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{{ | {{era|H3}} | ||
{{ | {{Ratings}} | ||
{{Game Info Box | |||
{{Game | |name=''Halo 3'' | ||
|name= ''Halo 3'' | |image=HALO 3 BOXART.jpg | ||
|image= | | Developer=[[Bungie Studios|Bungie LLC.]] | ||
| | |Publisher= [[wikipedia:Microsoft Game Studios|Microsoft Game Studios]] | ||
| | |US Date Released= September 25, 2007 | ||
| | |MX Date Released= September 25, 2007 | ||
| | |UK Date Released= September 26, 2007 | ||
|Genre= [[First-person shooter]] | |||
| | |Game modes=[[Campaign Mode]], [[Multiplayer]], [[Forge]], [[Theater]] | ||
|ESRB= Mature (M) for Blood and Gore, Mild Language, and Violence | |||
September 26, 2007 | |Platform=[[Xbox 360]] | ||
|Media=DL-DVD | |||
|Website=http://www.halo3.com | |||
|modes= [[ | |||
| | |||
[[ | |||
}} | }} | ||
'''''Halo 3''''' is a First Person Shooter (FPS) video game, based on the science fiction events and settings in the [[Halo Universe]]. It was developed by [[Bungie Studios]] and has been published by Microsoft. Halo 3 has been released as an exclusive game for the [[Xbox 360]]. However, there is speculation that it will be released for PC, as the last two games both have. There is however a version that can run on PC, but the platform would need at least a terabyte of RAM. | |||
''Halo 3'', is the sequel and concluding part to ''[[Halo 2]]'' which fully wraps up the current story arc that the previous two games told. It involves [[SPARTAN-II|SPARTAN]] [[John-117]] returning to [[Earth]] in order to stop the [[Prophet of Truth]] from activating [[The Ark]] which would result in the extermination of all sentient life in the galaxy. Shortly into the game he also has to contend with the arrival of the [[Flood]] on Earth, as well as retrieve [[Cortana]] from the clutches of the dreaded [[Gravemind]]. | |||
Even though the game does not progress directly on from the end of Halo 2's cliff-hanger, ''[[Halo: Uprising]]'', a mini comic book series released by Marvel filled in the missing segments between [[Halo 2]] and [[Halo 3]] on Earth. | |||
Halo 3 was released on the long awaited September 25 in North America and Australia, the 26th in Europe, and the 27th in Japan. It has been rated ''M'' for Mature (blood, gore, violence, and mild language) by the [[wikipedia:Entertainment Software Rating Board|ESRB]], but only ''M 17+'' Recommended for 17 years or older, not restricted-(this is only a rating for parental guidance) by the [[wikipedia:OFLC (Australia)|OFLC]], but in many stores, like GameStop, ID was required because anyone under the age of seventeen is unable to buy a copy of [[Halo 3]]. Europe's PEGI rating system gave the game a '16+' rating, which serves as a guideline rather than as a rule. | |||
==Controls== | |||
[[Image:Controller Halo3.jpg|right|300px|thumb|Default Halo 3 Control Scheme]] | |||
Due to differences between the [[Xbox]] original and the 360 controller, and the addition of the new "equipment", the controls of Halo have been tweaked, players may need to adjust to the change, but it will be very easy to become flexible with the controls. Below is a list of default controls, and the corresponding buttons. There are also other sets of controls that can be used by players. | |||
'''Bumper Buttons:''' | |||
* '''''Right bumper:''''' ''Click''-Reload, ''Hold''-Pick up weapon, exchange equipment, get in/out of vehicle, activate. Also used to open doors in the Campaign Mode and multiplayer. | |||
'' | * '''''Left bumper:''''' ''tap''-switch grenades, reload (if dual-wielding) ''Hold''-dual wield (when available). | ||
'''Triggers:''' | |||
* '''''Right trigger:''''' Fire weapon. | |||
* '''''Left trigger:''''' Throw grenade, fire weapon (if dual wielding), speed up (only in forge as the [[oracle]]). | |||
'''Thumbsticks:''' | |||
* '''''Left thumbstick:''''' Move (Forward, Back, Strafe Left, Strafe Right). | |||
** '''''Left thumbstick (click):''''' Crouch. | |||
* '''''Right thumbstick:''''' Look/Aim (Up, Down, Left, Right). | |||
** '''''Right thumbstick (click):''''' Activate, deactivate scope/zoom, returning to FPS mode in Theater mode. | |||
'''D-pad:''' | |||
* '''''D-pad:''''' Scroll through menu, up-team talk channel (Multiplayer), up-toggle Editor/Player mode (Forge), up-toggle flashlight (Campaign). | |||
'''A/B/X/Y Buttons:''' | |||
* '''''A button:''''' Jump/Select/Brake | |||
* '''''B button:''''' Melee/Back, detach mounted turret. | |||
* '''''X button:''''' Deploy/Activate equipment. | |||
* '''''Y button:''''' Switch weapons/ Friends | |||
'''Menu controls:''' | |||
*In the menus you can use the D-pad or left-stick to scroll through them. | |||
*You can use the left or right-trigger to jump to the top or bottom of the menus. | |||
'''Misc:''' | |||
* '''''Hold Right Bumper/Left Bumper/Click-in Left Analog Stick/A/Down on D-Pad for 3 seconds:''''' Lowers weapon. <ref>[http://nikon.bungie.org/news.html?item=20252]</ref>. | |||
* '''''Hold Right Bumper/Left Bumper/Click-in Left Analog Stick/A/Up on D-Pad for 3 seconds:''''' Makes current camera angle/position coordinates visible. | |||
With the assortment of [[Halo Controls|different styles]], which sometimes require a lapse of concentration to press the needed button, many layouts have returned, such as the ''Southpaw'', ''Legacy'' and ''Legacy Southpaw''. There are also new layouts such as ''Default'', ''Boxer'', ''Green Thumb'', ''Bumper Jumper'', and ''Walkie Talkie''. | |||
==Campaign== | |||
[[Campaign]] consists of 10 levels (9 playable + 1 tutorial), which tells the story of ''Halo 3''. | |||
#[[Arrival]] - Brace for impact. (Cutscene, non-playable). | |||
#[[Sierra 117 (Level)|Sierra 117]] - Rise up. Start the fight. | |||
#[[Crow's Nest (Level)|Crow's Nest]] - Clear the base, whatever it takes. | |||
#[[Tsavo Highway (Level)|Tsavo Highway]] - Mount up. Get to [[Voi]]. | |||
#[[The Storm (Level)|The Storm]] - Reclaim the city. Make a hole. | |||
#[[Floodgate]] - Stop the infestation. Find [[Cortana]]. | |||
#[[The Ark (Level)|The Ark]] - Search the waste for the [[Cartographer]]. | |||
#[[The Covenant (Level)|The Covenant]] - Breach the barrier. Stop [[Truth]]. | |||
#[[Cortana (Level)|Cortana]] - Cleanse [[High Charity]]. Save [[Cortana]]. | |||
#[[Halo (Halo 3 Level)|Halo ]] - Light [[Installation 04 (II)|the ring]]. Destroy the [[Flood]]. Finish The Fight. | |||
===Plot=== | |||
<!-- When the game begins, [[Spartan]] soldier [[Master Chief|John-117]] returns to [[Earth]], where the [[Covenant Loyalists]] ([[Prophets]], [[Brutes]], [[Drones]], [[Grunts]], [[Hunters]] and [[Jackals]]), led by the [[Prophet of Truth]], have laid waste to most of the planet. Humankind's population has been reduced to at least 200 million people, and is backed up against a wall, fighting for its very survival. The only reason that they have survived for this long is that the [[Covenant]] is preoccupied by an excavation site a few miles from the ruins of the East African City [[New Mombasa]], which is presumably believed to be [[The Ark]], a massive [[Forerunner]] structure that has been buried under the planet's surface for thousands of years. --> | |||
[[Image:Master Chief & The Arbiter.jpg|left|300px|thumb|The [[Master Chief]] and the [[Arbiter]] in an African jungle in the level Sierra 117.]] The storyline begins several days after the events of the ''[[Halo 2]]'' era. John-117 - the Master Chief, enters Earth's atmosphere and crash lands in an east African jungle. [[Sergeant Major]] [[Avery Johnson]], the [[Arbiter (Character)|Arbiter]], and a handful of [[Marines]] retrieve him, but was presumed dead until the [[Master Chief]] said "No, you're not.". After the short cut scene, the Master Chief sees his worst enemy, [[The Arbiter]], but Johnson holds the Chief back, explaining to him that the Arbiter is their ally in the war now, as they share a common enemy. The group then makes their way through the jungle toward a designated extraction point. [[Covenant]] forces are sighted in the area and Johnson makes a strategical decision to split the group up to reduce their chances of getting spotted. Master Chief and the Arbiter continue on their way to the extraction zone with second squad, fighting off numerous Covenant troops in the process, but upon reaching the extraction zone, Avery Johnson's [[Pelican]] group consisting of two [[Pelicans]], are ambushed and shot down by two [[Banshees]]. Johnson and his men are then captured and taken prisoner by a number of Brutes. The Master Chief, Arbiter, and company fight their way through hordes of enemies and eventually rescue them, after which a Pelican arrives and picks them up. | |||
[[Image:UNSC Underground Facility Crow's Nest.PNG|right|280px|thumb|[[UNSC]] Underground Facility "Crow's Nest"]] | |||
The [[Pelican]] brings them to [[Crow's Nest]], an underground 21st century facility, believed to be an old NATO facility, used as a local base of operations by the [[UNSC]]. Here, Commander [[Miranda Keyes]] and [[Lord Hood]] plan a last-ditch effort to stop the Covenant from activating a Forerunner artifact uncovered outside the ruins of the city of [[New Mombasa]], which is assumed to be [[The Ark]] - from where [[Truth]] is able to activate all the [[Halo]] rings in the galaxy. Their planning is quickly interrupted when the Prophet of Truth broadcasts an announcement to all surviving human forces that their doom is inevitable. Soon after that, the Covenant discover the facility and mount a heavy assault. After a brief struggle, the outpost is lost, due to an explosion of a bomb the Chief activated to clear all remaining Covenant forces still inside the base. Master Chief soon receives orders from Commander Keyes to clear a way into the African City of [[Voi]], [[Kenya]] via [[Tsavo Highway|Tsavo Highway]], and destroy all Covenant anti-air defenses so that Lord Hood can lead the last of Earth's frigates against Truth and the artifact. Using the opening caused by the ground attack, Hood mounts an all out attack on Truth, but the [[Prophet]] activates the artifact and creates an enormous slipspace portal, into which all the Covenant ships retreat. At the same time, a Covenant cruiser controlled by the [[Flood]], a parasite species, had broken through the [[Elite's]] Quarantine of [[High Charity]] and arrived suddenly via slipspace and crashes into Voi, and the parasite quickly spreads throughout the entire city. | |||
As the Human forces attempt to fight the infestation, many are infected by the Flood. Soon after the struggle begins, [[Covenant Separatists]], a legion which broke off from the entire Covenant during the [[Halo 2]]/ Halo 3 (somewhere right after Halo 2 era), arrives at Earth and assists the struggle against infestation, dropping off Orbital Insertion Pods containing allied Elite warriors via the Carrier [[Shadow of Intent]] and a few other Separatist cruisers. The Elites inform Commander Keyes that a UNSC construct is aboard the crashed Flood ship, and identify it as [[Cortana]]. The Master Chief, Arbiter and the Elites fight off many Flood forms and retrieve Cortana from the Flood ship. [[343 Guilty Spark]] (the Elites refer to him as the Oracle) arrives by a [[Separatist Phantom]], and insists that he take Cortana somewhere where he can make repairs, claiming that now his [[Installation 04|Installation]] has been destroyed he has no more present functions, and wants to help the Master Chief destroy the Flood. Once the Arbiter and the Chief are evacuated, the Elites glass the entire infected half of Africa to prevent the Flood from spreading, which amplifies the hard feelings between Lord Hood and [[Rtas 'Vadum]], Shipmaster of the ''Shadow of Intent'' and Fleet Master of the current Covenant Separatist force. | |||
[[343 Guilty Spark]] manages to make efficient repairs to Cortana, but the Master Chief realizes it isn't her, but only a recorded message from her. The message states that the portal that Truth retreated into is unknown to the [[Gravemind]], and on the other side is a solution to the Flood infestation, without having to fire the rings. Lord Hood questions Cortana's plan, saying it could be a Flood trap, but the Master Chief firmly tells Hood that he completely trusts her. | |||
Once the Elites and Commander Keyes decide to follow Truth, the remaining Elite and UNSC ships leave Earth via the activated slipspace portal.Lord Hood stays on Earth to fight the remaining infection with some [[UNSC]] marines and the rest of the UNSC Army. On the other side, they find themselves near an immense artificial structure, which is soon revealed to be the real Ark. Arriving at the Ark, they engage a Covenant fleet three times their size. After landing on the structure, Guilty Spark helps lead Master Chief and the UNSC armor force to the [[Silent Cartographer (Building)|Cartographer]], or map room of the Ark. After fighting their way in, Chief and the Arbiter find out that the Ark is in fact positioned at the edge of the Milky Way, just beyond the Halo rings' effective firing range. Soon Spark, understanding a Cartographer, explains that the UNSC and the [[Separatists]] must deactivate three shield generators, which are inside three separate towers, to access the [[Control Room]] of the Ark, where Truth is currently located and plans to activate the rings from. | |||
Upon arrival at the three generators, the Master Chief takes an [[ODST]] squad to the first tower, while the Arbiter takes his Elites to the second, and [[Sergeant Johnson]] takes another squad to the third. While Master Chief and the Arbiter succeed in deactivating the first and second towers, Johnson radios Keyes, telling her that the enemy forces are too heavy and he must retreat. Keyes orders the Arbiter and Master Chief to go and assist him. On arrival to the third tower, Johnson and his men are nowhere to be seen. Master Chief, Arbiter, and the Elites kill the [[Loyalist]] force defending the tower and deactivate it. However, just after the final shield barrier protecting the Control Room deactivates, the Flood-infested [[High Charity]] arrives by slip-space and crashes onto the Ark, releasing [[Flood Drop Pods|Flood Dispersal Pods]] as it falls. Guilty Spark insists that he assesses the damage that High Charity did to the Ark, so the Arbiter and Elites leave the UNSC to protect Spark from being captured by the Flood. The Chief leads the remaining UNSC and surviving Elite force via vehicles in an attack on the [[Citadel]] containing the Control Room, which is defended by numerous Covenant armor forces. After all the forces are defeated, Guilty Spark and the Arbiter return, but then the Arbiter and the Master Chief enter the citadel alone to avoid more casualties. Once inside, they see that Truth has captured Johnson, knowing that only humans can activate Forerunner Installations, but are too far away to save him. Just as Truth is about to force Johnson to activate the rings, Keyes commandeers a Pelican and crashes it in the Control Room, keeping the [[Brutes]] at bay with a [[Shotgun]] while tending to Johnson. Knowing she can't kill all of the Brutes, she realizes she must kill Johnson and herself to stop the rings from being activated. She is about to shoot Johnson before Truth grabs a [[Spiker]] and shoots her with several shots in the back with it, killing her. Truth then pushes Johnson's hand down on the Ark's terminal, activating all of the Halos in the galaxy. | |||
Then Master Chief and Arbiter take an elevator up to the Control Room, despite knowing it is too late. As they reach the top, two [[Flood Tank Forms]] confront them, but say that the only way to stop the Halos is by joining forces. With the Flood's help, the Master Chief and Arbiter kill all the Covenant forces defending Truth. Upon arrival to the Ark's terminal, they find Johnson mourning over Keyes' dead body, and Truth partially infected. The Arbiter executes Truth with his [[Energy Sword]], the Master Chief deactivates all the Halos, and Johnson is seen walking towards the Pelican with the body of Keyes. After the rings are stopped, however, the Gravemind betrays them. Johnson attempts to escape with the Pelican of Commander Keyes, and he escapes, but the Gravemind prevents the Arbiter and Chief from escaping with him. | |||
Johnson radios Chief, telling him to find another way out, so he and the Arbiter shoot their way back to the entrance elevator, but it is deactivated. Behind the elevator is a hole, leading to a lower level of the citadel. Cortana briefly shows herself to the Chief, and leads him to a control panel which reveals her plan - The Ark releases a 'replacement' Halo in the event of one being destroyed. The Chief decides he's going to light the single ring in order to destroy the Flood for good. However, Guilty Spark tells them it will take quite some time to fabricate an [[Index]] needed to fire the Halo, but Master Chief remembers that Cortana still has the Index that she acquired on Installation 04. He infiltrates the crashed High Charity, which is completely overrun by Flood. Cortana becomes rampant before the Chief can reach her, but she is able to contain the functional part of herself in a stasis-field, where she waits. Master Chief breaks the stasis-field and retrieves a perfectly functioning Cortana. She tells him to overload High Charity's engines in order to destroy the Gravemind. The Arbiter arrives via Banshee and helps the Chief fight the Flood. They find a Pelican, which had presumably crashed while the Flood used ''[[In Amber Clad]]'' to infect High Charity during the ''Halo 2'' era. Damaged but still flyable, the Master Chief uploads Cortana into the Pelican and both him and the Arbiter flees High Charity before it explodes. | |||
The | |||
Cortana makes contact with Johnson, who safely made it back the Shadow of Intent along with the other human and Elite survivors. He tells her that he will land the frigate ''Forward Unto Dawn'' near Halo's Control Room, and will be ready to pick them up and head back to Earth after they activate the Installation. When they arrive on the newly built Halo, they quickly discover that Gravemind is attempting to reconstruct itself on the new ring. The Chief, Arbiter, and Johnson quickly make their way to the Control Room, where they attempt to fire Halo. However, Guilty Spark realizes that this will destroy his new ring because it is not fully ready yet, as well as the Ark, and shoots his defensive laser at Johnson as he tries to activate the ring. Guilty Spark soon turns on the Master Chief and the Arbiter, which locks him out of the room, leaving the Spartan to destroy Spark himself, but Johnson is critically wounded. He tells the Chief to send him out "with a bang" and dies. Cortana activates Halo, and Chief takes Johnson's [[Warthog]] with the Arbiter and race towards the Frigate. With no time to reach the cockpit, the Master Chief uploads Cortana into the frigate to start taking off before the Arbiter is able to take the controls. The front half of the ''Dawn'', containing the Arbiter, makes it through the portal. However, as Halo shakes itself to pieces during it's firing sequence and damages the Ark, the portal deactivates before the other half of the ''Dawn'' containing Chief and Cortana make it through. | |||
Back on Earth, Lord Hood holds a memorial service in respect for those who died in the [[Human-Covenant War]], with the Arbiter and many Marines in attendance. With Truth dead, the Covenant destroyed, and the Flood wiped out, the long and devastating war is over. Lord Hood thanks the Arbiter for standing by the Master Chief until the end. Everyone thinks the Chief is dead. After the service, Shipmaster tells the Arbiter that he wants to make sure the Elite [[Sanghelios|homeworld]] is safe. The Arbiter tells him that with the eradication of the Covenant, they have made it so. He tells the piloting Elites to take them home, and the credits roll. | |||
After the credits, it is revealed that the Master Chief and Cortana are still alive on-board the rear section of ''Forward Unto Dawn'', which had apparently torn off during the slipspace jump; the pair are drifting through space. Cortana tells the Chief she will drop a distress beacon, but that it could be years before they are found. The Chief floats to a cryotube, and as he is climbing in Cortana comments "I'll miss you." He replies "Wake me, when you need me." | |||
If the game is completed on Legendary difficulty, the section of [[Forward Unto Dawn]] that Cortana and the Chief are aboard is seen drifting towards an [[Legendary Planet|unknown planet]]. There have been several guesses by Halo fans to what the mysterious planet. Some guesses have said it is a forerunner world, a shield world similar to Onyx, the elite home world Sanghelios, or possibly a planet similar to Threshold and where there is another Halo ring and possibly another gravemind. | |||
==== | ===Characters=== | ||
[[Image:Brutecaptain.jpg|200px|thumb|right|A render of a [[Brute|Jiralhanae]] Captain.]] | |||
*[[ | ====Major Characters==== | ||
*[[ | '''UNSC''' | ||
*[[ | *[[Master Chief Petty Officer]] [[John-117]] | ||
*[[Artificial Intelligence|AI Construct]] [[Cortana]] | |||
*[[Sergeant Major]] [[Avery J. Johnson]] | |||
*[[Commander]] [[Miranda Keyes]] | |||
*[[Fleet Admiral]] [[Lord Terrence Hood]] | |||
'''Covenant Separatists''' | |||
*[[Arbiter (character)|The Arbiter]] | |||
*[[Shipmaster]] [[Rtas 'Vadum]] | |||
'''Covenant Loyalists''' | |||
*[[High Prophet of Truth]] | |||
'''Flood''' | |||
*[[Gravemind]] | |||
'''Forerunner''' | |||
*[[343 Guilty Spark]] (AI) | |||
*[[ | |||
==== | ====Minor Characters==== | ||
'''UNSC''' | |||
*[[ | *[[First Lieutenant]] "[[Hocus]]" | ||
*[[ | *[[Gunnery Sergeant]] [[Reynolds]] | ||
*[[ | *[[Gunnery Sergeant]] [[Pete Stacker]] | ||
*[[Unnamed Marine Lieutenant]] | |||
'''Covenant Separatists''' | |||
*[[ | *[[Special Warfare Group|SpecOps]] [[Elite Minor|Minor]] [[N'tho 'Sraom]] | ||
*[[ | *[[Special Warfare Group|SpecOps]] [[Elite Minor|Minor]] [[Usze 'Taham]] | ||
=== | ====Unnamed Minor Characters==== | ||
==== | =====Sentient===== | ||
'''UNSC''' | |||
*[[UNSC Marine Corps|UNSC Marine Infantryman]] | |||
**[[Orbital Drop Shock Trooper|UNSC Orbital Drop Shock Troopers]] (ODST) | |||
**[[UNSC Marine Corps|UNSC Marine Dropship Pilots]] | |||
*[[Office of Naval Intelligence|Office of Naval Intelligence Personnel]] | |||
*[[UNSC Citizens]] | |||
'''Covenant Separatists''' | |||
*[[Sangheili]] (Elites) | |||
'''Covenant Loyalists''' | |||
*[[San 'Shyuum]] (Prophets) | |||
*[[Jiralhanae]] (Brutes) | |||
*[[Mgalekgolo]] (Hunters) | |||
*[[Unggoy]] (Grunts) | |||
*[[Kig-yar]] (Jackals) | |||
*[[Yanme'e]] (Drones) | |||
*[[Lekgolo]] (Hunters) | |||
'''Flood''' | |||
*Standard Forms | |||
**[[Infection Form]] | |||
**[[Combat Form]] | |||
**[[Carrier Form]] | |||
*[[Pure Form]] | |||
**[[Tank Form]] | |||
**[[Stalker Form]] | |||
**[[Ranged Form]] | |||
'''Forerunner''' | |||
*[[Sentinel]] | |||
*[[Constructor]] | |||
* | |||
* | |||
== | ==Features== | ||
=== | ===Weapons=== | ||
These are the weapons in the game: | |||
====Covenant==== | |||
*[[ | =====Standard===== | ||
*[[ | *[[Type-1 Antipersonnel Grenade]] (Plasma Grenade) | ||
*[[ | *[[Type-1 Energy Weapon/Sword]] (Energy Sword) | ||
*[[ | *[[Type-25 Directed Energy Pistol]] (Plasma Pistol) | ||
*[[Type-25 Directed Energy Rifle]] (Plasma Rifle) | |||
*[[Type-26 ASG|Type-26 Anti-Personal Stationary Gun]] (Shade) | |||
*[[Type-33 Guided Munitions Launcher]] (Needler) | |||
*[[Type-33 Light Anti-Armor Weapon]] (Fuel Rod Gun) | |||
*[[Type-50 Sniper Rifle System]] (Beam Rifle) | |||
*[[Type-51 Carbine]] (Covenant Carbine) | |||
*[[Type-52 Directed Energy Support Weapon]] (Plasma Cannon) | |||
=====Brute===== | |||
*[[ | *[[Type-2 Antipersonnel Fragmentation Grenade]] (Spike Grenade) | ||
*[[Type-2 Energy Weapon/Hammer]] (Gravity Hammer) | |||
*[[Type-3 Antipersonnel/Antimatériel Incendiary Grenade]] (Firebomb/Flame Grenade) | |||
*[[Type-25 Carbine]] (Spiker) | |||
*[[Type-25 Grenade Launcher]] (Brute Shot) | |||
*[[Type-52 Pistol]] (Mauler) | |||
====[[Forerunner]]==== | |||
*[[ | *[[Sentinel Beam]] | ||
====[[United Nations Space Command]] Standard==== | |||
*[[ | [[Image:Flamethrower.jpg|thumb|Players were thrilled to hear that the Flamethrower will make its return in Halo 3.]] | ||
*[[MA5C Individual Combat Weapon System]] (Assault Rifle) | |||
*[[BR55HB SR Battle Rifle]] | |||
*[[M6G Personal Defense Weapon System]] (Magnum/Pistol) | |||
*[[M7/Caseless Submachine Gun]] (SMG) | |||
*[[M9 Fragmentation Grenade|M9 HE-DP Fragmentation Grenade]] (Frag Grenade) | |||
*[[M41 SSR MAV/AW|M41 SSR MAV/AW Rocket Launcher]] | |||
*[[M90 Close Assault Weapon System]] (Shotgun) | |||
*[[SRS99D-S2 AM Sniper Rifle]] | |||
*[[Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle]] (Spartan Laser) | |||
=====Support Weapons===== | |||
*[[ | *[[AIE-486H Heavy Machine Gun]] | ||
*[[LAU-65D/SGM-151]] (Missile Pod) | |||
*[[M7057/Defoliant Projector]] (Flamethrower) | |||
===Equipment=== | |||
*[[ | {{Main|Equipment}} | ||
*[[ | <div class="thumb tright" style="width:200px;"> | ||
</div> | |||
*[[Bubble Shield]] | |||
*[[Power Drain]] | |||
*[[Trip Mine]] | |||
*[[Portable Grav Lift]] | |||
*[[Radar Jammer]] | |||
*[[Flare]] | |||
*[[Regenerator]] | |||
*[[Deployable Cover]] | |||
*[[Invincibility]] - Campaign only | |||
*[[Automated Turret]] - Campaign only | |||
*[[Cloaking]] - Campaign only | |||
*[[Active Camouflage]] - Multiplayer only | |||
*[[Overshield]] (OS) - Multiplayer only | |||
*[[Custom Power Up]] - Forged and MLG style maps only | |||
===Vehicles=== | |||
{{main|Vehicles}} | |||
====Covenant==== | |||
[[Image:Starry Night by the Ark.PNG|thumb|right|A Covenant [[Carrier]] Battle Group.]] [[Image:Banshee 2.jpg|thumb|right|150px|A Banshee]] [[Image:Forward into dawn.jpg|thumb|right|150px|[[Forward Unto Dawn]] over the Ark]] | |||
=====Standard===== | |||
*[[Type-26 Ground Support Aircraft]] (Banshee) | |||
*[[Type-32 Rapid Assault Vehicle]] (Ghost) | |||
*[[Type-25 Wraith]] | |||
*[[Type-52 Anti-Aircraft Artillery]] (Anti Air Wraith)(Useable via glitch) | |||
*[[ | |||
*[[ | |||
=====[[Brute Sandbox|Jiralhanae]] (Brute)===== | |||
*[[Type-25 Rapid Assault Vehicle]] (Brute Chopper) | |||
*[[Type-52 Infantry Support Vehicle]] (Brute Prowler) | |||
*[[ | |||
=====Non-Usable===== | |||
*[[ | *[[Assault Carrier]] | ||
*[[CCS-class Battlecruiser]] | |||
*[[Forerunner Dreadnought]] | |||
*[[Covenant Seraph-class starfighter|Seraph Fighter-Interceptor]] | |||
*[[Type-47 Ultra Heavy Assault Platform]] (Scarab) | |||
*[[ | *[[Type-52 Troop Carrier]] (Phantom) | ||
====UNSC==== | ====UNSC==== | ||
*[[Behemoth-class Troop Transport]] (Elephant) | |||
*[[AV-14 Hornet]] | |||
*[[ | *[[Warthog#M12 Warthog LRV|M12 Warthog LRV]] | ||
*[[ | *[[M12G1 Warthog LAAV]] | ||
*[[ | *[[M274 Mongoose ULATV]] | ||
*[[M808B Scorpion MBT]] | |||
*[[M831 TT Warthog|M831 Troop Transport]] (Warthog Troop Carrier)(Only available on Campaign or glitch on [[The Pit]]) | |||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
=====Non-Usable===== | |||
*{{UNSCShip|Adriatic}} | |||
* | *{{UNSCShip|Forward Unto Dawn}} (FFG-201) | ||
* | *{{UNSCShip|Aegis Fate}} (FFG-307) | ||
* | *[[D77H-TCI Pelican|D77H-TCI Pelican Dropship]] | ||
*[[ | *[[Albatross|Albatross Heavy Dropship]] | ||
*[[C709 Longsword-class Starfighter|C709 Longsword Fighter-Interceptor]] | |||
*[[ | |||
==== | ==Halo 3 Multiplayer== | ||
===Maps=== | |||
====Standard Maps==== | |||
*[[ | [[Image:Val ext3.jpg|right|thumb|The map Valhalla.]] | ||
*[[ | On release, ''Halo 3'' was shipped out with 11 [[multiplayer]] maps, that could be played over [[Xbox Live]]. ''Halo 3'' has the smallest number of multiplayer maps released on launch, as [[Halo: Combat Evolved]] had 13, and ''[[Halo 2]]'' had 12. To combat this lack of maps many players customized the maps using [[Forge]]. | ||
*[[ | |||
**[[ | *[[Construct (Level)|Construct]] | ||
*[[ | *[[Epitaph (Level)|Epitaph]]/[[Epilogue (Level)|Epilogue]] | ||
** | *[[Guardian (Level)|Guardian]] | ||
*[[ | *[[High Ground (Level)|High Ground]] | ||
**[[ | *[[Isolation (Level)|Isolation]] | ||
*[[ | *[[Last Resort (Level)|Last Resort]] | ||
*[[ | *[[Narrows (Level)|Narrows]] | ||
*[[ | *[[Sandtrap (Level)|Sandtrap]]/[[Sand Tarp (Level)|Sand Tarp]] | ||
*[[ | *[[Snowbound (Level)|Snowbound]]/[[Boundless (Level)|Boundless]] | ||
**[[ | *[[The Pit (Level)|The Pit]]/[[Pit Stop (Level)|Pit Stop]] | ||
*[[ | *[[Valhalla (Level)|Valhalla]] | ||
**{{ | |||
====[[Heroic Map Pack]]==== | |||
[[Image:Heroicmaps.jpg|right|thumb|Foundry, Rat's Nest and Standoff]] | |||
*[[ | <!--dates of release and previous prices belong on the map pack page, not on the halo 3 page--> | ||
**[[ | The [[Heroic Map Pack]] is downloadable through Xbox Live Marketplace, previously bought for 800 points, now it is free. The maps included in this Map Pack are: | ||
*[[ | |||
*[[ | *[[Foundry (Level)|Foundry]] | ||
* | *[[Rat's Nest (Level)|Rat's Nest]] | ||
*[[ | *[[Standoff (Level)|Standoff]] | ||
*[[ | ====[[Legendary Map Pack]]==== | ||
* | <!--dates of release and previous prices belong on the map pack page, not on the halo 3 page--> | ||
*[[ | The [[Legendary Map Pack]] is downloadable through Xbox Live Marketplace for 800 Microsoft Points. Microsoft dropped the price on July 7, Bungie Day to 600 Microsoft Points and discontinued the previously included Bungie Pro bonus. The maps included in this Map Pack are: | ||
** | |||
*[[ | *[[Avalanche (Level)|Avalanche]] | ||
** | *[[Blackout (Level)|Blackout]] | ||
*[[ | *[[Ghost Town (Level)|Ghost Town]] | ||
*[[ | |||
====Bungie Day==== | |||
This map is downloadable through Xbox Live Marketplace for free. It released on 07/07/08, Bungie Day, as a free gift to the entire Halo 3 community around the world. | |||
*[[Cold Storage (Level)|Cold Storage]] | |||
====Future Maps==== | |||
These new maps have been mentioned or announced by Bungie, all with varying degrees of information. No release dates have been made public as of yet: | |||
*[[Assembly (Level)|Assembly]] | |||
*[[Moonbase Alpha (Level)|Moonbase Alpha]] - Working Title | |||
===Appearance=== | |||
====Service Tags==== | |||
The Service Tag is how you and your team can be identified quickly on the battlefield, instead of the long names and complex number combinations which are not suitable for battle situations that require quick tactical orders or communitcation. The service Tag is comprised of a letter followed by two numbers. A few examples of Service Tags are K90, C27 and A12. | |||
When certain specific Service Tag coding is entered for example I17 ''(117)'' an error message will appear stating ''"This Service Tag is currently in use by the UNSC"'' and to choose another. Another error message will happen when ''"N64"'' and ''"P52"'' (Nintendo 64 and Playstation 2) are entered but this is due to trademark infringement of the companies, and as a result the service tag will not be allowed. Similar error messages are shown if you put in "A55", "N00", "P00", "F00", "J00" and "T17" as they are offense references. | |||
According to [[Bungie]], as of March 14th the most used Service Tags by players of Halo 3 are, in descending order, ''O07'', ''M16'', ''I69'', ''P26'', ''S80'', ''H20'', ''I87'', and finally ''D13''. | |||
The chances of two people having the same service tag on Xbox Live is 2574 to 1. | |||
====Armor Permutations==== | |||
{{main|Armor Permutations}} | |||
There are two player models which you can choose from, the standard [[Spartan]] model or an [[Elite]] model. Each model has several armor permutations which can be combined. All [[Armor]] permutations do not have any effects on gameplay. | |||
=====Spartan===== | |||
[[Image:MJOLNIR Spartan Variants.PNG|200px|thumb|right|All Spartan Armor Permutations.]] | |||
*[[MJOLNIR Armor|MJOLNIR Mark VI armor]] - The standard Spartan armor. | |||
*[[Mark VI MJOLNIR Powered Assault Armor/C variant|MJOLNIR Mark VI [C] variant]] - The Close Quarters Battle (CQB) armor. | |||
*[[Mark VI MJOLNIR Powered Assault Armor/V variant|MJOLNIR Mark VI [V] variant]] - The Extra Vehicular Activity (EVA) armor. | |||
*[[Mark VI MJOLNIR Powered Assault Armor/EOD variant|MJOLNIR Mark VI [EOD] variant]] - The Explosive Ordinance Disposal (EOD) armor. | |||
*[[Mark VI(A) MJOLNIR Powered Assault Armor|MJOLNIR Mark VI [A] variant]] - The Rogue helmet. | |||
*[[Mark VI MJOLNIR Powered Assault Armor/S variant|MJOLNIR Mark VI [S] variant]] - The Scout armor. | |||
*[[Mark VI MJOLNIR Powered Assault Armor/R variant|MJOLNIR Mark VI [R] variant]] - The Recon armor. | |||
*[[Mark V MJOLNIR (Armor permutation)|MJOLNIR Mark V armor]] - The [[Halo: Combat Evolved]] helmet. | |||
*[[Mark V(m) MJOLNIR Powered Assault Armor|MJOLNIR Mark V [m] variant]] - The Security helmet and shoulders. | |||
*[[ODST Armor|ODST armor]] - The [[Orbital Drop Shock Trooper]] helmet. | |||
*[[Hayabusa Powered Assault Armor|HAYABUSA armor]] - The rival to the MJOLNIR program armor. | |||
*[[Katana]] - HAYABUSA body armor with a katana on the back. | |||
*[[Bungie Armor]] - Makes the players helmet appear to be on fire. | |||
Currently the Recon Armor Permutation is only allowed to certain people who perform special and unique things, or is gifted the armor in Halo 3 by bungie employees. | |||
Another special variation is a Flaming helmet that only Bungie Employees are allowed to use. It is normally set so that in the mass of matches online, you as the player know that you are playing against a Bungie Employee. | |||
According to Bungie on March 14th 2008, Weekly Update; | |||
*'''Most Popular Spartan Helmets are:''' Mark VI, Rogue, Hayabusa, CQB and ODST. | |||
*'''Most Popular Spartan Chestpieces are:''' CQB, Hayabusa, Mark VI, EVA, EOD. | |||
=====Elite===== | |||
[[Image: Elite Armor Permutations.png|200px|right|thumb|All Elite armor permutations available]] | |||
*[[Elite Combat Armor]] - The standard Elite armor. | |||
*[[Elite Assault Armor]] - The type of armor worn by Elites of the [[Special Operations Elite|Special Operations]] rank. | |||
*[[Elite Flight Armor]] - The type of armor worn by Elites of the [[Ranger Elite|Ranger]] rank. | |||
*[[Elite Commando Armor]] - The Commando Elite armor. | |||
*[[Elite Ascetic Armor]] - The Ascetics Elite armor. | |||
The armour of the arbiter is only wearible in the two or four player campaign mode. | |||
====Emblems==== | |||
{{Main|Multiplayer Emblems}} | |||
An Emblem is a highly customizable image that appears on the right arm of a Spartan and the back an Elite. There are thousands of possibilities for your emblem! | |||
Emblems also show your teammates what Spartan you are. This was made by the ONI Research Center of the Spartan Program and has no use at all since the Spartans can check each other through Service Tags, so Emblems are just an addition. | |||
According to Bungie on March 14th 2008, Weekly Update; | |||
*'''Most Popular Emblems:''' Phoenix, Jolly Roger, Valkyrie, Crossed Sword and Champion | |||
====Colors==== | |||
There are 10 base and primary colors, each with three shades of one another that are used to customize your multi player color and emblem. On the armor detail color, there is a small painted VI (most noticeable on Mark VI shoulder), and there is a stripe on the Spartans' leg. | |||
*'''''Steel''''', '''Silver''', and ''White'' | |||
*'''''Red''''', '''Mauve''', and ''Salmon'' | |||
*'''''Orange''''', '''Coral''', and ''Peach'' | |||
*'''''Gold''''', '''Yellow''', and ''Pale'' | |||
*'''''Sage''''', '''Green''', and ''Olive'' | |||
*'''''Teal''''', '''Aqua''', and ''Cyan'' | |||
*'''''Blue''''', '''Cobalt''', and ''Sapphire'' | |||
*'''''Violet''''', '''Orchid''', and ''Lavender'' | |||
*'''''Crimson''''', '''Rubine''', and ''Pink'' | |||
*'''''Brown''''', '''Tan''', and ''Khaki'' | |||
*'''Black''' can still be used but, ''only in Forge or Custom games types'', as a forced player color under general settings. | |||
* | |||
According to Bungie on the March 14th 2008, Weekly Update; | |||
; | |||
*'''Most Popular Primary Colors:''' Steel, White, Blue, Green and Sage | |||
*'''Least Popular Primary Colors:''' Lavender, Pale, Salmon, Peach and Mauve | |||
* | |||
===Matchmaking=== | |||
[[Matchmaking]] is where people can play with and against each other through a specially designed search system and multiple playlists. In Matchmaking [[EXP]] and [[Skill]] can be earned to raise ranks. You have a highest skill which cannot be taken away. But your current skill level can decrease if you play poorly in that variant. | |||
==== | ====Playlists==== | ||
[[Playlists]] are lists of different game variations from free-for-all to team games. They are split into Ranked, Social, Hardcore, Community, DLC, Tournaments and Double EXP Weekends. The Community Playlist returned on July 7, 2008 with the release of the map Cold Storage. | |||
=====Ranked===== | |||
The Ranked playlists are the more serious playlists. [[Skill]] can be raised and [[EXP]] can be gained. | |||
*[[Lone Wolves]] - Various gametypes free for all up to six players. ''Player to be increased to 8 player in the Sept update.'' | |||
*[[Team Slayer]] - Slayer based gametypes with two teams of three to four players. | |||
*[[Team Objective]] - Objective based gametypes with two teams of three to four players. | |||
*[[ | *[[Team Doubles]] - Slayer based gametypes with two teams of two players. | ||
*[[Ranked Big Team Battle]] - Various gametypes with two teams of six to eight players. ''This playlist is to be retired.'' | |||
*[[ | *[[Squad Battle]] - Various gametypes with two team of six designed to fill some of the void left by excising Ranked Big Team Battle from the Halo 3 Playlists. | ||
*[[ | |||
*[[ | |||
*[[ | |||
*[[ | |||
==== | =====Social===== | ||
The Social playlists are the more relaxed playlists. [[EXP]] can be gained and guests are allowed. | |||
*[[ | *[[Rumble Pit]] - Various gametypes free for all up to six players. | ||
**[[ | *[[Big Team Battle]] - Various gametypes with two teams of five to eight players. ''This playlist is to be retired.'' | ||
*[[Social Slayer]] - Slayer based gametypes with two teams of three to four players. | |||
*[[Social Skirmish]] - Objective based gametypes with two teams of four to five players. | |||
*[[Multi-Team]] Various gametypes with four teams of two players. | |||
=====Hardcore===== | |||
The Hardcore playlists are the more realistic and competitive playlists. [[Skill]] can be raised and [[EXP]] can be gained. | |||
*<!--Please Create Page-->[[Head to Head]] - [[Slayer]], [[Oddball]] and [[King of the Hill]] gametypes free for all up to two players. ''This playlist is to be retired.'' | |||
*[[ | *[[MLG]] - Various MLG gametypes on MLG map variants with two teams of three to four players. ''The MLG map variants were updated to v5 in the June 2008 playlist update.'' | ||
*[[Team SWAT]] - SWAT, SWAT Magnums and SHwatguns in which you start with just a [[Shotgun]] and no grenades, with two teams of three to four players. | |||
*[[ | |||
*[[ | |||
=====DLC===== | |||
*[[ | The DLC playlists are focussed on maps from all downloadable map packs. [[EXP]] can be gained and guests are allowed. | ||
*[[ | *[[DLC Slayer]] - Slayer based games on Avalanche, Blackout, Ghost Town, Standoff, Foundry, Rat's Nest and Cold Storage with two teams of three to four players. | ||
*[[ | *[[DLC Objective]] - Objective based games on Avalanche, Ghost Town, Standoff, and Rat's Nest with two teams of five to six players. | ||
*[[DLC FFA]] - Various gametypes with free for all up to eight players. ''Added in the Sept update.'' | |||
*[[DLC Big Team]] - Various gametypes with two teams of eight. ''Added in the Sept update.'' | |||
=====Tournaments===== | |||
The Tournaments are temporary playlists involving prizes. [[Skill]] can be raised and [[EXP]] can be gained. | |||
*[[Living Dead]] - [[Infection]] up to thirteen players. | |||
*[[Valentines Day]] - Various gametypes with two teams of two. | |||
*<s>US Championship</s> - Various gametypes free for all up to six players. | |||
*<s>INTL</s> - Various gametypes free for all up to six players. | |||
* | |||
* | |||
; | =====Community===== | ||
This playlist made a comeback as of July 7, 2008; with the free release of the map [[Cold Storage]], but was taken off by July 11. [[EXP]] can be gained and guests are allowed. | |||
*Icy Treats - Various gametypes of free for all on the newly released map Cold Storage. | |||
* | |||
<!--Notes about a specific playlist don't belong here--> | |||
=== | =====Double EXP Weekend===== | ||
The Double EXP Weekend variants are temporary playlists involving new gametypes. The double amount of [[EXP]] can be gained and guests are allowed. | |||
*[[Grifball]] - Neutral [[Assault]] on a [[Foundry]] map variant with two teams of three to four players. | |||
*[[Living Dead]] - [[Infection]] up to thirteen players. | |||
*[[Legendary Brawl]] - Various gametypes on Standard, [[Heroic Map Pack|Heroic]] and [[Legendary Map Pack|Legendary]] maps free for up to twelve players. | |||
*[[Fiesta|Cinco De Mayo]] - Various gametypes with random weapons on Standard, [[Heroic Map Pack|Heroic]] and [[Legendary Map Pack|Legendary]] Maps. | |||
*[[Team Snipers]] - Sniper based [[Team Slayer]] on Standard, [[Heroic Map Pack|Heroic]] and [[Legendary Map Pack|Legendary]] maps. | |||
*[[Rockets]] - Rocket based gametypes free for up to eight players. | |||
*3 Ball - [[Oddball]] with 3 Oddballs and four teams of three players. | |||
*Team Melee - A variety of gametypes featuring Melee weapons [[Gravity Hammer]] and/or the [[Energy Sword]]. | |||
== | ====Veto==== | ||
=== | The Veto system is new for the Halo franchise. Vetoing a map and game type is a very useful thing these days. It's also easy. In a game, after the map and game type loads for each player, a 10 second countdown starts. If the majority of players (More than half the total amount of players) in the match decide to veto, by pressing the (X) button, before the countdown ends, a different Map and gametype from the playlist will be selected to be played on. | ||
For Example: If there are a total of eight people in the game (z classic four versus four), and five or more people veto, the map and game type will change. If only four or less players veto, however the map and gametype will remain and be played on. | |||
If a map and gametype is vetoed, the option to veto will be lost during the next countdown. Sometimes you will see the map and gametype change, but you still get the veto option, this is just because the host's connection cannot support the map, or if anyone in the party cannot play the map. When this happens, you still have the right to veto the next map and game type. However, you cannot veto on a couple of gametypes such as Grifball. | |||
NOTE: On certain gametypes, like Team SWAT, the gametype will be rarely change from only three types, but from no lack of maps, the map will certainly change. | |||
=== | ====Ranks==== | ||
The ranking system is based on real military ranks. To progress in Rank, players must earn the required amount of [[EXP]]. For [[Officer]] ranks, players must also reach a certain skill level in a ranked playlist. If a player earns a certain amount of experience, but does not reach the required skill level to reach the next officer rank, they will instead be promoted to a higher grade of their current rank (For example, A [[Major]] who earns 300 [[EXP]] but does not have a skill level of 35 will be promoted to Major, Grade 2). | |||
Each Officer rank has a "final" grade which is represented by a unique name instead of a number. Gunnery Sergeant also has this feature. Be warned, when you reach you're final grade you will be expected by other players to be bad or not play as well as others in Matchmaking. | |||
Halo 3 uses the [http://research.microsoft.com/osa/apg/trueskill.aspx Trueskill] system created by Microsoft to determine skill level in ranked playlists. | |||
=== | =====Enlisted Ratings===== | ||
*[[Recruit]] | |||
*[[Apprentice]] (grades 1 and 2) | |||
*[[Private (Halo 3)|Private]] (grades 1 and 2) | |||
*[[Corporal (Halo 3)|Corporal]] (grades 1 and 2) | |||
*[[Sergeant (Halo 3)|Sergeant]] (grades 1, 2, and 3) | |||
*[[Gunnery Sergeant (Halo 3)|Gunnery Sergeant]] (grades 1, 2, 3, and Master Gunnery Sergeant) | |||
=====Officer Ratings===== | |||
*[[Lieutenant (Halo 3)|Lieutenant]] (grades 1, 2, 3, and First Lieutenant) | |||
*[[Captain (Halo 3)|Captain]] (grades 1, 2, 3, and Staff Captain) | |||
*[[Major (Halo 3)|Major]] (grades 1, 2, 3, and Field Major) | |||
*[[Commander (Halo 3)|Commander]] (grades 1, 2, 3, and Strike Commander) | |||
*[[Colonel (Halo 3)|Colonel]] (grades 1, 2, 3, and Force Colonel) | |||
*[[Brigadier (Halo 3)|Brigadier]] (grades 1, 2, 3, and Brigadier General) | |||
*[[General (Halo 3)|General]] (grades 1, 2, 3, and Five Star General) | |||
===Custom Games=== | |||
=== Custom | In the [[Custom Games]] Lobby you can choose the gametypes and maps you have made and want to play with your friends, these include Custom Game types and Map Variants. | ||
In the Custom Games Lobby | |||
==== Standard | ====Standard Game Types==== | ||
<!--In-game | <!--In-game discription--> | ||
*[[Slayer]] - Kill your enemies. Kill your friends' enemies. Kill your friends. | *[[Slayer]] - Kill your enemies. Kill your friends' enemies. Kill your friends. | ||
*[[Oddball]] - Hold the skull to earn points. It's like Hamlet, with guns. | *[[Oddball]] - Hold the skull to earn points. It's like a Hamlet, with guns. | ||
*[[King of the Hill]] - Control the hill to earn points. Earn points to win. It's good to be king. | *[[King of the Hill]] - Control the hill to earn points. Earn points to win. It's good to be king. | ||
*[[Capture the Flag]] - Invade your opponent's stronghold, | *[[Capture the Flag]] - Invade your opponent's stronghold, sieze their flag, and return it to your base to score. | ||
*[[Assault]] - Carry your bomb to the enemy base, plant it, and defend it until it detonates. | *[[Assault]] - Carry your bomb to the enemy base, plant it, and defend it until it detonates. | ||
*[[Territories]] - Defend your territory and control the land. Teams earn points for territories they control. | *[[Territories]] - Defend your territory and control the land. Teams earn points for territories they control. | ||
*[[Juggernaut]] - If you meet the Juggernaut, kill the Juggernaut. | *[[Juggernaut]] - If you meet the Juggernaut, kill the Juggernaut. | ||
*[[Infection]] - The timeless | *[[Infection]] - The timeless strugle of human versus zombie. If you die by a zombie's hand, you join their ranks. | ||
*[[VIP]] - One player on each team is Very Important. Take down the | *[[VIP]] - One player on each team is Very Important. Take down the enemies VIP for points, but take care of your own. | ||
==== Custom | ====Custom Game types==== | ||
In | In Halo 3, there are a number of options that can be changed. Press X in the lobby to change the default options, when changing press X again to save as custom game type. | ||
Options that can be changed: | Options that can be changed: | ||
Line 638: | Line 525: | ||
**(50%, 75%, 100%, 200%) | **(50%, 75%, 100%, 200%) | ||
*Vehicle use (Full Use, Passenger only, None) | *Vehicle use (Full Use, Passenger only, None) | ||
*Motion tracker | *Motion tracker range | ||
** | **(off, 10m, 25m, 75m, 100m, 150m) | ||
*Indestructible vehicles (On, off) | *Indestructible vehicles (On, off) | ||
*Player forced Colors (Like Black or Zombie) | *Player forced Colors (Like Black or Zombie) | ||
Line 645: | Line 532: | ||
*Over shields and active camouflage can be given to a certain team/player or everyone on spawn or re-spawn. | *Over shields and active camouflage can be given to a certain team/player or everyone on spawn or re-spawn. | ||
=== Forge === | ===Forge=== | ||
{{Main|Forge}} | {{Main|Forge}} | ||
Forge is an "object editor" that can be used to edit multiplayer maps. It does not allow as much freedom to edit/make maps as a | Forge is an "object editor" that can be used to edit multiplayer maps. It does not allow as much freedom to edit/make maps as a pc map editor, such as the [[Halo: Custom Edition]] and [[Halo 2 Vista]] editing kits. You can, however, edit objects, spawn points, weapons, and properties of objects on the map, etc. And, when playing a map on forge, players may take control as a monitor (very similar to [[343 Guilty Spark]]) and will obtain the ability to spawn weapons, vehicles and objects in-game, as well as move/adjust them too.You can also get more forging items if you get any of the new map packs from bungie, | ||
====Map Variants==== | |||
To save a Map Variant while playing forge, press Start and select save changes to overwrite the previous Map Variant or select Save As and give it a name. If it doesn't say ''save changes'' just save it as a new one and just call it a different name and delete the other one you made. | |||
==Theater== | |||
The Theater mode allows players to save films from the [[Campaign]], [[Multiplayer]], and [[Forge]], and also get film clips and screen shots. This feature of ''Halo 3'' has been exploited for making [[Machinima]] videos and Montages. | The Theater mode allows players to save films from the [[Campaign]], [[Multiplayer]], and [[Forge]], and also get film clips and screen shots. This feature of ''Halo 3'' has been exploited for making [[Machinima]] videos and Montages. | ||
===Films=== | |||
Saved Films allow a player to view any game, campaign or multiplayer, from any angle. It uses game data to re-create the games, which makes file sizes very small (5 MB for a 15 | Saved Films allow a player to view any game, campaign or multiplayer, from any angle. It uses game data to re-create the games, which makes file sizes very small (5 MB for a 15 minute multiplayer match). In the film, you can either watch your own player play through the entire mission or you can go a different way: bird's eye view. You can go anywhere you want, but they will limit your movement so that you cannot fly as high as possible or go very far from your character. You can also fast forward or rewind the film so that you can relive the parts you missed. On Campaign you can't rewind the film. Only your previous 25 games will be saved under the recent films category on your console. Older films will be deleted. (Note: If you havent received the February Auto-Update, after your first 25 film slots are filled, about 1 out of the 3-5 films in future will only be saved due to a glitch. The AU fixes this glitch however. | ||
===Clips=== | |||
When playing a film you record a particular part of the film from any angle you want. Doing this allows you to look back at your greatest moments without having to watch the entire film, however, sometimes the [[HUD]] will not show up in a first person view, or the time bar showing the elapsed time appears, which is normally a problem because it normally can't be removed or the HUD can't be brought up for the start of the clip. If you would like to make a clip in FPS mode, but you accidentally get out of it, or switch to another player, you can just click on the right thumbstick to return to FPS mode. You cannot record clips of campaign films, but you can take screenshots. If you are in a party viewing a film, you will not be able to record clips, nor take screenshots. | |||
===Screenshots=== | |||
Screenshots can be taken in any kind of film; all screenshots taken by Xbox Live players are sent to [http://www.bungie.net Bungie.net] via the Internet. You must be in single-player theater or film to take a screenshot.If your're screenshot is favored by many and also [[Bungie]] employees they may put it on [[Bungie]] Favorites. | |||
== | ==Soundtrack== | ||
[[Image:200px-halo3soundtrack.jpg|right|thumb|Halo 3 Soundtrack Cover Art]] | |||
The [[Halo 3: Original Soundtrack]] was composed by [[Martin O'Donnell]] with the help of [[Michael Salvatori]] and was released on November 20, 2007. It is a two-disc set featuring all the music heard in-game, in order of appearance. | |||
As the [[Halo: Original Soundtrack]], the music is in more of a medley format. However, similar to the [[Halo 2: Original Soundtrack]] Volume 2, tracks are divided into 'suites' corresponding to each level in the game. | |||
A number of bonus tracks and a third-party song will be contained on the second disc of the album: 'LvUrFR3NZ' by Princeton. | |||
Previews of the ''[[Halo 3: Original Soundtrack]]'' can be heard on the official site <ref>http://www.halo3ost.com/</ref>. | |||
==Marketing Promotions== | |||
===Viral Marketing=== | |||
{{Main|Iris}} | {{Main|Iris}} | ||
On June 11th, 2007, at 10:26AM PDT, a viral marketing campaign for ''Halo 3'' started, called "''[[Iris]]''". | |||
=== Trailers === | ===Trailers=== | ||
==== Announcement | ====Announcement Trailer==== | ||
{{Main|Halo 3 Announcement Trailer}} | {{Main|Halo 3 Announcement Trailer}} | ||
At E3 2006, [[Bungie]] released their announcement trailer. It required long hours and hard work from many, many Bungie staffers, and utilizes real-game assets, fiction and locations from parts of the "real" game. It shows John-117 walking through some wreckage of the [[New Mombasa]] space elevator with Cortana appearing at several intervals to give her lines. He then stops at the edge of a cliff where the Covenant forces are hovering over a [[Forerunner]] structure (believed to be the Ark). The trailer ends with the Forerunner structure opening and firing a beam of light. | |||
The Trailer fueled speculation about what was going to happen in the game, particularly Cortana's last line in the trailer: "''This'' is the way the world ends,"<ref>''Please have Cortana's lines pronounced so that I don't see 36 threads about it.'' | |||
"I have defied gods and demons." | |||
"I am your shield, I am your SWORD." | |||
"I know you, your past, your future." | |||
"This is the way the world ends." | |||
[[Frankie]] --[http://www.bungie.net/News/TopStory.aspx?link=weeklyupdatemay1206 Weekly Update May 12, 2006]</ref> which references the first of the [[Cortana Letters]]. The line itself refers to [[wikipedia:T. S. Eliot|T. S. Eliot]]'s ''The Hollow Men'', which ends: | |||
:''This is the way the world ends'' | |||
:''Not with a bang but a whimper.'' | |||
Cortana's emphasis on "this" implies she is rejecting the poem, and that the world will end with a bang - likely referring to the Halo installations being activated. | |||
==== E3 2007 Trailer ==== | ====Starry Night Trailer==== | ||
{{Main|Starry Night}} | |||
Starry Night Trailer was released on December 4, 2006 with its format designed for TV Ads. It shows two children staring at the stars talking about whether there are aliens before switching to a dazed [[Master Chief]] recovering from some form of blast. Once he gets back on his feet, he uses a [[Bubble Shield]] to defend himself from an incoming [[Wraith]] plasma mortar and then charges forward, eventually jumping over a cliff into a swarm of [[Covenant Loyalists]]. It has been rumored that the two kids are John and Kelly when they where young. | |||
====E3 2007 Trailer==== | |||
{{Main|Halo 3 E3 2007 Trailer}} | {{Main|Halo 3 E3 2007 Trailer}} | ||
The final trailer for ''Halo 3'' was released during E3 2007. Unlike the others, this trailer focused on showing various gameplay and movie clips. While the trailer did little to further knowledge about the ''Halo 3'', it confirmed many speculations about the game, the least of which was that the [[Arbiter]] and the [[Master Chief]] will fight alongside one another in the game at some point. | |||
==== | ====Believe==== | ||
{{Main| | {{Main|Believe}} | ||
Believe is a Microsoft marketing campaign for ''Halo 3''. | |||
It features the word "Believe" as a tag line, and appears to be honoring the legacy of SPARTAN-117, citing him as a hero of the United Nations Space Command Defense Force whose brave actions inspired other servicemen during the Human-Covenant War. It has also been cited that it has been linked to the popular message board Neogaf. | |||
== | ====Landfall==== | ||
{{Main|Halo: Landfall}} | |||
Halo: Landfall is a trilogy of short films designed to promote ''Halo 3'' as well as test the potential for a live-action [[Halo Movie]]. | |||
*' | ===Products and Collectibles=== | ||
* | [[Image:Halo3-360.jpg|thumb|Halo 3 Edition [[Xbox 360]] with [[SPARTAN]] orange and dark green hardware.]] | ||
* | *Halo 3: [[Collector's Edition]]. | ||
* | *Halo 3: [[Legendary Edition]]. | ||
* | *[[Halo 3 Spartan Edition Controller]] | ||
* | *[[Halo 3 Covenant Edition Controller]]. | ||
* | *[[Mountain Dew Game Fuel]] is a new version of Mountain Dew soda which was released on August 13th, 2007 and was available for 12 weeks. | ||
*Bungie has worked with Jasman Toys and they will be showcasing the new [[Halo Laser Tag Replica Guns]]. | |||
*Todd McFarlane's line of [[Action_Figures#Halo_3|Halo 3 Action Figures]]. | |||
*There is a Halo 3 edition of the Xbox 360. It was released on September 16th, and has other things in the box like a wired Halo 3 headset. But it only has 20 gigabytes. | |||
*The [[Halo 3 Zune]] is a Zune in a Halo Trilogy-theme. It features Halo content in many media formats. Included in the Zune, are trailers, music, and artwork, from the critically acclaimed Halo series and a special [[Red vs Blue]] episode. | |||
*[[Halo 3 scale replica weapons]]. These are just ornaments and are not toys. | |||
*[[Burger King]] announced a Halo 3 Promotion from a Microsoft press release on August 9th, 2007 including limited edition FRYPODS and 42 oz drink cups. | |||
*[[Halo ActionClix]] including special figures like brute jump pack, [[Master Chief]] with dual Spikers, brute stalkers, and a few others. | |||
== | ==Reviews and Reaction== | ||
''Halo 3'' has received mainly positive reviews from both the online gaming sites and country specific magazines. Each review has praised it, stating ''"the winning formula is still apparent"'' with ''"multiplayer constantly surprising and engaging"'', while new features of ''Forge'' and ''Saved Films'' were singled out as particularly interesting new features. | |||
''Halo 3 | |||
The Campaign was considered by many to be a negative, with many pointing out it is ''"too short"'', the artificial intelligence of the player's allies were referred to as ''"Cannon Fodder"'' with most of the time no reason to have them on your team, and the graphics was highlighted saying some Human characters and textures were ''"embarrassing"'' to look at not to mention a little over done. | |||
Halo 3 has won a number of awards from its first release date: | |||
*'''''Spike TV Awards''''': Best Multiplayer Game, Most Addictive Video Game Fueled by Dew. | |||
< | *'''''TIME''''': Game of the Year. <ref> http://www.time.com/time/specials/2007/top10/article/0,30583,1686204_1686305_1692236,00.html </ref> | ||
*'''''Geezer Gamers''''': Geezer Game of the Year, Multiplayer Game of the Year. | |||
*'''''Gametrailers''''': 2007's Best Xbox 360 Game of the Year. | |||
=== | ====Scores Given==== | ||
=== | {| border="1" class="wikitable" style="" | ||
|+ | |||
| colspan="2" align="center"| '''Internet Sites''' | |||
|- | |||
! Reviewer || Score || | |||
|- | |||
| Gamepro || '''5/5'''|| | |||
|- | |||
| TeamXbox || '''9.3/10''' || | |||
|- | |||
| IGN || '''9.5/10''' || | |||
|- | |||
| GameInformer || '''9.75''' || | |||
|- | |||
| 1up || '''A+''' || | |||
|- | |||
| Gametrailers || '''9.8/10''' || | |||
|- | |||
| Famitsu || '''37/40''' || | |||
|- | |||
| X-play || '''5/5''' || | |||
|- | |||
| ComputerVideogames || '''9.6/10''' || | |||
|- | |||
| | |||
|- | |||
| colspan="2" align="center"| '''Country Magazines''' | |||
|- | |||
| Official Xbox Magazine (UK) || '''9/10''' || | |||
|- | |||
| Official Xbox Magazine (IT) || '''9.8/10''' || | |||
|- | |||
| Official Xbox Magazine (US) || '''10/10''' || | |||
|- | |||
| Official Xbox Magazine (Australia) || '''10/10''' || | |||
|- | |||
| | |||
|- | |||
| colspan="2" align="center"| '''Compilation Websites''' | |||
|- | |||
| Metacritic || '''94%''' || | |||
|- | |||
| Game Rankings || '''93%'''|| | |||
|} | |||
== | ==Trivia== | ||
*'''''Halo 3'' is the only game in the trilogy to:''' | |||
**Have a [[Forge]] feature. | |||
**Hear the Master Chief's real name ''"John"'' uttered for the first and only time in the playable side of the ''Halo'' series on the ''Halo 3'' level 'Halo' (i.e., ''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''). | |||
**Allow the player to choose different pieces of armor, for their multi-player character. | |||
**Allow the player to start from specific parts in the level. | |||
***Also in addition, certain Easter Eggs can only be seen from starting at specific parts in the levels. | |||
**Have a theater mode, which allows the player to watch the level you just played. | |||
***Theater mode is able to be used in all modes of ''Halo 3'' Campaign, Multi-player and [[Forge]] to help people see prime sniping points, glitching and even help in their search for the [[Skulls]]. | |||
*Only game to have both the [[Assault Rifle]] and [[Battle Rifle]], which are the most favourited weapon by everyone to date. | |||
---- | |||
*On the legendary ending after the credits, the lights on the planet form the [[Marathon]] symbol, a [[Bungie]] trademark. | |||
*For Christmas 2006, Microsoft and [[Bungie]] gave the U.S. soldiers in Iraq a chance to play the ''Halo 3'' multi-player public pre-alpha. <ref>[http://news.teamxbox.com/xbox/12501/US-Soldiers-Get-to-Play-Halo-3-Beta-Footage-Leaked/]</ref> | |||
*On the Cops & Robbers commercial for the 360 at the Xbox Live Marketplace, one of the license plates says HA LO307, a.k.a Halo 3 07. | |||
*The game has 39,377 lines of dialogue, most of them randomly triggered during gameplay. <ref>[http://nikon.bungie.org/news.html?item=20971 Halo Dialogue Statistics, from the source] - HBO, November 12, 2007</ref> | |||
*In several of Cortana's messages to the [[Chief]], she quotes [[Dr. Halsey]]'s lines from the book, ''[[Halo: The Fall of Reach]]''. This is logical considering Cortana was created with a flash clone of Dr. Halsey's brain. | |||
*Throughout all of ''Halo 3's'' storyline, the Master Chief's codename is [[Sierra 117]], which the first level is named after. | |||
*On the level [[The Covenant]], a secret piece of music is played, called ''[[Siege of Madrigal]]'', this is a nod to Myth, an older Bungie game. The music has appeared in the previous games, ''Halo: Combat Evolved'' and ''Halo 2'', and require almost similar conditions of ''Halo: CE'' which require the player to go to an obscure area to hear. How to reach the area on ''Halo 3'' is shown [http://www.youtube.com/watch?v=WeOIBAuc-bo here.] | |||
*''Halo 3'' contains 49 [[achievements]], which is a seven reference [[7]]x7=49, and these together are worth 1000 [[gamerscore]] points. | |||
*In ''Halo 3's'' legendary ending you can see a red galaxy off to the side of our galaxy. Also there is a large planet at the very end. It is rumored to be a Forerunner planet. | |||
*Just as the Chief and the Arbiter enter the Citadel after the level The Covenant, Cortana will give another message who is actually Gravemind, but the message will also be displayed upon the screens either side of the room where in the next cut scene, the Prophet of Truth is giving his speech. | |||
*To date, the Campaign kill count which players play Campaign mode online, surpassed the current Human population on [[Earth]]. | |||
**On Bungie.net, players tried to reach 7 billion campaign kills before Bungie day (7/7) in reference and homage to the iconic, number 7. They succeeded in reaching the kill count but only a few days after the deadline. | |||
*Argos, a UK retail store started accidentally selling copies of the game one week prior to the actual release date. All Halo 3 products were removed from shelves when the store realized it's mistake. Unfortunately, a number of copies still made it into the hands of the public and a video show casing the ending made it onto YouTube, spoiling the ending for a lot of people. | |||
*''Halo 3'' multi-player was shown at the Penny Arcade Expo as the final round of the Omegathon and showed the level [[Guardian]] before its release date. | |||
*The future map pack have been hinted that it will be annouced at PAX 2008, which is at the end of August. Also, [[Bungie]] have mentioned a gigantic change in Playlists this September. | |||
*It's possible that the new bungie project is Halo 3 PC. This is unknown though. | |||
*''Halo 3'' gameplay footage can be seen in an episode of The Sarah Connor Chronicles as well as in the feature film Jumper, although in Jumper an original XBox controller is used for the movie. | |||
=== | ==Related Articles== | ||
===Articles=== | |||
*[[Halo 3 Announcement Trailer]] | |||
*[[Halo 3 Credits]] | |||
*[[Starry Night|60sec ESPN Commercial Starry Night]] | |||
*[[ViDoc: Et Tu Brute]] - a 7 min documentary about the Brutes ViDoc: Et Tu Brute | |||
*[[ViDoc: Is Quisnam Protero Damno]] | |||
*[[ViDoc: Cinema Paradiso]] | |||
*[[Halo 3 Beta]] | |||
*[[Mountain Dew Game Fuel]] - Halo 3 themed Mountain Dew | |||
*[[Halo 3 Zune]] - A limited edition Microsoft Zune. | |||
*[[Halo 3 Achievements]] | |||
*[[Halo 3: The Cradle of Life]] | |||
*[[Halo 3 Official Strategy Guide]] | |||
*[[Halo 3: Original Soundtrack]] | |||
*[[Burger King]] | |||
== | ===External=== | ||
*[http://halo3.com Halo 3 Website] - The Official ''Halo 3'' Website | |||
== | *[http://www.bungie.net/News/TopStory.aspx?link=Halo3Announcement Bungie's Announcement] | ||
*[http://halo.msn.com/ ''Halo 3'' at MSN.com] | |||
*[http://us.imdb.com/title/tt0494232/?fr=c2l0ZT1kZnx0dD0xfGZiPXV8cG49MHxrdz0xfHE9aGFsb3xmdD0xfG14PTIwfGxtPTUwMHxjbz0xfGh0bWw9MXxubT0x;fc=22;ft=43;fm=1| IMDB Entry on ''Halo 3''] | |||
*[http://halowiki.net halowiki.net] - ''Halo 3'' Multiplayer Strategy | |||
*[http://www.youtube.com/watch?v=HneW-5uZMwo Halo 3 Game Review] | |||
== | ==Sources== | ||
<references/> | |||
{{Halo Games}} | |||
[[Category:Halo 3]] | |||
[[Category:The Real World]] | |||
[[fr:Halo de 3]] | |||
[[ | |||