Editing Halo 3 Engine
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{{Quote|Some of the test screenshots look exactly like their concept paintings.|[[Bungie]]}} | {{Quote|Some of the test screenshots look exactly like their concept paintings.|[[Bungie]]}} | ||
The '''''Halo 3'' Engine'''<ref name="igntrailer">[http://xbox360.ign.com/articles/706/706251p1.html '''E3 2k6''': ''Halo 3 Trailer Impressions'']</ref> is a game engine developed by [[Bungie|Bungie Studios]] and utilized in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. Its unique features include advanced graphics technologies such as [[wikipedia:High Dynamic Range|high dynamic range]], global lighting and [[Wikipedia:Depth of field|depth of field]] effects within cutscenes.<ref>[http://www.1up.com/do/newsStory?cId=3158071 '''1 Up''': ''Bungie Says Halo 3 Graphics are Coming Together'']</ref> | The '''''Halo 3'' Engine'''<ref name="igntrailer">[http://xbox360.ign.com/articles/706/706251p1.html '''E3 2k6''': ''Halo 3 Trailer Impressions'']</ref> is a game engine developed by [[Bungie|Bungie Studios]] and utilized in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]''. Its unique features include advanced graphics technologies such as [[wikipedia:High Dynamic Range|high dynamic range]], global lighting and [[Wikipedia:Depth of field|depth of field]] effects within cutscenes.<ref>[http://www.1up.com/do/newsStory?cId=3158071 '''1 Up''': ''Bungie Says Halo 3 Graphics are Coming Together'']</ref> |