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| {{Title|''Halo DS''}} | | {{Ratings}} |
| {{Status|RealWorld}}
| | [[Image:Halo DS logo.PNG|400px|thumb|right|The logo for ''Halo DS''.]] |
| <div style="float:right; margin-left:4px;">[[File:Halo DS logo.PNG|300px|thumb|center|The logo for ''Halo DS''.]]<br />
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| {{#widget:YouTube|id=kmoND4u63fg|width=300|height=200}}</div>
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| {{quote|There has never been an officially funded or sanctioned development of any sort of DS Halo game.|Brian Jarrard<ref name="silc">[http://www.siliconera.com/2007/07/18/bungie-if-halo-ds-existed-it-wasn%E2%80%99t-from-us/ '''Siliconera''': ''Bungie: If Halo DS existed it wasn’t from us'']</ref>}}
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| '''''Halo DS''''' was a proposed ''[[Halo universe|Halo]]'' game that would have been released on the [[Wikipedia:Nintendo DS|Nintendo DS]]. The game was rumored throughout 2007, but was never acknowledged or developed by Bungie or Microsoft.{{Ref/Reuse|silc}} The game never advanced beyond an unsolicited demo.
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| ==Background==
| | '''''Halo DS''''' was a ''[[Halo]]'' game that was planned to be released on the [[Wikipedia:Nintendo DS|Nintendo DS]], but was canceled as deals did not work out. It was playable before it was canceled. <ref> [http://kotaku.com/gaming/rumor-smashed/proof-provided-of-halo-ds-still-not-a-real-game-306221.php IGN Video on ''Halo DS'']</ref>. In January 2007, Matt Casamassina of IGN claimed he played a version of Halo for the Nintendo DS. On October 2, 2007 he demonstrated on-camera, and in-game footage of an early-development style version of Halo DS. The demonstrated work featured dual-wielding and a version of the Halo 2 map Zanzibar. Bungie employees later explained the Halo DS demo was in fact an unsolicited pitch that was never taken on. |
| Rumors of a handheld version of ''Halo'' first surfaced in 2004 when claims that ''Halo'' would be ported to the [[wikipedia:Gameboy Advance|Gameboy Advance]] were quickly dismissed by Microsoft.<ref>[http://www.gamespot.com/news/rumor-control-halo-gba-and-dirty-harry-the-game-6100959 '''Gamespot''': ''Rumor Control: Halo GBA and Dirty Harry: The Game]</ref> In 2005 Microsoft again denied rumors of a handheld ''Halo'', this time on the [[wikipedia:Gizmondo|Gizmondo]].<ref>[http://www.gamespot.com/news/rumor-control-xbox-next-patents-and-gizmondo-halo-6115985 '''Gamespot''': ''Rumor Control: Xbox Next Patents and Gizmondo Halo'']</ref>
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| On January 4, 2007 [[wikipedia:Matt Casamassina|Matt Casamassina]] of IGN claimed he had played a version of ''Halo'' for the Nintendo DS.<ref>[http://www.ign.com/blogs/matt-ign/2007/01/04/i-played-halo-on-ds '''IGN''': ''I Played Halo on DS'']</ref> On October 2, 2007 he demonstrated on-camera in-game footage of what he claimed was an early-development playable version of ''Halo DS''.<ref name="demo">[http://ca.ign.com/videos/2007/10/02/halo-ds-nintendo-ds-video-on-camera-halo-ds-demo '''IGN''': Video on ''Halo DS'']</ref> In a July 2007 interview with Siloconera, Bungie employees [[Frank O'Connor]] and [[Brian Jarrard]] stated, "''it’s very likely that somebody at some point in time created a prototype and tried to pitch it... which is probably what Casamassina is talking about... but there has never been an officially funded or sanctioned development of any sort of DS Halo game.''"{{Ref/Reuse|silc}}
| | It was rumored that the deal was ended due to a argument between Nintendo and Microsoft over money. Another situation similar happened years ago when a GBA game was planned but cancelled as well. |
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| ==Demo== | | ==Trivia== |
| The work demonstrated by Casamassina featured dual-wielding and a version of the ''[[Halo 2]]'' map [[Zanzibar]]. The bottom screen was used mostly for the [[motion tracker]] but also had other uses, including displaying the player's weapons and shield health. Evidence including the demo's reticule, sound effects, and HUD features suggest the game was created by modding [[wikipedia:GoldenEye: Rogue Agent|GoldenEye: Rogue Agent]] to serve as a proof-of-concept for the developer's pitch.<ref>[http://www.joystiq.com/2007/10/03/halo-ds-validity-argued/ '''Joystiq''': ''Halo DS validity argued'']</ref> Casamassina claimed it "wasn't created by a garage developer, it was actually done by a major studio, a major publisher, AAA publisher," but he did not reveal the source of the demo.{{Ref/Reuse|demo}}
| | *This game was joked about, but denied, by Matt Cassamassina of [http://www.ign.com/ IGN]<ref>[http://ds.ign.com/objects/874/874110.html IGN on ''Halo DS'']</ref> |
| | *There are no further plans to publish or release it to the public. |
| | *Multi and Single Card Multiplayer play was possible. |
| | *The bottom screen was used mostly for the [[motion tracker]] but also had other uses such as to tell you what weapons you had and your shield health. |
| | *The control scheme was similar to that of ''[[w:c:metroid:Metroid_Prime_Hunters|Metroid Prime: Hunters]]'' - tapping the screen to shoot and jump while using the directional pad to move. Pressing the shoulder buttons switched weapons <ref>''Gamepro Magazine: Issue 238'', page 51</ref>. |
| | *In a gameplay video leaked to the public, the [[M7/Caseless Submachine Gun|SMG]] was used in a version of the map [[Zanzibar]] from [[Halo 2]]. Strangely, the SMG appeared a lot more accurate at range than in both Halo 2 and [[Halo 3]]. |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
| | | [[Category:Games]] |
| {{Navbox/Media/Games}}
| | [[Category:Deleted Material]] |
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| {{DEFAULTSORT:DS, Halo}}
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| [[Category:Cancelled games]] | |