Editing Halo Custom Edition
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{{ | {{Ratings}}{{era|H1}} | ||
[[Image:Halocustomedition.jpg|right|thumb|200px]] | |||
[[Image:ce1.png|frame|right|Screenshot of ''Halo 2: New Mombasa'', a user-created map based on the ''[[Halo 2]]'' E3 trailer.]] | |||
'''''Halo Custom Edition''''', sometimes abbreviated '''''Halo CE''''' (which is not generally accepted as an abbreviation for ''[[Halo: Combat Evolved]]''), is a free expansion that requires a key code of ''[[Halo: Combat Evolved]]'' by [[Bungie Studios]], which was ported to the [[PC (realworld)|PC]] by [[Gearbox Software]]. ''Halo CE'' was released by Gearbox as an unsupported add-on, which requires the original game. However, users do not need to pay to play it, as it is downloadable from selected websites. | |||
== Features == | |||
''Halo Custom Edition'' has the ability to load and play user-created content and maps created with the ''Halo Editing Kit''. Many custom levels have been created by dedicated members of the modding community and have been posted for download at a plethora of websites. | |||
Custom maps may contain entirely new content. Including: | |||
* Level geometry | |||
* [[Weapons]] | |||
* [[Vehicles]] | |||
* Player character | |||
* Sounds | |||
* Game interfaces | |||
* Level scripts & interactivity | |||
* Objects | |||
* Special effects | |||
* Animations | |||
* [[HUD]]s | |||
* Single player modifications | |||
An arguably better netcode was put into Halo: Custom Edition, as well. It has noticeably reduced lagging for some, but for others it made it more erratic. Also, a Rules feature can be viewed by pressing the F2 button by default. It displays all of the specifics for the gametype currently being played in the server. | |||
With the Halo Editing Kit, AI [[Covenant]], [[Marines]], and [[Flood]] can also be added in a map. This has allowed some map makers to create their own [[mods]] that can be played like a campaign mission with checkpoints and objectives. People can also make "teams" of AI that will fight each other. The player can fight alongside [[Elites]] and [[Grunts]] against Marines, or vice versa. | |||
== | == Community == | ||
Several modding communities have emerged since the advent of ''Halo CE''. One of the most prominent communities is [[Halomaps.org]] which has the most updated multiplayer custom maps. Modders use the ''Halo Editing Kit'' to incorporate custom models, images, physics, and data into an easily distributed .MAP file, which is compressed and uploaded. In the game, many clans establish themselves to fight one another on custom maps. They train intensely on some maps. This extends and steepens the learning curve for many players. These clans will sometimes make maps of their own. | |||
[[ | == ''Halo'' Editing Kit == | ||
[[ | |||
[[Category: | Available to be download from any Halo Community Website, the [[Halo Editing Kit]], commonly referred to by its acronym, '''HEK''', is a repackaging of the development tools that Bungie created and used in the development process of ''Halo''. The ''Halo'' Editing Kit was released for the creation of custom content for ''Halo Custom Edition''. It is a free, unsupported add-on released by Gearbox Software. | ||
This editing kit includes ''Guerrilla'', a game resource and tag editor, in addition to ''Sapien'', a mapping and object placement editor, and ''Tool'', a map resource compiler. Most original content must first be modeled in 3ds max (or Gmax) and then converted to a HEK friendly format using the ''Blitzkrieg'' exporter and ''Tool'' to be edited or added to a custom map. This allows users and players to created completely original and barely similar maps. | |||
A third party program, called the Halo Editing Kit Plus, is able to rip everything from a map, including the .scenario(the actual bsp). This allows users to mod maps entirely. A very often modded map is Blood Gulch, with more changes than other maps. However, some mappers use the HEK+ to protect their maps to prevent users from ripping anything from the map. | |||
== Popular Maps == | |||
Popular maps include: | |||
* Hugeass - A huge map with [[Pelicans]], [[Longswords]], Fighter jets, Tachikomas, Missile Warthogs and the Super-Sniper rifle. | |||
* Extinction - Another large map based on the crash-site that surrounds the UNSC [[Pillar of Autumn]] and the ground below the Covenant ship [[The truth and reconciliation]]. The map contains vehicle such as: [[Pelican]], [[Longsword]], [[Seraph]], Faster [[Scorpion]], [[Seraph]], Halo 2 [[Phantom]], [[Scarab]], [[Spectre]], [[Ghost]], and some Halo 2 weapons. The player is able to explore the control room of the [[Pillar of Autumn]] and the [[Truth and reconciliation]]. | |||
* Cold Snap - A huge map, larger than Hugeass, which contains 2 bases, one high, and one underground. | |||
== Related Links == | |||
*[[Halo Editing Kit]] | |||
*[[Halomaps.org]] | |||
== External Links == | |||
*[http://www.fileplanet.com/files/140000/140271.shtml Download Halo: Custom Edition] | |||
*[http://www.gearboxsoftware.com/index.php?p=games&game=halo ''Halo'' PC at Gearbox Software] | |||
*[http://www.bungie.net/ Bungie Studios] | |||
== Other == | |||
There are also 'cheats' for Halo CE, called [[Developer Mode]] (commonly called devmode or simply as dev). It is used by map designers to test out maps they make. It can also be used to cheat in single-player maps that can be downloaded. However they can only be used in single-player maps because when dev is activated, the host can only start a server through LAN. The only way for it to work in multiplayer is to download a small application which allows you to enable or disable devmode without restarting the game, thus allowing you to enable it within a multiplayer game. Even then most of the [[cheats]] can only be used by the host. To play Halo Custom Edition you must download it and have the Halo Key and game CD. | |||
[[Category:Games]] | |||
[[Category:Multiplayer]] |