Editing Halo 3: ODST Original Soundtrack
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[[File:Halo_3_odst.jpg|thumb|Halo 3: ODST Original Soundtrack]] | |||
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|Overall I think this score is a bit more intimate and personal. We're telling a human story, not a cyborg story. This isn't a space opera but a story that takes place on earth in one city. Although the player gets to inhabit the shoes of several characters, they still primarily should feel like one person discovering the mystery that lies behind the ruins of [[New Mombasa]].|Martin O'Donnell to Music 4 Games | |||
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The '''''[[Halo 3: ODST]] Original Soundtrack''''' consists of music tracks composed by [[Martin O'Donnell]] | The '''''[[Halo 3: ODST]] Original Soundtrack''''' consists of music tracks composed by [[Martin_O'Donnell|Martin O'Donnell]] and [[Michael Salvatori]], is a two-disc set similar to the [[Halo 2: Original Soundtrack]] and [[Halo 3: Original Soundtrack]].<ref name="The Marty Army News post 8/8/2009">[http://www.bungie.net/fanclub/fanclub1/News/Archive.aspx?mode=news#cid488545 The Marty Army News post]</ref><ref name="Amazon.com Listing">http://www.amazon.com/Original-Soundtrack-Martin-Michael-Salvatori/dp/B002LBGBOK/ref=sr_1_1?ie=UTF8&s=music&qid=1253308360&sr=1-1</ref> | ||
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==Overview== | ==Overview== | ||
As with the previous soundtracks, each music is made up of suites, and the suites are ordered to correspond with their in-game appearance. It was composed and produced by Marty O' Donnell and Michael Salvatori, and includes a complete 68 track listing inside. There are 17 songs on two discs. | As with the previous soundtracks, each music is made up of suites, and the suites are ordered to correspond with their in-game appearance. It was composed and produced by Marty O' Donnell and Michael Salvatori, and includes a complete 68 track listing inside. There are 17 songs on two discs. | ||
==Track | ==Track Listing== | ||
{{ | {{Soundtrack List | ||
|name= Halo 3: ODST Original Soundtrack | |||
|1= [[Overture (Song)|Overture]] | |||
|t1= 5:37 | |||
|2= [[The Rookie (Song)|The Rookie]] | |||
|t2= 7:27 | |||
|3= [[More Than His Share (Song)|More Than His Share]] | |||
|t3= 5:46 | |||
|4= [[Deference for Darkness (Song)|Deference for Darkness]] | |||
|t4= 6:35 | |||
|5= [[The Menagerie (Song)|The Menagerie]] | |||
|t5= 6:10 | |||
|6= [[Asphalt and Ablution (Song)|Asphalt and Ablution]] | |||
|t6= 6:04 | |||
|7= [[Traffic Jam (Song)|Traffic Jam]] | |||
|t7= 5:50 | |||
|8= [[Neon Night (Song)|Neon Night]] | |||
|t8= 5:35 | |||
|9= [[The Office of Naval Intelligence (Song)|The Office of Naval Intelligence]] | |||
|t9= 8:48 | |||
|10= [[Bits and Pieces (Song)|Bits and Pieces]] | |||
|t10= 7:01 | |||
|11= [[Skyline (Song)|Skyline]] | |||
|t11= 6:58 | |||
|12= [[No Stone Unturned (Song)|No Stone Unturned]] | |||
|t12= 3:21 | |||
|13= [[One Way Ride (Song)|One Way Ride]] | |||
|t13= 6:48 | |||
|14= [[The Light at the End (Song)|The Light at the End]] | |||
|t14= 7:49 | |||
|15= [[Data Hive (Song)|Data Hive]] | |||
|t15= 6:01 | |||
|16= [[Special Delivery (Song)|Special Delivery]] | |||
|t16= 10:21 | |||
|17= [[Finale (Song)|Finale]] | |||
|t17= 8:10 | |||
|total= 114:59 | |||
}} | |||
* '''Original composition:''' Martin O' Donnell and Michael Salvatori | |||
* '''Sound design:''' Martin O' Donnell and Michael Salvatori | |||
* '''Arrangement:''' Martin O' Donnell and Michael Salvatori | |||
* '''Label:''' Sumthing Else Musicworks | |||
* '''Performance:''' Martin O' Donnell and Michael Salvatori | |||
== Trivia == | == Trivia == | ||
*The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[ | *The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[7|seven]] and possibly the eponymous [[Monitor]] [[343 Guilty Spark]]. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to [[John-117|Master Chief]]. | ||
*Marty O'Donnell was | |||
*The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards<ref> | *Marty O'Donnell was going for more of a jazz perspective. Throughout the Soundtrack there are several songs that contain solo saxaphone sections to add to the created atmosphere. There are two songs however that include electric guitar along with heavier sounding precussion to create cinematic moments in the game. These two tracks are Skyline and Traffic Jam. | ||
*Most of the tracks that play during [[Mombasa Streets]] have a [http://en.wikipedia.org/wiki/Film_noir film | *The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards<ref>http://en.wikipedia.org/wiki/Spike_Video_Game_Awards#2009_Awards 2009 Spike Video Game Awards</ref> and Best Original Score and Sounds in the Czech Gaming Awards "Invaze 2009".{{citation needed}} | ||
*Most of the tracks that play during [[Mombasa Streets (Level)|Mombasa Streets]] have a [http://en.wikipedia.org/wiki/Film_noir film noire] flare, due to the jazz perspective used in the soundtrack. This seems fitting, since most film noire movies are about detectives, and [[The Rookie]] is, in a sense, a detective. | |||
==Sources== | ==Sources== | ||
{{ | {{Reflist}} | ||
{{Halo Music}} | |||
{{ | [[Category:Halo Music]] | ||
[[Category:Halo 3: ODST OST | [[Category:Music]] | ||
[[Category:The Real World]] | |||
[[Category:Halo 3: ODST OST]] |