Editing Halo 5: Guardians

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*****[[Knight Champion]] {{1st}}
*****[[Knight Champion]] {{1st}}
*****[[Knight Strategos]] {{1st}}
*****[[Knight Strategos]] {{1st}}
***[[Armiger Soldier]] {{1st}}
***[[Promethean Soldier]] {{1st}}
****[[Hydra Soldier]] {{1st}}
****[[Hydra Soldier]] {{1st}}
****[[Soldier Captain]] {{1st}}
****[[Soldier Captain]] {{1st}}
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****[[Soldier Enforcer]] {{1st}}
****[[Soldier Enforcer]] {{1st}}
****[[Soldier Guard]] {{1st}}
****[[Soldier Guard]] {{1st}}
****[[Armiger Officer]] {{1st}}
****[[Soldier Officer]] {{1st}}
****[[Armiger Sniper]] {{1st}}
****[[Soldier Sniper]] {{1st}}
***[[Promethean Watcher]]
***[[Promethean Watcher]]
*[[Fractal plant]] {{1st}}
*[[Fractal plant]] {{1st}}
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''Halo 5: Guardians'' creative director [[Josh Holmes]] has stated that the game would feature the largest and most open gameplay spaces in any ''Halo'' game yet, with an emphasis on replayability and sandbox-like gameplay.{{Ref/Reuse|salient9039}} The campaign was stated to be twice the length of ''Halo 4''<nowiki>'s</nowiki>.<ref>[http://www.ign.com/videos/2015/08/07/halo-5-guardians-new-gameplay-footage-ign-live-gamescom-2015?utm_source=IGN%20hub%20page&utm_medium=Xbox%20One&utm_content=4&utm_campaign=Blogroll '''IGN''': ''Halo 5: Guardians: Gamescom Footage'']</ref> The campaign missions feature a variety of possible alternate routes, including ledges that can be climbed with the clamber Spartan ability and routes that can be opened by charging through destructible walls with the Spartan charge ability. When playing as Fireteam Osiris, players have access to the [[Artemis Tracking System]], which can be used to highlight these alternate paths as well as collectibles and other items of interest.{{Ref/Reuse|gi h5}} Such items include objects left behind by [[Blue Team]]. [[Wikipedia:Quick time event|Quick time events]], a controversial addition to the ''Halo 4'' campaign, are not featured in ''Halo 5: Guardians'', although some of the cinematics are designed to immerse the player to the experience of the character they are controlling in a similar manner.{{Ref/Reuse|QG interview}}
''Halo 5: Guardians'' creative director [[Josh Holmes]] has stated that the game would feature the largest and most open gameplay spaces in any ''Halo'' game yet, with an emphasis on replayability and sandbox-like gameplay.{{Ref/Reuse|salient9039}} The campaign was stated to be twice the length of ''Halo 4''<nowiki>'s</nowiki>.<ref>[http://www.ign.com/videos/2015/08/07/halo-5-guardians-new-gameplay-footage-ign-live-gamescom-2015?utm_source=IGN%20hub%20page&utm_medium=Xbox%20One&utm_content=4&utm_campaign=Blogroll '''IGN''': ''Halo 5: Guardians: Gamescom Footage'']</ref> The campaign missions feature a variety of possible alternate routes, including ledges that can be climbed with the clamber Spartan ability and routes that can be opened by charging through destructible walls with the Spartan charge ability. When playing as Fireteam Osiris, players have access to the [[Artemis Tracking System]], which can be used to highlight these alternate paths as well as collectibles and other items of interest.{{Ref/Reuse|gi h5}} Such items include objects left behind by [[Blue Team]]. [[Wikipedia:Quick time event|Quick time events]], a controversial addition to the ''Halo 4'' campaign, are not featured in ''Halo 5: Guardians'', although some of the cinematics are designed to immerse the player to the experience of the character they are controlling in a similar manner.{{Ref/Reuse|QG interview}}


Several new types of enemy have been added to the gameplay sandbox. The [[Promethean]] enemy faction returns, with the addition of the new [[Armiger Soldier]] class of infantry units and the [[Phaeton]] gunship.
Several new types of enemy have been added to the gameplay sandbox. The [[Promethean]] enemy faction returns, with the addition of the new [[Promethean Soldier]] class of infantry units and the [[Phaeton]] gunship.


With [[Sequence]] making ''[[Halo: The Fall of Reach - The Animated Series]]'', [[terminal]]s have been replaced with 117 pieces of [[Mission Intel]];{{Ref/Reuse|Gold}} audio logs that provide background information contextual to each mission.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load '''Halo Waypoint''': ''Canon Fodder - Locke & Load'']</ref>
With [[Sequence]] making ''[[Halo: The Fall of Reach - The Animated Series]]'', [[terminal]]s have been replaced with 117 pieces of [[Mission Intel]];{{Ref/Reuse|Gold}} audio logs that provide background information contextual to each mission.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-locke-load '''Halo Waypoint''': ''Canon Fodder - Locke & Load'']</ref>
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===Demonstration video===
===Demonstration video===
{{Main|Halo 5: Guardians E3 2015 Campaign Demo}}
{{Main|Halo 5: Guardians E3 2015 Campaign Demo}}
The gameplay demonstration picks up from the scene shown last in the cinematic trailer, depicting Fireteam Osiris as they track John-117 through Sunaion in the midst of a battle. The demonstration showcases the use of Spartan abilities, the ATS, the squad interaction system, and the new weapon plasma caster. It also introduces a new type of enemy, the Armiger Soldier, and the new Forerunner character Warden Eternal.
The gameplay demonstration picks up from the scene shown last in the cinematic trailer, depicting Fireteam Osiris as they track John-117 through Sunaion in the midst of a battle. The demonstration showcases the use of Spartan abilities, the ATS, the squad interaction system, and the new weapon plasma caster. It also introduces a new type of enemy, the Promethean Soldier, and the new Forerunner character Warden Eternal.


===Warzone trailer===
===Warzone trailer===
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File:Joint Operation 2015-06-16 01-46.jpg|Fireteam Osiris with Arbiter Thel 'Vadam and his troops
File:Joint Operation 2015-06-16 01-46.jpg|Fireteam Osiris with Arbiter Thel 'Vadam and his troops
File:H5G-Battle of Sunaion-Guardian rising.jpg|Locke observing a Guardian during the [[Battle of Sunaion]]
File:H5G-Battle of Sunaion-Guardian rising.jpg|Locke observing a Guardian during the [[Battle of Sunaion]]
File:H5G-SoldierVsOsiris.jpg|Fireteam Osiris facing a [[Armiger Soldier]].
File:H5G-SoldierVsOsiris.jpg|Fireteam Osiris facing a [[Promethean Soldier]].
File:Locke meet Chief.png|Locke confronts Chief.  
File:Locke meet Chief.png|Locke confronts Chief.  
</gallery>
</gallery>

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