Editing Halo 4
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|primary-dev= [[343 Industries]] | |primary-dev= [[343 Industries]] | ||
|support-dev=[[Certain Affinity]] {{C|[[Downloadable content|DLC]] and [[Forge]]}}<br/>[[Liquid Development]] {{C|Armor models}} | |support-dev=[[Certain Affinity]] {{C|[[Downloadable content|DLC]] and [[Forge]]}}<br/>[[Liquid Development]] {{C|Armor models}} | ||
|writer=[[Christopher Schlerf | |writer=[[Christopher Schlerf]] | ||
|composer=[[Neil Davidge]]<br>[[Kazuma Jinnouchi]] | |composer=[[Neil Davidge]]<br>[[Kazuma Jinnouchi]] | ||
|publisher= [[Microsoft Studios]] | |publisher= [[Microsoft Studios]] | ||
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===The Didact=== | ===The Didact=== | ||
[[File: | [[File:H4 John-117 Didact first encounter.jpg|thumb|250px|John-117 encounters the Didact.]] | ||
After disabling two control nodes, it becomes clear to John that a great threat had once been imprisoned within Requiem. The [[Ur-Didact|Didact]], the Forerunners' greatest warrior, is released from suspended animation within a [[Cryptum]]. Easily disabling John with his powerful abilities, he declares the return of the Forerunners as the galaxy's rulers and saviors. Humanity remains weak and unworthy in his eyes of inheriting the [[Mantle|Mantle of Responsibility]], a view rejected by his wife, the [[Librarian]]. Having always revered the Forerunners as gods,Jul 'Mdama's Covenant quickly swears alliance to the Didact and his Prometheans. The Didact views Jul's Covenant as mere "primitives", but permits them to serve his cause, to prevent the ascension of the human race to galactic prominence. | After disabling two control nodes, it becomes clear to John that a great threat had once been imprisoned within Requiem. The [[Ur-Didact|Didact]], the Forerunners' greatest warrior, is released from suspended animation within a [[Cryptum]]. Easily disabling John with his powerful abilities, he declares the return of the Forerunners as the galaxy's rulers and saviors. Humanity remains weak and unworthy in his eyes of inheriting the [[Mantle|Mantle of Responsibility]], a view rejected by his wife, the [[Librarian]]. Having always revered the Forerunners as gods,Jul 'Mdama's Covenant quickly swears alliance to the Didact and his Prometheans. The Didact views Jul's Covenant as mere "primitives", but permits them to serve his cause, to prevent the ascension of the human race to galactic prominence. | ||
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**[[Warrior-Servant]] | **[[Warrior-Servant]] | ||
***[[Promethean]] | ***[[Promethean]] | ||
*[[ | *[[Prehistoric human civilization]] | ||
*[[Unified Earth Government]] | *[[Unified Earth Government]] | ||
**[[United Nations Space Command]] | **[[United Nations Space Command]] | ||
***[[Spartan Operations]] {{1st}} | ***[[Spartan Operations|Spartan]] {{1st}} | ||
****[[SPARTAN-IV program]] {{1st}} | ****[[SPARTAN-IV program]] {{1st}} | ||
*****[[Fireteam Castle]] {{1st}} | *****[[Fireteam Castle]] {{1st}} | ||
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**[[Circinius IV]] {{Mo}} | **[[Circinius IV]] {{Mo}} | ||
***[[Corbulo Academy of Military Science]] {{Mo}} | ***[[Corbulo Academy of Military Science]] {{Mo}} | ||
*[[Concord]] {{1st}} | *[[Concord]] {{1st}} | ||
*[[Epoloch system]] | *[[Epoloch system]] | ||
**[[Requiem]] | **[[Requiem]] | ||
***[[Control]] {{1st}} | ***[[Control]] {{1st}} | ||
***[[Haven]] {{1st}} | ***[[Haven]] {{1st}} | ||
***[[Librarian's Rest]] {{1st}} | ***[[Librarian's Rest]] {{1st}} | ||
***[[Quarry]] {{1st}} | ***[[Quarry]] {{1st}} | ||
***[[Sniper Alley]] {{1st}} | ***[[Sniper Alley]] {{1st}} | ||
***[[ | ***[[The Gate]] {{1st}} | ||
*[[Epsilon Eridani system]] | *[[Epsilon Eridani system]] | ||
**[[Reach]] {{Mo}} | **[[Reach]] {{Mo}} | ||
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*[[Epsilon Indi system]] | *[[Epsilon Indi system]] | ||
**[[Harvest]] {{Mo}} | **[[Harvest]] {{Mo}} | ||
*[[Installation 00]] {{Mo}} | *[[Halo Array]] | ||
**[[Installation 00]] {{Mo}} | |||
**[[Installation 03]] | |||
***[[Ivanoff Station]] | |||
**[[Installation 04]] {{Mo}} | |||
**[[Installation 05]] {{Mo}} | |||
*[[Khaphrae system]] | *[[Khaphrae system]] | ||
*[[Sol system]] | *[[Sol system]] | ||
**[[Earth]] | **[[Earth]] | ||
***[[Africa]] | ***[[Africa]] | ||
****[[Kenya]] | |||
*****[[Mombasa]] | |||
******[[New Mombasa]] {{Mo}} | |||
*****[[Voi]] {{Mo}} | |||
******[[Portal at Voi]] {{Mo}} | |||
***[[United Republic of North America]] | ***[[United Republic of North America]] | ||
****[[New Phoenix]] {{1st}} | ****[[New Phoenix]] {{1st}} | ||
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*[[Human-Covenant War]] | *[[Human-Covenant War]] | ||
**[[Battle of Circinius IV]] {{Mo}} | **[[Battle of Circinius IV]] {{Mo}} | ||
**[[Battle | **[[Battle of Earth]] {{Mo}} | ||
***[[Battle of Mombasa]] {{Mo}} | ***[[Battle of Mombasa]] {{Mo}} | ||
***[[Battle of Voi]] {{Mo}} | ***[[Battle of Voi]] {{Mo}} | ||
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**[[Battle of Installation 04]] {{Mo}} | **[[Battle of Installation 04]] {{Mo}} | ||
**[[First Battle of Harvest]] {{Mo}} | **[[First Battle of Harvest]] {{Mo}} | ||
*[[Great Schism]] {{Mo}} | **[[Great Schism]] {{Mo}} | ||
*[[Post-Covenant War conflicts]] {{1st}} | *[[Post-Covenant War conflicts]] {{1st}} | ||
**[[Battle of Requiem]] {{1st}} | **[[Battle of Requiem]] {{1st}} | ||
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*[[M41 rocket launcher]] | *[[M41 rocket launcher]] | ||
*[[M410 dual heavy machine gun]] {{1st}} | *[[M410 dual heavy machine gun]] {{1st}} | ||
*[[M45D shotgun]] {{1st}} | *[[M45 shotgun#M45D Tactical Shotgun|M45D shotgun]] {{1st}} | ||
*[[M46 Light Anti-Aircraft Gun]] | *[[M46 Light Anti-Aircraft Gun]] | ||
*[[M6 Grindell/Galilean Nonlinear Rifle]] | *[[M6 Grindell/Galilean Nonlinear Rifle]] | ||
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*[[M97 Lance]] | *[[M97 Lance]] | ||
*[[Landmine|UNSC landmine]] | *[[Landmine|UNSC landmine]] | ||
*[[M3063 | *[[M3063 Deployable Turret]] {{1st}} | ||
*[[M85 Scythe]] {{1st}} | *[[M85 Scythe]] {{1st}} | ||
====Covenant==== | ====Covenant==== | ||
;Usable | ;Usable | ||
*{{Pattern|Anskum|plasma grenade}} | |||
*[[Type-1 energy sword]] | |||
*[[ | *[[Gravity hammer (fiction)|gravity hammer]] | ||
*[[Type-25 plasma pistol]] | |||
*[[Gravity hammer (fiction)| | *{{Pattern|Okarda'phaa|plasma rifle}} {{C|Prologue only}} | ||
*{{Pattern|Zubo|beam rifle}} {{1st}} | |||
*[[ | *[[Type-33 Needler]] | ||
*[[Type-33 fuel rod gun]] | |||
*{{Pattern|Elo'Nakada|concussion rifle}} | |||
*{{Pattern|Vostu|carbine}} | |||
*{{Pattern|Pek|plasma cannon}} | |||
*[[Needler]] | |||
*[[ | |||
*{{Pattern|Kelos'vaarda|storm rifle}} | *{{Pattern|Kelos'vaarda|storm rifle}} | ||
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====Covenant==== | ====Covenant==== | ||
;Usable | ;Usable | ||
*{{Pattern|Zurdo|Wraith}} | |||
*[[Type-26 Banshee]] | |||
*[[Banshee]] | *{{Pattern|Karo'etba|Ghost}} | ||
*{{Pattern|Sho'riru|Shade}} {{1st}} | |||
;Unusable | ;Unusable | ||
*{{Class|CAS|assault carrier}} {{C|Prologue and terminals only}} | |||
**''[[Solemn Penance]]'' {{Mo}} | |||
*{{Pattern|Zanar|light cruiser}} | |||
*{{Pattern|Ceudar|heavy corvette}} | |||
*[[Covenant drop pod]] | *[[Covenant drop pod]] | ||
**{{Pattern|Gloto|Breaching Carapace}} {{1st}} | **{{Pattern|Gloto|Breaching Carapace}} {{1st}} | ||
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**{{Pattern|Gloto'kas|Assault Carapace}} {{1st}} | **{{Pattern|Gloto'kas|Assault Carapace}} {{1st}} | ||
*[[Seraph]] | *[[Seraph]] | ||
** | **[[Morsam-pattern Seraph]] | ||
*{{Pattern|Ru'swum|Phantom}} {{1st}} | |||
*{{Pattern|Deutoros|Scarab}} {{Mo}} | |||
*{{Pattern|Kmiro'sish|Lich}} {{1st}} | |||
====Forerunner==== | ====Forerunner==== | ||
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;Other | ;Other | ||
*[[Activation | *[[Activation Index]] | ||
*[[Ancilla]] {{Mo}} | *[[Ancilla]] {{Mo}} | ||
*[[Artificial intelligence]] | *[[Artificial intelligence]] | ||
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*[[Data crystal chip]] | *[[Data crystal chip]] | ||
*[[Data pad]] | *[[Data pad]] | ||
*[[ | *[[Deployable lookout tower]] | ||
*[[Emergency locator beacon]] | *[[Emergency locator beacon]] | ||
*[[Energy shielding]] | *[[Energy shielding]] | ||
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===Merchandise=== | ===Merchandise=== | ||
====Editions==== | ====Editions==== | ||
{{Halo 4 | {{Halo 4 Versions}} | ||
The North American (ESRB) and European (PEGI) cover art for ''Halo 4'', [[:File:Halo 4 cover art ESRB (without Xbox 360 logos).jpg|seen here]], was unveiled on May 14, 2012 through a series of 32 "puzzle pieces" given to various community members by 343 Industries.<ref name="NeoGAF 5142012">[http://www.neogaf.com/forum/showpost.php?p=37869368&postcount=607 '''NeoGAF:''' ''Halo |OT4| Trust's a Tough Thing to Come by These Days'']</ref><ref name="HBO Cover Art 5142012">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1138791 '''halo.bungie.org:''' ''Halo 4 Puzzle Email?'']</ref> It depicts John-117 kneeling in his upgraded MJOLNIR armor with an MA5D assault rifle at the entrance to the Requiem Dyson sphere. To his sides, the crashing remains of the UNSC ''Forward Unto Dawn'', which is visually upgraded from its previous incarnation in ''Halo 3'', and a {{Pattern|Ket|battlecruiser}} with other debris surround him.{{Ref/Reuse|HBO Cover Art 5142012}} | The North American (ESRB) and European (PEGI) cover art for ''Halo 4'', [[:File:Halo 4 cover art ESRB (without Xbox 360 logos).jpg|seen here]], was unveiled on May 14, 2012 through a series of 32 "puzzle pieces" given to various community members by 343 Industries.<ref name="NeoGAF 5142012">[http://www.neogaf.com/forum/showpost.php?p=37869368&postcount=607 '''NeoGAF:''' ''Halo |OT4| Trust's a Tough Thing to Come by These Days'']</ref><ref name="HBO Cover Art 5142012">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1138791 '''halo.bungie.org:''' ''Halo 4 Puzzle Email?'']</ref> It depicts John-117 kneeling in his upgraded MJOLNIR armor with an MA5D assault rifle at the entrance to the Requiem Dyson sphere. To his sides, the crashing remains of the UNSC ''Forward Unto Dawn'', which is visually upgraded from its previous incarnation in ''Halo 3'', and a {{Pattern|Ket|battlecruiser}} with other debris surround him.{{Ref/Reuse|HBO Cover Art 5142012}} | ||
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== Reception == | == Reception == | ||
{{ | {{H4 Review}} | ||
''Halo 4'' has received extremely positive acclaim from critics, and high praise for surpassing expectations. IGN's Ryan McCaffrey gave the game a score of 9.8 out of 10, calling it "not only a success, but a bar-raising triumph for the entire first-person shooter genre,"<ref name="IGN Halo 4">[http://www.ign.com/articles/2012/11/01/halo-4-review ''Ryan McCaffrey'', "Halo 4 Review", IGN]</ref> and praised most aspects of the game, ranging from graphics and design to enemy behaviour, and called the multiplayer "golden". Criticisms of the game were that the need to view the Terminal through Halo Waypoint "serves only to pull you out of the experience, literally and figuratively.",{{Ref/Reuse|IGN_Halo_4}} and that "some of its fetch quest-y, flip-three-switches sequences feel like they artificially lengthen the game because of how long you can get hung up on them when the going gets tough."{{Ref/Reuse|IGN_Halo_4}} The only negative of multiplayer was that the Spartan Ops mode "lacks the replayability and score-based incentives of the Firefight mode it replaces," and that the new lobby system was "a bit more cluttered and difficult to parse through than previous Halos," but otherwise praised it as "on par with what Bungie had previously established."{{Ref/Reuse|IGN_Halo_4}} His overall conclusion was that "Halo has been rebuilt. It has been redefined. And it has been reinvigorated."{{Ref/Reuse|IGN_Halo_4}} | ''Halo 4'' has received extremely positive acclaim from critics, and high praise for surpassing expectations. IGN's Ryan McCaffrey gave the game a score of 9.8 out of 10, calling it "not only a success, but a bar-raising triumph for the entire first-person shooter genre,"<ref name="IGN Halo 4">[http://www.ign.com/articles/2012/11/01/halo-4-review ''Ryan McCaffrey'', "Halo 4 Review", IGN]</ref> and praised most aspects of the game, ranging from graphics and design to enemy behaviour, and called the multiplayer "golden". Criticisms of the game were that the need to view the Terminal through Halo Waypoint "serves only to pull you out of the experience, literally and figuratively.",{{Ref/Reuse|IGN_Halo_4}} and that "some of its fetch quest-y, flip-three-switches sequences feel like they artificially lengthen the game because of how long you can get hung up on them when the going gets tough."{{Ref/Reuse|IGN_Halo_4}} The only negative of multiplayer was that the Spartan Ops mode "lacks the replayability and score-based incentives of the Firefight mode it replaces," and that the new lobby system was "a bit more cluttered and difficult to parse through than previous Halos," but otherwise praised it as "on par with what Bungie had previously established."{{Ref/Reuse|IGN_Halo_4}} His overall conclusion was that "Halo has been rebuilt. It has been redefined. And it has been reinvigorated."{{Ref/Reuse|IGN_Halo_4}} | ||
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File:Halo4-GameCover.jpg|Full game cover for ''Halo 4''. | File:Halo4-GameCover.jpg|Full game cover for ''Halo 4''. | ||
File:Halo 4 cover art ESRB (without Xbox 360 logos).jpg|North American/ESRB cover art without Xbox 360 branding. Released May 14, 2012. | File:Halo 4 cover art ESRB (without Xbox 360 logos).jpg|North American/ESRB cover art without Xbox 360 branding. Released May 14, 2012. | ||
File:Halo 4 cover poster.jpg|High resolution | File:Halo 4 cover poster.jpg|High resolution covert art poster. | ||
File:H4Chief.gif|Animated video of the ''Halo 4'' cover. | File:H4Chief.gif|Animated video of the ''Halo 4'' cover. | ||
File:Halo_4_splash.JPG|A promotional image for ''Halo 4'', depicting the wreckage of the ''Forward Unto Dawn'' descending toward [[Requiem]]. | File:Halo_4_splash.JPG|A promotional image for ''Halo 4'', depicting the wreckage of the ''Forward Unto Dawn'' descending toward [[Requiem]]. | ||
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File:H4_Adrift_LandingPad_Concept.jpg|Concept art of a [[Pelican]] landing at the orbital manufacturing facility that serves as the setting for [[Adrift]]. | File:H4_Adrift_LandingPad_Concept.jpg|Concept art of a [[Pelican]] landing at the orbital manufacturing facility that serves as the setting for [[Adrift]]. | ||
File:H4_UNSCInfinity_Concept_1.jpg|Concept art of the prototype warship {{UNSCShip|Infinity}}. | File:H4_UNSCInfinity_Concept_1.jpg|Concept art of the prototype warship {{UNSCShip|Infinity}}. | ||
File:H4 Concept ForerunnerMech1.jpg|Concept art of a cut Forerunner mech. | |||
File:H4 Concept ForerunnerMech2.jpg|More concept art of the Forerunner mech. | |||
File:H4_EarlyKnight_Concept.jpg|A compilation of screen captures from the end of the concept art trailer, depicting an early version of a Promethean Knight.{{Ref/Reuse|concept glimpse}} | File:H4_EarlyKnight_Concept.jpg|A compilation of screen captures from the end of the concept art trailer, depicting an early version of a Promethean Knight.{{Ref/Reuse|concept glimpse}} | ||
File:H4_JohnandCortana_Concept.jpg|Concept art of Master Chief and Cortana. | File:H4_JohnandCortana_Concept.jpg|Concept art of Master Chief and Cortana. |