Editing Halo (Halo: Combat Evolved level)
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*If the player goes elsewhere instead of boarding Echo 419 when the last group of Marines have been rescued, the cutscene will soon play regardless the player's location. | *If the player goes elsewhere instead of boarding Echo 419 when the last group of Marines have been rescued, the cutscene will soon play regardless the player's location. | ||
*If the player manages to carry out with the level without ever using a Warthog (including the one in the beginning of the level), some of the scripted dialogue and music cues such as the one triggered upon exiting the underground tunnel will not trigger. These instances can be noticed when trying to unlock the "How Pedestrian" achievement. | *If the player manages to carry out with the level without ever using a Warthog (including the one in the beginning of the level), some of the scripted dialogue and music cues such as the one triggered upon exiting the underground tunnel will not trigger. These instances can be noticed when trying to unlock the "How Pedestrian" achievement. | ||
*If the player enters the structure near the cliff edge and | *If the player enters the structure near the cliff edge and jump down the shaft that shoots blue energy straight up, or uses a flycam, the player will see a blue ball hovering in air when reaching the bottom. This object is used in scripting to generate the energy pulse. | ||
*In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die. | *In the structure near the cliff edge, inside the inner rooms, Marines may accidentally fall into the shaft when crossing the bridge and die. | ||
*Sometimes, a Spirit dropship can be seen in cutscenes if the player did not go through where the Spirit lands and deploys troops during gameplay. | *Sometimes, a Spirit dropship can be seen in cutscenes if the player did not go through where the Spirit lands and deploys troops during gameplay. |