Editing Halo 2 storyboards
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{{Title|''Halo 2'' storyboards}} | {{Title|''Halo 2'' storyboards}} | ||
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The '''''Halo 2'' storyboards''' consist of the early drafts and ideas produced for ''[[Halo 2]]'s'' story. The [[storyboard]]s were created by [[Lee Wilson]], with some additional work by [[Joseph Staten]]. | The '''''Halo 2'' storyboards''' consist of the early drafts and ideas produced for ''[[Halo 2]]'s'' story. The [[storyboard]]s were created by [[Lee Wilson]], with some additional work by [[Joseph Staten]]. | ||
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===alphamoon=== | ===alphamoon=== | ||
A set of storyboards for the cut [[alphamoon]] level can be found in Wilson's post, showcasing an encounter between the Arbiter and the Heretic leader [[Sesa 'Refumee]] similar to that of the gas mines, but instead taking place in the wreckage of the [[Control Room (Installation 04)|control room]] of Installation 04. The storyboards showcase a struggle between 'Refumee and the Arbiter, with both stopping their fighting as [[343 Guilty Spark]] enters the room. The two would begin listening to Spark, only for the crack of a [[ | A set of storyboards for the cut [[alphamoon]] level can be found in Wilson's post, showcasing an encounter between the Arbiter and the Heretic leader [[Sesa 'Refumee]] similar to that of the gas mines, but instead taking place in the wreckage of the [[Control Room (Installation 04)|control room]] of Installation 04. The storyboards showcase a struggle between 'Refumee and the Arbiter, with both stopping their fighting as [[343 Guilty Spark]] enters the room. The two would begin listening to Spark, only for the crack of a [[Type-51 carbine|carbine]] to interrupt Spark, and the camera pan down to showcase the Heretic lifting a blood-soaked hand from his chest. The shooter would then be revealed to be [[Tartarus]], who subsequently captures Guilty Spark and then executes the now-injured heretic leader before walking away. | ||
<gallery> | <gallery> | ||
File:H2 AlphaMoon Storyboard Outro 1.jpg|Alphamoon outro storyboard 1. | File:H2 AlphaMoon Storyboard Outro 1.jpg|Alphamoon outro storyboard 1. | ||
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===Original ending=== | ===Original ending=== | ||
{{Expand-section}} | |||
==Second revision== | ==Second revision== | ||
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===Metropolis=== | ===Metropolis=== | ||
These storyboards for the [[Metropolis]] level outro mostly resemble the final game with one obvious | These storyboards for the [[Metropolis]] level outro mostly resemble the version found in the final game with one obvious change - the design of the [[Type-47A Scarab]]. Rather than the "basket" design with four legs used in the final game, the version here has six legs and looks almost Forerunner in appearance. This design is also shown in similarly-early storyboards for the Great Journey, shown [[#The Great Journey 2|here]]. | ||
<gallery> | <gallery> | ||
File:H2 Metropolis V1 Storyboard Outro 1.jpg | File:H2 Metropolis V1 Storyboard Outro 1.jpg | ||
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===Sacred Icon=== | ===Sacred Icon=== | ||
These storyboards for the level ''[[Sacred Icon]]'' are generally the same as those found in the game, though the artwork for the various characters is rough and exhibits more subtle changes compared to the final game designs. The largest differences are the presence of the [[Covenant murals]], previously discussed in the ''Halo 2'' Limited Collector's Edition documentary. | These storyboards for the level ''[[Sacred Icon]]'' are generally the same as those found in the game, though the artwork for the various characters is rough and exhibits more subtle changes compared to the final game designs. The largest differences are the presence of the [[Covenant murals]], previously discussed in the ''Halo 2'' Limited Collector's Edition documentary. | ||
<gallery> | <gallery> | ||
File:H2 SacredIcon V1 Storyboard Intro 1.jpg | File:H2 SacredIcon V1 Storyboard Intro 1.jpg | ||
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File:H2 SacredIcon V1 Storyboard Intro 3.jpg | File:H2 SacredIcon V1 Storyboard Intro 3.jpg | ||
File:H2 SacredIcon V1 Storyboard Intro 4.jpg | File:H2 SacredIcon V1 Storyboard Intro 4.jpg | ||
File:H2 SacredIcon V1 Storyboard Intro 5.jpg | |||
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File:H2 SacredIcon V1 Storyboard Intro 7.jpg | |||
File:H2 SacredIcon V1 Storyboard Intro 8.jpg | |||
File:H2 SacredIcon V1 Storyboard Intro 9.jpg | |||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 10.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 11.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 12.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 13.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 14.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 15.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 16.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 17.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 18.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 19.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 20.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 21.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 22.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 23.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 24.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 25.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 26.jpg | ||
File:H2 SacredIcon | File:H2 SacredIcon V1 Storyboard Intro 27.jpg | ||
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</gallery> | </gallery> | ||
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===The Great Journey=== | ===The Great Journey=== | ||
These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then | These early storyboards for The Great Journey showcase the ending, having been reworked from the original plot. The control room still resembles Installation 04, but the alliance with Johnson is now one of the key parts of the storyboard. In these early revisions, an additional cutscene is shown in the [[Bastion of the Brutes]], depicting the Arbiter having a fist fight with a Brute guard assigned to watch Johnson and his Marines. The Arbiter fights the Brute but is ultimately saved by Johnson, who uses his [[CH252 helmet|helmet]] to smash the Brute's head in. Johnson then passes the guard's Brute Shot to the Arbiter, who then walks over to Johnson and looks to prepare a killing strike - only to cut Johnson's bonds. The two then look at the Scarab in the dock (resembling the six-legged version seen in the earlier Metropolis) storyboards, then the level proceeds as normal. | ||
<gallery> | <gallery> | ||
File:H2 GreatJourney V2 Storyboard Intra 1 1.jpg | File:H2 GreatJourney V2 Storyboard Intra 1 1.jpg | ||
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===Cairo Station=== | ===Cairo Station=== | ||
These storyboards for the revision of the level Cairo Station exhibit almost no changes from the final game, except minor differences such as the direction in which the UNSC fleet heads. However, the outro storyboards for this level do appear to exhibit a slightly different art style and filenaming structure, suggesting that the intro sequence shown here was finalised much earlier in production than the outro - likely due to the cutting of the covenantship level. | These storyboards for the revision of the level Cairo Station exhibit almost no changes from the final game, except minor differences such as the direction in which the UNSC fleet heads. However, the outro storyboards for this level do appear to exhibit a slightly different art style and filenaming structure, suggesting that the intro sequence shown here was finalised much earlier in production than the outro - likely due to the cutting of the covenantship level. | ||
<gallery> | <gallery> | ||
File:H2 CairoStation V2 Storyboard Intro 1.jpg | File:H2 CairoStation V2 Storyboard Intro 1.jpg | ||
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File:H2 CairoStation V2 Storyboard Intro 7.jpg | File:H2 CairoStation V2 Storyboard Intro 7.jpg | ||
File:H2 CairoStation V2 Storyboard Intro 8.jpg | File:H2 CairoStation V2 Storyboard Intro 8.jpg | ||
File:H2 CairoStation V2 Storyboard Intro 9.jpg | |||
File:H2 CairoStation V2 Storyboard Intro 10.jpg | |||
File:H2 CairoStation V2 Storyboard Intro 11.jpg | |||
File:H2 CairoStation V2 Storyboard Intro 12.jpg | |||
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File:H2 CairoStation V2 Storyboard Outro 1.jpg | File:H2 CairoStation V2 Storyboard Outro 1.jpg | ||
File:H2 CairoStation V2 Storyboard Outro 2.jpg | File:H2 CairoStation V2 Storyboard Outro 2.jpg | ||
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File:H2 CairoStation V2 Storyboard Outro 7.jpg | File:H2 CairoStation V2 Storyboard Outro 7.jpg | ||
File:H2 CairoStation V2 Storyboard Outro 8.jpg | File:H2 CairoStation V2 Storyboard Outro 8.jpg | ||
</gallery> | </gallery> | ||
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===Metropolis=== | ===Metropolis=== | ||
The finalised Metropolis storyboards here have almost no differences from the final game, and notably feature the finalised design for the | The finalised Metropolis storyboards here have almost no differences from the final game, and notably feature the finalised design for the [[Type-47A Scarab]] rather than the six-legged version seen prior. | ||
<gallery> | <gallery> | ||
File:H2 Metropolis V2 Storyboard Intro 1.jpg | File:H2 Metropolis V2 Storyboard Intro 1.jpg | ||
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Unlike prior Sacred Icon storyboards, the ones shown here feature designs for the Arbiter, Phantoms and Brutes with almost no discernable changes from the final game, suggesting they were completed fairly late in production. | Unlike prior Sacred Icon storyboards, the ones shown here feature designs for the Arbiter, Phantoms and Brutes with almost no discernable changes from the final game, suggesting they were completed fairly late in production. | ||
<gallery> | <gallery> | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 1.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 2.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 3.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 4.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 5.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 6.jpg | ||
File:H2 SacredIcon V2 Storyboard Intro | File:H2 SacredIcon V2 Storyboard Intro 7.jpg | ||
</gallery> | </gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Halo 2|Storyboards]] | [[Category:Halo 2|Storyboards]] | ||
[[Category:Halo 2 storyboards| ]] | [[Category:Halo 2 storyboards| ]] | ||
[[Category:Storyboards|2]] |