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'''Halo 3 ViDoc: Cinema Paradiso''' is the third [[ViDoc]] released by [[Bungie]] for ''[[Halo 3]]''. The 7 minute 30 second video was released on September 20, 2007. Its name, "Cinema Paradiso" | <div class="floatright"><youtube height="250" width="300">XY9gtLTulsQ</youtube></div> | ||
'''Halo 3 ViDoc: Cinema Paradiso''' is the third [[ViDoc]] released by [[Bungie]] for ''[[Halo 3]]''. The 7 minute 30 second video was released on September 20, 2007. Its name, "Cinema Paradiso" is [[Latin]] for "Moving Paradise". | |||
==Features== | ==Features== | ||
The video showcases the Replay feature of ''Halo 3'' 's [[multiplayer]]. It highlights various abilities with the camera and the controls required to do these. The ViDoc features several interviews by Bungie Studios employees, as well as a huge amount of replay footage. It showcases many [[Armor | The video showcases the Replay feature of ''Halo 3'' 's [[multiplayer]]. It highlights various abilities with the camera and the controls required to do these. The ViDoc features several interviews by Bungie Studios employees, as well as a huge amount of replay footage. It showcases many [[Armor Permutations (Halo 3)|Armor Permutations]], including all of the ones that had been officially released as well as several that had not. | ||
A large amount of the video was also devoted to the [[Forge]] feature. Bungie Employees described how Forge would work, its uses, and their predictions for Forge in making ''Halo 3'' a unique and widely played game. | A large amount of the video was also devoted to the [[Forge]] feature. Bungie Employees described how Forge would work, its uses, and their predictions for Forge in making ''Halo 3'' a unique and widely played game. | ||
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'''0:39 - [[Tyson Green]]:''' Did you see how I did that barrel-roll and then hit two guys and it all blew up? Wow, that was awesome. | '''0:39 - [[Tyson Green]]:''' Did you see how I did that barrel-roll and then hit two guys and it all blew up? Wow, that was awesome. | ||
'''0:45 - Luke Timmins: '''CJ just got sniped and then cartwheeled over the side and then got run over by a [[ | '''0:45 - Luke Timmins: '''CJ just got sniped and then cartwheeled over the side and then got run over by a [[Warthog]]. | ||
'''0:48 - [[Lars Bakken]]:''' We flipped six times in the air, landed it and kept going. | '''0:48 - [[Lars Bakken]]:''' We flipped six times in the air, landed it and kept going. | ||
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'''1:22 - [[Brian Jarrard]]: '''Saved film is essentially an automatic replay of every game you play. Fly anywhere you want to in the map, pan around, check things out. | '''1:22 - [[Brian Jarrard]]: '''Saved film is essentially an automatic replay of every game you play. Fly anywhere you want to in the map, pan around, check things out. | ||
'''1:29 - | '''1:29 - Luke Timmins: '''The amazing thing about saved films is that you can actually relive any moment that happened at any time, and look at it from any angle. | ||
'''1:37 - Brian Jarrard: '''If you're not quite sure how did they actually get the flag out of our base when we supposedly had three guys guarding it, now its easy to go back, watch the film, see what they did. | '''1:37 - Brian Jarrard: '''If you're not quite sure how did they actually get the flag out of our base when we supposedly had three guys guarding it, now its easy to go back, watch the film, see what they did. | ||
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'''3:01 - Lars Bakken:''' Now the other cool thing is the ability to go into flying camera, and you do that by hitting the Y button, and that breaks you out into a free-roaming camera. | '''3:01 - Lars Bakken:''' Now the other cool thing is the ability to go into flying camera, and you do that by hitting the Y button, and that breaks you out into a free-roaming camera. | ||
'''3:12 - Colm Nelson: '''You can watch it from above and you can see what you did. Maybe get a perspective where you can actually the impact of that grenade you threw and, and zoom in really closely on the action that happened after that. | '''3:12 - [[Colm Nelson]]: '''You can watch it from above and you can see what you did. Maybe get a perspective where you can actually the impact of that grenade you threw and, and zoom in really closely on the action that happened after that. | ||
'''3:26 - Luke Timmins:''' So there's one group who's like, "No, don't allow it. They're gonna see too many lies. It's a pain in the ass." The other side it was like, "Look, flying camera's cool as shit, it actually is a big deal." | '''3:26 - Luke Timmins:''' So there's one group who's like, "No, don't allow it. They're gonna see too many lies. It's a pain in the ass." The other side it was like, "Look, flying camera's cool as shit, it actually is a big deal." | ||
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'''4:13 - Lars Bakken:''' We're giving them the tools to basically play Halo how they want to play it. They can set up any map however they see fit. | '''4:13 - Lars Bakken:''' We're giving them the tools to basically play Halo how they want to play it. They can set up any map however they see fit. | ||
'''4:22 - Petar Kotevski: '''It's just crazy how much a map will change with just a small variation of either weapon placement or just where the flag spawns in [[Capture the Flag|CTF]]. If you don't like it there move it one meter to the right. | '''4:22 - [[Petar Kotevski]]: '''It's just crazy how much a map will change with just a small variation of either weapon placement or just where the flag spawns in [[Capture the Flag|CTF]]. If you don't like it there move it one meter to the right. | ||
'''4:34 - Brian Jarrard:''' If you want to in Forge you can build your own base on the beach, maybe add some turrets for | '''4:34 - Brian Jarrard:''' If you want to in Forge you can build your own base on the beach, maybe add some turrets for defence, add some crates to hide behind. | ||
'''4:40 - Petar Kotevski: '''Try building a building out of fusion coils and then blow it up. | '''4:40 - Petar Kotevski: '''Try building a building out of fusion coils and then blow it up. | ||
'''4:46 - Brian Jarrard: '''You could have fifty versions of [[Sandtrap]] that are each built differently, that each emphasize a different type of game style. | '''4:46 - Brian Jarrard: '''You could have fifty versions of [[Sandtrap (Level)|Sandtrap]] that are each built differently, that each emphasize a different type of game style. | ||
'''4:52 - Lars Bakken:''' Forge is actually an old school [[Bungie]] name. It was the name of the map editor for the [[Marathon|Marathon games]]. It's kind of a nod to the hardcore Bungie fans. | '''4:52 - Lars Bakken:''' Forge is actually an old school [[Bungie]] name. It was the name of the map editor for the [[Marathon (Video Game Series)|Marathon games]]. It's kind of a nod to the hardcore Bungie fans. | ||
'''5:04 - Tyson Green:''' One of the guys on your team is this partially-omnipotent little Monitor flying around, dropping weapons for you, and holding crates to block enemy fire, picking up your Scorpion and carrying you to the other side of the map. | '''5:04 - Tyson Green:''' One of the guys on your team is this partially-omnipotent little Monitor flying around, dropping weapons for you, and holding crates to block enemy fire, picking up your Scorpion and carrying you to the other side of the map. | ||
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'''5:17 - [[David Candland]]:''' It's like the hand of God that has come and picked up this large vehicle and started slinging it around in front of this guy's face. | '''5:17 - [[David Candland]]:''' It's like the hand of God that has come and picked up this large vehicle and started slinging it around in front of this guy's face. | ||
'''5:23 - Brian Jarrard:''' Your buddy could drop a [[Bubble Shield]] in front of you, now instantly you're protected. Maybe now you'd like to go on the offensive. Ask your buddy to drop a [[ | '''5:23 - Brian Jarrard:''' Your buddy could drop a [[Bubble Shield]] in front of you, now instantly you're protected. Maybe now you'd like to go on the offensive. Ask your buddy to drop a [[Spartan Laser]] for you. The next thing you know you've got a laser in real time. | ||
'''5:33 - Petar Kotevski:''' Once you realize you can do something like that, you're like, "This will be the mother of all multiplayer matches." | '''5:33 - Petar Kotevski:''' Once you realize you can do something like that, you're like, "This will be the mother of all multiplayer matches." | ||
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{{ViDoc}} | {{ViDoc}} | ||
[[Category:Video | [[Category:Video Documentaries]] | ||
[[Category:Halo 3]] | [[Category:Halo 3]] | ||
[[Category:The Real World]] |