Editing Halo 2: Anniversary cut content
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
{{References}} | {{References}} | ||
{{GameFiles}} | {{GameFiles}} | ||
the release of ''[[Halo 2: Anniversary]]'' Multiplayer has seen a fair number of cut, unused, and carried over content from the title hidden away in its files, many of which have never seen a release to any capacity. Below is all available information on that content. | |||
==Power Ups== | ==Power Ups== | ||
===Damage Boost=== | ===Damage Boost=== | ||
files exist for the Halo 4 power up of the same name, however picking it up automatically applies the Speed Boost effect. | |||
==Vehicles== | ==Vehicles== | ||
Line 13: | Line 13: | ||
===Rocket Hog=== | ===Rocket Hog=== | ||
while almost completely functional, the textures for the Missle Pod Turret appear to still be a lower resolution carry over from Halo 4. | |||
==Weapons== | ==Weapons== | ||
Line 20: | Line 20: | ||
===Halo 4 Assault Rifle=== | ===Halo 4 Assault Rifle=== | ||
Uses the same animations as the Halo 4 MA5D, causing the weapon to become misaligned | Uses the same animations as the Halo 4 MA5D, causing the weapon to become misaligned to Elite animations. it has a broken audio loop causing the weapon firing SFX to stack indefinitely. | ||
==Armor Abilities== | ==Armor Abilities== | ||
===Active Camo=== | ===Active Camo=== | ||
Visually identical to | Visually identical to it's Halo 4 Counterpart. Set up much like the Armor ability from the campaign component of H2A while also sharing the radar jammer effect from Halo 4, it lacks the needed stats to reset the charge to 0 when canceled. | ||
===Hologram=== | ===Hologram=== | ||
an assorted number of left over elements exist in the files, though none of it appears completely functional | |||
==Armor== | ==Armor== | ||
===Chief (Halo 4)=== | ===Chief (Halo 4)=== | ||
3 untextured versions exist, the other two being internally named "keep_for_sp" and "strip_for_mp" respectively. possibly intended for early testing and development purposes. | |||
===Warrior=== | ===Warrior=== | ||
Both Male and Female variants exist with their associated techsuits. oddly the Male techsuit is the only textured asset, still using | Both Male and Female variants exist with their associated techsuits. oddly the Male techsuit is the only textured asset, still using it's original Halo 4 textures. | ||
===Flood Elite=== | ===Flood Elite=== |