Editing Halo Theme
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{{ | {{Era|RW}} | ||
{{Quote|'''Duh-duh-duh-daaaaaah! Duh-duh-duh-daaaaah!''' It would be a real toe tapper... if I had some. You must listen to [[ | {{Quote|'''Duh-duh-duh-daaaaaah! Duh-duh-duh-daaaaah!''' It would be a real toe tapper... if I had some. You must listen to [[Marty O'Donnell]], he's quite the genius! He da man!|[[Tim Dadabo]] jokingly acting as [[343 Guilty Spark]], commenting on the Halo Theme and its composition.{{Ref/YouTube|bebfm7beKmM|Mike W|Original Halo Voice Outtakes}}}} | ||
[[File:Halo chant.png|thumb|380px|The chant from beginning of the Halo Theme.]] | [[File:Halo chant.png|right|thumb|380px|The chant from beginning of the Halo Theme.]] | ||
The '''Halo Theme''' is the staple music of the [[Halo universe|''Halo'' series]]. | The '''Halo Theme''' is the staple music of the [[Halo universe|''Halo'' series]]. | ||
It is characterized by its opening [[Wikipedia:Gregorian chant|Gregorian chant]], a tribal percussion section, and a low strings section. The low strings section featured a series of triplet rhythms, in which each triplet was followed by the melody leaping upwards by an octave, a ninth, a tenth, and finally an eleventh, before restarting at an octave. The complete theme features high strings playing a high-tempo melody which repeats in variations. | It is characterized by its opening [[Wikipedia:Gregorian chant|Gregorian chant]], a tribal percussion section, and a low strings section. The low strings section featured a series of triplet rhythms, in which each triplet was followed by the melody leaping upwards by an octave, a ninth, a tenth, and finally an eleventh, before restarting at an octave. The complete theme features high strings playing a high-tempo melody which repeats in variations. | ||
==History== | ==History== | ||
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Staten told O'Donnell that the theme needed to evoke the game's "ancient, epic and mysterious" atmosphere. To best convey this impression, O'Donnell drew inspiration from his studies on [[wikipedia:Medieval music|Middle Ages music]] and decided to incorporate Gregorian chant into the theme, which has since become a staple of the ''Halo'' series in its various forms.{{Ref/Film|Id=RTL|[[Remaking the Legend]]}} He was also inspired by the first verse of [[Wikipedia:The Beatles|The Beatles]]' song "[[Wikipedia:Yesterday (Beatles song)|Yesterday]]", which inspired the four-phrase structure of the Gregorian chant.{{Ref/Site|Id=Beatles|D=01|M=6|Y=2020|URL=http://www.ign.com/articles/2016/03/23/how-the-beatles-influenced-the-halo-theme-|Site=IGN|Page=How The Beatles Influenced the Halo Theme Song}}{{Ref/YouTube|Id=digipen|UKG0d3jYe9Q|Martin O'Donnell|Composing Music for Halo, Destiny, and Golem}} O'Donnell has stated that he laid down the core melody of the theme in about half an hour during the drive to the studio at Salvatori’s house.{{Ref/Reuse|Id=aias}}{{Ref/Reuse|Id=RTL}} | Staten told O'Donnell that the theme needed to evoke the game's "ancient, epic and mysterious" atmosphere. To best convey this impression, O'Donnell drew inspiration from his studies on [[wikipedia:Medieval music|Middle Ages music]] and decided to incorporate Gregorian chant into the theme, which has since become a staple of the ''Halo'' series in its various forms.{{Ref/Film|Id=RTL|[[Remaking the Legend]]}} He was also inspired by the first verse of [[Wikipedia:The Beatles|The Beatles]]' song "[[Wikipedia:Yesterday (Beatles song)|Yesterday]]", which inspired the four-phrase structure of the Gregorian chant.{{Ref/Site|Id=Beatles|D=01|M=6|Y=2020|URL=http://www.ign.com/articles/2016/03/23/how-the-beatles-influenced-the-halo-theme-|Site=IGN|Page=How The Beatles Influenced the Halo Theme Song}}{{Ref/YouTube|Id=digipen|UKG0d3jYe9Q|Martin O'Donnell|Composing Music for Halo, Destiny, and Golem}} O'Donnell has stated that he laid down the core melody of the theme in about half an hour during the drive to the studio at Salvatori’s house.{{Ref/Reuse|Id=aias}}{{Ref/Reuse|Id=RTL}} | ||
Recording one day prior to the MacWorld presentation, the theme was recorded with an orchestra composed of six string instruments: four violins and two cellos. O'Donnell and Salvatori sung the Gregorian chant with three jingle singers, who had previously collaborated with the duo on a number of commercials. O'Donnell and Salvatori applied reverb to the strings and choir recordings, while the cello recordings were overdubbed, thus creating the impression of a large orchestra when the recordings were added on top of the [[Wikipedia:MIDI|MIDI]] recording. O'Donnell requested one of the jingle players to sing the | Recording one day prior to the MacWorld presentation, the theme was recorded with an orchestra composed of six string instruments: four violins and two cellos. O'Donnell and Salvatori sung the Gregorian chant with three jingle singers, who had previously collaborated with the duo on a number of commercials. O'Donnell and Salvatori applied reverb to the strings and choir recordings, while the cello recordings were overdubbed, thus creating the impression of a large orchestra when the recordings were added on top of the [[Wikipedia:MIDI|MIDI]] recording. O'Donnell requested one of the jingle players to sing the vocal solo during the string melody, but upon hearing O'Donnell's example, it was decided O'Donnell would sing the solo instead.{{Ref/Reuse|Id=digipen}} | ||
After the MacWorld presentation, O'Donnell adapted different aspects of ''Halo Theme'' into various pieces of music in ''Halo: Combat Evolved'' and its sequels. O’Donnell cited an anecdote from his teacher, film composer [[wikipedia:David Raksin|David Raksin]]: according to Raksin, when he expressed concerns over the repeated use of [[Wikipedia:Laura (1945 song)|the main theme]] of ''[[Wikipedia:Laura (1944 film)|Laura]]'' in its film score, Raksin was told by his mentor [[Wikipedia:Alfred Newman (composer)|Alfred Newman]] that good themes should be used repeatedly, while bad themes would have never been used in the first place.{{Ref/Reuse|Id=digipen}} O’Donnell and Salvatori followed this philosophy when composing other ''Halo'' music - a tradition carried by future composers in the franchise. Called “emotional equity” by O’Donnell, a sense of familiarity would be felt by players when themes are being repurposed, remixed, and reused throughout the trilogy.{{Ref/YouTube|0zG18XfsnvI|The Act Man|A LEGENDARY Interview with Martin O’Donnell (Composer From Bungie, Halo, Destiny)}} | After the MacWorld presentation, O'Donnell adapted different aspects of ''Halo Theme'' into various pieces of music in ''Halo: Combat Evolved'' and its sequels. O’Donnell cited an anecdote from his teacher, film composer [[wikipedia:David Raksin|David Raksin]]: according to Raksin, when he expressed concerns over the repeated use of [[Wikipedia:Laura (1945 song)|the main theme]] of ''[[Wikipedia:Laura (1944 film)|Laura]]'' in its film score, Raksin was told by his mentor [[Wikipedia:Alfred Newman (composer)|Alfred Newman]] that good themes should be used repeatedly, while bad themes would have never been used in the first place.{{Ref/Reuse|Id=digipen}} O’Donnell and Salvatori followed this philosophy when composing other ''Halo'' music - a tradition carried by future composers in the franchise. Called “emotional equity” by O’Donnell, a sense of familiarity would be felt by players when themes are being repurposed, remixed, and reused throughout the trilogy.{{Ref/YouTube|0zG18XfsnvI|The Act Man|A LEGENDARY Interview with Martin O’Donnell (Composer From Bungie, Halo, Destiny)}} | ||
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| album = ''[[Halo: Original Soundtrack]]'' | | album = ''[[Halo: Original Soundtrack]]'' | ||
| composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | | composer = [[Martin O'Donnell]] and [[Michael Salvatori]] | ||
| length = | | length = 2:57 | ||
| producer = | | producer = | ||
| last = [[Dust and Echoes]] | | last = [[Dust and Echoes]] | ||
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'''Halo''' is the twenty-sixth and final track in the ''[[Halo: Original Soundtrack]]''. It also features bonus piece ''[[Siege of Madrigal]]'' at the end. | '''Halo''' is the twenty-sixth and final track in the ''[[Halo: Original Soundtrack]]''. It also features bonus piece ''[[Siege of Madrigal]]'' at the end. | ||
In its original incarnation, first heard in the [[Halo announcement trailer|''Halo'' announcement trailer]], it placed heavy emphasis on deep, powerful drums and fast paced strings, mainly the | In its original incarnation, first heard in the [[Halo announcement trailer|''Halo'' announcement trailer]], it placed heavy emphasis on deep, powerful drums and fast paced strings, mainly the violin. | ||
The track plays: | The track plays: | ||
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===''Halo 2''=== | ===''Halo 2''=== | ||
{{Main|Halo Theme MJOLNIR Mix}} | {{Main|Halo Theme MJOLNIR Mix}} | ||
The original piece from ''Halo: Original Soundtrack'' was remixed into the ''[[Halo Theme MJOLNIR Mix|MJOLNIR Mix]]'', the first track on the ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''. The main theme remains unchanged, but it features | The original piece from ''Halo: Original Soundtrack'' was remixed into the ''[[Halo Theme MJOLNIR Mix|MJOLNIR Mix]]'', the first track on the ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''. The main theme remains unchanged, but it features electric guitar overlays by former Whitesnake guitarist [[Steve Vai]]. ''Halo 2'' uses the track in its original form in certain parts, such as at the beginning section of the level ''[[Metropolis]]''. The MJOLNIR mix is played at the end of'' Metropolis'' as [[John-117]] boards the [[Type-47A Scarab|Scarab]], and later during the [[Halo 2 credits|end credits]]. | ||
''Halo 2'' featured ''Cloistered Expectancy'' (from the track ''[[Prologue (music)|Prologue]]''), which was the ''Halo 2'' rendition of the Gregorian chant from the ''Halo Theme''. | ''Halo 2'' featured ''Cloistered Expectancy'' (from the track ''[[Prologue (music)|Prologue]]''), which was the ''Halo 2'' rendition of the Gregorian chant from the ''Halo Theme''. | ||
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===''Halo 3''=== | ===''Halo 3''=== | ||
{{Main|One Final Effort}} | {{Main|One Final Effort}} | ||
The theme was again revised for ''[[Halo 3]]'', arranged into the track ''[[One Final Effort]]'', this time recorded with a live orchestra instead of synthesized strings with the | The theme was again revised for ''[[Halo 3]]'', arranged into the track ''[[One Final Effort]]'', this time recorded with a live orchestra instead of synthesized strings with the grand piano as its main instrument. The version used in ''Halo 3'' finishes with the ending used at the end of ''[[The Maw (level)|The Maw]]'', as opposed to the reprise of the opening chant used in the original theme and the MJOLNIR Mix. Occasionally, [[343 Guilty Spark]] can be heard humming it with the [[IWHBYD Skull (Halo 3)|IWHBYD skull]] activated in [[campaign]]. | ||
===''Halo 4''=== | ===''Halo 4''=== | ||
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The Halo theme | The Halo theme was featured in the [[Discover Hope]] trailer, implying it will have its own rendition in the sixth mainline Halo game. | ||
Part of the theme plays during the song [[Set a Fire in Your Heart]]. | Part of the theme plays during the song [[Set a Fire in Your Heart]]. | ||
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Although the Gregorian chant portion of the ''Halo Theme'' is used as a major motif in ''[[Halo: Nightfall]]'' trailer, the original music piece does not contain the ''Halo Theme''.<ref>[https://www.youtube.com/watch?v=7FWdSEQOHzc '''YouTube''': ''"The Liberator" (Music from the Halo: Nightfall trailer)'']</ref> | Although the Gregorian chant portion of the ''Halo Theme'' is used as a major motif in ''[[Halo: Nightfall]]'' trailer, the original music piece does not contain the ''Halo Theme''.<ref>[https://www.youtube.com/watch?v=7FWdSEQOHzc '''YouTube''': ''"The Liberator" (Music from the Halo: Nightfall trailer)'']</ref> | ||
The initial eight notes of the chant appear in | The initial eight notes of the chant appear in episodes three and six of ''[[Hunt the Truth]] [[Hunt the Truth Season 2|Season 2]]''. | ||
====''Halo: Legends''==== | ====''Halo: Legends''==== | ||
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| producer = | | producer = | ||
| last = [[Opening Suite 2]] | | last = [[Opening Suite 2]] | ||
| next = [[Desperate | | next = [[Desperate Measures (music)|Desperate Measures]] | ||
}} | }} | ||
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==Sources== | ==Sources== | ||
<references/> | |||
{{Soundtrack|H1}} | {{Soundtrack|H1}} | ||
[[Category: | [[Category:Halo music| ]] |