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{{Title|''Halo 3'' Title Updates}}
{{ratings}}
{{Status|RealWorld}}
{{realworld}}
{{Series/Cut/H3}}
This page lists all [[Xbox Live]] Title Updates for the [[Xbox 360]] version of [[Halo 3]].
During 2008, two '''title updates''' were released by [[Bungie]] for ''[[Halo 3]]''.


==Title Update 1 (1.1)==
==Title Update 1==
Title Update 1 (also referred to as AutoUpdate 1) was released on [[2008#February|February 19, 2008]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=13233|Site=Bungie.net|Page=Bungie Weekly Update: 02/08/08}}{{Ref/Site|Id=AU1PatchNotes|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?cid=13280|Site=Bungie.net|Page=Halo 3 AutoUpdate is Up}}
 
{| class="wikitable": style="width: 50%"
Released on February 20, 2008.
!Title Update 1 patch notes
 
|-
* Unlocked [[Elite]] Commando Shoulders for everyone. This fixes a glitch that permanently locked it, even after getting the Steppin Razor<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13233</ref> Achievement.
|
 
*Melee contests have been rebalanced
* Improved any playlists that contain maps that were remade in the [[Forge]].
*Dying while performing a melee or weapon lunge will no longer accelerate the dead player
 
*The Elite [[Commando harness|Commando shoulder armor]] variant has been unlocked for all players
* Improved the "Prefer Good Connection" [[Matchmaking]] filter.
*Improved the “Prefer Good Connection” option
 
*Added backend hopper support for DLC [[custom game]] variants
* Changes to the [[Melee]] system. Unless one player has a sizable health advantage over the enemy, both players die in a simultaneous melee.
*Fixed a problem with the [[Theater]] when a player tried to view a saved film for a DLC map he or she doesn’t own
 
*Fixed a UI error in the Theater when a party leader selects a film that is invalid for a party client
* Dying while performing a melee no longer accelerates a player's dead body over impossible distances.
*Fixed a bug that under rare conditions could allow a BXB sequence
 
*Fixed a Dirty Disc Error that could occur when loading the same DLC map twice in a row
* Fixed the bug that allowed a BXB combo.
*Added a visible version string to the Halo 3 main menu {{C|Version 1.1}}
 
|}
* Miscellaneous bug fixes.
 
* Added version "1.1" to the main menu.
 
==Title Update 2==
 
Released on September 23, 2008<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15519</ref>.
 
* Fixed issues under Halo 3's hood.


==Title Update 2 (1.2)==
Title Update 2 was released on [[2008#September|September 23, 2008]]{{Ref/Site|Id=TU2Rank|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?type=topnews&cid=15519|Site=Bungie.net|Page=Bungie Weekly Update: Rare Thursday Edition}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?cid=15562|Site=Bungie.net|Page=TU2 FAQ}} The update was primarily concerned with fixing "under the hood" issues for Bungie and Bungie.net web developers for stat tracking purposes. The changes for players were as follows;{{Ref/Site|D=01|M=6|Y=2020|URL=http://halo.bungie.net/News/content.aspx?cid=15545|Site=Bungie.net|Page=Halo 3 Title Update}}
{| class="wikitable": style="width: 50%"
!Title Update 1 patch notes
|-
|
*Fixed "under-the-hood" issues within ''Halo 3''
**Added new banhammer functionality
* Halo 3 feeds more info to Bungie.
* Halo 3 feeds more info to Bungie.
*A new [[Rank (Halo 3)|rank system]] was added for ''Halo 3'' multiplayer. The system in question now calculates a rank for players per-playlist based on their [[Experience point|EXP]] gains in that playlist; the system is a new addition to the ''Halo 3'' ranking and does not replace the older skill and global ranks.{{Ref/Reuse|TU2Rank}}
*Ten New [[achievement]]s worth of {{Gamerscore|250}}. The achievements primarily concern the first three [[Vidmaster Challenge]]s and a series of achievements for the [[Legendary Map Pack]] (released in April 2008). An additional twenty achievements worth {{Gamerscore|500}} were also revealed in the listings, though these were not made available until the releases of ''[[Halo 3: ODST]]'' and Mythic Map Packs [[Mythic Map Pack|I]] and [[Mythic II Map Pack|II]].
**''[[Vidmaster Challenge: 7 on 7]]'' - {{Gamerscore|0}}
**''[[Vidmaster Challenge: Annual]]'' - {{Gamerscore|0}}{{Ref/Note|Although made available in game with the September 23 update, Annual was not unlockable until two days later on September 25 - the one-year anniversary of ''Halo 3''{{'}}s launch.}}
**''[[Vidmaster Challenge: Lightswitch]]'' - {{Gamerscore|0}}
**''[[Came... From... Behind]]'' - {{Gamerscore|50}}
**''[[Defend This]]'' - {{Gamerscore|50}}
**''[[Double Double]]'' - {{Gamerscore|25}}
**''[[Flag Dropped]]'' - {{Gamerscore|25}}
**''[[Look Both Ways]]'' - {{Gamerscore|50}}
**''[[Alas, Poor Yorick]]'' - {{Gamerscore|25}}
**''[[Road Rage]]'' - {{Gamerscore|25}}
*Changed layouts and added some new map variants;{{Ref/Reuse|TU2Rank}}
**Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant.
**Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant.
**Added [[Sandtrap#Variant: Sand Tarp|Sand Tarp]] – [[Sandtrap]] without [[M312 Heavy Recovery Vehicle|Elephants]], with default team spawns switched in one-sided games. Added alongside default map variant.
**Added [[Pit Stop]] – [[The Pit]] with inaccessible spawn hives. Added alongside default map variant.
**[[Ghost Town]] – No longer appears in any symmetrical gametype.
**[[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]].
*A number of playlists were introduced, changed and retired
*Updated version string {{C|Version 1.2}}{{Ref/Note|This is the version seen on the ''[[Halo 3: Mythic]]'' disc.}}
|}


==Notes==
* New ranking system added to all [[Matchmaking]] playlists. After the update, the game tracks experience gained in a playlist and uses it to give a playlist-specific [[Rank (Halo 3 Multiplayer)|Rank]] to the player. This rank is affected by experience only. Players will keep their [[Rank (Halo 3 Multiplayer)|old rank]] which can be viewed in their Service Record. The system used to calculate this rank is not altered. Ranked playlists will still use Trueskill to match players.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14994</ref>
{{Ref/Notes}}
 
*29 New [[Achievements]] worth of 750 Gamerscore<ref>http://www.bungie.net, Halo 3 Service Record</ref>
 
{{Ratings}}
{{Era|H3}}
The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by [[Bungie]], and introduced new playlists, ranks and [[achievements]].
 
===Level Changes===
# Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant.
# Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant.
# Added [[Sand Tarp]] – [[Sandtrap]] without [[Elephants]], with default team spawns switched in one-sided games. Added alongside default map variant.
# Added [[Pit Stop]] – [[The Pit]] with inaccessible spawn hives. Added alongside default map variant.
# [[Ghost Town]] – No longer appears in any symmetrical gametype.
#  [[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]].
 
===Playlist Changes===
====Ranked Playlists====
=====[[Lone Wolves]]=====
* Player count increases from six players to 8 players.
=====[[Team Objective]]=====
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random).
=====[[Team Doubles]]=====
* This playlist now requires ALL content (Cold Storage, Legendary and Heroic maps are being used in Team Doubles)
* Objective Gametypes have had their appearance frequency reduced.
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random). 
=====[[Ranked Big Team Battle]]=====
* This playlist is retired.
=====[[Squad Battle|Introducing Squad Battle]]=====
* Squad Battle is a Ranked six on six Playlist designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. Squad Battle gametypes are focused on Slayer and Capture the Flag and this playlist currently requires the [[Heroic Map Pack]].
 
====Social Playlists====
=====[[social big team]]=====
* BIG TEAM IS BACK
<math>Insert formula here</math>
 
=====[[Rocket Race]]=====
* This playlist is retired.
=====[[Multi Team]]=====
* Rocket Race has been added to the gametypes and set with a low weighting.
 
====DLC Playlists====
REMOVED although there is one in social playlists
 
====Hardcore Playlists====
 
=====[[Team SWAT]]=====
* Objective Gametypes, [[ShWATguns]] set to skip after veto
* Weighting on all Objective games, [[ShWATguns]] and [[M6G Personal Defense Weapon System|Magnums]] reduced
* Player Damage Resistance set to 150% (was 200%), players no longer spawn with [[M9 High-Explosive Dual-Purpose Grenade|grenades]].
* SWAT map variants now have [[Type-51 Carbine|Carbines]] and [[M9 High-Explosive Dual-Purpose Grenade|frag grenade]] available to pick up, as well as [[Type-1 Antipersonnel Grenade|plasma grenades]].
 
=====[[Head to Head]]=====
* This playlist is retired.{{fact}}


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


[[Category:Updates and patches|3]]
[[Category:Updates and Patches]]
[[Category:Halo 3 DLC]]

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