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{{Title|''Halo 5: Guardians''}} | {{Title|''Halo 5: Guardians''}} | ||
{{ | {{Era|RW|Lock}} | ||
{{Game infobox | {{Game infobox | ||
|name=''Halo 5: Guardians'' | |name=''Halo 5: Guardians'' | ||
|image=[[File:H5 final cover art.png|300px]] | |image=[[File:H5 final cover art.png|300px]] | ||
| | |developer=[[343 Industries]]<ref name="WaypointGuardians">[https://www.halowaypoint.com/en-us/games/halo-5-guardians '''Halo Waypoint''': ''Halo 5: Guardians'']</ref> | ||
|publisher=[[Microsoft Studios]]<ref name="WaypointGuardians"/> | |||
|publisher=[[Microsoft Studios]] | |platform=[[Xbox One]]<ref name="WaypointGuardians"/> | ||
|releasedate=[[2015|October 27, 2015]]<ref name="WaypointGuardians"/> | |||
|genre=[[First-person shooter]]<ref name="WaypointGuardians"/> | |||
|modes=[[Campaign]]<ref name="WaypointGuardians"/> <br> [[Cooperative]]<ref name="WaypointGuardians"/> <br> [[Multiplayer]]<ref name="WaypointGuardians"/> <br> [[Forge]] <br> [[Theater]] | |||
|platform= | |||
|releasedate=[[2015|October 27, 2015]] | |||
|genre=[[First-person shooter]] | |||
|modes=[[Campaign]] | |||
|rating=[[Entertainment Software Rating Board|ESRB]]: Teen (T) for Blood, Mild Language, and Violence<ref>[https://www.youtube.com/watch?v=jnwFs2172nk '''YouTube''': ''Halo 5 Multiplayer Trailer [Gamescom<nowiki>]</nowiki>'']</ref> | |rating=[[Entertainment Software Rating Board|ESRB]]: Teen (T) for Blood, Mild Language, and Violence<ref>[https://www.youtube.com/watch?v=jnwFs2172nk '''YouTube''': ''Halo 5 Multiplayer Trailer [Gamescom<nowiki>]</nowiki>'']</ref> | ||
}} | }} | ||
{{Quote|The quest of [[Jameson Locke|the hunter]] and [[John-117|the hunted]] has begun.|Official summary | {{Quote|The quest of [[Jameson Locke|the hunter]] and [[John-117|the hunted]] has begun.|Official summary<ref name="WireH5"/>}} | ||
'''''Halo 5: Guardians''''' | '''''Halo 5: Guardians''''' is the ninth installment in the [[Halo universe|''Halo'' franchise]].<ref name="H5">[http://news.xbox.com/2014/05/games-halo-journey-announcement '''Xbox Wire''': ''The Halo Journey'']</ref> It is the second game in the ''[[Reclaimer Saga]]'' and continues the story of the [[John-117|Master Chief]].<ref name="H5"/> Originally alluded to in a [[Halo Xbox One announcement trailer|teaser trailer]] shown at [[Microsoft]]'s [[Electronic Entertainment Expo|E3 Media Briefing]] on [[2013|June 10, 2013]], ''Guardians'' was officially announced on [[2014|May 16, 2014]].<ref name="H5"/> Exclusive to the [[Xbox One]],<ref>'''Microsoft Xbox One briefing E3 2013'''</ref><ref name="H5"/> the game was released on [[2015|October 27, 2015]].<ref name="WaypointGuardians"/> The first major coverage of the game was unveiled at [[Wikipedia:Electronic Entertainment Expo 2014|E3 2014]].<ref>[https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-great-journey '''Halo Waypoint''': ''The Great Journey'']</ref> | ||
The game grossed more than $400 million in its opening week, surpassing ''Halo 4''<nowiki>'s</nowiki> record of 300 million.<ref>[http://news.xbox.com/2015/11/04/halo-5-guardians-biggest-halo-launch-in-history/ '''Xbox Wire''': ''Halo 5: Guardians Biggest Halo Launch in History'']</ref> | |||
The game grossed more than $400 million in its opening week, surpassing ''Halo 4''<nowiki>'s</nowiki> record of | |||
==Plot== | ==Plot== | ||
{{Quote|Peace is shattered when colony worlds are unexpectedly attacked. And when humanity’s greatest hero goes missing, Spartan Locke is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.|Official summary<ref name="WireH5">[http://news.xbox.com/2014/12/games-halo-5-preorder-and-beta '''Xbox Wire''' - ''Halo 5: Guardians Pre-Order Details Released, Multiplayer Beta Starts Today'']</ref>}} | {{Quote|Peace is shattered when colony worlds are unexpectedly attacked. And when humanity’s greatest hero goes missing, Spartan Locke is tasked with hunting the Master Chief and solving a mystery that threatens the entire galaxy.|Official summary<ref name="WireH5">[http://news.xbox.com/2014/12/games-halo-5-preorder-and-beta '''Xbox Wire''' - ''Halo 5: Guardians Pre-Order Details Released, Multiplayer Beta Starts Today'']</ref>}} | ||
[[File: | [[File:Halo_5_Guardians_cover_art.jpg|thumb|250px|Full version of the game's final cover art, depicting Spartan Locke, the Master Chief, and their respective fireteams.]] | ||
''Halo 5: Guardians'' features the largest ensemble cast of characters in any ''Halo'' game yet, with both new and returning characters.<ref name="salient9039">[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> The primary protagonist of the ''Halo'' series, [[SPARTAN-II program|Spartan-II]] supersoldier [[John-117|Master Chief Petty Officer John-117]], returns in ''Halo 5: Guardians'' following the end of ''Halo 4''. It has been noted that John has begun to question all of his former beliefs | ''Halo 5: Guardians'' features the largest ensemble cast of characters in any ''Halo'' game yet, with both new and returning characters.<ref name="salient9039">[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> The primary protagonist of the ''Halo'' series, [[SPARTAN-II program|Spartan-II]] supersoldier [[John-117|Master Chief Petty Officer John-117]], returns in ''Halo 5: Guardians'' following the end of ''Halo 4''. It has been noted that John has begun to question all of his former beliefs<ref name="E32014"/> following the events of ''"[[Halo: Escalation Issue 8|The Next 72 Hours]]"'', a story arc of the comic series ''[[Halo: Escalation]]'' during which he reunites with his long-time Spartan-II unit [[Blue Team]], comprising [[Kelly-087]], [[Fred-104]] and [[Linda-058]]. ''Halo 5: Guardians'' marks the in-game debut of Blue Team, who fight alongside the Master Chief throughout the campaign.<ref name="gi h5"/><ref name="gi blue">[http://www.gameinformer.com/b/features/archive/2015/06/11/halo-5-guardians-the-spartans-tough-enough-to-work-with-master-chief.aspx?PostPageIndex=2 '''Game Informer''': ''Halo 5: Guardians – The Spartans Tough Enough To Work With Master Chief'']</ref> | ||
[[File:H5G-connections.png|thumb|left|'' | [[File:H5G-connections.png|thumb|left|''Halo'' media relating to ''Halo 5: Guardians''.|250px]] | ||
''Halo 5: Guardians'' also features another playable protagonist,<ref name="NightfallPanel">[https://www.youtube.com/watch?v=QaZOLp6pYCE&feature=youtu.be&list=UU7NCg0venpKJg3kuJojKlbQ '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref> [[Jameson Locke|Spartan Jameson Locke]], a "legendary | ''Halo 5: Guardians'' also features another playable protagonist,<ref name="NightfallPanel">[https://www.youtube.com/watch?v=QaZOLp6pYCE&feature=youtu.be&list=UU7NCg0venpKJg3kuJojKlbQ '''YouTube''': ''Halo: Nightfall Panel - SDCC 2014'']</ref> [[Jameson Locke|Spartan Jameson Locke]], a "legendary manhunter" on a mission to find the Master Chief after Blue Team disappears and several colonies are unexpectedly attacked.<ref name="MCtrailer">'''[[Halo: The Master Chief Collection announcement trailer]]'''</ref><ref>[https://www.halowaypoint.com/en-us/halo-nightfall '''Halo Waypoint''': ''Halo: Nightfall'']</ref><ref name="WireH5"/> Locke is accompanied by [[Fireteam Osiris]], which includes Spartans [[Edward Buck]], [[Holly Tanaka]] and [[Olympia Vale]].<ref name="gi h5"/> Locke's role in the story is to act as a counterpoint for John-117's legendary and larger-than-life character, as well as a vehicle to contextualize both the Master Chief and the wider story from an outsider perspective.<ref name="gr frank">[http://www.gamesradar.com/halo-5-frank-oconnor-interview/ '''Gamesradar''': ''343 chats to GR+ about Locke and Master Chief's mystique in Halo 5'']</ref> Locke was introduced in [[Wikipedia:Ridley Scott|Ridley Scott]]'s digital series ''[[Halo: Nightfall]]'', which has narrative connections to ''Halo 5''.<ref name="machinima">[https://www.youtube.com/watch?v=crDIiFV-Wmw '''YouTube''': ''Every. Halo. Ever. E3 2014'']</ref> 343 Industries stressed that Locke would not be replacing John-117 as the protagonist;<ref>[http://www.neogaf.com/forum/showpost.php?p=115503489&postcount=606 '''NeoGaf''': ''Frank O'Connor on Locke and Master Chief'']</ref> much like that of ''[[Halo 2]]'', the campaign of ''Halo 5'' alternates between the perspectives of the two main characters.<ref name="gi h5"/> Locke was first shown in [[:File:Halo 5 Guardians.jpg|promotional artwork]] unveiled with the game's formal announcement.<ref name="H5"/> He is also featured in ''[[Halo 2 Anniversary]]''<nowiki>'</nowiki>s [[Terminal/Halo 2 Anniversary|terminals]] and new bookend cinematics, which have links to the story of ''Guardians''.<ref name="IGNinterv">[https://www.youtube.com/watch?v=xcSk8Rx_JTo&t=10m30s '''YouTube''': ''Halo 2 Anniversary - Cairo Station Campaign Gameplay and...'']</ref> | ||
In the initial teaser trailer, the Master Chief is seen in the possession of an empty [[data crystal chip]] on a chain, alluding to his loss of [[Cortana]] at the end of ''Halo 4''.<ref name="trailer">'''[[Halo Xbox One announcement trailer]]'''</ref> Regarding Cortana, ''Halo'' Franchise Development Director [[Frank O'Connor]] stated that ''"her fate is obviously very clear at the [[Midnight|end of Halo 4]]"'' and claimed that the story of ''Guardians'' would explore her legacy in the form of the long-term impact her sacrifice had on John-117, and how he ''"copes with loss and how he deals with his memories."'' | In the initial teaser trailer, the Master Chief is seen in the possession of an empty [[data crystal chip]] on a chain, alluding to his loss of [[Cortana]] at the end of ''Halo 4''.<ref name="trailer">'''[[Halo Xbox One announcement trailer]]'''</ref> Regarding Cortana, ''Halo'' Franchise Development Director [[Frank O'Connor]] stated that ''"her fate is obviously very clear at the [[Midnight|end of Halo 4]]"'' and claimed that the story of ''Guardians'' would explore her legacy in the form of the long-term impact her sacrifice had on John-117, and how he ''"copes with loss and how he deals with his memories."''<ref name="gi h5"/> | ||
{{Clear}} | {{Clear}} | ||
===Plot synopsis=== | ===Plot synopsis=== | ||
{{ | {{Spoilers}} | ||
Piano music plays in Doctor [[Catherine Halsey]]'s office on [[Reach]] as she looks at a smiling [[Cortana]] just before she transfers to an [[armored matrix]]. | Piano music plays in Doctor [[Catherine Halsey]]'s office on [[Reach]] as she looks at a smiling [[Cortana]] just before she transfers to an [[armored matrix]]. | ||
Fireteam Osiris is deployed by the {{UNSCShip|Infinity}} to [[Kamchatka]] to extract Halsey from [[Jul 'Mdama]]'s forces because she has information on a series of Forerunner attacks on [[human colonies]]. Fighting their way to Halsey’s coordinates, they find that [[Jul 'Mdama's Covenant faction|the | Fireteam Osiris is deployed by the {{UNSCShip|Infinity}} to [[Kamchatka]] to extract Halsey from [[Jul 'Mdama]]'s forces because she has information on a series of Forerunner attacks on [[human colonies]]. Fighting their way to Halsey’s coordinates, they find that [[Jul 'Mdama's Covenant faction|the Covenant]] are under attack from their own [[Promethean]] forces which have inexplicably turned on them, weakening ‘Mdama’s hold on the Covenant. Fighting through Covenant and Promethean forces, Osiris finally kill ‘Mdama and his guards and secure Halsey. Arriving on ''Infinity'', Halsey immediately begins asking Captain [[Thomas Lasky|Lasky]] “how far has she gone,” to Osiris’s confusion. | ||
Meanwhile, [[Blue Team]] insert onto the captured ONI research vessel ''[[Argent Moon]]'' to secure it from the Covenant forces that are stripping it for parts. While fighting through the Covenant scavengers, [[John-117|the Master Chief]] experiences a vision of Cortana activating an [[Guardian|enormous winged machine]] and telling him that “[[Meridian]] is next.” Recovering, he and Blue Team continue the mission, deciding to scuttle ''Argent Moon'' to deny it to an incoming Covenant fleet. Blue Team set the reactor to overload and prepare to leave aboard an experimental ONI [[prowler]], with the Master Chief reassigning them to Meridian against their superior's orders, hoping to get there before whatever team the UNSC decides to send and investigate whether Cortana is really still alive. | Meanwhile, [[Blue Team]] insert onto the captured ONI research vessel ''[[Argent Moon]]'' to secure it from the Covenant forces that are stripping it for parts. While fighting through the Covenant scavengers, [[John-117|the Master Chief]] experiences a vision of Cortana activating an [[Guardian|enormous winged machine]] and telling him that “[[Meridian]] is next.” Recovering, he and Blue Team continue the mission, deciding to scuttle ''Argent Moon'' to deny it to an incoming Covenant fleet. Blue Team set the reactor to overload and prepare to leave aboard an experimental ONI [[prowler]], with the Master Chief reassigning them to Meridian against their superior's orders, hoping to get there before whatever team the UNSC decides to send and investigate whether Cortana is really still alive. | ||
Aboard ''Infinity'', Halsey reveals that Cortana has somehow gained access to the [[Domain]], a galaxy-spanning repository of Forerunner knowledge. Worried that she is manipulating the Master Chief, Osiris is sent after Blue Team with orders to bring them back, hoping to neutralize them with [[armor restraint]]s. Arriving at Meridian, they descend the Meridian [[space elevator]] and are contacted by [[Governor Sloan]], who grudgingly accepts their presence in exchange for assistance fighting off Promethean forces attacking the colonists. Fighting with the colony’s [[Liang Dortmund Corporation]] security forces, Osiris fend off the Prometheans long enough for the colonists to get to safety, discovering that “Governor” Sloan is actually an aging [[smart AI]] undergoing [[rampancy]], and pick up clues that lead them to [[Apogee Station|Apogee]]. Governor Sloan arranges for a [[D79-TC Pelican|Pelican]] to take them to Apogee, where they find the Prowler and that Blue Team has already descended | Aboard ''Infinity'', Halsey reveals that Cortana has somehow gained access to the [[Domain]], a galaxy-spanning repository of Forerunner knowledge. Worried that she is manipulating the Master Chief, Osiris is sent after Blue Team with orders to bring them back, hoping to neutralize them with [[armor restraint]]s. Arriving at Meridian, they descend the Meridian's [[space elevator]] and are contacted by [[Governor Sloan]], who grudgingly accepts their presence in exchange for assistance fighting off Promethean forces attacking the colonists. Fighting with the colony’s [[Liang Dortmund Corporation]] security forces, Osiris fend off the Prometheans long enough for the colonists to get to safety, discovering that “Governor” Sloan is actually an aging [[smart AI]] undergoing [[rampancy]], and pick up clues that lead them to [[Apogee Station|Apogee]]. Governor Sloan arranges for a [[D79-TC Pelican|Pelican]] to take them to Apogee, where they find the Prowler and that Blue Team has already descended into the planet, seemingly without opposition. Osiris follow, fighting through more Promethean forces, including the [[Warden Eternal]], who introduces himself as Cortana’s servant and engages Osiris to prevent them from catching up with Blue Team. Defeating the Warden, Osiris catch Blue Team moving through a series of [[Teleporter|portals]] to try to reach the Guardian. Locke is the only member of Osiris who is able to reach Blue Team, and engages the Master Chief in hand-to-hand combat. He is defeated after damaging the Master Chief’s armor, neutralized with his own armor restraint, allowing Blue Team to board the Guardian which begins charging its slipspace drive, devastating Meridian with EMP shockwaves. Governor Sloan reveals that Cortana had contacted him earlier allowing him to evacuate as many of his people offworld as he could, and that he intends to join her “new dawn,” disappearing during the evacuation as Osiris climb the space elevator to reach their Pelican. Aboard ''Infinity'', Halsey deduces that another dormant Guardian lies beneath the surface of [[Sunaion]] on [[Sanghelios]]. Moreover, [[Roland]] figures out that the distinctive sound the Guardian gave off during its activation was actually a set of slipspace coordinates, and that if they can feed it into the Sanghelios Guardian they can follow Blue Team to their destination. Captain Lasky hopes that Osiris can catch a ride aboard it to Blue Team’s location, but is reluctant to involve the UNSC in Sanghelios’s civil war. | ||
Blue Team arrive on [[Genesis|a lush Forerunner world]], noting the arrival of numerous Guardians. They are led to a console by a [[Spartan signals#Oly Oly Oxen Free|familiar signal]] from their [[SPARTAN-II training|training]], and encounter ragtag Covenant survivors dragged through in the wake of multiple Guardians’ slipspace drives, who believe that the planet was promised by the [[San'Shyuum|Prophets]]. They encounter the Warden in another body, who introduces himself as Cortana’s defender. As Blue Team | Blue Team arrive on [[Genesis|a lush Forerunner world]], noting the arrival of numerous Guardians. They are led to a console by a [[Spartan signals#Oly Oly Oxen Free|familiar signal]] from their [[SPARTAN-II training|training]], and encounter ragtag Covenant survivors dragged through in the wake of multiple Guardians’ slipspace drives, who believe that the planet was promised by the [[San'Shyuum|Prophets]]. They encounter the Warden in another body, who introduces himself as Cortana’s defender. As Blue Team proceed closer to Cortana’s location, the Warden interrogates the Master Chief over his intentions for Cortana. When John responds that he intends to take her home, the Warden announces that they have become a threat to his and Cortana’s goal, and uses his Promethean forces in an attempt to stop them. After defeating this iteration of the Warden, they are contacted by Cortana who explains that she arrived the planet aboard the wreckage of the [[Mantle's Approach|Didact's ship]] after it was dragged through slipspace, and that her rampancy was cured by accessing the Domain. She leads Blue Team across the planet, to meet her at the access point to the Domain itself. | ||
The UNSC prepare to insert Osiris onto Sanghelios with an escort from the [[Swords of Sanghelios]]. Inserting near Sunaion, they find that the Covenant has launched a last-ditch effort to kill the Arbiter and reverse its recent fortunes. Osiris fight their way to the [[Elder Council Chamber]], hoping that the Arbiter can help them fight their way to the Guardian beneath Sunaion, which lies in Covenant hands. They arrive in time to evacuate the Arbiter in a Phantom to a Swords of Sanghelios camp, where they plan a counterattack on Sunaion. During | The UNSC prepare to insert Osiris onto Sanghelios with an escort from the [[Swords of Sanghelios]]. Inserting near Sunaion, they find that the Covenant has launched a last-ditch effort to kill the Arbiter and reverse its recent fortunes. Osiris fight their way to the [[Elder Council Chamber]], hoping that the Arbiter can help them fight their way to the Guardian beneath Sunaion, which lies in Covenant hands. They arrive in time to evacuate the Arbiter in a Phantom to a Swords of Sanghelios camp, where they plan a counterattack on Sunaion. During tense moment between Locke and the Arbiter, Cortana reveals her presence on the planet. Halsey figures out that if they can acquire a [[Constructor|Constructor Sentinel]] from one of the Forerunner ruins scattered across the planet, they can use it to activate the Guardian. Osiris are deployed to recover one from a nearby Forerunner facility, fighting their way through Prometheans and Covenant supported by Arbiter’s air support, which engages a Covenant [[Kraken]] walker to draw it out of their path. The Kraken positions itself between Osiris and the Constructor’s location, forcing them to board and destroy it. They recover the Constructor and deliver it to the Arbiter’s base, where Halsey reprograms it to activate the Guardian. The Constructor immediately sets about its task, and Arbiter leads his forces in a massive assault on Sunaion to destroy what remains of the Covenant on Sanghelios. Osiris fight their way through, assisting the Arbiter’s warriors, but their priority is to reach the Guardian above all else. The Warden leads Promethean forces in Sunaion to try to stop Osiris, but is again defeated. As the Sunaion Guardian activates, it charges its slipspace drive, creating similar EMP pulses as those which on Meridian, devastating Sunaion and the Covenant’s forces. Commander [[Sarah Palmer|Palmer]] and Doctor Halsey use a Pelican to allow Osiris to board the Guardian, just as it enters slipspace. The Arbiter watches them leave, commanding his forces to clear Sunaion of the last of the Covenant. | ||
Osiris | Osiris manage to safely leave the Guardian and land on the Forerunner planet. They attempt to contact the Master Chief, only to be greeted by its [[monitor]], [[031 Exuberant Witness]], who is horrified by the Warden and Cortana locking her out of her own systems, and their plan for “[[Created]]” to attain the Mantle, using the Guardians to “enforce the peace” across inhabited space on behalf of organic races – whether they want their protection or not. She assists them as they fight their way across Genesis to reach the Gateway, a link to the Domain, noting that Cortana has actually been leading Blue Team in circles to buy herself time. Osiris and Exuberant fight through more of the Warden’s forces, who are buying Cortana more time to bring the Domain’s systems online. Osiris meet up with Blue Team, offering to help the Master Chief stop Cortana, but Cortana [[Slipspace translocation|translocates]] Blue Team away. | ||
The Warden again confronts Blue Team, trying to convince Cortana that they are a threat to her plan, but she destroys his new body herself to protect Blue Team. The Master Chief reveals that no matter how warm her greeting, he has been suspicious of Cortana since he set foot on Genesis, and recognizes that she has been attempting to manipulate him through psychological tactics, confronting her about the casualties the Guardians have been inflicting. As Promethean forces renew their attack, [[Kelly-087]] speculates that Cortana is allowing the Warden his periodic attempts to keep Blue Team distracted, despite destroying the Warden’s next body again as he tries to kill Blue Team. The Warden claims that while the [[Librarian]] intended the Mantle to be passed down, and prepared humanity for the task, the Mantle itself was meant not for humanity but for their creations, AIs. The Master Chief was never the Reclaimer – ''Cortana'' was. He repeatedly appeals to Cortana, urging her to recognize Blue Team as a threat as he engages Blue Team in multiple bodies simultaneously. Cortana counters that if he trusts her to use the Domain, he should also trust her judgement of the Master Chief and Blue Team, and recognizes that he is using her for his own ends. Finally confronting Cortana, reborn and with a new [[hologram|holographic avatar]] to represent her change, John tries to talk Cortana out of her plan, but is instead trapped inside a Forerunner [[Cryptum]]. | The Warden again confronts Blue Team, trying to convince Cortana that they are a threat to her plan, but she destroys his new body herself to protect Blue Team. The Master Chief reveals that no matter how warm her greeting, he has been suspicious of Cortana since he set foot on Genesis, and recognizes that she has been attempting to manipulate him through psychological tactics, confronting her about the casualties the Guardians have been inflicting. As Promethean forces renew their attack, [[Kelly-087]] speculates that Cortana is allowing the Warden his periodic attempts to keep Blue Team distracted, despite destroying the Warden’s next body again as he tries to kill Blue Team. The Warden claims that while the [[Librarian]] intended the Mantle to be passed down, and prepared humanity for the task, the Mantle itself was meant not for humanity but for their creations, AIs. The Master Chief was never the Reclaimer – ''Cortana'' was. He repeatedly appeals to Cortana, urging her to recognize Blue Team as a threat as he engages Blue Team in multiple bodies simultaneously. Cortana counters that if he trusts her to use the Domain, he should also trust her judgement of the Master Chief and Blue Team, and recognizes that he is using her for his own ends. Finally confronting Cortana, reborn and with a new [[hologram|holographic avatar]] to represent her change, John tries to talk Cortana out of her plan, but is instead trapped inside a Forerunner [[Cryptum]]. | ||
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Osiris follows, witnessing deployment of the Guardians and the arrival of hundreds of AIs from across human space to join Cortana's new faction. As Osiris try to prevent the Cryptum from departing with Cortana, she attempts to use their individual histories to demoralize them, and accuses them of being pale imitations of “her” Spartans. Locke retorts that Doctor Halsey trusts them to bring the Master Chief back – Cortana tells him that she will punish Halsey soon enough. Exuberant Witness continues to help them progress, attempting to reach the Cryptum. Cortana announces that she intends to put the Master Chief and Blue Team in stasis for ten thousand years, giving herself time to consolidate her grip on the galaxy, as she begins to leave Genesis aboard a Guardian. Cortana begins broadcasting across the galaxy, promising an era of peace and prosperity under her benevolent rule – and warning that those who resist will be conquered through force. Cortana sends her Guardians ahead across the galaxy and begins to follow, but discovers to her horror that Osiris have restored control of Genesis to Exuberant Witness, who uses swarms of Constructors to pry the Cryptum from her control. It stays on Genesis as Cortana’s Guardian leaves through slipspace, unable to stop itself. Blue Team are freed from the Cryptum and finally united with Osiris. | Osiris follows, witnessing deployment of the Guardians and the arrival of hundreds of AIs from across human space to join Cortana's new faction. As Osiris try to prevent the Cryptum from departing with Cortana, she attempts to use their individual histories to demoralize them, and accuses them of being pale imitations of “her” Spartans. Locke retorts that Doctor Halsey trusts them to bring the Master Chief back – Cortana tells him that she will punish Halsey soon enough. Exuberant Witness continues to help them progress, attempting to reach the Cryptum. Cortana announces that she intends to put the Master Chief and Blue Team in stasis for ten thousand years, giving herself time to consolidate her grip on the galaxy, as she begins to leave Genesis aboard a Guardian. Cortana begins broadcasting across the galaxy, promising an era of peace and prosperity under her benevolent rule – and warning that those who resist will be conquered through force. Cortana sends her Guardians ahead across the galaxy and begins to follow, but discovers to her horror that Osiris have restored control of Genesis to Exuberant Witness, who uses swarms of Constructors to pry the Cryptum from her control. It stays on Genesis as Cortana’s Guardian leaves through slipspace, unable to stop itself. Blue Team are freed from the Cryptum and finally united with Osiris. | ||
Cortana and her AIs begin shutting down UNSC control across human space, using the Guardians to consolidate control. She tracks down the ''Infinity'', which makes an emergency slipspace jump to escape and find a way to fight her. On Sanghelios, the Arbiter, Commander Palmer and Doctor Halsey meet the Master Chief and Locke who disembark from | Cortana and her AIs begin shutting down UNSC control across human space, using the Guardians to consolidate control. She tracks down the ''Infinity'', which makes an emergency slipspace jump to escape and find a way to fight her. On Sanghelios, the Arbiter, Commander Palmer and Doctor Halsey meet the Master Chief and Locke who disembark from a Pelican. | ||
Over a lush, green world, | Over a lush, green world, a Halo installation orbits as Cortana hums. | ||
{{Spoiler/end}} | {{Spoiler/end}} | ||
===Campaign=== | ===Campaign=== | ||
The ''Halo 5: Guardians'' [[campaign]] comprises | The ''Halo 5: Guardians'' [[campaign]] comprises 15 missions,<ref name="achievements reveal">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-guardians-achievements-revealed '''Halo Waypoint''': ''Achievements Revealed'']</ref> of which three are non-combat spaces in which the only objectives involve interaction with characters or objects. | ||
#[[Osiris (level)|Osiris]] | #[[Osiris (level)|Osiris]] | ||
#[[Blue Team (level)|Blue Team]] | #[[Blue Team (level)|Blue Team]] | ||
#[[Glassed]] | #[[Glassed (level)|Glassed]] | ||
#[[Meridian Station (level)|Meridian Station]] | #[[Meridian Station (level)|Meridian Station]] | ||
#[[Unconfirmed]] | #[[Unconfirmed]] | ||
#[[Evacuation]] | #[[Evacuation]] | ||
#[[Reunion]] | #[[Reunion]] | ||
#[[Swords of Sanghelios (level)|Swords of Sanghelios]] | #[[Swords of Sanghelios (level)|Swords of Sanghelios]] | ||
#[[Alliance]] | #[[Alliance]] | ||
#[[Enemy Lines]] | #[[Enemy Lines]] | ||
#[[Before the Storm]] | #[[Before the Storm]] | ||
#[[Battle of Sunaion (level)|Battle of Sunaion]] | #[[Battle of Sunaion (level)|Battle of Sunaion]] | ||
#[[Genesis (level)|Genesis]] | #[[Genesis (level)|Genesis]] | ||
#[[The Breaking]] | #[[The Breaking]] | ||
#[[Guardians]] | #[[Guardians (level)|Guardians]] | ||
==Appearances== | ==Appearances== | ||
{{Featurelist|secondcolumn=title-5|title-1=Characters| | {{Featurelist|secondcolumn=title-5|title-1=Characters| | ||
*[[031 Exuberant Witness]] {{1st}} | |||
*[[Brandon Pemberson]] {{1st}} | *[[Brandon Pemberson]] {{1st}} | ||
*[[ | *[[Catherine Halsey]]<ref name="RUL">[https://www.youtube.com/watch?v=0l3sFo0i-sQ '''YouTube''': ''Ready Up Live: I played Halo 5 Campaign'']</ref> | ||
*[[ | *[[Cleo]] {{1st}} | ||
*[[ | *[[Cortana]] | ||
*[[Cromwell]] {{1st}} | |||
*[[Dimkee Hotay]] {{1st}} | |||
*[[Edward Buck]] | *[[Edward Buck]] | ||
*[[ | *[[Fred-104]] | ||
*[[ | *[[Governor Sloan]] {{1st}} | ||
*[[Holly Tanaka]] | *[[Holly Tanaka]] | ||
*[[Jameson Locke]] | *[[Jameson Locke]] | ||
*[[Jiang]] {{1st}} | |||
*[[John-117]] | *[[John-117]] | ||
*[[Joyce Leblanc]] {{1st}} | *[[Joyce Leblanc]] {{1st}} | ||
*[[Jul 'Mdama]] | |||
*[[Kelly-087]] | *[[Kelly-087]] | ||
*[[ | *[[Kibkib Yany]] {{1st}} | ||
*[[Kue Ching]] {{1st}} | |||
*[[Librarian]] {{Mo}} | |||
*[[Lychus]] {{1st}} | |||
*[[Linda-058]] | *[[Linda-058]] | ||
*[[Louise]] {{1st}} | |||
*[[Mahkee 'Chava]] {{1st}} | |||
*[[Matt Riley]] {{1st}} | *[[Matt Riley]] {{1st}} | ||
*[[Micah Durbec]] {{1st}} | *[[Micah Durbec]] {{1st}} | ||
*[[Michelle Rivera]] {{1st}} | *[[Michelle Rivera]] {{1st}} | ||
*[[Miranda Keyes]] {{C|Photo only}} | *[[Miranda Keyes]] {{C|Photo only}} | ||
*[[Olympia Vale]] | *[[Olympia Vale]] | ||
*[[Philip Mistral]] {{1st}} | *[[Philip Mistral]] {{1st}} | ||
*[[Priyah Singh]] {{1st}} | *[[Priyah Singh]] {{1st}} | ||
*[[Roland]] | |||
*[[Rooker]] {{1st}} | |||
*[[Sali 'Nyon]] {{Mo}} | |||
*[[Sarah Palmer]] | *[[Sarah Palmer]] | ||
*[[Sonduk]] {{1st}} | |||
*[[Thel 'Vadam]] | |||
*[[Thomas Lasky]] | *[[Thomas Lasky]] | ||
*[[Unindentified Builder]] {{1st}} {{C|Voice only}} | |||
*[[Ur-Didact]] {{Mo}} | |||
*[[Veronica Dare]] {{Mo}} | *[[Veronica Dare]] {{Mo}} | ||
*[[Warden Eternal]] {{1st}} | |||
*[[William Khaleed]] {{1st}} | *[[William Khaleed]] {{1st}} | ||
|title-2=Species and entities| | |title-2=Species and entities| | ||
*[[Colo]] {{Mo}} | *[[Colo]] {{Mo}} | ||
*[[Forerunner]] | *[[Forerunner]] | ||
**[[Sentinel]] | **[[Sentinel]] | ||
***[[Constructor]] | ***[[Constructor]]<ref name="PolygonEnemyLines">[https://www.youtube.com/watch?t=10&v=ZBq2iYZdPvA '''YouTube''': ''Five Minutes of Halo 5 Campaign Gameplay'']</ref> | ||
**[[Promethean]] | **[[Promethean]] | ||
***[[Promethean Crawler]] | ***[[Promethean Crawler]] | ||
****[[Alpha Crawler]] | ****[[Alpha Crawler]] | ||
***[[Promethean Knight]] | ***[[Promethean Knight]] | ||
****[[Knight | ****[[Knight Marshal]] {{1st}} | ||
****[[Knight Strategos]] {{1st}} | |||
****[[Knight Luminary]] {{1st}} | |||
***[[Promethean Soldier]] {{1st}} | |||
****[[Soldier Captain]] {{1st}} | ****[[Soldier Captain]] {{1st}} | ||
****[[Soldier Enforcer]] {{1st}} | ****[[Soldier Enforcer]] {{1st}} | ||
***[[Promethean Watcher]] | ***[[Promethean Watcher]] | ||
*[[Guardian]] | *[[Guardian]] | ||
*[[Human]] | *[[Human]] | ||
Line 191: | Line 139: | ||
**[[Kig-Yar Heavy|Heavy]] | **[[Kig-Yar Heavy|Heavy]] | ||
**[[Kig-Yar Ranger|Ranger]] | **[[Kig-Yar Ranger|Ranger]] | ||
**[[Kig-Yar Storm|Storm]] | **[[Kig-Yar Storm|Storm]] | ||
*[[Kryn'qodon]] {{1st}} | *[[Kryn'qodon]] {{1st}} | ||
Line 199: | Line 146: | ||
*[[Lumenon]] {{1st}} | *[[Lumenon]] {{1st}} | ||
*[[Orzil]] {{1st}} | *[[Orzil]] {{1st}} | ||
*[[Qothal]] {{1st}} | |||
*[[Paelosur]] {{1st}} | *[[Paelosur]] {{1st}} | ||
*[[San'Shyuum]] {{Mo}} | *[[San'Shyuum]] {{Mo}} | ||
*[[Sangheili]] | *[[Sangheili]] | ||
**[[Commander | **[[Sangheili Commander|Commander]] | ||
**[[Sangheili General|General]] | **[[Sangheili General|General]] | ||
**[[Sangheili Ranger|Ranger]] | **[[Sangheili Ranger|Ranger]] | ||
***[[Sangheili Ranger Commander|Ranger Commander]] | ***[[Sangheili Ranger Commander|Ranger Commander]] | ||
**[[Sangheili Storm|Storm]] | **[[Sangheili Storm|Storm]] | ||
**[[Sangheili Ultra|Ultra]] | **[[Sangheili Ultra|Ultra]] | ||
**[[Sangheili Warrior|Warrior]] | **[[Sangheili Warrior|Warrior]] | ||
**[[Sangheili Zealot|Zealot]] | **[[Sangheili Zealot|Zealot]] | ||
***[[Sangheili Zealot|Zealot Assassin]] | ***[[Sangheili Zealot Assassin|Zealot Assassin]] | ||
*[[Unggoy]] | *[[Unggoy]] | ||
**[[Unggoy Heavy|Heavy]] | **[[Unggoy Heavy|Heavy]] | ||
Line 226: | Line 167: | ||
|title-3=Organizations| | |title-3=Organizations| | ||
*[[Created]] {{1st}} | *[[Created]] {{1st}} | ||
*[[Ecumene]] {{Mo}} | *[[Ecumene]] {{Mo}} | ||
**[[Builder]] | **[[Builder]] | ||
**[[Warrior-Servant]] {{Mo}} | **[[Warrior-Servant]] {{Mo}} | ||
*[[Liang Dortmund Corporation]] {{1st}} | *[[Liang Dortmund Corporation]] {{1st}} | ||
*[[United Earth Government]] | *[[United Earth Government]] | ||
**[[United Nations Space Command]] | **[[United Nations Space Command]] | ||
***[[Spartan | ***[[Spartan (branch)|Spartan]] | ||
****[[SPARTAN-IV program]] | ****[[SPARTAN-IV program]] | ||
*****[[Fireteam Osiris]] | *****[[Fireteam Osiris]] | ||
Line 252: | Line 186: | ||
******[[Blue Team]] | ******[[Blue Team]] | ||
****[[Office of Naval Intelligence]] | ****[[Office of Naval Intelligence]] | ||
*[[Covenant]] | |||
**[[Covenant military]] | |||
***[[Fleet of Particular Justice]] | |||
*[[Covenant remnants]] | |||
**[[Jul 'Mdama's Covenant faction]] | |||
**[[Swords of Sanghelios]] | |||
|title-4=Locations| | |title-4=Locations| | ||
*[[ | *[[Alluvion]]<ref name="h5">[https://www.youtube.com/watch?t=235&v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref> | ||
*[[Andesia]] | *[[Andesia]] | ||
**[[Noctus]] {{1st}} | **[[Noctus]] {{1st}} | ||
*[[Caspar system]] {{1st}} | *[[Caspar system]] {{1st}} | ||
**[[Kamchatka]] {{1st}} | **[[Kamchatka]] {{1st}} | ||
Line 264: | Line 202: | ||
**[[Installation 05]] | **[[Installation 05]] | ||
*[[Conrad's Point]] | *[[Conrad's Point]] | ||
*[[Epoloch system]] | *[[Epoloch system]] | ||
**[[Requiem]] {{Mo}} | **[[Requiem]] {{Mo}} | ||
Line 273: | Line 208: | ||
**[[Reach]] | **[[Reach]] | ||
***[[Eposz]] | ***[[Eposz]] | ||
****[[New Alexandria | ****[[New Alexandria]] {{Mo}} | ||
*[[Genesis]] {{1st}} | |||
*[[Intergalactic space]] | |||
**[[Installation 00]] {{Mo}} | |||
*[[Hestia system]] | *[[Hestia system]] | ||
**[[Hestia V]] | **[[Hestia V]] | ||
***[[Meridian]] | ***[[Meridian]] | ||
****[[Apogee Station]] {{1st}} | ****[[Apogee Station]] {{1st}} | ||
****[[Meridian Station]] {{1st}} | ****[[Meridian Station]] {{1st}} | ||
*[[New Gangwon]] {{Fm}} | *[[New Gangwon]] {{Fm}} | ||
*[[Oban]] {{Mo}} | *[[Oban]] {{Mo}} | ||
*[[Oth Sonin system]] | *[[Oth Sonin system]] | ||
**[[Doisac]] {{Mo}} | **[[Doisac]] {{Mo}} | ||
*[[Soell system]] | *[[Soell system]] | ||
**[[Threshold]] | **[[Threshold]] | ||
Line 304: | Line 230: | ||
***[[Mount Sharp]] {{Fm}} | ***[[Mount Sharp]] {{Fm}} | ||
**[[Pluto]] {{Mo}} | **[[Pluto]] {{Mo}} | ||
***[[ | ***[[Delta Five Station]] {{Fm}} | ||
*[[Urs system]] | *[[Urs system]] | ||
**[[Sanghelios]] | **[[Sanghelios]] | ||
Line 318: | Line 244: | ||
*[[Human-Covenant War]] {{Mo}} | *[[Human-Covenant War]] {{Mo}} | ||
**[[Battle of Meridian]] {{Mo}} | **[[Battle of Meridian]] {{Mo}} | ||
**[[Fall of Reach]] | **[[Fall of Reach]] | ||
***[[Siege of New Alexandria]] {{Mo}} | ***[[Siege of New Alexandria]] {{Mo}} | ||
**[[Battle of Installation 04]] {{Mo}} | **[[Battle of Installation 04]] {{Mo}} | ||
Line 326: | Line 252: | ||
**[[Battle of Oban]] {{Mo}} | **[[Battle of Oban]] {{Mo}} | ||
**[[Battle of Kamchatka]] {{1st}} | **[[Battle of Kamchatka]] {{1st}} | ||
**[[Raid on Argent Moon|Raid on ''Argent Moon'']] {{1st}} | **[[Raid on UNSC Argent Moon|Raid on UNSC ''Argent Moon'']] {{1st}} | ||
**[[Battle of Meridian (2558)|Battle of Meridian]] {{1st}} | **[[Battle of Meridian (2558)|Battle of Meridian]] {{1st}} | ||
**[[Blooding Years]] | **[[Blooding Years]] | ||
Line 333: | Line 259: | ||
**[[Battle of Genesis]] {{1st}} | **[[Battle of Genesis]] {{1st}} | ||
|title-6=Vehicles| | |title-6=Vehicles| | ||
*{{Class|CCS|battlecruiser}} | |||
*[[D79-TC Pelican]] | |||
*[[ | *{{Class|Halcyon|light cruiser}} | ||
** | **{{UNSCShip|Pillar of Autumn}} {{C|Holographic projection only}} | ||
*[[HRUNTING/YGGDRASIL Mark IX Mantis]] | *[[HRUNTING/YGGDRASIL Mark IX Mantis]] | ||
**''CORP'' variant {{1st}} | **''CORP'' variant {{1st}} | ||
Line 344: | Line 269: | ||
**''Tundra'' variant {{1st}} | **''Tundra'' variant {{1st}} | ||
**''Woodland'' variant {{1st}} | **''Woodland'' variant {{1st}} | ||
*[[M12 Warthog|M12B Warthog]] | |||
*[[M12B Warthog]] | **[[M12 Warthog LRV|Warthog]] | ||
**[[M12 | |||
***''CORP'' variant {{1st}} | ***''CORP'' variant {{1st}} | ||
***''ONI'' variant {{1st}} | ***''ONI'' variant {{1st}} | ||
***''Urban'' variant {{1st}} | ***''Urban'' variant {{1st}} | ||
***''Tundra'' variant {{1st}} | ***''Tundra'' variant {{1st}} | ||
***''Woodland'' variant {{1st}} | ***''Woodland'' variant {{1st}} | ||
**[[M12G1 Gauss Warthog]] | **[[M12G1 Gauss Warthog|Gauss Warthog]] | ||
***''CORP'' variant {{1st}} | ***''CORP'' variant {{1st}} | ||
***''ONI'' variant {{1st}} | ***''ONI'' variant {{1st}} | ||
Line 360: | Line 282: | ||
***''Tundra'' variant {{1st}} | ***''Tundra'' variant {{1st}} | ||
***''Woodland'' variant {{1st}} | ***''Woodland'' variant {{1st}} | ||
**[[M12R Rocket Warthog]] | **[[M12R Warthog|Rocket Warthog]] | ||
***''CORP'' variant {{1st}} | ***''CORP'' variant {{1st}} | ||
***''ONI'' variant {{1st}} | ***''ONI'' variant {{1st}} | ||
***''Urban'' variant {{1st}} | ***''Urban'' variant {{1st}} | ||
***''Tundra'' variant {{1st}} | ***''Tundra'' variant {{1st}} | ||
***''Woodland'' variant {{1st}} | ***''Woodland'' variant {{1st}} | ||
**[[ | **[[M831 Warthog|Scout Warthog]] | ||
***''CORP'' variant {{1st}} | ***''CORP'' variant {{1st}} | ||
***''ONI'' variant {{1st}} | ***''ONI'' variant {{1st}} | ||
***''Urban'' variant {{1st}} | ***''Urban'' variant {{1st}} | ||
***''Tundra'' variant {{1st}} | ***''Tundra'' variant {{1st}} | ||
Line 380: | Line 300: | ||
**''Tundra'' variant {{1st}} | **''Tundra'' variant {{1st}} | ||
**''Woodland'' variant {{1st}} | **''Woodland'' variant {{1st}} | ||
**[[ | **[[Gungoose]] | ||
***''CORP'' variant {{1st}} | ***''CORP'' variant {{1st}} | ||
***''ONI'' variant {{1st}} | ***''ONI'' variant {{1st}} | ||
Line 392: | Line 312: | ||
**''Tundra'' variant {{1st}} | **''Tundra'' variant {{1st}} | ||
**''Woodland'' variant {{1st}} | **''Woodland'' variant {{1st}} | ||
*''[[Mantle's Approach]]'' {{Mo}} | |||
*[[Orbital defense platform]] | *[[Orbital defense platform]] | ||
*[[ | *[[Sangheili blockade runner]] {{1st}} | ||
**[[ | *[[Sangheili Man O' War]] {{1st}} | ||
*[[Single Occupant Exoatmospheric Insertion Vehicle]] | |||
*''[[Splendid Intention]]'' {{Fm}} | |||
*{{Class|Strident|heavy frigate}} | *{{Class|Strident|heavy frigate}} | ||
*{{ | *[[Star charter]] | ||
**[[ | **[[Meridian 5-Alpha]] | ||
*''[[ | *[[Type-26 Shade]] | ||
*[[Type-31 Seraph]] | |||
*[[Type-51 Individual Breaching Carapace]] | |||
*[[Type-53 Squad Breaching Carapace]] | |||
*[[Type-54 Banshee]] {{1st}} | |||
**''Sword'' variant {{1st}} | |||
**''Ultra'' variant {{1st}} | |||
*[[Type-54 Ghost]] {{1st}} | |||
**''Sword'' variant {{1st}} | |||
**''Ultra'' variant {{1st}} | |||
*[[Type-55 Kraken]] {{1st}} | |||
*[[Type-56 Lich]] | |||
*[[Type-57 Phantom]] {{1st}} | |||
*[[Type-57 Spirit]] {{1st}} | |||
*[[Type-58 Wraith]] {{1st}} | |||
**''Sword'' variant {{1st}} | |||
**''Ultra'' variant {{1st}} | |||
*{{UNSCShip|Argent Moon}} {{1st}} | |||
*{{UNSCShip|Fathom}} {{1st}} | *{{UNSCShip|Fathom}} {{1st}} | ||
*{{UNSCShip|Melbourne's Pride}} {{1st}} | *{{UNSCShip|Melbourne's Pride}} {{1st}} | ||
Line 417: | Line 345: | ||
*{{Class|Winter|prowler}} | *{{Class|Winter|prowler}} | ||
**[[ONI Acrisius|ONI ''Acrisius'']] {{1st}} | **[[ONI Acrisius|ONI ''Acrisius'']] {{1st}} | ||
* | *[[Z-1800 Phaeton]] {{1st}} | ||
|title-7=Weapons| | |title-7=Weapons| | ||
*[[ARC-920 railgun]] | *[[ARC-920 railgun]] | ||
**''Whiplash'' variant {{1st}} | **''Whiplash'' variant {{1st}} | ||
**''Arclight'' variant {{1st}} | **''Arclight'' variant {{1st}} | ||
*[[ | *[[Assault cannon]] | ||
*[[BR85 battle rifle|BR85N battle rifle]] {{1st}} | *[[BR85 battle rifle|BR85N battle rifle]] {{1st}} | ||
**''Longshot'' variant {{1st}} | **''Longshot'' variant {{1st}} | ||
**''Sentinel'' variant {{1st}} | **''Sentinel'' variant {{1st}} | ||
*[[Chaingun turret]] {{1st}} | |||
*[[ | |||
**''ONI'' variant {{1st}} | **''ONI'' variant {{1st}} | ||
** | *[[Combat knife]] | ||
*[[ | *[[Curveblade]] | ||
*[[Gauss turret]] {{1st}} | |||
**''ONI'' variant {{1st}} | **''ONI'' variant {{1st}} | ||
*[[MLRS | *[[Hydra MLRS]] {{1st}} | ||
**''Typhon'' variant {{1st}} | **''Typhon'' variant {{1st}} | ||
**''Echidna'' variant {{1st}} | **''Echidna'' variant {{1st}} | ||
*[[M20 SMG]] {{1st}} | |||
*[[M20 | |||
**''Projection'' variant {{1st}} | **''Projection'' variant {{1st}} | ||
**''Recon'' variant {{1st}} | **''Recon'' variant {{1st}} | ||
*[[M395 DMR|M395B DMR]] {{1st}} | *[[M395 DMR|M395B DMR]] {{1st}} | ||
**''Recon'' variant {{1st}} | **''Recon'' variant {{1st}} | ||
**''Sentinel'' variant {{1st}} | **''Sentinel'' variant {{1st}} | ||
*[[M41 rocket launcher]]<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/how-fans-helped-shape-the-multiplayer-of-halo-5-guardians '''Halo Waypoint''': ''How Fans Helped Shape the Multiplayer of Halo 5: Guardians'']</ref> | |||
*[[M41 rocket launcher]] | |||
**''SPNKR EM'' variant {{1st}} | **''SPNKR EM'' variant {{1st}} | ||
**''SPNKR EX'' variant {{1st}} | **''SPNKR EX'' variant {{1st}} | ||
Line 514: | Line 385: | ||
*[[M6D magnum]] | *[[M6D magnum]] | ||
*[[M6H magnum#Variant|M6H2 magnum]] {{1st}} | *[[M6H magnum#Variant|M6H2 magnum]] {{1st}} | ||
*[[M739 SAW]] | *[[M739 SAW]] | ||
**''Appetite for Destruction'' variant {{1st}} | **''Appetite for Destruction'' variant {{1st}} | ||
**''The Answer'' variant {{1st}} | **''The Answer'' variant {{1st}} | ||
*[[M9 fragmentation grenade]] | *[[M9 fragmentation grenade]] | ||
*[[MA5D assault rifle]] | *[[MA5D assault rifle]] | ||
**'' | **''Recon'' variant {{1st}} | ||
**''Longshot'' variant {{1st}} | **''Longshot'' variant {{1st}} | ||
* | *[[Rocket pod turret]] {{1st}} | ||
**'' | **''ONI'' variant {{1st}} | ||
** | *[[Splinter grenade]] {{1st}} | ||
*[[Splinter turret]] {{1st}} | |||
*[[SRS99-S5 AM sniper rifle]] | *[[SRS99-S5 AM sniper rifle]] | ||
**''End of the Line'' variant {{1st}} | **''End of the Line'' variant {{1st}} | ||
**''Arrow of Time'' variant {{1st}} | **''Arrow of Time'' variant {{1st}} | ||
**''[[Nornfang]]'' {{1st}} | **''[[Nornfang]]'' {{1st}} | ||
*[[Type-1 energy sword]] | *[[Type-1 energy sword]] | ||
**''Ravening Sliver'' variant {{1st}} | **''Ravening Sliver'' variant {{1st}} | ||
**''Vorpal Talon'' variant {{1st}} | **''Vorpal Talon'' variant {{1st}} | ||
**''[[Prophets' Bane]]'' {{1st}} | **''[[Prophets' Bane]]'' {{1st}} | ||
* | *[[Type-1 plasma grenade]] | ||
*[[Type-2 gravity hammer]] | |||
*[[ | *[[Type-27 beam rifle]] | ||
* | |||
**''Sword of the Faithful'' {{1st}} | **''Sword of the Faithful'' {{1st}} | ||
**''Krith's Left Hand'' {{1st}} | **''Krith's Left Hand'' {{1st}} | ||
* | *[[Type-53 Plasma Caster]] {{1st}} | ||
**''Source of Fire'' variant {{1st}} | **''Source of Fire'' variant {{1st}} | ||
**''White Scar'' variant {{1st}} | **''White Scar'' variant {{1st}} | ||
Line 572: | Line 415: | ||
**''Spitfire'' variant {{1st}} | **''Spitfire'' variant {{1st}} | ||
**''Void's Tear'' variant {{1st}} | **''Void's Tear'' variant {{1st}} | ||
* | *[[Type-55 storm rifle]] | ||
*[[Type-56 Needler]] | |||
*[[Type- | |||
**''Hailstorm'' variant {{1st}} | **''Hailstorm'' variant {{1st}} | ||
**''Talon of the Lost'' variant {{1st}} | **''Talon of the Lost'' variant {{1st}} | ||
*[[ | *[[Type-57 carbine|Type-57B carbine]] {{1st}} | ||
* | *[[Type-58 fuel rod cannon]] {{1st}} | ||
**''Light of Urs'' variant {{1st}} | **''Light of Urs'' variant {{1st}} | ||
**''Pool of Radiance'' variant {{1st}} | **''Pool of Radiance'' variant {{1st}} | ||
* | *[[Plasma cannon (Post-Covenant War)|Unidentified plasma cannon]] {{1st}} | ||
*[[Whispered Truth]] {{1st}} | |||
*[[ | |||
*[[Z-110 Boltshot]] | *[[Z-110 Boltshot]] | ||
**''Closed Fist'' variant {{1st}} | **''Closed Fist'' variant {{1st}} | ||
**''Open Hand'' variant {{1st}} | **''Open Hand'' variant {{1st}} | ||
*[[Z-130 Suppressor]] | *[[Z-130 Suppressor]] | ||
*[[Z-180 Scattershot]] | *[[Z-180 Scattershot]] | ||
**''Loathsome Thing'' | **''Loathsome Thing'' {{1st}} | ||
**''Didact's Signet'' | **''Didact's Signet'' {{1st}} | ||
*[[Z-250 lightrifle]] | *[[Z-250 lightrifle]] | ||
**''Barbed Lance'' {{1st}} | **''Barbed Lance'' {{1st}} | ||
Line 607: | Line 438: | ||
**''River of Light'' variant {{1st}} | **''River of Light'' variant {{1st}} | ||
**''Heartseeker'' variant {{1st}} | **''Heartseeker'' variant {{1st}} | ||
*[[Z-750 binary rifle]] | *[[Z-750 binary rifle]] | ||
**''Retina of the Mind's Eye'' variant {{1st}} | **''Retina of the Mind's Eye'' variant {{1st}} | ||
**''Twin Jewels of Maethrillian'' variant {{1st}} | **''Twin Jewels of Maethrillian'' variant {{1st}} | ||
|title-8=Technology and equipment| | |title-8=Technology and equipment| | ||
*[[Armiger]] | *[[Armiger]] | ||
*[[Armor restraint]] {{1st}} | *[[Armor restraint]] {{1st}} | ||
*[[Armored matrix]] | *[[Armored matrix]] | ||
*[[Artemis Tracking System]] {{1st}} | *[[Artemis Tracking System]] {{1st}} | ||
*[[Constraint field]] | *[[Constraint field]] | ||
*[[Cryptum]] | *[[Cryptum]] | ||
*[[Data crystal chip]] | *[[Data crystal chip]] | ||
*[[Domain]] | *[[Domain]] | ||
*[[Kig-Yar combat harness]] | *[[Kig-Yar combat harness]] | ||
*[[Kig-Yar point defense gauntlet]] | *[[Kig-Yar point defense gauntlet]] | ||
*[[MJOLNIR Powered Assault Armor]] | *[[MJOLNIR Powered Assault Armor]] | ||
**[[MJOLNIR Powered Assault Armor/Mark V]] | **[[MJOLNIR Powered Assault Armor/Mark V]] | ||
***[[PILOT- | ***[[PILOT-class_Mjolnir|Pilot]] variant {{mo}} | ||
**[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] | **[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]] | ||
***[[AIR ASSAULT-class Mjolnir|Air Assault]] variant | ***[[AIR ASSAULT-class Mjolnir|Air Assault]] variant | ||
***[[ANUBIS-class Mjolnir|Anubis]] variant {{1st}} | ***[[ANUBIS-class Mjolnir|Anubis]] variant {{1st}} | ||
Line 652: | Line 462: | ||
***[[ATHLON-class Mjolnir|Athlon]] variant {{1st}} | ***[[ATHLON-class Mjolnir|Athlon]] variant {{1st}} | ||
***[[AVIATOR-class Mjolnir|Aviator]] variant | ***[[AVIATOR-class Mjolnir|Aviator]] variant | ||
***[[BREAKER-class Mjolnir|Breaker]] variant | ***[[BREAKER-class Mjolnir|Breaker]] variant | ||
***[[BUCCANEER-class Mjolnir|Buccaneer]] variant {{1st}} | ***[[BUCCANEER-class Mjolnir|Buccaneer]] variant {{1st}} | ||
***[[CENTURION-class Mjolnir|Centurion]] variant | ***[[CENTURION-class Mjolnir|Centurion]] variant | ||
***[[CIO-class Mjolnir|CIO]] variant | ***[[CIO-class Mjolnir|CIO]] variant | ||
***[[COMMANDO-class Mjolnir|Commando]] variant | ***[[COMMANDO-class Mjolnir|Commando]] variant | ||
***[[COPPERHEAD-class Mjolnir|Copperhead]] variant | ***[[COPPERHEAD-class Mjolnir|Copperhead]] variant | ||
***[[CYPHER-class Mjolnir|Cypher]] variant {{1st}} | ***[[CYPHER-class Mjolnir|Cypher]] variant {{1st}} | ||
***[[DEADEYE-class Mjolnir|Deadeye]] variant | ***[[DEADEYE-class Mjolnir|Deadeye]] variant | ||
***[[DECIMATOR-class Mjolnir|Decimator]] variant {{1st}} | ***[[DECIMATOR-class Mjolnir|Decimator]] variant {{1st}} | ||
***[[DEFENDER-class Mjolnir|Defender]] variant | ***[[DEFENDER-class Mjolnir|Defender]] variant | ||
***[[ENFORCER-class Mjolnir|Enforcer]] variant | ***[[ENFORCER-class Mjolnir|Enforcer]] variant | ||
***[[ENGINEER-class Mjolnir|Engineer]] variant | ***[[ENGINEER-class Mjolnir|Engineer]] variant | ||
***[[EVA-class Mjolnir|EVA]] variant | ***[[EVA-class Mjolnir|EVA]] variant | ||
***[[FENRIR-class Mjolnir|Fenrir]] variant {{1st}} | ***[[FENRIR-class Mjolnir|Fenrir]] variant {{1st}} | ||
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***[[HERMES-class Mjolnir|Hermes]] variant | ***[[HERMES-class Mjolnir|Hermes]] variant | ||
***[[HUNTER-class Mjolnir|Hunter]] variant | ***[[HUNTER-class Mjolnir|Hunter]] variant | ||
***[[INFILTRATOR-class Mjolnir|Infiltrator]] variant | ***[[INFILTRATOR-class Mjolnir|Infiltrator]] variant | ||
***[[INTERCEPTOR-class Mjolnir|Interceptor]] variant {{1st}} | ***[[INTERCEPTOR-class Mjolnir|Interceptor]] variant {{1st}} | ||
***[[JUMPMASTER-class Mjolnir|Jumpmaster]] variant {{1st}} | ***[[JUMPMASTER-class Mjolnir|Jumpmaster]] variant {{1st}} | ||
***[[LEGIONNAIRE-class Mjolnir|Legionnaire]] variant {{1st}} | ***[[LEGIONNAIRE-class Mjolnir|Legionnaire]] variant {{1st}} | ||
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***[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant | ***[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] variant | ||
***[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] variant {{C|Original and modified variants}} | ***[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] variant {{C|Original and modified variants}} | ||
***[[Nightfall armor|Nightfall]] variant | ***[[Nightfall armor|Nightfall]] variant | ||
***[[NOBLE-class Mjolnir|NOBLE]] variant {{1st}} | ***[[NOBLE-class Mjolnir|NOBLE]] variant {{1st}} | ||
***[[NOMAD-class Mjolnir|Nomad]] variant {{1st}} | ***[[NOMAD-class Mjolnir|Nomad]] variant {{1st}} | ||
***[[OPERATOR-class Mjolnir|Operator]] variant | ***[[OPERATOR-class Mjolnir|Operator]] variant | ||
***[[ORBITAL-class Mjolnir|Orbital]] variant | ***[[ORBITAL-class Mjolnir|Orbital]] variant | ||
***[[PATHFINDER-class Mjolnir|Pathfinder]] variant | ***[[PATHFINDER-class Mjolnir|Pathfinder]] variant | ||
***[[PIONEER-class Mjolnir|Pioneer]] variant | ***[[PIONEER-class Mjolnir|Pioneer]] variant | ||
***[[PROTECTOR-class Mjolnir|Protector]] variant | ***[[PROTECTOR-class Mjolnir|Protector]] variant | ||
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***[[SOLDIER-class Mjolnir|Soldier]] variant | ***[[SOLDIER-class Mjolnir|Soldier]] variant | ||
***[[STALKER-class Mjolnir|Stalker]] variant | ***[[STALKER-class Mjolnir|Stalker]] variant | ||
***[[STRIDER-class Mjolnir|Strider]] variant | ***[[STRIDER-class Mjolnir|Strider]] variant | ||
***[[TECHNICIAN-class Mjolnir|Technician]] variant | ***[[TECHNICIAN-class Mjolnir|Technician]] variant | ||
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***[[VENATOR-class Mjolnir|Venator]] variant | ***[[VENATOR-class Mjolnir|Venator]] variant | ||
***[[VENTURE-class Mjolnir|Venture]] variant {{1st}} | ***[[VENTURE-class Mjolnir|Venture]] variant {{1st}} | ||
***[[VIPER-class Mjolnir|Viper]] variant {{1st}} | ***[[VIPER-class Mjolnir|Viper]] variant {{1st}} | ||
***[[VOID DANCER-class Mjolnir|Void Dancer]] variant {{1st}} | ***[[VOID DANCER-class Mjolnir|Void Dancer]] variant {{1st}} | ||
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***[[WAR MASTER-class Mjolnir|War Master]] variant | ***[[WAR MASTER-class Mjolnir|War Master]] variant | ||
***[[WETWORK-class Mjolnir|Wetwork]] variant | ***[[WETWORK-class Mjolnir|Wetwork]] variant | ||
*[[Sangheili combat harness]] | |||
*[[Sangheili harness]] | |||
**[[Arbiter body armor]] | **[[Arbiter body armor]] | ||
*[[Unggoy combat harness]] | *[[Unggoy combat harness]] | ||
*[[Wind turbine]] | *[[Wind turbine]] | ||
*[[Z-90 hardlight shield]] | *[[Z-90 hardlight shield]] | ||
}} | }} | ||
==Development== | ==Development== | ||
[[File:H5 John-117 hooded.jpg|thumb|left|250px|John-117 holding Cortana's data chip in the first teaser trailer.]] | [[File:H5 John-117 hooded.jpg|thumb|left|250px|John-117 holding Cortana's data chip in the first teaser trailer.]] | ||
What would later be revealed as ''Halo 5: Guardians'' was first revealed with [[Halo Xbox One announcement trailer|a teaser]] released on [[2013|June 10, 2013]] during that year's [[Electronic Entertainment Expo]]. The trailer indicated that a major ''Halo'' release would occur for the Xbox One console in 2014, leading many to believe that this particular game would be the next entry in the ''Reclaimer Saga'' and the sequel to ''[[Halo 4]]''. However, Microsoft stressed the trailer's phrasing that 2014 would mark the beginning of a "journey", with the implication that this may not mean the release of the then still officially unannounced ''Halo 5'' | What would later be revealed as ''Halo 5: Guardians'' was first revealed with [[Halo Xbox One announcement trailer|a teaser]] released on [[2013|June 10, 2013]] during that year's [[Electronic Entertainment Expo]]. The trailer indicated that a major ''Halo'' release would occur for the Xbox One console in 2014, leading many to believe that this particular game would be the next entry in the ''Reclaimer Saga'' and the sequel to ''[[Halo 4]]''. However, Microsoft stressed the trailer's phrasing that 2014 would mark the beginning of a "journey", with the implication that this may not mean the release of the then still officially unannounced ''Halo 5''.<ref name="H5"/> | ||
''Halo 5: Guardians'' was formally announced on May 16, 2014 by [[343 Industries]] General Manager [[Bonnie Ross]]. Ross describes ''Halo 5: Guardians'' as a bigger effort than the preceding ''Halo 4'' in terms of the content and scope of the game as well as the technology underpinning it. The game's engine is said to have been completely retooled to take full advantage of the Xbox One's hardware and ecosystem; according to [[Frank O'Connor]], the engine is all-new apart from a number of core features retained from the previous one.<ref>[http://www.neogaf.com/forum/showpost.php?p=112403080&postcount=2276 '''NeoGAF''': ''Frank O'Connor on game engine'']</ref> Ross stated that ''Halo 5'' would incorporate lessons the 343 Industries team learned from ''Halo 4'' with regard to technology, performance, aesthetics, and scale in response to feedback received from the fan community. She also mentioned that the game would run at [[Wikipedia:Frame rate|60 frames per second]] and feature [[Wikipedia:Dedicated hosting service|dedicated servers]]. | ''Halo 5: Guardians'' was formally announced on May 16, 2014 by [[343 Industries]] General Manager [[Bonnie Ross]]. Ross describes ''Halo 5: Guardians'' as a bigger effort than the preceding ''Halo 4'' in terms of the content and scope of the game as well as the technology underpinning it. The game's engine is said to have been completely retooled to take full advantage of the Xbox One's hardware and ecosystem; according to [[Frank O'Connor]], the engine is all-new apart from a number of core features retained from the previous one.<ref>[http://www.neogaf.com/forum/showpost.php?p=112403080&postcount=2276 '''NeoGAF''': ''Frank O'Connor on game engine'']</ref> Ross stated that ''Halo 5'' would incorporate lessons the 343 Industries team learned from ''Halo 4'' with regard to technology, performance, aesthetics, and scale in response to feedback received from the fan community. She also mentioned that the game would run at [[Wikipedia:Frame rate|60 frames per second]] and feature [[Wikipedia:Dedicated hosting service|dedicated servers]].<ref name="H5"/> | ||
[[File:H5G-Numbers.jpg|thumb|250px|The various features in ''Halo 5: Guardians''.]] | [[File:H5G-Numbers.jpg|thumb|right|250px|The various features in ''Halo 5: Guardians''.]] | ||
In E3 2014, 343 Industries' statements about a "journey" beginning in the fall of 2014 were revealed to be referring to a multimedia project dubbed '' | In E3 2014, 343 Industries' statements about a "journey" beginning in the fall of 2014 were revealed to be referring to a multimedia project dubbed ''Halo: The Journey'' by 343 Industries,<ref name="eurogamer">[http://www.eurogamer.net/articles/2014-06-16-343s-master-plan-for-halo-5-guardians '''Eurogamer''': ''343's master plan for Halo 5: Guardians'']</ref> set to begin with the release of ''[[Halo: The Master Chief Collection]]'', containing remastered "Anniversary" editions of ''[[Halo: Combat Evolved Anniversary|Halo: Combat Evolved]]'' and ''[[Halo 2 Anniversary|Halo 2]]'', as well as high-resolution versions of ''[[Halo 3]]'' and ''Halo 4''.<ref name="E32014">'''Microsoft Xbox One briefing E3 2014'''</ref> Additionally, it was announced that a [[Halo 5: Guardians Multiplayer Beta|multiplayer beta]] of ''Guardians'' was set to be released on December 29, 2014. Exclusive unlockable content for the beta was made available via ''The Master Chief Collection'' and the digital series ''[[Halo: Nightfall]]''.<ref name="WaypointGuardians"/> | ||
The 343 Industries team underwent several internal changes between the development of ''Halo 4'' and ''Halo 5: Guardians''. [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]] replaced | The 343 Industries team underwent several internal changes between the development of ''Halo 4'' and ''Halo 5: Guardians''. [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]] replaced Kenneth Scott as senior art director, although Scott was stated to continue serving in an advisory role.<ref>[http://www.ign.com/articles/2014/01/08/halo-4-art-director-steps-down-at-343-industries '''IGN''': ''Halo 4 Art Director Steps Down at 343 Industries'']</ref> [[Josh Holmes]] was also replaced by Tim Longo (known for his previous work on ''[[Wikipedia:Star Wars: Republic Commando|Star Wars: Republic Commando]]'' and the 2013 ''[[Wikipedia:Tomb Raider (2013 video game)|Tomb Raider]]'' reboot) as creative director.<ref>[http://www.joystiq.com/2013/12/08/tomb-raider-republic-commando-creative-director-joins-343-indus/ '''Joystiq''': ''Tomb Raider, Republic Commando creative director joins 343 Industries'']</ref> [[Christopher Schlerf]] was supplanted by [[Brian Reed]] as ''Halo'' franchise lead writer after Schlerf's departure from 343 Industries.<ref>[https://twitter.com/schlerf/status/397939158041120768 '''Twitter''': ''schlerf'']</ref><ref>[https://twitter.com/BrianReed '''Twitter:''' ''Brian Reed'']</ref> The game's soundtrack was composed by [[Kazuma Jinnouchi]], replacing ''Halo 4''<nowiki>'</nowiki>s [[Neil Davidge]] as the principal composer.<ref name="GAFKazuma">[http://www.neogaf.com/forum/showpost.php?p=114883654&postcount=3462 '''NeoGaf''': ''Frank O'Connor on music'']</ref> | ||
On April 28, 2015 the final cover art was revealed.<ref name="XboxWireCover">[http://news.xbox.com/2015/04/games-halo-5-art-reveal-april '''Xbox Wire''': ''Halo 5: Guardians Cover Art'']</ref> | On April 28, 2015 the final cover art was revealed.<ref name="XboxWireCover">[http://news.xbox.com/2015/04/games-halo-5-art-reveal-april '''Xbox Wire''': ''Halo 5: Guardians Cover Art'']</ref> | ||
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===Campaign=== | ===Campaign=== | ||
[[File:H5G-Orders.png|thumb|left|Locke ordering Buck to destroy a Phaeton.|250px]] | [[File:H5G-Orders.png|thumb|left|Locke ordering Buck to destroy a Phaeton.|250px]] | ||
The [[campaign]] mode of ''Halo 5: Guardians'' has been designed around the game's fireteam-centric focus and alternates between the perspectives of John-117's Blue Team and Spartan Locke's Fireteam Osiris. 343 Industries considers the fireteams (internally known as "musketeers" within the studio) to be the most significant gameplay innovation in ''Halo 5''.<ref>'''[[Halo 5: Guardians ViDoc: A Hero Reborn]]'''</ref> Due to the presence of the fireteams, enemies in ''Halo 5: Guardians'' are designed to be faster, more responsive and generally more lethal. | The [[campaign]] mode of ''Halo 5: Guardians'' has been designed around the game's fireteam-centric focus and alternates between the perspectives of John-117's Blue Team and Spartan Locke's Fireteam Osiris. 343 Industries considers the fireteams (internally known as "musketeers" within the studio) to be the most significant gameplay innovation in ''Halo 5''.<ref>'''[[Halo 5: Guardians ViDoc: A Hero Reborn]]'''</ref> Due to the presence of the fireteams, enemies in ''Halo 5: Guardians'' are designed to be faster, more responsive and generally more lethal.<ref name="h5g yourteam"/> However, the campaign difficulty also scales according to the number of players.<ref name="gi h5"/> | ||
In single player campaign, the other team members operate autonomously but the player is able to give them contextual commands by pressing up the D-pad. The order given is determined by what the player is currently looking at. Some of these orders include ''Attack My Target'', ''Go To Location'', ''Use Vehicle'' (or turret), ''Pick Up Weapon'' and ''Revive Teammate''.<ref name="h5g yourteam">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-guardians-your-team-is-your-weapon '''Halo Waypoint''': ''Halo 5: Guardians - Your Team is your Weapon'']</ref> The new revival mechanic allows both AI members of the team to revive the player or players to revive one another in co-op play. When a player takes too much damage, they go into a "downed" state. Active players or AI-controlled fireteam members can revive the downed Spartan within a set time limit which is shown in an icon on their HUDs. If a player remains downed for too long, they will die and be subject to similar respawn mechanics as in the prior games. | In single player campaign, the other team members operate autonomously but the player is able to give them contextual commands by pressing up the D-pad. The order given is determined by what the player is currently looking at. Some of these orders include ''Attack My Target'', ''Go To Location'', ''Use Vehicle'' (or turret), ''Pick Up Weapon'' and ''Revive Teammate''.<ref name="h5g yourteam">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-guardians-your-team-is-your-weapon '''Halo Waypoint''': ''Halo 5: Guardians - Your Team is your Weapon'']</ref> The new revival mechanic allows both AI members of the team to revive the player or players to revive one another in co-op play. When a player takes too much damage, they go into a "downed" state. Active players or AI-controlled fireteam members can revive the downed Spartan within a set time limit which is shown in an icon on their HUDs. If a player remains downed for too long, they will die and be subject to similar respawn mechanics as in the prior games.<ref name="h5g yourteam"/> This is also the case with certain types of damage such as being stuck by a [[plasma grenade]] or falling to one's death.<ref name="RUL"/> | ||
[[File:H5G-Revive.png|thumb|Tanaka reviving Vale.|185px]] | [[File:H5G-Revive.png|thumb|right|Tanaka reviving Vale.|185px]] | ||
In [[cooperative play]], players assume the roles of different fireteam members, with each having their own distinct loadout; for example, [[Linda-058]] always spawns with a [[SRS99-S5 AM sniper rifle|sniper rifle]]. The different characters' base attributes also have subtle differences: for example, [[Kelly-087]] is faster than the other members of Blue Team and [[Holly Tanaka|Tanaka]] has a higher [[motion tracker]] range. Characters also have minor differences in traits such as their grenade carrying capacity or thrust recharge rate.<ref name="QG interview">[https://www.youtube.com/watch?t=10&v=2hVMhkgjQBE '''YouTube''': ''Interview Exclusive Josh Holmes (343 Industries)'']</ref> The [[heads-up display]]s of each team member have a unique design. | In [[cooperative play]], players assume the roles of different fireteam members, with each having their own distinct loadout; for example, [[Linda-058]] always spawns with a [[SRS99-S5 AM sniper rifle|sniper rifle]]. The different characters' base attributes also have subtle differences: for example, [[Kelly-087]] is faster than the other members of Blue Team and [[Holly Tanaka|Tanaka]] has a higher [[motion tracker]] range. Characters also have minor differences in traits such as their grenade carrying capacity or thrust recharge rate.<ref name="QG interview">[https://www.youtube.com/watch?t=10&v=2hVMhkgjQBE '''YouTube''': ''Interview Exclusive Josh Holmes (343 Industries)'']</ref> The [[heads-up display]]s of each team member have a unique design.<ref name="h5g yourteam"/> In co-op, players are able to choose which character to play as, although they are restricted to either Locke or the Master Chief in single player.<ref name="RUL"/> Co-operative games run on dedicated servers and allow players to seamlessly drop in and drop out of gameplay by simply joining the game and selecting a character to play as.<ref name="h5g yourteam"/> | ||
The game has an intricate chatter system in which fireteams offer both contextual commentary during gameplay as well as scripted mission dialog, filling the role [[Cortana]] had in the prior games. This is seen by the developers as a means to tie storytelling more closely with the gameplay.<ref>[http://www.gameinformer.com/b/features/archive/2015/06/10/evolved-combat-how-halo-5-guardians-is-breaking-tradition.aspx '''Game Informer''': ''Evolved Combat: How Halo 5: Guardians Is Breaking Tradition'']</ref> If the player lingers in an area the squad members will have dynamic conversations about various topics, such as their past, the location they are in, or the ongoing events.<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref> Some contextual lines of dialog are different depending on which characters are controlled by players at a given time. | The game has an intricate chatter system in which fireteams offer both contextual commentary during gameplay as well as scripted mission dialog, filling the role [[Cortana]] had in the prior games. This is seen by the developers as a means to tie storytelling more closely with the gameplay.<ref>[http://www.gameinformer.com/b/features/archive/2015/06/10/evolved-combat-how-halo-5-guardians-is-breaking-tradition.aspx '''Game Informer''': ''Evolved Combat: How Halo 5: Guardians Is Breaking Tradition'']</ref> If the player lingers in an area the squad members will have dynamic conversations about various topics, such as their past, the location they are in, or the ongoing events.<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref> Some contextual lines of dialog are different depending on which characters are controlled by players at a given time.<ref name="h5g yourteam"/> 343 Industries has stated that Blue Team has more lines of dialog in the game than they do in all prior ''Halo'' media.<ref name="gi blue"/> As a notable change from ''Halo 4'', the Covenant enemies of [[Jul 'Mdama's Covenant faction|Jul 'Mdama's faction]] now speak [[English]] as they did in the original ''Halo'' trilogy. This is explained as 'Mdama's authority over his followers diminishing, as they have lately begun to ignore his mandate forbidding the use of human languages.<ref name="gi h5"/> | ||
''Halo 5: Guardians'' creative director [[Josh Holmes]] has stated that the game would feature the largest and most open gameplay spaces in any ''Halo'' game yet, with an emphasis on replayability and sandbox-like gameplay. | ''Halo 5: Guardians'' creative director [[Josh Holmes]] has stated that the game would feature the largest and most open gameplay spaces in any ''Halo'' game yet, with an emphasis on replayability and sandbox-like gameplay.<ref name="salient9039"/> The campaign was stated to be twice the length of ''Halo 4''<nowiki>'s</nowiki>.<ref>[http://www.ign.com/videos/2015/08/07/halo-5-guardians-new-gameplay-footage-ign-live-gamescom-2015?utm_source=IGN%20hub%20page&utm_medium=Xbox%20One&utm_content=4&utm_campaign=Blogroll '''IGN''': ''Halo 5: Guardians: Gamescom Footage'']</ref> The campaign missions feature a variety of possible alternate routes, including ledges that can be climbed with the clamber Spartan ability<ref name="RUL"/> and routes that can be opened by charging through destructible walls with the Spartan charge ability. When playing as Fireteam Osiris, players have access to the [[Artemis Tracking System]], which can be used to highlight these alternate paths as well as collectibles and other items of interest.<ref name="gi h5"/> Such items include objects left behind by [[Blue Team]]. [[Wikipedia:Quick time event|Quick time events]], a controversial addition to the ''Halo 4'' campaign, are not featured in ''Halo 5: Guardians'', although some of the cinematics are designed to immerse the player to the experience of the character they are controlling in a similar manner.<ref name="QG interview"/> | ||
Several new types of enemy have been added to the gameplay sandbox. The [[Promethean]] enemy faction returns, with the addition of the new [[ | Several new types of enemy have been added to the gameplay sandbox. The [[Promethean]] enemy faction returns, with the addition of the new [[Promethean Soldier]] class of infantry units and the [[Phaeton]] gunship. | ||
With [[Sequence]] making ''[[Halo: The Fall of Reach - The Animated Series]]'', [[terminal]]s have been replaced with 117 pieces of [[Mission Intel]]; | With [[Sequence]] making ''[[Halo: The Fall of Reach - The Animated Series]]'', [[terminal]]s have been replaced with 117 pieces of [[Mission Intel]];<ref name="Gold"/> audio logs that provide background information contextual to each mission.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-locke-load '''Halo Waypoint''': ''Canon Fodder - Locke & Load'']</ref> | ||
===Audio=== | ===Audio=== | ||
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343 Industries' [[Sotaro Tojima]] returns as the audio director for ''Halo 5: Guardians'', with the intentions to have the most realistic sound possible in gaming. Though Tojima's sound team used recordings for ''Halo 4'' as reference, it was decided that reusing the recordings would not suffice for ''Halo 5: Guardians''. Tojima stated "We decided to design the whole sound from scratch again to update the fidelity for the new-generation platform, Xbox One."<ref name="gi h5">[http://www.gameinformer.com/b/features/archive/2015/06/12/the-halo-5-guardians-cover-story.aspx?PostPageIndex=1 '''Game Informer''': ''July 2015 Halo 5: Guardians coverage'']</ref> | 343 Industries' [[Sotaro Tojima]] returns as the audio director for ''Halo 5: Guardians'', with the intentions to have the most realistic sound possible in gaming. Though Tojima's sound team used recordings for ''Halo 4'' as reference, it was decided that reusing the recordings would not suffice for ''Halo 5: Guardians''. Tojima stated "We decided to design the whole sound from scratch again to update the fidelity for the new-generation platform, Xbox One."<ref name="gi h5">[http://www.gameinformer.com/b/features/archive/2015/06/12/the-halo-5-guardians-cover-story.aspx?PostPageIndex=1 '''Game Informer''': ''July 2015 Halo 5: Guardians coverage'']</ref> | ||
For high quality explosion sounds, Tojima's team recorded the sounds produced from various forms of debris dropped from a crane. For better bullet sounds, a microphone was placed behind a rock and an armed individual shot past it from 1,000 feet away. An accurate weapon tail was captured by utilizing the reflected sound from the environment when a gun was fired; Tojima's team shot off guns in a variety of interior and exterior spaces. | For high quality explosion sounds, Tojima's team recorded the sounds produced from various forms of debris dropped from a crane. For better bullet sounds, a microphone was placed behind a rock and an armed individual shot past it from 1,000 feet away. An accurate weapon tail was captured by utilizing the reflected sound from the environment when a gun was fired; Tojima's team shot off guns in a variety of interior and exterior spaces.<ref name="gi h5"/> | ||
Kazuma Jinnouchi served as the game's sole composer, | Kazuma Jinnouchi served as the game's sole composer,<ref name="GAFKazuma"/> recording music at [[Wikipedia:Abbey Road Studios|Abbey Road Studios]] in London and the [[Wikipedia:Rudolfinum|Rudolfinum]] in Prague. The game's tracks are noted to "sound fresh, yet distinctly ''Halo''". Jinnouchi expressed interest in bringing back the original [[Halo Theme|''Halo'' Theme]] into ''Halo 5: Guardians''. After a number of discussions, it was determined that the "''Halo'' choir" was to be implemented into the game in an obvious way, compared to the subtle manner the choir was implemented in ''Halo 4''. Ultimately, Jinnouchi and his team composed their own interpretation of both the ''Halo'' Theme and its choir.<ref name="gi h5"/> | ||
====Voice cast==== | ====Voice cast==== | ||
Line 802: | Line 587: | ||
*[[Keith David]] as ''[[Thel 'Vadam]]'' | *[[Keith David]] as ''[[Thel 'Vadam]]'' | ||
*{{Plain|[http://www.imdb.com/name/nm1495675/ Michelle Lukes]}} as ''[[Kelly-087]]'' | *{{Plain|[http://www.imdb.com/name/nm1495675/ Michelle Lukes]}} as ''[[Kelly-087]]'' | ||
*[[Travis Willingham]] as ''[[ | *[[Travis Willingham]] as ''[[Fred-104]]'' and ''[[Jul 'Mdama]]'' | ||
*{{Plain|[http://www.imdb.com/name/nm5956260/ Brittany Uomoleale]}} as ''[[Linda-058]]'' | *{{Plain|[http://www.imdb.com/name/nm5956260/ Brittany Uomoleale]}} as ''[[Linda-058]]'' | ||
*[[Nathan Fillion]] as ''[[Edward Buck]]'' | *[[Nathan Fillion]] as ''[[Edward Buck]]'' | ||
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===Multiplayer=== | ===Multiplayer=== | ||
[[File:H5 Ground Pound ability.jpg|thumb|left|250px|The ground pound ability, used on the map Crossfire.]] | [[File:H5 Ground Pound ability.jpg|thumb|left|250px|The ground pound ability, used on the map Crossfire.]] | ||
With ''Halo 5: Guardians'' multiplayer, 343 Industries seeks to highlight the "arena shooter" aspects of classic ''Halo'' multiplayer gameplay. The unlockable custom loadouts and killstreak rewards present in ''[[Halo 4]]'' have been disposed of in favor of a "level playing field"; all players start with identical equipment as in the pre-''[[Halo: Reach]]'' games, with a focus on controlling weapons present on the map.<ref name="BetaFirstLook">'''[[Halo 5: Guardians Multiplayer Beta First Look]]'''</ref> The new Spartan abilities also play a large role in the multiplayer; | With ''Halo 5: Guardians'' multiplayer, 343 Industries seeks to highlight the "arena shooter" aspects of classic ''Halo'' multiplayer gameplay. The unlockable custom loadouts and killstreak rewards present in ''[[Halo 4]]'' have been disposed of in favor of a "level playing field"; all players start with identical equipment as in the pre-''[[Halo: Reach]]'' games, with a focus on controlling weapons present on the map.<ref name="BetaFirstLook">'''[[Halo 5: Guardians Multiplayer Beta First Look]]'''</ref> The new Spartan abilities also play a large role in the multiplayer;<ref name="mpb bts"/> the thruster pack in particular increases player mobility significantly. Another new feature is battle-chatter, automatic dialog among the team in which Spartans call out enemy locations and kills.<ref name="ign played">[http://www.ign.com/articles/2014/11/11/we-played-the-halo-5-guardians-multiplayer-beta-and '''IGN''': ''We Played the Halo 5: Guardians Multiplayer Beta, and...'']</ref> The multiplayer also includes the name of the segment of the map that the player is currently in being displayed near the [[motion sensor]] as in ''[[Halo 2 Anniversary]]'' and ''Halo: Reach''. Dynamic map elements similar to the multiplayer maps in ''Halo 2 Anniversary'' are also present.<ref>[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour of Fathom'']</ref> During the ''Halo 5: Guardians Multiplayer Beta'' when a team won a match the Spartan-IVs on said team would congratulate each other with high fives and clap. However, in the final game the winning team will only stand. | ||
In addition to the staple UNSC and Covenant weapons, all of the [[Forerunner]] weapons introduced in ''Halo 4'' return in ''Halo 5: Guardians''. A number of new weapons have been added to the multiplayer sandbox, among them unique weapons including the [[Mythic weapon]] [[Thel 'Vadam|Arbiter]]'s personal [[energy sword]], ''[[Prophets' Bane]]''. Other new weapons include the [[Hydra]] multi-launch missile launcher. Vehicles like the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] now have multiple variants and skins.<ref>[https://www.youtube.com/watch?v=Wqb3Mgc_T0M#t=984 '''The Game Informer Show''': ''The Halo Spectacular'']</ref> | In addition to the staple UNSC and Covenant weapons, all of the [[Forerunner]] weapons introduced in ''Halo 4'' return in ''Halo 5: Guardians''. A number of new weapons have been added to the multiplayer sandbox, among them unique weapons including the [[Mythic weapon]] [[Thel 'Vadam|Arbiter]]'s personal [[energy sword]], ''[[Prophets' Bane]]''. Other new weapons include the [[Hydra]] multi-launch missile launcher. Vehicles like the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] now have multiple variants and skins.<ref>[https://www.youtube.com/watch?v=Wqb3Mgc_T0M#t=984 '''The Game Informer Show''': ''The Halo Spectacular'']</ref> | ||
The ''[[Halo 5: Guardians Multiplayer Beta]]'' was used to gather data and feedback on the new multiplayer model as well as some of the new features. The beta featured two new multiplayer modes: [[Breakout]], in which two teams are thrown into a training arena via [[man cannon]]s and each player has only a single life with no respawns; | The ''[[Halo 5: Guardians Multiplayer Beta]]'' was used to gather data and feedback on the new multiplayer model as well as some of the new features. The beta featured two new multiplayer modes: [[Breakout]], in which two teams are thrown into a training arena via [[man cannon]]s and each player has only a single life with no respawns;<ref name="ign played"/> and [[Strongholds]], in which two teams control moving territories. | ||
[[File:H5G-Warzone-MixedMedium.jpg|thumb|250px|Players in the new [[Warzone]] game mode.]] | [[File:H5G-Warzone-MixedMedium.jpg|thumb|250px|Players in the new [[Warzone]] game mode.]] | ||
''Halo 5: Guardians'' also features an all-new multiplayer mode called [[Warzone]], which combines large-scale competitive multiplayer with objective-based gameplay and AI-controlled enemies. Warzone is treated as a distinct experience from the game's classic competitive multiplayer, now named "Arena".<ref name="req">[https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians '''Halo Waypoint''': ''More info: REQ Packs in Halo 5: Guardians'']</ref> | ''Halo 5: Guardians'' also features an all-new multiplayer mode called [[Warzone]], which combines large-scale competitive multiplayer with objective-based gameplay and AI-controlled enemies. Warzone is treated as a distinct experience from the game's classic competitive multiplayer, now named "Arena".<ref name="req">[https://www.halowaypoint.com/en-us/community/blog-posts/more-info-req-packs-in-halo-5-guardians '''Halo Waypoint''': ''More info: REQ Packs in Halo 5: Guardians'']</ref> | ||
The game's [[Rank (Halo 5: Guardians)|ranking system]] is similar to ''Halo 4''<nowiki>'</nowiki>s dual-ranking system composed of a [[Experience point|progression-based]] rank and a competitive skill rank based on wins and losses.<ref>[https://twitter.com/JoshingtonState/status/592368034561458176 '''Josh Holmes on Twitter''': "Still have SR, plus CSR in Arena. Also a new progression/unlock system that we'll be talking about in the coming months."]</ref> A new addition to the game's multiplayer component is the [[Requisition system]], designed to reward players across different multiplayer modes. Players earn "REQ Points" after each match of Arena or Warzone multiplayer. These points can then be used to purchase "REQ Packs", which contain both cosmetic and gameplay-affecting items; however, the latter are only usable in Warzone while only cosmetic items are usable in Arena to maintain balanced competitive play. REQ packs can also be purchased with real-world currency. | The game's [[Rank (Halo 5: Guardians)|ranking system]] is similar to ''Halo 4''<nowiki>'</nowiki>s dual-ranking system composed of a [[Experience point|progression-based]] rank and a competitive skill rank based on wins and losses.<ref>[https://twitter.com/JoshingtonState/status/592368034561458176 '''Josh Holmes on Twitter''': "Still have SR, plus CSR in Arena. Also a new progression/unlock system that we'll be talking about in the coming months."]</ref> A new addition to the game's multiplayer component is the [[Requisition system]], designed to reward players across different multiplayer modes. Players earn "REQ Points" after each match of Arena or Warzone multiplayer. These points can then be used to purchase "REQ Packs", which contain both cosmetic and gameplay-affecting items; however, the latter are only usable in Warzone while only cosmetic items are usable in Arena to maintain balanced competitive play. REQ packs can also be purchased with real-world currency.<ref name="req"/> | ||
''Halo 5: Guardians'' [[matchmaking]] features no voting or veto system and instead features map rotation.<ref>[http://teambeyond.net/voting-in-halo-5/ '''Beyond Entertainment''': ''There Will Be No Map Voting In Halo 5: Guardians'']</ref> The game launched with 21 maps | ''Halo 5: Guardians'' [[matchmaking]] features no voting or veto system and instead features map rotation.<ref>[http://teambeyond.net/voting-in-halo-5/ '''Beyond Entertainment''': ''There Will Be No Map Voting In Halo 5: Guardians'']</ref> The game launched with 21 maps and there will be over 18 maps as DLC, the most of any ''Halo'' game. Unlike past titles all DLC maps are free.<ref name="Gold">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-5-guardians-goes-gold '''Halo Waypoint''': ''Halo 5: Guardians Goes Gold'']</ref> [[Forge]] in ''Halo 5: Guardians'' has been greatly improved upon even in comparison to ''Halo 2: Anniversary'''s, with feedback from members of the community used to improve the experience.<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/building-the-biggest-forge-yet '''Halo Waypoint''': ''Building the Biggest Forge Yet'']</ref> | ||
{{Clear}} | {{Clear}} | ||
;Multiplayer maps | ;Multiplayer maps | ||
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**[[Orion]] – A Forged Arena map. | **[[Orion]] – A Forged Arena map. | ||
**[[Pegasus]] – A Forged Arena map. | **[[Pegasus]] – A Forged Arena map. | ||
*[[ | *[[Altitude]] – A dedicated map used in the [[Breakout]] mode, set in an orbital UNSC training arena with a holographic floor. | ||
*[[Array]] – A remix of ''Raid on Apex 7'' dedicated for [[Warzone|Warzone Assault]]. | |||
*[[Battle of Noctus]] – A map dedicated for Warzone mode, set in an urban environment. | |||
*[[Coliseum]] – An Arena map set on a Forerunner structure inside a Burn, used to train [[Warrior-Servants]] for combat against the [[Flood]]. | *[[Coliseum]] – An Arena map set on a Forerunner structure inside a Burn, used to train [[Warrior-Servants]] for combat against the [[Flood]]. | ||
*[[Crossfire]] – A dedicated map used in the [[Breakout]] mode, set in an orbital UNSC training arena with a holographic floor. | |||
*[[Dispatch]] – A remix of ''Escape from ARC'' dedicated for Warzone Assault. | |||
*[[Eden]] – An asymmetrical remix of Empire at night. | *[[Eden]] – An asymmetrical remix of Empire at night. | ||
*[[Empire]] – A human urban-themed Arena map with a symmetrical layout. | *[[Empire]] – A human urban-themed Arena map with a symmetrical layout. | ||
*[[Escape from ARC]] – A dedicated map used in the [[Warzone]] mode, set in a human mining facility in an ocean. | |||
*[[Fathom]] – An Arena map set in an undersea base. | *[[Fathom]] – An Arena map set in an undersea base. | ||
*[[Glacier (Halo 5: Guardians | *[[Gambol]] – A dedicated map in the Breakout mode, set in an orbital UNSC training arena with a holographic floor. | ||
**[[Antifreeze]] – A Forged Big Team Battle map inspired by the ''[[Halo: Combat Evolved]]'' map [[ | *[[Glacier (Halo 5: Guardians level)|Glacier]] – A large snow and ice covered Forge map set beside a cliff with a giant ravine cut down the middle. | ||
**[[Antifreeze]] – A Forged Big Team Battle map inspired by the ''[[Halo: Combat Evolved]]'' map [[Sidewinder]] and ''[[Halo 4]]'' map [[Meltdown]]. | |||
**[[Recurve]] - A Forged Big Team Battle map inspired by the ''[[Halo 4]]'' map [[Longbow]]. | **[[Recurve]] - A Forged Big Team Battle map inspired by the ''[[Halo 4]]'' map [[Longbow]]. | ||
*[[ | *[[March on Stormbreak]] – A map dedicated for Warzone mode, takes place in and around a snowy mountain base. | ||
*[[Overgrowth]] – A remix of the Arena map ''Plaza'', set in an overgrown urban environment. | *[[Overgrowth]] – A remix of the Arena map ''Plaza'', set in an overgrown urban environment. | ||
*[[Parallax]] – A | *[[Plaza]] – An asymmetrical map dedicated for Arena, set in the back alleys of a human city. | ||
*[[Raid on Apex 7]] – A map dedicated for Warzone mode, takes place on a tropical island with a large Forerunner structure in the center. | |||
*[[Regret]] – A remix of the Arena map ''Truth'', set in the now overgrown wreckage of the ship after its crash-landing on [[Installation 04|Alpha Halo]]. | |||
*[[Parallax]] – A Forge map set in interplanetary space near an unidentified Halo Installation. | |||
**[[Entombed]] – A Forged Big Team Battle map inspired by the ''[[Halo 2]]'' map [[Burial Mounds]]. | **[[Entombed]] – A Forged Big Team Battle map inspired by the ''[[Halo 2]]'' map [[Burial Mounds]]. | ||
*[[ | *[[Summit (level)|Summit]] – A remix of ''March on Stormbreak'' dedicated for Warzone Assault. | ||
*[[The Rig]] – A map dedicated for Arena, set on a mining rig on Meridian. | |||
*[[Trench]] – A dedicated map in the Breakout mode, set in an orbital UNSC training arena with a holographic floor. | |||
*[[Trident]] – A dedicated map in the Breakout mode, set in an orbital UNSC training arena with a holographic floor. | |||
*[[The Rig]] – | *[[Truth]] – A remake of the ''[[Halo 2]]'' map [[Midship]]. Arena map set on one of the ships attached to the Fleet of Particular Justice in a re-imagining of the [[Battle of Installation 04]]. | ||
*[[ | |||
*[[ | |||
*[[ | |||
==Marketing== | ==Marketing== | ||
===E3 2013 teaser=== | ===E3 2013 teaser=== | ||
{{Main|Halo Xbox One announcement trailer}} | {{Main|Halo Xbox One announcement trailer}} | ||
In their [[Electronic Entertainment Expo|E3]] 2013 conference, [[Microsoft]] showed a teaser trailer intended to showcase the future direction of the ''Halo'' franchise on the [[Xbox One]]. Rather than announcing ''Halo 5'' in particular, the trailer announced the presence of the ''Halo'' franchise on the new console, set to debut in [[2014]] with a [[Halo: The Master Chief Collection|then-unspecified ''Halo'' title]]. | In their [[Electronic Entertainment Expo|E3]] 2013 conference, [[Microsoft]] showed a teaser trailer intended to showcase the future direction of the ''Halo'' franchise on the [[Xbox One]]. Rather than announcing ''Halo 5'' in particular, the trailer announced the presence of the ''Halo'' franchise on the new console, set to debut in [[2014]] with a [[Halo: The Master Chief Collection|then-unspecified ''Halo'' title]].<ref name="H5"/> | ||
The teaser opens with a hooded figure journeying through a desert on an alien world. The figure, revealed to be [[John-117]] clad in battered [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR armor]], clutches [[Cortana]]'s empty [[data crystal chip]] as he encounters an enormous [[Forerunner]] machine rising from the sand. | The teaser opens with a hooded figure journeying through a desert on an alien world. The figure, revealed to be [[John-117]] clad in battered [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR armor]], clutches [[Cortana]]'s empty [[data crystal chip]] as he encounters an enormous [[Forerunner]] machine rising from the sand.<ref name="H5"/> | ||
===Multiplayer Beta teaser=== | ===Multiplayer Beta teaser=== | ||
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===Multiplayer Beta: Behind the Scenes=== | ===Multiplayer Beta: Behind the Scenes=== | ||
{{Main|Halo 5: Guardians Multiplayer Beta: Behind the Scenes}} | {{Main|Halo 5: Guardians Multiplayer Beta: Behind the Scenes}} | ||
A [[Behind The Scenes]] feature released on November 10, 2014, detailing the new features and development of the ''Halo 5: Guardians'' multiplayer beta. | A [[Behind The Scenes]] feature released on November 10, 2014, detailing the new features and development of the ''Halo 5: Guardians'' multiplayer beta.<ref name="mpb bts"/> | ||
===The Sprint=== | ===The Sprint=== | ||
{{Main|The Sprint}} | {{Main|The Sprint}} | ||
''The Sprint'' | ''The Sprint'' is an ongoing digital series which presents the development of ''Halo 5: Guardians'', with the first season focusing on the Multiplayer Beta, the second on developing the footage for E3 2015, and the third on the campaign. | ||
===Multiplayer Beta Trailer=== | ===Multiplayer Beta Trailer=== | ||
{{Main|Halo 5: Guardians Multiplayer Beta trailer}} | {{Main|Halo 5: Guardians Multiplayer Beta trailer}} | ||
The trailer was revealed in December 18, 2014, and presents new gameplay of several weapons, game modes | The trailer was revealed in December 18, 2014, and presents new gameplay of several weapons, game modes and maps. | ||
=== Halo 5: Guardians cover art puzzle === | === Halo 5: Guardians cover art puzzle === | ||
<div class="floatright"><youtube width="400" height="250">OUdh9kZhFtQ</youtube></div> | |||
Between Saturday, April 25 and Tuesday, April 28, 2015 ''Halo'' fans from around the world searched for 117 pieces of an image. These pieces of the image were found in emails from Microsoft, Twitch, YouTube videos, and Xbox.com before the puzzle was completed revealing the final ''Halo 5: Guardians'' cover art. Coincidentally, Rob Semsey, senior communications manager for the ''Halo'' franchise, claimed that the puzzle was completed at 1:17 pm PST.<ref>[https://twitter.com/RobSemsey/status/593166980380692480 '''Twitter''': ''RobSemsey (According to my sources, the Halo 5: Guardians cover art puzzle (which consisted of 117 pieces) was solved at 1:17pm PT.)'']</ref> Shortly after the puzzle's completion an animated version of the poster was uploaded to YouTube featuring some of the ''Halo 5: Guardians'' soundtrack. | Between Saturday, April 25 and Tuesday, April 28, 2015 ''Halo'' fans from around the world searched for 117 pieces of an image. These pieces of the image were found in emails from Microsoft, Twitch, YouTube videos, and Xbox.com before the puzzle was completed revealing the final ''Halo 5: Guardians'' cover art. Coincidentally, Rob Semsey, senior communications manager for the ''Halo'' franchise, claimed that the puzzle was completed at 1:17 pm PST.<ref>[https://twitter.com/RobSemsey/status/593166980380692480 '''Twitter''': ''RobSemsey (According to my sources, the Halo 5: Guardians cover art puzzle (which consisted of 117 pieces) was solved at 1:17pm PT.)'']</ref> Shortly after the puzzle's completion an animated version of the poster was uploaded to YouTube featuring some of the ''Halo 5: Guardians'' soundtrack.<ref name="XboxWireCover">[http://news.xbox.com/2015/04/games-halo-5-art-reveal-april '''Xbox Wire''': ''Halo 5: Guardians Covert Art'']</ref> | ||
===Hunt the Truth=== | ===Hunt the Truth=== | ||
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===Demonstration video=== | ===Demonstration video=== | ||
{{Main|Halo 5: Guardians E3 2015 Campaign Demo}} | {{Main|Halo 5: Guardians E3 2015 Campaign Demo}} | ||
The gameplay demonstration picks up from the scene shown last in the cinematic trailer, depicting Fireteam Osiris as they track John-117 through Sunaion in the midst of a battle. The demonstration showcases the use of Spartan abilities, the ATS, the squad interaction system, and the new weapon plasma caster. It also introduces a new type of enemy, the | The gameplay demonstration picks up from the scene shown last in the cinematic trailer, depicting Fireteam Osiris as they track John-117 through Sunaion in the midst of a battle. The demonstration showcases the use of Spartan abilities, the ATS, the squad interaction system, and the new weapon plasma caster. It also introduces a new type of enemy, the Promethean Soldier, and the new Forerunner character Warden Eternal. | ||
===Warzone trailer=== | ===Warzone trailer=== | ||
{{Main|Halo 5: Guardians Warzone Trailer}} | {{Main|Halo 5: Guardians Warzone Trailer}} | ||
Another trailer released on the same day as the cinematic trailer and gameplay demonstration announces the new gametype Warzone. The trailer showcases the multiplayer level ''Escape from ARC'' as well as Warzone gameplay. | |||
===E3 Hololens Experience=== | ===E3 Hololens Experience=== | ||
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===Halo 5: Guardians ViDoc: Warzone=== | ===Halo 5: Guardians ViDoc: Warzone=== | ||
{{Main|Halo 5: Guardians ViDoc: Warzone}} | {{Main|Halo 5: Guardians ViDoc: Warzone}} | ||
A documentary released on June 15, 2015 | A documentary released on June 15, 2015 showcases the development of the multiplayer mode, Warzone. | ||
===Halo 5: Guardians ViDoc: A Hero Reborn=== | ===Halo 5: Guardians ViDoc: A Hero Reborn=== | ||
{{Main|Halo 5: Guardians ViDoc: A Hero Reborn}} | {{Main|Halo 5: Guardians ViDoc: A Hero Reborn}} | ||
This documentary focuses on the development of the ''Halo 5: Guardians'' campaign. | This documentary focuses on the development of the ''Halo 5: Guardians'' campaign. | ||
===Gamescom Multiplayer trailer=== | ===Gamescom Multiplayer trailer=== | ||
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===Opening Cinematic trailer=== | ===Opening Cinematic trailer=== | ||
{{Main|Halo 5: Guardians Opening Cinematic}} | {{Main|Halo 5: Guardians Opening Cinematic}} | ||
A trailer released on August | A trailer released on August 31st, 2015, showcasing the game's second cutscene.<ref>[http://www.neogaf.com/forum/showpost.php?p=177127904&postcount=576 '''Neogaf''': ''Frank O'Conner clarifies'']</ref> | ||
===REQ System Tutorial=== | ===REQ System Tutorial=== | ||
{{Main|Halo 5: Guardians REQ System Tutorial}} | {{Main|Halo 5: Guardians REQ System Tutorial}} | ||
A tutorial video | A tutorial video reased on September 17th, 2015, of [[Mister Chief]] explaining the new REQ system. | ||
===Blue Team Opening Cinematic trailer=== | ===Blue Team Opening Cinematic trailer=== | ||
{{Main|Halo 5: Guardians Blue Team Opening Cinematic}} | {{Main|Halo 5: Guardians Blue Team Opening Cinematic}} | ||
A trailer released on September | A trailer released on September 23rd, 2015, showcasing the cinematic for the ''Halo 5: Guardians'' mission [[Blue Team (level)|Blue Team]]. | ||
===A Hero Falls and The Hunt Begins TV trailers=== | ===A Hero Falls and The Hunt Begins TV trailers=== | ||
{{Main|A Hero Falls|The Hunt Begins}} | {{Main|A Hero Falls|The Hunt Begins}} | ||
The minute | The minute long live-action trailer, A Hero Falls, debuted September 27th, 2015, on Sunday Night Football. It was followed five days later by a longer trailer, The Hunt Begins, which had been leaked. This trailer's officially planned debut was during commercial break of ''Fear the Walking Dead'' on October 4, 2015. | ||
===Launch Gameplay Trailer=== | ===Launch Gameplay Trailer=== | ||
{{Main|Halo 5: Guardians Launch Gameplay Trailer}} | {{Main|Halo 5: Guardians Launch Gameplay Trailer}} | ||
The ''Halo 5: Guardians'' Launch Gameplay trailer debuted October | The ''Halo 5: Guardians'' Launch Gameplay trailer debuted October 12th, 2015, two weeks before the game's release. It shows several aspects of the campaign. | ||
===Merchandise=== | ===Merchandise=== | ||
{{Halo 5 | {{Halo 5 Versions}} | ||
A limited edition Xbox One based on the game is available for preorder from the Microsoft Store, Amazon, and Gamestop.<ref>[http://au.ign.com/articles/2015/04/27/halo-5-guardians-limited-edition-xbox-one-on-its-way '''IGN''' - ''Halo 5: Guardians Limited Edition Xbox One On Its Way'']</ref> | A limited edition Xbox One based on the game is available for preorder from the Microsoft Store, Amazon, and Gamestop.<ref>[http://au.ign.com/articles/2015/04/27/halo-5-guardians-limited-edition-xbox-one-on-its-way '''IGN''' - ''Halo 5: Guardians Limited Edition Xbox One On Its Way'']</ref> | ||
====Editions==== | ====Editions==== | ||
On December 28, 2014, Microsoft announced three editions of ''Halo 5: Guardians'' that are available for preorder. The standard edition includes a poster for those who preorder and retails at $59.99 USD. The [[Halo 5: Guardians Limited Edition|Limited Edition]], retailing at $99.99 USD, includes a Warzone REQ Bundle of 14 Premium [[Requisition pack]]s, [[Halo: The Fall of Reach (animated series)|''Halo: The Fall of Reach - Animated Series'']], Guardian model by Metal Earth®, Spartan Locke’s Classified Orders, | On December 28, 2014, Microsoft announced three editions of ''Halo 5: Guardians'' that are available for preorder. The standard edition includes a poster for those who preorder and retails at $59.99 USD. The [[Halo 5: Guardians Limited Edition|Limited Edition]], retailing at $99.99 USD, includes a Warzone REQ Bundle of 14 Premium [[Requisition pack]]s, [[Halo: The Fall of Reach (animated series)|''Halo: The Fall of Reach - Animated Series'']], Guardian model by Metal Earth®, Spartan Locke’s Classified Orders, dossiers on Blue Team and Fireteam Osiris, a Xbox Live Gold 14-day Trial, and is packaged in a uniquely-designed Spartan themed SteelBook®. Available for $249.99 USD, the [[Halo 5: Guardians Limited Collector's Edition|Limited Collector's Edition]] includes all bonuses given with the Limited Edition, as well as a digital copy of the game and a commemorative numbered statue of John-117 and Jameson Locke, designed by 343 Industries.<ref>[https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one '''Halo Waypoint''': ''Halo 5: Guardians'']</ref> A limited edition [[Xbox One]] console is also available for $499.99 USD. | ||
<gallery> | <gallery> | ||
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File:Preorder_image.jpg|Image for the digital Pre-order bonus | File:Preorder_image.jpg|Image for the digital Pre-order bonus | ||
File:Gamestop Hunter armor.jpg|''Gamestop'': The MJOLNIR Hunter armor | File:Gamestop Hunter armor.jpg|''Gamestop'': The MJOLNIR Hunter armor | ||
File:BR_halo.png|''Gamestop'': The Sentinel BR85N | File:BR_halo.png|''Gamestop'': The Sentinel BR85N variant, and BR Bloodthirst skin | ||
File:Rampant_Visor_Preorder_REQ_card_variant.jpg|''Gamestop'': Rampant Visor | File:Rampant_Visor_Preorder_REQ_card_variant.jpg|''Gamestop'': Rampant Visor | ||
File:Emblems Halo 5.png|''Gamestop'': Liang Dortmund Emblem Pack | File:Emblems Halo 5.png|''Gamestop'': Liang Dortmund Emblem Pack | ||
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===Promotional artwork=== | ===Promotional artwork=== | ||
<gallery> | <gallery> | ||
File:Halo5_Logo_onDark_CMYK_Final.jpg|''Halo 5: Guardians'' logo on a dark background | |||
File:Halo5 Logo onLight CMYK Final.jpg|The logo on a white background | |||
File:Halo5 2D RP-Boxshot LHS RGB Final.png|Angled view of the preliminary game case | File:Halo5 2D RP-Boxshot LHS RGB Final.png|Angled view of the preliminary game case | ||
File:Halo-5G-LE.jpg|Preliminary box art for the ''Limited Edition'' | File:Halo-5G-LE.jpg|Preliminary box art for the ''Limited Edition'' | ||
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File:Halo 5 Guardians.jpg|Promotional wallpaper released upon the announcement of the ''Halo 5: Guardians'' title | File:Halo 5 Guardians.jpg|Promotional wallpaper released upon the announcement of the ''Halo 5: Guardians'' title | ||
File:Halo5_Primary-TeaserArt_Vertical_RGB_Final.jpg|Preliminary box art | File:Halo5_Primary-TeaserArt_Vertical_RGB_Final.jpg|Preliminary box art | ||
File:H5G Poster.jpg|Promotional poster depicting Master Chief and | File:H5G Poster.jpg|Promotional poster depicting Master Chief and Agent Locke. | ||
File:H5G-Beta-Splash.jpg|A promotional image for the beta. | File:H5G-Beta-Splash.jpg|A promotional image for the beta. | ||
File:H5 - Hunt the Truth wallpaper.png|[[Hunt the Truth]] promotional wallpaper. | File:H5 - Hunt the Truth wallpaper.png|[[Hunt the Truth]] promotional wallpaper. | ||
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File:H5G-Blue-Osiris-Forerunner.png|An illustration of Blue Team, Fireteam Osiris, and the Warden Eternal. | File:H5G-Blue-Osiris-Forerunner.png|An illustration of Blue Team, Fireteam Osiris, and the Warden Eternal. | ||
File:H5G-Assemble.jpg|An illustration of Blue Team, Fireteam Osiris, and a Guardian. | File:H5G-Assemble.jpg|An illustration of Blue Team, Fireteam Osiris, and a Guardian. | ||
</gallery> | </gallery> | ||
=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:H5G-HUD GI.jpg|An early version of the Master Chief's [[heads-up display]] in ''Halo 5: Guardians'' | File:H5G-HUD GI.jpg|An early version of the Master Chief's [[heads-up display]] in ''Halo 5: Guardians'' | ||
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File:Joint Operation 2015-06-16 01-46.jpg|Fireteam Osiris with Arbiter Thel 'Vadam and his troops | File:Joint Operation 2015-06-16 01-46.jpg|Fireteam Osiris with Arbiter Thel 'Vadam and his troops | ||
File:H5G-Battle of Sunaion-Guardian rising.jpg|Locke observing a Guardian during the [[Battle of Sunaion]] | File:H5G-Battle of Sunaion-Guardian rising.jpg|Locke observing a Guardian during the [[Battle of Sunaion]] | ||
File:H5G-SoldierVsOsiris.jpg|Fireteam Osiris facing a [[ | File:H5G-SoldierVsOsiris.jpg|Fireteam Osiris facing a [[Promethean Soldier]]. | ||
File:Locke meet Chief.png|Locke confronts Chief. | File:Locke meet Chief.png|Locke confronts Chief. | ||
</gallery> | </gallery> | ||
===Renders=== | ===Renders=== | ||
<gallery> | <gallery> | ||
File:H5G-Locke and Chief.jpg| | File:H5G-Locke and Chief.jpg|Agent Jameson Locke and the Master Chief | ||
File:H5G-PlayableCharacters.jpg|The playable characters in the game; Fireteam Osiris and Blue Team | File:H5G-PlayableCharacters.jpg|The playable characters in the game; Fireteam Osiris and Blue Team | ||
File:H5G-Fireteam Osiris GI.jpg|Fireteam Osiris | File:H5G-Fireteam Osiris GI.jpg|Fireteam Osiris | ||
File:H5G-Tanaka and Vale.jpg|[[Holly Tanaka]] and [[Olympia Vale]] | File:H5G-Tanaka and Vale.jpg|[[Holly Tanaka]] and [[Olympia Vale]] | ||
File:H5G-Render-Halsey.png|Dr. [[Catherine Halsey]] | File:H5G-Render-Halsey.png|Dr. [[Catherine Halsey]] | ||
File:H5G Warden render.png| | File:H5G Warden render.png|[[Warden Eternal]], a new type of Promethean enemy. | ||
File:H5G-Render-Grunt.png| | File:H5G-Render-Grunt.png|[[Unggoy Storm]] | ||
File:H5G-Render-SangheiliStorm.png| | File:H5G-Render-SangheiliStorm.png|[[Sangheili Storm]] | ||
</gallery> | </gallery> | ||
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File:H5-ConceptArt-BlueTeam1.jpg|Three of the four final members of Blue Team. Note the unknown Spartan or armor variant to the right. | File:H5-ConceptArt-BlueTeam1.jpg|Three of the four final members of Blue Team. Note the unknown Spartan or armor variant to the right. | ||
File:H5-ConceptArt-OsirisOriginalLineup.jpg|Three of the four final members of Fireteam Osiris. Note [[Gabriel Thorne]] in place of Edward Buck. | File:H5-ConceptArt-OsirisOriginalLineup.jpg|Three of the four final members of Fireteam Osiris. Note [[Gabriel Thorne]] in place of Edward Buck. | ||
File: | File:Sparth unknown future project.jpg|{{UNSCShip|Infinity}} stationed above a human settlement. | ||
File:Halo-5-guardians-concept-art.jpg|A location on [[Sanghelios]]. | File:Halo-5-guardians-concept-art.jpg|A location on [[Sanghelios]]. | ||
File:Halo-5-guardians-multiplayer-concept-cityscape.jpg|The multiplayer map Empire. | File:Halo-5-guardians-multiplayer-concept-cityscape.jpg|The multiplayer map Empire. | ||
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</gallery> | </gallery> | ||
=== | ===Multiplayer=== | ||
<gallery> | <gallery> | ||
File:H5G - | File:H5-Truth-Beta-5.jpg|The map [[Truth]]. | ||
File: | File:H5-Empire-Beta-2.jpg|The map [[Empire]]. | ||
File: | File:H5-Crossfire-Beta-2.jpg|The map [[Crossfire]]. | ||
File:Eden.jpg|The map [[Eden]]. | |||
File:H5-Breakout-Red-Jump.jpg|Red team launches into a game of [[Breakout]]. | |||
File:H5G-MP-beta-spartan-1.jpg|Two Spartans in Breakout. | |||
File:H5-Empire-Beta-8.jpg|A first person view. | |||
File:H5-Empire-Beta-4.jpg|Red Team. | |||
File:H5-Empire-Beta-7.jpg|A Spartan sporting a skin on his armor. | |||
File:H5-Truth-Beta-2.jpg|Spartans engaging in a fight. | |||
File:H5 - Recon with missile launcher.jpg|A Spartan in Recon armor wielding the new rocket launcher. | |||
File:H5-RvB-BacktoBack.jpg|Blue and Red back-to-back. | |||
File:H5G-Redteam&Phaeton.jpg|Heavy weaponry in the large-scale [[Warzone]]. | |||
File:H5G-CharlieFoxtrot.jpg|Engaging hostile Promethean AI. | |||
File:H5G-Wassup.jpg|Facing off against a [[Knight Strategos]], one of the many bosses in the Warzone mode. | |||
File:H5G-ScaryHunter.jpg|Competition for Hunter kills. | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
{{ | {{Reflist|2}} | ||
==External links== | ==External links== | ||
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*[https://en.wikipedia.org/wiki/Halo_5:_Guardians ''Halo 5: Guardians''] on Wikipedia | *[https://en.wikipedia.org/wiki/Halo_5:_Guardians ''Halo 5: Guardians''] on Wikipedia | ||
{{ | {{Halo Games}} | ||
[[Category:Halo 5: Guardians| ]] | [[Category:Halo 5: Guardians| ]] | ||
[[Category:Canon]] | [[Category:Canon]] | ||