Editing Halo 3 Title Updates
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{{ | {{ratings}} | ||
{{realworld}} | |||
{{ | This page lists all [[Xbox Live]] Title Updates for the [[Xbox 360]] version of [[Halo 3]]. | ||
==Title Update 1 | ==Title Update 1== | ||
Released on February 20, 2008. | |||
* Unlocked [[Elite]] Commando Shoulders for everyone. This fixes a glitch that permanently locked it, even after getting the Steppin Razor<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13233</ref> Achievement. | |||
* | * Improved any playlists that contain maps that were remade in the [[Forge]]. | ||
* Improved the "Prefer Good Connection" [[Matchmaking]] filter. | |||
*Improved the | |||
* Changes to the [[Melee]] system. Unless one player has a sizable health advantage over the enemy, both players die in a simultaneous melee. | |||
* | |||
* | * Dying while performing a melee no longer accelerates a player's dead body over impossible distances. | ||
*Fixed | |||
* | * Fixed the bug that allowed a BXB combo. | ||
*Added | |||
* Miscellaneous bug fixes. | |||
* Added version "1.1" to the main menu. | |||
==Title Update 2== | |||
Released on September 23, 2008<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=15519</ref>. | |||
* Fixed issues under Halo 3's hood. | |||
* Halo 3 feeds more info to Bungie. | * Halo 3 feeds more info to Bungie. | ||
== | * New ranking system added to all [[Matchmaking]] playlists. After the update, the game tracks experience gained in a playlist and uses it to give a playlist-specific [[Rank (Halo 3 Multiplayer)|Rank]] to the player. This rank is affected by experience only. Players will keep their [[Rank (Halo 3 Multiplayer)|old rank]] which can be viewed in their Service Record. The system used to calculate this rank is not altered. Ranked playlists will still use Trueskill to match players.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=14994</ref> | ||
{{ | |||
*29 New [[Achievements]] worth of 750 Gamerscore<ref>http://www.bungie.net, Halo 3 Service Record</ref> | |||
{{Ratings}} | |||
{{Era|H3}} | |||
The Auto Update 2, released on Tuesday 23rd September 2008, is the second Auto Update to be released by [[Bungie]], and introduced new playlists, ranks and [[achievements]]. | |||
===Level Changes=== | |||
# Added [[Epilogue]] – [[Epitaph]] with no Shield Doors. Added alongside default variant. | |||
# Added [[Boundless]] – [[Snowbound]] with reduced Shield Doors. Added alongside default variant. | |||
# Added [[Sand Tarp]] – [[Sandtrap]] without [[Elephants]], with default team spawns switched in one-sided games. Added alongside default map variant. | |||
# Added [[Pit Stop]] – [[The Pit]] with inaccessible spawn hives. Added alongside default map variant. | |||
# [[Ghost Town]] – No longer appears in any symmetrical gametype. | |||
# [[Team Slayer]] – Spawning configuration in default [[Team Slayer]] now includes a secondary weapon – the [[M6G Personal Defense Weapon System|magnum]]. | |||
===Playlist Changes=== | |||
====Ranked Playlists==== | |||
=====[[Lone Wolves]]===== | |||
* Player count increases from six players to 8 players. | |||
=====[[Team Objective]]===== | |||
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random). | |||
=====[[Team Doubles]]===== | |||
* This playlist now requires ALL content (Cold Storage, Legendary and Heroic maps are being used in Team Doubles) | |||
* Objective Gametypes have had their appearance frequency reduced. | |||
* [[Crazy King]] Hill times increased to one minute. Hill Movement set to Sequence (was Random). | |||
=====[[Ranked Big Team Battle]]===== | |||
* This playlist is retired. | |||
=====[[Squad Battle|Introducing Squad Battle]]===== | |||
* Squad Battle is a Ranked six on six Playlist designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. Squad Battle gametypes are focused on Slayer and Capture the Flag and this playlist currently requires the [[Heroic Map Pack]]. | |||
====Social Playlists==== | |||
=====[[Big Team Social]]===== | |||
* This playlist is retired. | |||
=====[[Rocket Race]]===== | |||
* This playlist is retired. | |||
=====[[Multi Team]]===== | |||
* Rocket Race has been added to the gametypes and set with a low weighting. | |||
====DLC Playlists==== | |||
REMOVED although there is one in social playlists | |||
====Hardcore Playlists==== | |||
=====[[Team SWAT]]===== | |||
* Objective Gametypes, [[ShWATguns]] set to skip after veto | |||
* Weighting on all Objective games, [[ShWATguns]] and [[M6G Personal Defense Weapon System|Magnums]] reduced | |||
* Player Damage Resistance set to 150% (was 200%), players no longer spawn with [[M9 High-Explosive Dual-Purpose Grenade|grenades]]. | |||
* SWAT map variants now have [[Type-51 Carbine|Carbines]] and [[M9 High-Explosive Dual-Purpose Grenade|frag grenade]] available to pick up, as well as [[Type-1 Antipersonnel Grenade|plasma grenades]]. | |||
=====[[Head to Head]]===== | |||
* This playlist is retired.{{fact}} | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Updates and | [[Category:Updates and Patches]] | ||