Editing Halo 3 Title Updates
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{{ | {{Era|RW}} | ||
This page lists all [[Xbox LIVE|Xbox Live]] Title Updates for [[Halo 3]]. | |||
==Title Update 1 | ==Title Update 1== | ||
Released on February 20, 2008 | |||
* Unlocked [[Sangheili|Elite]] Commando Shoulders for everyone. This fixes a glitch that permanently locked it, even after getting the Steppin Razor<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13233</ref> Achievement. | |||
* Improved any playlists that contain maps that were remade in the [[Forge]]. | |||
* | |||
* Improved the "Prefer Good Connection" [[Matchmaking]] filter. | |||
*Improved the | * Changes to the [[Melee]] system. Unless one player has a sizable health advantage over the enemy, both players die in a simultaneous melee. | ||
* | * Dying while performing a melee no longer accelerates a player's dead body over impossible distances. | ||
* | |||
*Fixed | * Fixed the bug that allowed a BXB combo. | ||
* | |||
*Added | * Miscellaneous bug fixes. | ||
* Added version "1.1" to the main menu. | |||
==Title Update 2== | |||
Released on September 23, 2008<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15519</ref> | |||
* Fixed issues under Halo 3's hood. | |||
* Halo 3 feeds more info to Bungie. | * Halo 3 feeds more info to Bungie. | ||
== | * New ranking system added to all [[Matchmaking]] playlists. After the update, the game tracks experience gained in a playlist and uses it to give a playlist-specific [[Rank (Halo 3 Multiplayer)|Rank]] to the player. This rank is affected by experience only. Players will keep their [[Rank (Halo 3 Multiplayer)|old rank]] which can be viewed in their Service Record. The system used to calculate this rank is not altered. Ranked playlists will still use Trueskill to match players.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14994</ref> | ||
*30 New [[Achievement]]s worth of 750 Gamerscore<ref>http://www.bungie.net, Halo 3 Service Record</ref> | |||
The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by [[Bungie]], and introduced new playlists, ranks and [[achievement]]s. | |||
===Level Changes=== | |||
# Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant. | |||
# Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant. | |||
# Added [[SAND TARP|Sand Tarp]] – [[Sandtrap]] without [[M312 Heavy Recovery Vehicle|Elephants]], with default team spawns switched in one-sided games. Added alongside default map variant. | |||
# Added [[Pit Stop]] – [[The Pit]] with inaccessible spawn hives. Added alongside default map variant. | |||
# [[Ghost Town]] – No longer appears in any symmetrical gametype. | |||
# [[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]]. | |||
===Playlist Changes=== | |||
====Ranked Playlists==== | |||
=====[[Lone Wolves]]===== | |||
* Player count increases from six players to 8 players. | |||
=====[[Team Objective]]===== | |||
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random). | |||
=====[[Team Doubles]]===== | |||
*This playlist now requires ALL content (Cold Storage, Heroic, Legendary, and Mythic maps are being used in Team Doubles) | |||
*Objective Gametypes have had their appearance frequency reduced. | |||
*[[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random). | |||
=====[[Big Team Battle|Ranked Big Team Battle]]===== | |||
*This playlist is retired. | |||
=====[[Squad Battle|Introducing Squad Battle]]===== | |||
*This playlist is retired. | |||
====Social Playlists==== | |||
=====[[Social Big Team]]===== | |||
*This playlist became retired during a bungie update, but has now returned. | |||
=====[[Social Team DLC]]===== | |||
*The only DLC playlist | |||
=====[[Social Skirmish]]===== | |||
*A new skirmish playlist for halo 3 | |||
=====[[Multi-Team|Multi Team]]===== | |||
*Rocket Race has been added to the gametypes and set with a low weighting. | |||
====DLC Playlists==== | |||
*Retired playlist, Available in social playlists | |||
====Hardcore Playlists==== | |||
=====[[Team SWAT]]===== | |||
* Objective Gametypes, [[ShWATguns]] set to skip after veto | |||
* Weighting on all Objective games, [[ShWATguns]] and [[M6G Personal Defense Weapon System|Magnums]] reduced | |||
* Player Damage Resistance set to 150% (was 200%), players no longer spawn with [[M9 High-Explosive Dual-Purpose Grenade|grenades]]. | |||
* SWAT map variants now have [[Type-51 Carbine|Carbines]] and [[M9 High-Explosive Dual-Purpose Grenade|frag grenade]] available to pick up, as well as [[Type-1 Antipersonnel Grenade|plasma grenades]]. | |||
=====[[Major League Gaming|MLG]]===== | |||
*Major league gaming | |||
=====[[Head to Head]]===== | |||
*Retired playlist. | |||
=====[[Double EXP Weekend]]===== | |||
*This playlist changes every weekend (not always hardcore) | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Updates and Patches|3]] | |||
[[Category:Updates and | |||