially explored a direction reminiscent of that in [[Bungie]]'s ''Halo'' games, but they ultimately adopted a more streamlined style based closely on the Forerunner aesthetic in ''[[Halo 5: Guardians]]''.<ref>[https://www.artstation.com/artwork/4qDdn '''ArtStation''' - ''Brad Wright (Halo Wars 2 Concept Dump4)'']</ref> | For the Ark's [[Forerunner]] architecture, Creative Assembly's art team initially explored a direction reminiscent of that in [[Bungie]]'s ''Halo'' games, but they ultimately adopted a more streamlined style based closely on the Forerunner aesthetic in ''[[Halo 5: Guardians]]''.<ref>[https://www.artstation.com/artwork/4qDdn '''ArtStation''' - ''Brad Wright (Halo Wars 2 Concept Dump4)'']</ref> | ||
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===Halo Wars 2 toys=== | ===Halo Wars 2 toys=== | ||
On February 12, 2016, numerous toys were announced with the start of a partnership with [[Mattel]]. Two of which were the MegaBloks [[Jackrabbit]], and the Boomco [[ | On February 12, 2016, numerous toys were announced with the start of a partnership with [[Mattel]]. Two of which were the MegaBloks [[Jackrabbit]], and the Boomco [[Type-25 Spiker]] set to be featured in ''Halo Wars 2''.<ref>[https://news.xbox.com/2016/02/12/343-industries-and-mattel-sign-master-licensing-agreement-introduce-new-halo-toys/ '''Xbox Wire''' - ''343 Industries and Mattel Sign Master Licensing Agreement, Introduce New Halo Toys'']</ref> | ||
===E3 2016=== | ===E3 2016=== | ||
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===Rise of Atriox comic series=== | ===Rise of Atriox comic series=== | ||
{{Main|Halo: Rise of Atriox}} | {{Main|Halo: Rise of Atriox}} | ||
A tie-in comic book mini-series, ''Halo: Rise of Atriox'', | A tie-in comic book mini-series, ''Halo: Rise of Atriox'', will be launched in the fall of 2017 and will expand on the backstory of the game's antagonist [[Atriox]].<ref>[https://www.halowaypoint.com/en-us/news/rockin-railin '''Halo Waypoint''': ''Community Update - Rockin' & Railin' '']</ref> | ||
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File:Halo Rise of Atriox.png|[[Halo: Rise of Atriox Issue 1|Issue #1]] cover art by Aleksi Briclot. | File:Halo Rise of Atriox.png|[[Halo: Rise of Atriox Issue 1|Issue #1]] cover art by Aleksi Briclot. | ||
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===Game editions=== | ===Game editions=== | ||
{{Halo Wars 2 | {{Halo Wars 2 Versions}} | ||
''Halo Wars 2'' launched with two separate game editions available for purchase; the standard issue, which offered the base game, and ''[[Halo Wars 2: Ultimate Edition]]'' - a special edition of the game that offered access to several pieces of digital content. The Ultimate Edition offered early access to ''Halo Wars 2'' on February 17, alongside access to the game's Season Pass (including the [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]] expansion) and access to the ''[[Halo Wars: Definitive Edition]]'', which had previously been in [[Halo Wars: Definitive Edition Early Access|early access]] restricted to those who had digitally preordered ''Halo Wars 2''. Following the launch of ''[[Halo Wars 2: Awakening the Nightmare]]'' in September 2017, the ''[[Halo Wars 2: Complete Edition]]'' was released, offering access to the base game, Season Pass and aforementioned Awakening the Nightmare expansion - the latter of which was not included in a Season Pass purchase. The Complete Edition was only offered via digital download, while the standard and ultimate editions could be purchased as physical items. | ''Halo Wars 2'' launched with two separate game editions available for purchase; the standard issue, which offered the base game, and ''[[Halo Wars 2: Ultimate Edition]]'' - a special edition of the game that offered access to several pieces of digital content. The Ultimate Edition offered early access to ''Halo Wars 2'' on February 17, alongside access to the game's Season Pass (including the [[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]] expansion) and access to the ''[[Halo Wars: Definitive Edition]]'', which had previously been in [[Halo Wars: Definitive Edition Early Access|early access]] restricted to those who had digitally preordered ''Halo Wars 2''. Following the launch of ''[[Halo Wars 2: Awakening the Nightmare]]'' in September 2017, the ''[[Halo Wars 2: Complete Edition]]'' was released, offering access to the base game, Season Pass and aforementioned Awakening the Nightmare expansion - the latter of which was not included in a Season Pass purchase. The Complete Edition was only offered via digital download, while the standard and ultimate editions could be purchased as physical items. | ||
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File:HW2 AltCover Exploration.jpg|A sketch exploring an alternate cover art design. | File:HW2 AltCover Exploration.jpg|A sketch exploring an alternate cover art design. | ||
File:HW2-concept-battle.jpg|UNSC and Banished forces in battle. | File:HW2-concept-battle.jpg|UNSC and Banished forces in battle. | ||
File:HW2 HammerBruteConcept.jpg|A Banished Jiralhanae attacking UNSC Marines with a [[Gravity | File:HW2 HammerBruteConcept.jpg|A Banished Jiralhanae attacking UNSC Marines with a [[Type-2 Gravity Hammer]]. | ||
File:HW2_BlitzFirefight_Loadscreens.jpg|[[Blitz Firefight]] loading screens. | File:HW2_BlitzFirefight_Loadscreens.jpg|[[Blitz Firefight]] loading screens. | ||
File:PAX-BanishedArtstyleConcept.jpg|A mood board of the Banished's art style. | File:PAX-BanishedArtstyleConcept.jpg|A mood board of the Banished's art style. |