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Optimized to engage in combat operations within exotic environments such as space. radioactive sites and other hazardous locations, Elite Rangers have been employed by the Covenant since its very inception. The Elite Ranger role operates similar to that of the Elite Storm, despite requiring the use of extra-vehicular activity equipment, marginally heavier armor and gravity-mitigating thruster packs. The vast majority of military ops deploying Elite Rangers are EVA-only engagements, however some Ranger squads are deployed to terrestrial sites where their thruster packs provide a unique advantage against their enemies.
Optimized to engage in combat operations within exotic environments such as space. radioactive sites and other hazardous locations, Elite Rangers have been employed by the Covenant since its very inception. The Elite Ranger role operates similar to that of the Elite Storm, despite requiring the use of extra-vehicular activity equipment, marginally heavier armor and gravity-mitigating thruster packs. The vast majority of military ops deploying Elite Rangers are EVA-only engagements, however some Ranger squads are deployed to terrestrial sites where their thruster packs provide a unique advantage against their enemies.


*[[Commander (Covenant)|Elite Commander]]
*[[Sangheili Commander|Elite Commander]]
SPECIES: Sangheili<br>
SPECIES: Sangheili<br>
HOMEWORLD: Sanghelios<br>
HOMEWORLD: Sanghelios<br>
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THE T-55 STORM RIFLE IS THE EVOLUTION OF THE STANDARD PLASMA RIFLE AND SERVED VARIOUS INFANTRY DURING THE VIOLENT SANGHEILI CIVIL CONFLICTS THAT FOLLOWED THE COVENANT WAR. THE WEAPON NOW INCLUDES A MODULAR COIL SET, A HIGH-MOUNTED COOLING SHROUD, AND AN EXTENDED BARREL, ALL CONTRIBUTING TO GREATER OVERALL PERFORMANCE IN THE FIELD THAN ITS PREDECESSOR.
THE T-55 STORM RIFLE IS THE EVOLUTION OF THE STANDARD PLASMA RIFLE AND SERVED VARIOUS INFANTRY DURING THE VIOLENT SANGHEILI CIVIL CONFLICTS THAT FOLLOWED THE COVENANT WAR. THE WEAPON NOW INCLUDES A MODULAR COIL SET, A HIGH-MOUNTED COOLING SHROUD, AND AN EXTENDED BARREL, ALL CONTRIBUTING TO GREATER OVERALL PERFORMANCE IN THE FIELD THAN ITS PREDECESSOR.


*[[Mosa-pattern carbine|Covenant Carbine]]
*[[Vostu-pattern carbine|Covenant Carbine]]
DESIGNATION: T-51 CARBINE<br>
DESIGNATION: T-51 CARBINE<br>
MANUFACTURER: IRUIRU ARMORY<br>
MANUFACTURER: IRUIRU ARMORY<br>
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THE T-27 PARTICLE BEAM RIFLE IS NOW THE COVENANT’S PRIMARY LONG-RANGE SPECIAL APPLICATION WEAPON, USED ALMOST EXCLUSIVELY BY SCOUTING PERSONNEL AND DESIGNATED MARKSMEN. THROUGH THE IONIZATION OF HYDROGEN GAS AND THE USE OF A LINEAR ACCELERATOR, A POWERFUL BEAM IS EMITTED AT HYPERVELOCITY SPEEDS, LETHALLY STRIKING ENEMY TARGETS.
THE T-27 PARTICLE BEAM RIFLE IS NOW THE COVENANT’S PRIMARY LONG-RANGE SPECIAL APPLICATION WEAPON, USED ALMOST EXCLUSIVELY BY SCOUTING PERSONNEL AND DESIGNATED MARKSMEN. THROUGH THE IONIZATION OF HYDROGEN GAS AND THE USE OF A LINEAR ACCELERATOR, A POWERFUL BEAM IS EMITTED AT HYPERVELOCITY SPEEDS, LETHALLY STRIKING ENEMY TARGETS.


*[[Sho'riru-pattern Shade|Shade]]
*[[Type-55 Shade|Shade]]
DESIGNATION: T-55 ANTI-INFANTRY STATIONARY GUN<br>
DESIGNATION: T-55 ANTI-INFANTRY STATIONARY GUN<br>
MANUFACTURER: ACHOEM WEAPONS<br>
MANUFACTURER: ACHOEM WEAPONS<br>
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THE T-55 SHADE IS THE MOST RECENT ADDITION IN A LONG AND DIVERSE SERIES OF POWERFUL, ANTI-INFANTRY WEAPON EMPLACEMENTS. SHADES ARE DESIGNED TO REPEATEDLY VOLLEY BOLTS OF SUPERHEATED PLASMA, A BARRAGE EASILY CAPABLE OF TAKING DOWN ENEMY PERSONNEL AND LIGHTLY ARMORED VEHICLES.
THE T-55 SHADE IS THE MOST RECENT ADDITION IN A LONG AND DIVERSE SERIES OF POWERFUL, ANTI-INFANTRY WEAPON EMPLACEMENTS. SHADES ARE DESIGNED TO REPEATEDLY VOLLEY BOLTS OF SUPERHEATED PLASMA, A BARRAGE EASILY CAPABLE OF TAKING DOWN ENEMY PERSONNEL AND LIGHTLY ARMORED VEHICLES.


*[[Elo'Nakada-pattern concussion rifle|Concussion Rifle]]
*[[Type-50 Concussion Rifle|Concussion Rifle]]
DESIGNATION: T-50 DIRECTED ENERGY WEAPON/HEAVY<br>
DESIGNATION: T-50 DIRECTED ENERGY WEAPON/HEAVY<br>
MANUFACTURER: MERCHANTS OF QIKOST<br>
MANUFACTURER: MERCHANTS OF QIKOST<br>
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THE T-1 ENERGY SWORD, EXCLUSIVELY WIELDED BY SANGHEILI, IS A CLOSE-ENGAGEMENT WEAPON INTENDED TO EXPRESS ITS OWNER’S PERSONAL SKILL, CLERICAL HONOR, AND COMBAT VIABILITY. THE BLADE IS COMPOSED OF SUPERHEATED PLASMA AND FOLDED AGAINST MAGNETIC LINES EXTENDING FROM ITS HILT, EFFECTIVELY CREATING A RAZOR-SHARP MARTIAL WEAPON WITH LETHAL FUNCTIONALITY.
THE T-1 ENERGY SWORD, EXCLUSIVELY WIELDED BY SANGHEILI, IS A CLOSE-ENGAGEMENT WEAPON INTENDED TO EXPRESS ITS OWNER’S PERSONAL SKILL, CLERICAL HONOR, AND COMBAT VIABILITY. THE BLADE IS COMPOSED OF SUPERHEATED PLASMA AND FOLDED AGAINST MAGNETIC LINES EXTENDING FROM ITS HILT, EFFECTIVELY CREATING A RAZOR-SHARP MARTIAL WEAPON WITH LETHAL FUNCTIONALITY.


*[[Gravity hammer (fiction)|Gravity Hammer]]
*[[Type-2 Gravity Hammer|Gravity Hammer]]
DESIGNATION: T-2 ENERGY WEAPON/HAMMER<br>
DESIGNATION: T-2 ENERGY WEAPON/HAMMER<br>
MANUFACTURER: RECOVERED FROM FIELD (ORIGINALLY SACRED PROMISSORY)<br>
MANUFACTURER: RECOVERED FROM FIELD (ORIGINALLY SACRED PROMISSORY)<br>
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THE T-52 PLASMA CANNON IS A FULLY AUTOMATIC DIRECTED-ENERGY WEAPON, TYPICALLY MOUNTED ON A GRAVITY-SYNCHED FULCRUM TRIPOD WITH THE CAPACITY FOR A FULL RANGE OF FIRE. A CAPABLE OPERATOR CAN EVEN DECOUPLE THE CANNON FROM THE MOUNT AND CARRY IT INTO COMBAT.
THE T-52 PLASMA CANNON IS A FULLY AUTOMATIC DIRECTED-ENERGY WEAPON, TYPICALLY MOUNTED ON A GRAVITY-SYNCHED FULCRUM TRIPOD WITH THE CAPACITY FOR A FULL RANGE OF FIRE. A CAPABLE OPERATOR CAN EVEN DECOUPLE THE CANNON FROM THE MOUNT AND CARRY IT INTO COMBAT.


*[[Anskum-pattern plasma grenade|Plasma Grenade]]
*[[Type-1 Anskum-pattern plasma grenade|Plasma Grenade]]
DESIGNATION: T-1 ANTIPERSONNEL GRENADE<br>
DESIGNATION: T-1 ANTIPERSONNEL GRENADE<br>
MANUFACTURER: IRUIRU ARMORY<br>
MANUFACTURER: IRUIRU ARMORY<br>
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File:H4IG - Lich.png|[[Kmiro'sish-pattern Lich|Lich]]
File:H4IG - Lich.png|[[Kmiro'sish-pattern Lich|Lich]]
</gallery>
</gallery>
*{{Pattern|Karo'etba|Ghost}}
*[[Type-32 Ghost]]
DESIGNATION: T-32 RAPID ATTACK VEHICLE<br>
DESIGNATION: T-32 RAPID ATTACK VEHICLE<br>
MANUFACTURER: LODAM ARMORY<br>
MANUFACTURER: LODAM ARMORY<br>
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THE T-32 GHOST IS THE COVENANT'S DOMINANT, SINGLE-MANNED SCOUTING VEHICLE USED FOR EVERYTHING FROM DEEP RECONNAISSANCE AND REMOTE PATROL TO ASSAULT RUNS AND CONVOY ESCORT. A TESTAMENT TO ITS FIELD EFFECTIVENESS, THE T-32 HAS REMAINED LARGELY UNCHANGED FOR CENTURIES, UTILIZING A SINGLE-MOUNT REAR-POSITIONED SEAT, TWIN-LINKED PLASMA CANNONS, AND EXCELLENT MOBILITY, REGARDLESS OF THE TERRAIN IT FINDS ITSELF DEPLOYED IN.
THE T-32 GHOST IS THE COVENANT'S DOMINANT, SINGLE-MANNED SCOUTING VEHICLE USED FOR EVERYTHING FROM DEEP RECONNAISSANCE AND REMOTE PATROL TO ASSAULT RUNS AND CONVOY ESCORT. A TESTAMENT TO ITS FIELD EFFECTIVENESS, THE T-32 HAS REMAINED LARGELY UNCHANGED FOR CENTURIES, UTILIZING A SINGLE-MOUNT REAR-POSITIONED SEAT, TWIN-LINKED PLASMA CANNONS, AND EXCELLENT MOBILITY, REGARDLESS OF THE TERRAIN IT FINDS ITSELF DEPLOYED IN.


*[[Zurdo-pattern Wraith|Wraith]]
*[[Type-26 Wraith|Wraith]]
DESIGNATION: T-26 ASSAULT GUN CARRIAGE<br>
DESIGNATION: T-26 ASSAULT GUN CARRIAGE<br>
MANUFACTURER: LODAM ARMORY<br>
MANUFACTURER: LODAM ARMORY<br>
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===[[Tactical Packages]]===
===[[Tactical Packages]]===
{| class="wikitable" style="width:55%"
<gallery>
|-
File:H4IG TACTICAL PACKAGES FAST TRACK PACKAGE.png|Fast Track Package
! Shielding Package
File:H4IG tactical packages wheelman package.png|Wheelman Package
|-
</gallery>
| Through a modifying bypass of standard performance regulators, the Shielding Package reinforces personal [[Energy shielding|energy-shield]] emitters, resulting in a substantially higher shield-recharge rate. After taking damage, Spartans will notice their shields recharging at a quicker speed than others who have not opted for this package in their loadout.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/db61432a-67bf-49c9-ad6b-62c124cfcd54/shielding-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Shielding Package|D=30|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
*'''Shielding package''': THROUGH A MODIFYING BYPASS OF STANDARD PERFORMANCE REGULATORS, THE SHIELDING PACKAGE REINFORCES PERSONAL ENERGY-SHIELD EMITTERS, RESULTING IN A SUBSTANTIALLY HIGHER SHIELD-RECHARGE RATE. AFTER TAKING DAMAGE, SPARTANS WILL NOTICE THEIR SHIELDS RECHARGING AT A QUICKER SPEED THAN OTHERS WHO HAVE NOT OPTED FOR THIS PACKAGE IN THEIR LOADOUT.
|-
 
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/db61432a-67bf-49c9-ad6b-62c124cfcd54/shielding-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Shielding Package|D=30|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
*'''Firepower package''': BY ALTERNATING REDUNDANT MAGNETIC STREAMS AT THE REAR OF A SPARTAN’S ARMOR, THE FIREPOWER PACKAGE OVERRIDES REGULATED LOADOUT LIMITATIONS, ALLOWING USERS TO CARRY TWO PRIMARY WEAPONS SIMULTANEOUSLY. FOR SPARTANS WHO PREFER HEAVIER OR LONGER-RANGED FIREPOWER OVER CLOSE-RANGE VERSATILITY AND SPEED, THIS PACKAGE IS TYPICALLY CONSIDERED IMPERATIVE.
|-
 
! Firepower Package
*'''AA efficiency package''': BY DISABLING SHORTWAVE SYSTEM REGULATORS, THE AA EFFICIENCY PACKAGE GENERATES MORE POWER TO RECHARGE ARMOR ABILITIES AT A FASTER RATE THAN NORMAL. INTERESTINGLY, SPARTANS INVOLVED IN ASYMMETRIC ENGAGEMENT ROLES FAVOR THIS PACKAGE AS AN AD HOC COMBAT MODIFIER TO GIVE THEM THE ADVANTAGE IN THE FIELD, EVEN IF IT’S ONLY SHORT TERM.
|-
 
| By alternating redundant magnetic streams at the rear of a Spartan’s armor, the Firepower Package overrides regulated loadout limitations, allowing users to carry two primary weapons simultaneously. For Spartans who prefer heavier or longer-ranged firepower over close-range versatility and speed, this package is typically considered imperative.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/3cfdb799-83f8-40c3-a8eb-f7c907cbfb32/firepower-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Firepower Package|D=30|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
*'''Grenadier package''': RESTRUCTURING THE STANDARD MAGNETIC HARDPOINTS ON THE MJOLNIR GEN2 SYSTEM, THE GRENADIER PACKAGE INCREASES TOTAL GRENADE CAPACITY FOR ALL PERSONNEL. PER COMPATIBILITY REGULATIONS, THIS PACKAGE EXTENDS TO BOTH DOMESTIC AND EXOTIC GRENADES, INCLUDING THOSE USED BY COVENANT AND FORERUNNER COMBATANTS.
|-
 
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/3cfdb799-83f8-40c3-a8eb-f7c907cbfb32/firepower-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Firepower Package|D=30|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
*'''Resupply package''': THROUGH A SOFTWARE PATCH TO MJOLNIR’S MAGNETIC HARDPOINT CONFIGURATION, THE RESUPPLY PACKAGE ALLOWS USERS TO RETRIEVE GRENADES FROM THE ARMOR OF FALLEN SOLDIERS. THIS PARTICULAR PACKAGE IS WIDELY USED BY POST-COMBAT RECON TEAMS AND EQUIPMENT RECOVERY PERSONNEL DEPLOYED TO ENEMY-HELD LOCATIONS, WHERE THE SECURING OF MATERIEL FROM BOTH ALLIES AND FOES IS NOT A LUXURY BUT A NECESSITY.
|-
 
! AA Efficiency Package
*'''Mobility package''': WITHIN MJOLNIR GEN2 ARCHITECTURE, MUSCLE CONTROL ACTUATORS ALLOW SPARTANS THE FREEDOM OF HIGH-INTENSITY MOBILITY WITHOUT SEVERELY DAMAGING THEIR BODIES IN THE PROCESS. HOWEVER, SPARTANS CAN USE THE MOBILITY PACKAGE AT THEIR OWN DISCRETION TO MODIFY AND BYPASS THESE CONTROLS, GAINING UNPRECEDENTED SPRINTING STAMINA.
|-
 
| By disabling shortwave system regulators, the AA Efficiency Package generates more power to recharge armor abilities at a faster rate than normal. Interestingly, Spartans involved in asymmetric engagement roles favor this package as an ad hoc combat modifier to give them the advantage in the field, even if it’s only short term.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/c244b900-8133-4e38-ad47-9bfdf53c8ebc/aa-efficiency-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: AA Efficency Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
*'''Requisition package''': WHEN IT COMES TO THE ORDNANCE VERSATILITY IN COMBAT, THE REQUISITION PACKAGE IS INCREDIBLY USEFUL. BY INSTALLING THIS HARDLINE CHANNEL SYSTEM, A USER CAN REQUEST ALTERNATE SELECTIONS OF WEAPONS OR TOOLS DURING ORDNANCE DROPS, OFFERING SUBSTANTIALLY MORE CHOICES ON THE BATTLEFIELD.
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/c244b900-8133-4e38-ad47-9bfdf53c8ebc/aa-efficiency-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: AA Efficency Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Grenadier Package
|-
| Restructuring the standard magnetic hardpoints on the Mjolnir GEN2 system, the Grenadier Package increases total grenade capacity for all personnel. Per compatibility regulations, this package extends to both domestic and exotic grenades, including those used by Covenant and Forerunner combatants.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/b2f9bc3c-aff9-49d2-9958-bf29489efe7e/grenadier-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Grenadier Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/b2f9bc3c-aff9-49d2-9958-bf29489efe7e/grenadier-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Grenadier Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Resupply Package
|-
| Through a software patch to Mjolnir’s magnetic hardpoint configuration, the Resupply Package allows users to retrieve grenades from the armor of fallen soldiers. This particular package is widely used by post-combat recon teams and equipment recovery personnel deployed to enemy-held locations, where the securing of materiel from both allies and foes is not a luxury but a necessity.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/9a62c932-52a0-4801-88d5-e4830e66c866/resupply-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Resupply Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/9a62c932-52a0-4801-88d5-e4830e66c866/resupply-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Resupply Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Mobility Package
|-
| Within Mjolnir GEN2 architecture, muscle control actuators allow Spartans the freedom of high-intensity mobility without severely damaging their bodies in the process. However, Spartans can use the Mobility Package at their own discretion to modify and bypass these controls, gaining unprecedented [[sprint]]ing stamina.
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/d5bbcfdb-d73c-4002-bf35-b811dd4e02aa/mobility-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Mobility Package|D=01|M=05|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Requisition Package
|-
| When it comes to the ordnance versatility in combat, the Requisition Package is incredibly useful. By installing this hardline channel system, a user can request alternate selections of weapons or tools during ordnance drops, offering substantially more choices on the battlefield.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/2f08bfca-5907-4594-a29a-276487cf5e7b/requisition-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Requisition Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/db61432a-67bf-49c9-ad6b-62c124cfcd54/shielding-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Shielding Package|D=30|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Fast Track Package
|-
| <gallery>File:H4IG TACTICAL PACKAGES FAST TRACK PACKAGE.png</gallery>After installing this modular evaluation device, users maintain the Fast Track Package, allowing them to gather and analyze more experiential data from each combat encounter they have. Unsurprisingly, this directly impacts the Spartan's ability to advance in [[Rank (Halo 4)|rank]], shortening the time in between promotions.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/a97494f3-9cf0-488d-92b2-7d8d661a4902/fast-track-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Fast Track Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/a97494f3-9cf0-488d-92b2-7d8d661a4902/fast-track-package|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Fast Track Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|-
! Wheelman Package
|-
| <gallery>File:H4IG tactical packages wheelman package.png</gallery>Via a cross-networked driver component fixed to the Mjolnir frame, the Wheelman Package automatically connects the user to machine controller systems, improving the long term durabilty of any vehicle they use in combat, as well as mitigating some of the negative effects encountered with [[Electromagnetic pulse|MEP]] discharges.{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/d8e2e142-b0c1-4f07-8db7-51c756daba12/wheelman-package-|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Wheelman Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}
|-
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/d8e2e142-b0c1-4f07-8db7-51c756daba12/wheelman-package-|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Tactical Packages: Wheelman Package|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Tactical Packages}}</nowiki></code></div></div>
|}


==External links==
==External links==
*[http://www.halowaypoint.com/en-US/halo4guide '''Halo Waypoint''': ''Halo 4 Interactive Guide''] (defunct)
*[http://www.halowaypoint.com/en-US/halo4guide '''Halo Waypoint''': ''Halo 4 Interactive Guide''] (defunct)
*[http://web.archive.org/web/20140327134455/https://www.halowaypoint.com/en-us/halo4guide '''Internet Archive copy of the site'''] (Only good for seeing the menu, pages dont work)
*[http://web.archive.org/web/20140327134455/https://www.halowaypoint.com/en-us/halo4guide '''Internet Archive copy of the site'''] (Only good for seeing the menu, pages dont work)
*[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/the-halo-story-and-where-to-find-it-v2/8f484bd8-b3f8-4e98-b5dc-8023ffac4e1a/posts?page=2#post26 '''A collection of Internet Archive links to different parts of the guide''']


===Archive links to text versions from Halo Waypoint===
*[https://web.archive.org/web/20130429093646/http://www.halowaypoint.com/en-us/intel/basics Basics]
*[https://web.archive.org/web/20130427143344/http://www.halowaypoint.com/en-us/intel/story Story]
*[https://web.archive.org/web/20130425024533/http://www.halowaypoint.com/en-us/intel/enemies Enemies]
*[https://web.archive.org/web/20130424234103/https://www.halowaypoint.com/en-us/intel/wargames War Games]
*[https://web.archive.org/web/20130425030145/https://www.halowaypoint.com/en-us/intel/weapons Weapons]
*[https://web.archive.org/web/20130425035431/https://www.halowaypoint.com/en-us/intel/vehicles Vehicles]
*[https://web.archive.org/web/20130424231146/http://www.halowaypoint.com/en-us/intel/armor Armor]
*[https://web.archive.org/web/20131014165930/http://www.halowaypoint.com/en-us/intel/maps Maps]
==Sources==
{{Ref/Sources}}
[[Category:Halo 4]]
[[Category:Halo 4]]
[[Category:Halo Waypoint]]
[[Category:Halo Waypoint]]
[[Category:Websites]]
[[Category:Websites]]

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