Editing Halo 4
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*The four Covenant species featured in ''Halo 4'' are the same as those featured in ''[[Halo: Combat Evolved]]'': Elites, Jackals, Grunts, and Hunters. | *The four Covenant species featured in ''Halo 4'' are the same as those featured in ''[[Halo: Combat Evolved]]'': Elites, Jackals, Grunts, and Hunters. | ||
*In ''Spartan Ops''<nowiki>'</nowiki> pre-rendered cutscenes, some weapons use models from older builds of the game as seen in early in-game screenshots. For example, the BR85HB SR is erroneously labeled as the [[BR55 Heavy Barrel Service Rifle|BR55HB SR]] and the M395 Designated Marksman Rifle lacks a front sight. | *In ''Spartan Ops''<nowiki>'</nowiki> pre-rendered cutscenes, some weapons use models from older builds of the game as seen in early in-game screenshots. For example, the BR85HB SR is erroneously labeled as the [[BR55 Heavy Barrel Service Rifle|BR55HB SR]] and the M395 Designated Marksman Rifle lacks a front sight. | ||
Every weapon that appeared in Halo: Reach has recycled animations for reloading and swapping, which are from Halo: Reach. But all weapons have new sounds. | |||
==Gallery== | ==Gallery== |