Editing Halo 2 storyboards

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{{Title|''Halo 2'' storyboards}}
{{Title|''Halo 2'' storyboards}}
{{Status|RealWorld}}
{{Era|RW}}
{{Stub}}
{{Stub}}
{{Series/Cut/H2}}
{{Series/Cut/H2}}
The '''''Halo 2'' storyboards''' consist of the early drafts and ideas produced for ''[[Halo 2]]'s'' story. The [[storyboard]]s were created by [[Lee Wilson]], with some additional work by [[Joseph Staten]].
The '''''Halo 2'' storyboards''' consist of the early drafts and ideas produced for ''[[Halo 2]]'s'' story. The [[storyboard]]s were created by [[Lee Wilson]], with some additional work by [[Joseph Staten]].


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===alphamoon===
===alphamoon===
A set of storyboards for the cut [[alphamoon]] level can be found in Wilson's post, showcasing an encounter between the Arbiter and the Heretic leader [[Sesa 'Refumee]] similar to that of the gas mines, but instead taking place in the wreckage of the [[Control Room (Installation 04)|control room]] of Installation 04. The storyboards showcase a struggle between 'Refumee and the Arbiter, with both stopping their fighting as [[343 Guilty Spark]] enters the room. The two would begin listening to Spark, only for the crack of a [[Vostu-pattern carbine|carbine]] to interrupt Spark, and the camera pan down to showcase the Heretic lifting a blood-soaked hand from his chest. The shooter would then be revealed to be [[Tartarus]], who subsequently captures Guilty Spark and then executes the now-injured heretic leader before walking away.
A set of storyboards for the cut [[alphamoon]] level can be found in Wilson's post, showcasing an encounter between the Arbiter and the Heretic leader [[Sesa 'Refumee]] similar to that of the gas mines, but instead taking place in the wreckage of the [[Control Room (Installation 04)|control room]] of Installation 04. The storyboards showcase a struggle between 'Refumee and the Arbiter, with both stopping their fighting as [[343 Guilty Spark]] enters the room. The two would begin listening to Spark, only for the crack of a [[Type-51 carbine|carbine]] to interrupt Spark, and the camera pan down to showcase the Heretic lifting a blood-soaked hand from his chest. The shooter would then be revealed to be [[Tartarus]], who subsequently captures Guilty Spark and then executes the now-injured heretic leader before walking away.
<gallery>
<gallery>
File:H2 AlphaMoon Storyboard Outro 1.jpg|Alphamoon outro storyboard 1.
File:H2 AlphaMoon Storyboard Outro 1.jpg|Alphamoon outro storyboard 1.
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===Original ending===
===Original ending===
====Forerunner Ship====
{{Expand-section}}
<!--
X10
Master Chief jumps out of ship
-->
<gallery>
File:H2 ChiefJump Storyboard 1.jpg
File:H2 ChiefJump Storyboard 2.jpg
File:H2 ChiefJump Storyboard 3.jpg
File:H2 ChiefJump Storyboard 4.jpg
File:H2 ChiefJump Storyboard 5.jpg
File:H2 ChiefJump Storyboard 6.jpg
File:H2 ChiefJump Storyboard 7.jpg
File:H2 ChiefJump Storyboard 8.jpg
File:H2 ChiefJump Storyboard 9.jpg
File:H2 ChiefJump Storyboard 10.jpg
File:H2 ChiefJump Storyboard 11.jpg
</gallery>
 
====Battle on Earth====
<!--
Battle on Earth
Forerunnership rockets overhead
Chief appears
Reinforcements appear
staten comments -> https://www.vice.com/en/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history
Marty @ 58:00 https://www.youtube.com/watch?v=xwugLKltVqo
-->
<gallery>
File:H2 EarthArk Storyboard Intro 1.jpg
File:H2 EarthArk Storyboard Intro 2.jpg
File:H2 EarthArk Storyboard Intro 3.jpg
File:H2 EarthArk Storyboard Intro 4.jpg
File:H2 EarthArk Storyboard Intro 5.jpg
File:H2 EarthArk Storyboard Intra 1.jpg
File:H2 EarthArk Storyboard Intra 2.jpg
File:H2 EarthArk Storyboard Intra 3.jpg
File:H2 EarthArk Storyboard Intra 4.jpg
File:H2 EarthArk Storyboard Intra 5.jpg
File:H2 EarthArk Storyboard Intra 6.jpg
File:H2 EarthArk Storyboard Intra 7.jpg
File:H2 EarthArk Storyboard Intra 8.jpg
File:H2 EarthArk Storyboard Intra 9.jpg
File:H2 EarthArk Storyboard Intra 10.jpg
File:H2 EarthArk Storyboard Intra 11.jpg
File:H2 EarthArk Storyboard Intra 12.jpg
File:H2 EarthArk Storyboard Intra 13.jpg
File:H2 EarthArk Storyboard Intra 14.jpg
File:H2 EarthArk Storyboard Intra 15.jpg
</gallery>
 
====Inside the Ark====
<!--
Arbiter enters the Ark
Confronts Truth
Boss battle
Master chief activates the Ark
ring blows up
Structure collapse
X11-X12
-->
<gallery>
File:H2 TruthBattle Storyboard Intro 1.jpg
File:H2 TruthBattle Storyboard Intro 2.jpg
File:H2 TruthBattle Storyboard Intro 3.jpg
File:H2 TruthBattle Storyboard Intro 4.jpg
File:H2 TruthBattle Storyboard Intro 5.jpg
File:H2 TruthBattle Storyboard Intro 6.jpg
File:H2 TruthBattle Storyboard Outro 1.jpg
File:H2 TruthBattle Storyboard Outro 2.jpg
File:H2 TruthBattle Storyboard Outro 3.jpg
File:H2 TruthBattle Storyboard Outro 4.jpg
File:H2 TruthBattle Storyboard Outro 5.jpg
File:H2 TruthBattle Storyboard Outro 6.jpg
File:H2 TruthBattle Storyboard Outro 7.jpg
File:H2 TruthBattle Storyboard Outro 8.jpg
File:H2 TruthBattle Storyboard Outro 9.jpg
File:H2 TruthBattle Storyboard Outro 10.jpg
File:H2 TruthBattle Storyboard Outro 11.jpg
File:H2 TruthBattle Storyboard Outro 12.jpg
File:H2 TruthBattle Storyboard Outro 13.jpg
File:H2 TruthBattle Storyboard Outro 14.jpg
File:H2 TruthBattle Storyboard Outro 15.jpg
File:H2 TruthBattle Storyboard Outro 16.jpg
File:H2 TruthBattle Storyboard Outro 17.jpg
</gallery>
 
====Ending cutscenes====
;Master Chief's ending
<!--
X13
-->
<gallery>
File:H2 ChiefEnding Storyboard 1.jpg
File:H2 ChiefEnding Storyboard 2.jpg
File:H2 ChiefEnding Storyboard 3.jpg
File:H2 ChiefEnding Storyboard 4.jpg
File:H2 ChiefEnding Storyboard 5.jpg
File:H2 ChiefEnding Storyboard 6.jpg
File:H2 ChiefEnding Storyboard 7.jpg
File:H2 ChiefEnding Storyboard 8.jpg
</gallery>
 
;Arbiter's ending
<!--
X14
-->
<gallery>
File:H2 ArbiterEnding Storyboard 1.jpg
File:H2 ArbiterEnding Storyboard 2.jpg
File:H2 ArbiterEnding Storyboard 3.jpg
File:H2 ArbiterEnding Storyboard 4.jpg
File:H2 ArbiterEnding Storyboard 5.jpg
File:H2 ArbiterEnding Storyboard 6.jpg
File:H2 ArbiterEnding Storyboard 7.jpg
File:H2 ArbiterEnding Storyboard 8.jpg
File:H2 ArbiterEnding Storyboard 9.jpg
File:H2 ArbiterEnding Storyboard 10.jpg
File:H2 ArbiterEnding Storyboard 11.jpg
</gallery>
 
====Epilogue====
<!--
X15
-->
<gallery>
File:H2 Epilogue Storyboard 1.jpg
File:H2 Epilogue Storyboard 2.jpg
File:H2 Epilogue Storyboard 3.jpg
File:H2 Epilogue Storyboard 4.jpg
File:H2 Epilogue Storyboard 5.jpg
</gallery>


==Second revision==
==Second revision==
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===Metropolis===
===Metropolis===
These storyboards for the [[Metropolis]] level outro mostly resemble the final game with one obvious difference - the design of the {{Pattern|Protos|Scarab}} had not yet been established, and the R3000 Spider Tank from Mamoru Oshii's 1995 version of ''Ghost in the Shell'' is used as placeholder, a substitution also seen in [[The Great Journey]].
These storyboards for the [[Metropolis]] level outro mostly resemble the version found in the final game with one obvious change - the design of the [[Type-47A Scarab]]. Rather than the "basket" design with four legs used in the final game, the version here has six legs and looks almost Forerunner in appearance. This design is also shown in similarly-early storyboards for the Great Journey, shown [[#The Great Journey 2|here]].
<gallery>
<gallery>
File:H2 Metropolis V1 Storyboard Outro 1.jpg
File:H2 Metropolis V1 Storyboard Outro 1.jpg
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===Sacred Icon===
===Sacred Icon===
These storyboards for the level ''[[Sacred Icon]]'' are generally the same as those found in the game, though the artwork for the various characters is rough and exhibits more subtle changes compared to the final game designs. The largest differences are the presence of the [[Covenant murals]], previously discussed in the ''Halo 2'' Limited Collector's Edition documentary.
These storyboards for the level ''[[Sacred Icon]]'' are generally the same as those found in the game, though the artwork for the various characters is rough and exhibits more subtle changes compared to the final game designs. The largest differences are the presence of the [[Covenant murals]], previously discussed in the ''Halo 2'' Limited Collector's Edition documentary.
;Take 1
The storyboards presented here showcase a slightly different order of events, with both [[Sangheili High Councilor|Sangheili]] and [[San'Shyuum High Councilor|San'Shyuum]] councilors shown leaving the [[Sanctum of the Hierarchs]]. Notably, the Arbiter's armour is slightly more primitively-designed.
<gallery>
<gallery>
File:H2 SacredIcon V1 Storyboard Intro 1.jpg
File:H2 SacredIcon V1 Storyboard Intro 1.jpg
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File:H2 SacredIcon V1 Storyboard Intro 3.jpg
File:H2 SacredIcon V1 Storyboard Intro 3.jpg
File:H2 SacredIcon V1 Storyboard Intro 4.jpg
File:H2 SacredIcon V1 Storyboard Intro 4.jpg
</gallery>
File:H2 SacredIcon V1 Storyboard Intro 5.jpg
 
File:H2 SacredIcon V1 Storyboard Intro 6.jpg
;Take 2
File:H2 SacredIcon V1 Storyboard Intro 7.jpg
The storyboards presented here showcase an order of events more reminiscent of the final game. Notably, those shown here showcase the aforementioned Murals.
File:H2 SacredIcon V1 Storyboard Intro 8.jpg
<gallery>
File:H2 SacredIcon V1 Storyboard Intro 9.jpg
File:H2 SacredIcon V2 Storyboard Intro 1.jpg
File:H2 SacredIcon V1 Storyboard Intro 10.jpg
File:H2 SacredIcon V2 Storyboard Intro 2.jpg
File:H2 SacredIcon V1 Storyboard Intro 11.jpg
File:H2 SacredIcon V2 Storyboard Intro 3.jpg
File:H2 SacredIcon V1 Storyboard Intro 12.jpg
File:H2 SacredIcon V2 Storyboard Intro 4.jpg
File:H2 SacredIcon V1 Storyboard Intro 13.jpg
File:H2 SacredIcon V2 Storyboard Intro 5.jpg
File:H2 SacredIcon V1 Storyboard Intro 14.jpg
File:H2 SacredIcon V2 Storyboard Intro 6.jpg
File:H2 SacredIcon V1 Storyboard Intro 15.jpg
File:H2 SacredIcon V2 Storyboard Intro 7.jpg
File:H2 SacredIcon V1 Storyboard Intro 16.jpg
File:H2 SacredIcon V2 Storyboard Intro 8.jpg
File:H2 SacredIcon V1 Storyboard Intro 17.jpg
File:H2 SacredIcon V2 Storyboard Intro 9.jpg
File:H2 SacredIcon V1 Storyboard Intro 18.jpg
File:H2 SacredIcon V2 Storyboard Intro 10.jpg
File:H2 SacredIcon V1 Storyboard Intro 19.jpg
File:H2 SacredIcon V2 Storyboard Intro 11.jpg
File:H2 SacredIcon V1 Storyboard Intro 20.jpg
File:H2 SacredIcon V2 Storyboard Intro 12.jpg
File:H2 SacredIcon V1 Storyboard Intro 21.jpg
File:H2 SacredIcon V2 Storyboard Intro 13.jpg
File:H2 SacredIcon V1 Storyboard Intro 22.jpg
File:H2 SacredIcon V2 Storyboard Intro 14.jpg
File:H2 SacredIcon V1 Storyboard Intro 23.jpg
File:H2 SacredIcon V2 Storyboard Intro 15.jpg
File:H2 SacredIcon V1 Storyboard Intro 24.jpg
File:H2 SacredIcon V2 Storyboard Intro 16.jpg
File:H2 SacredIcon V1 Storyboard Intro 25.jpg
File:H2 SacredIcon V2 Storyboard Intro 17.jpg
File:H2 SacredIcon V1 Storyboard Intro 26.jpg
File:H2 SacredIcon V2 Storyboard Intro 18.jpg
File:H2 SacredIcon V1 Storyboard Intro 27.jpg
File:H2 SacredIcon V2 Storyboard Intro 19.jpg
File:H2 SacredIcon V2 Storyboard Intro 20.jpg
File:H2 SacredIcon V2 Storyboard Intro 21.jpg
File:H2 SacredIcon V2 Storyboard Intro 22.jpg
File:H2 SacredIcon V2 Storyboard Intro 23.jpg
</gallery>
</gallery>


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===The Great Journey===
===The Great Journey===
These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then looms over Johnson and looks to prepare a killing strike - only to cut Johnson's bonds. They then turn to the docked "Scarab" (once again, a placeholder ''Ghost in the Shell'' R3000), and the level proceeds as normal.
These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then walks over to Johnson and looks to prepare a killing strike - only to cut Johnson's bonds. The two then look at the Scarab in the dock (resembling the six-legged version seen in the earlier Metropolis) storyboards, then the level proceeds as normal.
<gallery>
<gallery>
File:H2 GreatJourney V2 Storyboard Intra 1 1.jpg
File:H2 GreatJourney V2 Storyboard Intra 1 1.jpg
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===Cairo Station===
===Cairo Station===
These storyboards for the revision of the level Cairo Station exhibit almost no changes from the final game, except minor differences such as the direction in which the UNSC fleet heads. However, the outro storyboards for this level do appear to exhibit a slightly different art style and filenaming structure, suggesting that the intro sequence shown here was finalised much earlier in production than the outro - likely due to the cutting of the covenantship level.
These storyboards for the revision of the level Cairo Station exhibit almost no changes from the final game, except minor differences such as the direction in which the UNSC fleet heads. However, the outro storyboards for this level do appear to exhibit a slightly different art style and filenaming structure, suggesting that the intro sequence shown here was finalised much earlier in production than the outro - likely due to the cutting of the covenantship level.
;Intro
<gallery>
<gallery>
File:H2 CairoStation V2 Storyboard Intro 1.jpg
File:H2 CairoStation V2 Storyboard Intro 1.jpg
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File:H2 CairoStation V2 Storyboard Intro 7.jpg
File:H2 CairoStation V2 Storyboard Intro 7.jpg
File:H2 CairoStation V2 Storyboard Intro 8.jpg
File:H2 CairoStation V2 Storyboard Intro 8.jpg
</gallery>
File:H2 CairoStation V2 Storyboard Intro 9.jpg
 
File:H2 CairoStation V2 Storyboard Intro 10.jpg
;Outro
File:H2 CairoStation V2 Storyboard Intro 11.jpg
<gallery>
File:H2 CairoStation V2 Storyboard Intro 12.jpg
File:H2 CairoStation V2 Storyboard Intro 13.jpg
File:H2 CairoStation V2 Storyboard Intro 14.jpg
File:H2 CairoStation V2 Storyboard Intro 15.jpg
File:H2 CairoStation V2 Storyboard Intro 16.jpg
File:H2 CairoStation V2 Storyboard Intro 17.jpg
File:H2 CairoStation V2 Storyboard Outro 1.jpg
File:H2 CairoStation V2 Storyboard Outro 1.jpg
File:H2 CairoStation V2 Storyboard Outro 2.jpg
File:H2 CairoStation V2 Storyboard Outro 2.jpg
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File:H2 CairoStation V2 Storyboard Outro 7.jpg
File:H2 CairoStation V2 Storyboard Outro 7.jpg
File:H2 CairoStation V2 Storyboard Outro 8.jpg
File:H2 CairoStation V2 Storyboard Outro 8.jpg
File:H2 CairoStation V2 Storyboard Outro 9.jpg
File:H2 CairoStation V2 Storyboard Outro 10.jpg
File:H2 CairoStation V2 Storyboard Outro 11.jpg
File:H2 CairoStation V2 Storyboard Outro 12.jpg
File:H2 CairoStation V2 Storyboard Outro 13.jpg
File:H2 CairoStation V2 Storyboard Outro 14.jpg
File:H2 CairoStation V2 Storyboard Outro 15.jpg
File:H2 CairoStation V2 Storyboard Outro 16.jpg
File:H2 CairoStation V2 Storyboard Outro 17.jpg
</gallery>
</gallery>


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===Metropolis===
===Metropolis===
The finalised Metropolis storyboards here have almost no differences from the final game, and notably feature the finalised design for the {{Pattern|Protos|Scarab}} rather than the six-legged version seen prior.
The finalised Metropolis storyboards here have almost no differences from the final game, and notably feature the finalised design for the [[Type-47A Scarab]] rather than the six-legged version seen prior.
<gallery>
<gallery>
File:H2 Metropolis V2 Storyboard Intro 1.jpg
File:H2 Metropolis V2 Storyboard Intro 1.jpg
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Unlike prior Sacred Icon storyboards, the ones shown here feature designs for the Arbiter, Phantoms and Brutes with almost no discernable changes from the final game, suggesting they were completed fairly late in production.
Unlike prior Sacred Icon storyboards, the ones shown here feature designs for the Arbiter, Phantoms and Brutes with almost no discernable changes from the final game, suggesting they were completed fairly late in production.
<gallery>
<gallery>
File:H2 SacredIcon V2 Storyboard Intro 24.jpg
File:H2 SacredIcon V2 Storyboard Intro 1.jpg
File:H2 SacredIcon V2 Storyboard Intro 25.jpg
File:H2 SacredIcon V2 Storyboard Intro 2.jpg
File:H2 SacredIcon V2 Storyboard Intro 26.jpg
File:H2 SacredIcon V2 Storyboard Intro 3.jpg
File:H2 SacredIcon V2 Storyboard Intro 27.jpg
File:H2 SacredIcon V2 Storyboard Intro 4.jpg
File:H2 SacredIcon V2 Storyboard Intro 28.jpg
File:H2 SacredIcon V2 Storyboard Intro 5.jpg
File:H2 SacredIcon V2 Storyboard Intro 29.jpg
File:H2 SacredIcon V2 Storyboard Intro 6.jpg
File:H2 SacredIcon V2 Storyboard Intro 30.jpg
File:H2 SacredIcon V2 Storyboard Intro 7.jpg
</gallery>
</gallery>


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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Halo 2|Storyboards]]
[[Category:Halo 2|Storyboards]]
[[Category:Halo 2 storyboards| ]]
[[Category:Halo 2 storyboards| ]]
[[Category:Storyboards|2]]

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