Editing Halo 2 skulls
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{{Title|''Halo 2'' skulls}} | {{Title|''Halo 2'' skulls}} | ||
{{ | {{Era|RW}} | ||
[[File:HTMCC-H2 Grunt Birthday Party 2.jpg|thumb|350px|The [[Heretics|Heretic]] [[Unggoy|Grunts]] dancing around the Grunt Birthday skull on the level ''[[The Arbiter]]''.]] | [[File:HTMCC-H2 Grunt Birthday Party 2.jpg|thumb|350px|The [[Heretics|Heretic]] [[Unggoy|Grunts]] dancing around the Grunt Birthday skull on the level ''[[The Arbiter]]''.]] | ||
''' | '''Halo 2 skulls''' are gameplay modifiers included in ''[[Halo 2]]'' [[campaign]] to modify gameplay experience or difficulty. [[Bungie]] first introduced [[skulls]] to the ''Halo'' series in ''Halo 2'', and they have been included in every game since. | ||
Skulls are collected by picking them up, as the player would a weapon, though there is no information text to wield a skull. Skulls' effects are only found in the game's [[campaign]]. | Skulls are collected by picking them up, as the player would a weapon, though there is no information text to wield a skull. Skulls' effects are only found in the game's [[campaign]]. | ||
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==Background== | ==Background== | ||
Every skull except for Blind and | Every skull except for Blind and Assassin can only be found on [[Legendary]] difficulty (though on other difficulties the Assassins skull will have no effect). The Blind skull may be a very handy tool when recording video on the original Xbox, and, fortunately, is very easy to activate. | ||
The skulls are mostly used by players to customize their gaming experience by manipulating the game-play engines with the various skull combinations. Each skull has various effects: Mythic increases enemy [[armor]] and [[shield]] strength greatly ([[Sangheili Ultra|Ultra Elites]] even require two overcharged [[Type-25 Directed Energy Pistol|Plasma Pistol]] bursts to compromise their shields); Thunderstorm changes all enemies to their highest rank; Envy allows the Master Chief to use [[Active camouflage|Active Camouflage]] technology at the expense of his [[flashlight]]; and IWHBYD unlocks hidden dialog and causes the AI to interact verbally more often. | The skulls are mostly used by players to customize their gaming experience by manipulating the game-play engines with the various skull combinations. Each skull has various effects: Mythic increases enemy [[armor]] and [[shield]] strength greatly ([[Sangheili Ultra|Ultra Elites]] even require two overcharged [[Type-25 Directed Energy Pistol|Plasma Pistol]] bursts to compromise their shields); Thunderstorm changes all enemies to their highest rank; Envy allows the Master Chief to use [[Active camouflage|Active Camouflage]] technology at the expense of his [[flashlight]]; and IWHBYD unlocks hidden dialog and causes the AI to interact verbally more often. | ||
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#'''''The Armory''''': [[#That's Just... Wrong|That's Just... Wrong]] | #'''''The Armory''''': [[#That's Just... Wrong|That's Just... Wrong]] | ||
#'''''Cairo Station''''': [[#Thunderstorm|Thunderstorm]] | #'''''Cairo Station''''': [[#Thunderstorm|Thunderstorm]] | ||
#'''''Outskirts''''': [[#Blind|Blind]] & [[#I Would Have Been Your Daddy | #'''''Outskirts''''': [[#Blind|Blind]] & [[#I Would Have Been Your Daddy|I Would Have Been Your Daddy]] | ||
#'''''Metropolis''''': [[#Catch|Catch]] | #'''''Metropolis''''': [[#Catch|Catch]] | ||
#'''''The Arbiter''''': [[#Grunt Birthday Party|Grunt Birthday Party]] | #'''''The Arbiter''''': [[#Grunt Birthday Party|Grunt Birthday Party]] | ||
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'''Directions''': | '''Directions''': | ||
# After saving both groups of [[UNSC Marine Corps|Marines]], the player reaches the first outdoor area with dirt and vegetation. | # After saving both groups of [[UNSC Marine Corps|Marines]], the player reaches the first outdoor area with dirt and vegetation. | ||
# Take a right as entering the area and run up to the wall past the [[Gravity lift]] that leads up to the [[ | # Take a right as entering the area and run up to the wall past the [[Gravity lift]] that leads up to the [[Deployable lookout tower]]. | ||
# Get on top of the wall by going up the dirt mound on your left. | # Get on top of the wall by going up the dirt mound on your left. | ||
# Follow the wall and an invisible [[Unggoy Heavy]] will spawn wielding a | # Follow the wall and an invisible [[Unggoy Heavy]] will spawn wielding a [[Type-33 fuel rod gun]]. Kill him and reach the floating skull called "Anger". | ||
'''Trivia''': The skull floats above a Gravity Lift ring. This skull is treated as a "third" weapon rather than a pickup weapon. You can throw grenades (though there is no animation) and switch to primary and secondary weapons (though there is no side symbol, but a put-away animation). | '''Trivia''': The skull floats above a Gravity Lift ring. This skull is treated as a "third" weapon rather than a pickup weapon. You can throw grenades (though there is no animation) and switch to primary and secondary weapons (though there is no side symbol, but a put-away animation). | ||
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# Enter the building and turn to your right. | # Enter the building and turn to your right. | ||
# Jump on the cube structure, then jump to the adjacent light fixture, then to the ledge. The ledge leads to the balcony with the two turrets. | # Jump on the cube structure, then jump to the adjacent light fixture, then to the ledge. The ledge leads to the balcony with the two turrets. | ||
# Once there, use [[Explosive | # Once there, use [[Explosive Jumping|Grenade Jump]] to get onto the roof area. Then, using [[Crouch Jumping|Crouch Jumps]] and/or Grenade Jumps, follow the right side perimeter of the building. | ||
# Once you have gone as far as you can go you will find a small grassy area with two [[Stealth Sangheili|Stealth Elites]] holding [[Type-1 Energy Weapon/Sword|Energy Swords]] (one can be assassinated, the other cannot) in their "angry stance" and the Assassins skull between them. | # Once you have gone as far as you can go you will find a small grassy area with two [[Stealth Sangheili|Stealth Elites]] holding [[Type-1 Energy Weapon/Sword|Energy Swords]] (one can be assassinated, the other cannot) in their "angry stance" and the Assassins skull between them. | ||
'''Note''': This skull also appears on any difficulty, and even on [[campaign#Cooperative|co-op]] play, but no Elites will be standing there, the flash and name will not appear, and the effect will not take place. If you betray two Marines in a row, they will turn against you and become cloaked. | '''Note''': This skull also appears on any difficulty, and even on [[campaign#Cooperative|co-op]] play, but no Elites will be standing there, the flash and name will not appear, and the effect will not take place. If you betray two Marines in a row, they will turn against you and become cloaked. In ''Halo: The Master Chief Collection'', playing with non-scoring skulls enabled doesn't spawn the Sangheili around the skull, nor would it trigger the achievement if the player picks it up. | ||
=== Black Eye === | === Black Eye === | ||
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# Immediately at the beginning of the level, go through the door and kill the [[Unggoy]] there. | # Immediately at the beginning of the level, go through the door and kill the [[Unggoy]] there. | ||
# Backtrack and right above the first door you came through there is a light. | # Backtrack and right above the first door you came through there is a light. | ||
# Crouch Jump onto that and either Crouch Jump or Grenade Jump again (Crouch | # Crouch Jump onto that and either Crouch Jump or Grenade Jump again (Crouch Jumping is easier), and you should be on the roof (or you can get the Sputnik skull and only use one grenade). | ||
# Look for a space between the two buildings, and go into it, at the end there should be four [[M9 fragmentation grenade]]s, a spotting scope, and the skull in front of them. | # Look for a space between the two buildings, and go into it, at the end there should be four [[M9 fragmentation grenade]]s, a spotting scope, and the skull in front of them. | ||
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'''Directions''': | '''Directions''': | ||
# Right after exiting from the underground highway, you'll come to a large open-air circular area with a handful of [[Kig-yar Sniper|Jackal Snipers]] and some [[Sangheili|Elites]]. The quickest way to get safely to the skull is to get the next checkpoint by jumping into the [[M12 Force Application Vehicle|Warthog]] and drive to the next area. | # Right after exiting from the underground highway, you'll come to a large open-air circular area with a handful of [[Kig-yar Sniper|Jackal Snipers]] and some [[Sangheili|Elites]]. The quickest way to get safely to the skull is to get the next checkpoint by jumping into the [[M12 Force Application Vehicle|Warthog]] and drive to the next area. | ||
# Backtrack to the large area, and clear the enemies. Alternatively, you can skip through the area until you reach where you find the [[ | # Backtrack to the large area, and clear the enemies. Alternatively, you can skip through the area until you reach where you find the [[Type-26 Wraith|Wraiths]] attacking the building where the Marines are (but you don't have to fight them) and then go back and the enemies will be gone when you go back. | ||
# There is a large semi-circular beam going from one of the main platforms that goes from the ground up to the top of the two towers. Do a Grenade Jump at the bottom of this beam and walk all the way to the top. Jump over to the ledge of the left tower. Walk to the end of the ledge and you will find the Catch skull. The Sputnik skull may be helpful if you have trouble Grenade Jumping. | # There is a large semi-circular beam going from one of the main platforms that goes from the ground up to the top of the two towers. Do a Grenade Jump at the bottom of this beam and walk all the way to the top. Jump over to the ledge of the left tower. Walk to the end of the ledge and you will find the Catch skull. The Sputnik skull may be helpful if you have trouble Grenade Jumping. | ||
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'''Method 2''' | '''Method 2''' | ||
Use grenades to blast the stone away from the door. For that, you'll need all the Fragmentation and [[ | Use grenades to blast the stone away from the door. For that, you'll need all the Fragmentation and [[Type-1 Antipersonnel Grenade|Plasma Grenades]] you can carry, sometimes even more (using rocket launcher and having the Sputnik skull would be helpful). Throw each of them into the corner behind the stone. Every time a grenade explodes, the stone will move a little. You'll never get it fully out of the way, but after about eight or nine grenades, there will be enough space to go through the door. Alternatively jump on the rock and throw one Plasma Grenade in the corner behind the rock. This should move it enough so that you can drop into the crack and melee the rock until the doorway is clear. If not, throw a couple more grenades. If you do not have any grenades or rocket launcher ammo, use a Scorpion or Wraith to blast the stone away. This method leads you up a ramp and into a room open to one side where you'll find two dead Grunts along with two Energy Swords (an Easter egg which implies that these two Grunts accidentally killed themselves with the Swords). Exit the room and you'll be on a platform above the normal area. Grenade jump towards the room you just exited, and you'll be with the Stealth Elites and the Envy skull. | ||
===Famine=== | ===Famine=== | ||
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Fighting off seven waves of Ultra Elites and the 1 in 7 chance to spawn are references to Bungie's favorite number, "7". | Fighting off seven waves of Ultra Elites and the 1 in 7 chance to spawn are references to Bungie's favorite number, "7". | ||
After you have fought several waves of enemies, you should see in the top left "I would have been your daddy". This means you attained and the skull is active! | After you have fought several waves of enemies, you should see in the top left "I would have been your daddy". This means you attained and the skull is active! | ||
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'''Directions''': | '''Directions''': | ||
# There is a semi outdoor area which has the same type of area right next to it. There is an [[Enforcer]] in front of each one. Go past this area and down the piston and you'll be in a | # There is a semi outdoor area which has the same type of area right next to it. There is an [[Enforcer]] in front of each one. Go past this area and down the piston and you'll be in a very dark and dank Flood infested area. | ||
# There's a stack of six or seven boxes as you enter the room. Use them to jump up to the landing above. There are a handful of alcoves on your right hand side. The skull is in the third alcove, floating above a dead human Flood combat form. | # There's a stack of six or seven boxes as you enter the room. Use them to jump up to the landing above. There are a handful of alcoves on your right hand side. The skull is in the third alcove, floating above a dead human Flood combat form. | ||
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'''Directions''': | '''Directions''': | ||
'''Method 1''' | '''Method 1'''<br> | ||
# In the large room after the armory, you need to use a Crouch Jump to get onto a light fixture on the right wall (right of the room when you enter) and then jump from there onto the higher area. | # In the large room after the armory, you need to use a Crouch Jump to get onto a light fixture on the right wall (right of the room when you enter) and then jump from there onto the higher area. | ||
# There is a series of diagonal beams. Walk up one near to the end of it and use it to Crouch Jump onto one of the rails. You can fall between the rails, so be careful. | # There is a series of diagonal beams. Walk up one near to the end of it and use it to Crouch Jump onto one of the rails. You can fall between the rails, so be careful. | ||
# Once on the rail, walk down it until you can jump onto the highest platform. Then melee the trashcan away from the wall a few times, the skull is right behind it. | # Once on the rail, walk down it until you can jump onto the highest platform. Then melee the trashcan away from the wall a few times, the skull is right behind it. | ||
'''Method 2''' | '''Method 2'''<br> | ||
# It is possible to Grenade Jump up to the platform if you can't stay on the rails. The Sputnik skull helps a lot here, but it's possible without it. | # It is possible to Grenade Jump up to the platform if you can't stay on the rails. The Sputnik skull helps a lot here, but it's possible without it. | ||
# Just get on the ground near the platform the skull is on and Grenade Jump. | # Just get on the ground near the platform the skull is on and Grenade Jump. | ||
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! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | ! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games''' | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker That'sJust...Wrong.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerThatsJustWrong.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: That's Just... Wrong]]'''</center> | |<center>'''[[Skulltaker Halo 2: That's Just... Wrong]]'''</center> | ||
|Halo 2: Find and claim the That's Just... Wrong Skull. | |Halo 2: Find and claim the That's Just... Wrong Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Thunderstorm.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerThunderstorm.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Thunderstorm]]'''</center> | |<center>'''[[Skulltaker Halo 2: Thunderstorm]]'''</center> | ||
|Halo 2: Find and claim the Thunderstorm Skull. | |Halo 2: Find and claim the Thunderstorm Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Blind.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerBlind.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Blind]]'''</center> | |<center>'''[[Skulltaker Halo 2: Blind]]'''</center> | ||
|Halo 2: Find and claim the Blind Skull. | |Halo 2: Find and claim the Blind Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker IWHBYD.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerIWHBYD.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: IWHBYD]]'''</center> | |<center>'''[[Skulltaker Halo 2: IWHBYD]]'''</center> | ||
|Halo 2: Find and claim the IWHBYD Skull. | |Halo 2: Find and claim the IWHBYD Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Catch.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerCatch.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Catch]]'''</center> | |<center>'''[[Skulltaker Halo 2: Catch]]'''</center> | ||
|Halo 2: Find and claim the Catch Skull. | |Halo 2: Find and claim the Catch Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker GruntBirthdayParty.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerGruntBirthdayParty.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Grunt Birthday Party]]'''</center> | |<center>'''[[Skulltaker Halo 2: Grunt Birthday Party]]'''</center> | ||
|Halo 2: Find and claim the Grunt Birthday Party Skull. | |Halo 2: Find and claim the Grunt Birthday Party Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Famine.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerFamine.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Famine]]'''</center> | |<center>'''[[Skulltaker Halo 2: Famine]]'''</center> | ||
|Halo 2: Find and claim the Famine Skull. | |Halo 2: Find and claim the Famine Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Envy.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerEnvy.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Envy]]'''</center> | |<center>'''[[Skulltaker Halo 2: Envy]]'''</center> | ||
|Halo 2: Find and claim the Envy Skull. | |Halo 2: Find and claim the Envy Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Assassins.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerAssassins.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Assassins]]'''</center> | |<center>'''[[Skulltaker Halo 2: Assassins]]'''</center> | ||
|Halo 2: Find and claim the Assassins Skull. | |Halo 2: Find and claim the Assassins Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Mythic.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerMythic.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Mythic]]'''</center> | |<center>'''[[Skulltaker Halo 2: Mythic]]'''</center> | ||
|Halo 2: Find and claim the Mythic Skull. | |Halo 2: Find and claim the Mythic Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Sputnik.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerSputnik.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Sputnik]]'''</center> | |<center>'''[[Skulltaker Halo 2: Sputnik]]'''</center> | ||
|Halo 2: Find and claim the Sputnik Skull. | |Halo 2: Find and claim the Sputnik Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Anger.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerAnger.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Anger]]'''</center> | |<center>'''[[Skulltaker Halo 2: Anger]]'''</center> | ||
|Halo 2: Find and claim the Anger Skull. | |Halo 2: Find and claim the Anger Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Ghost.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerGhost.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Ghost]]'''</center> | |<center>'''[[Skulltaker Halo 2: Ghost]]'''</center> | ||
|Halo 2: Find and claim the Ghost Skull. | |Halo 2: Find and claim the Ghost Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker Iron.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerIron.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Iron]]'''</center> | |<center>'''[[Skulltaker Halo 2: Iron]]'''</center> | ||
|Halo 2: Find and claim the Iron Skull. | |Halo 2: Find and claim the Iron Skull. | ||
|''[[Halo: The Master Chief Collection]]''</center> | |''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
|[[File: | |[[File:HTMCC_H2A_Skulltaker BlackEye.jpg|center|115px]] | ||
|[[File: | |[[File:HTMCC_H2A_Achievement_Steam_SkulltakerBlackEye.jpg|40px|center|65px]] | ||
|<center>'''[[Skulltaker Halo 2: Black Eye]]'''</center> | |<center>'''[[Skulltaker Halo 2: Black Eye]]'''</center> | ||
|Halo 2: Find and claim the Black Eye Skull. | |Halo 2: Find and claim the Black Eye Skull. | ||
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*Rumors initially persisted that activating all skulls in the original Xbox game simultaneously (also known as [[Mythic (difficulty)|Mythic]] difficulty) would unlock a secret movie at the end of the game, similar to the Legendary cutscene in ''[[Halo: Combat Evolved]]''. Players who believed the rumor found a fifteen-letter code on the ''[[Halo 2: Original Soundtrack|Halo 2 Soundtrack]]'' and thought this code was a specific order these skulls needed to be activated to unlock the secrets. All such rumors were ultimately proven false. | *Rumors initially persisted that activating all skulls in the original Xbox game simultaneously (also known as [[Mythic (difficulty)|Mythic]] difficulty) would unlock a secret movie at the end of the game, similar to the Legendary cutscene in ''[[Halo: Combat Evolved]]''. Players who believed the rumor found a fifteen-letter code on the ''[[Halo 2: Original Soundtrack|Halo 2 Soundtrack]]'' and thought this code was a specific order these skulls needed to be activated to unlock the secrets. All such rumors were ultimately proven false. | ||
*The name of the That's Just... Wrong skull was originally unknown, as no name for the skull appears in-game. Data for an early version of the skull list in the ''Halo 2'' menu file nicknames the Unnamed skull 'Whuppopotamus', which was used by the community for a while. The version of the list with correct names for other skulls and also got translations lists the skull as "Cow Bell" (referencing how any noise will alert enemies), with "That's Just... Wrong" going unreferenced in the same lists. It was given its now-official name in ''The Master Chief Collection'', likely to avoid confusion with the Halo 3-style Cowbell skull. | *The name of the That's Just... Wrong skull was originally unknown, as no name for the skull appears in-game. Data for an early version of the skull list in the ''Halo 2'' menu file nicknames the Unnamed skull 'Whuppopotamus', which was used by the community for a while. The version of the list with correct names for other skulls and also got translations lists the skull as "Cow Bell" (referencing how any noise will alert enemies), with "That's Just... Wrong" going unreferenced in the same lists. It was given its now-official name in ''The Master Chief Collection'', likely to avoid confusion with the Halo 3-style Cowbell skull. | ||
*The | *The [[Halo 3 skulls|''Halo 3'' skull]], Cowbell, practically has the same effect as the Sputnik skull from ''Halo 2'' (explosive force increased); it has just been renamed. Although it is of note that Cowbell's potential seems to be far less than that Sputnik's, due to different physics, balancing between games, and the fact that there are an exponentially more invisible barriers in Halo 3 than its predecessor. | ||
*A skull's melee power is a little less than equal to firing a round of an [[M90 Close Assault Weapon System|M90 Shotgun]]. | *A skull's melee power is a little less than equal to firing a round of an [[M90 Close Assault Weapon System|M90 Shotgun]]. | ||
==Gallery== | ==Gallery== |