Editing Halo 2 E3 demo

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==Differences with the final game<!--Please avoid comparing the demo with the actual campaign level. This section should be focused on the gameplay mechanics and appearances.-->==
==Differences with the final game<!--Please avoid comparing the demo with the actual campaign level. This section should be focused on the gameplay mechanics and appearances.-->==
* Bloom post-processing is calculated differently than in the final game, leading to more of a "soft glow" look across the entire mission.
* Object shadows generated by the sun (lightmap) are sharp, rather than softened as in the final game. Objects also self shadow from the sun, whereas this only occurs with dynamic lights in the final game.
* The Brutes voices are deeper, much like an ape, than in the final game.
* The Brutes voices are deeper, much like an ape, than in the final game.
* The Battle Rifle Has a slower version of the CE Assault Rifle Reload Animation.
* The Battle Rifle Has a slower version of the CE Assault Rifle Reload Animation.

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