Editing Halo: The Master Chief Collection skulls
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==List of skulls== | ==List of skulls== | ||
The games in which the skull is available are listed below each skull. Pre-order skulls are marked with ¹ and were unlocked globally on December 12, 2014. With the exception of these as well as the Swarm skull, all other skulls are unlocked from the start.{{Ref/Reuse|your journey}} Skulls marked with ² were not available in the original release of the games, but were implemented via updates in the [[MCC Insider Program]]. Skulls marked with ³ are "experimental"; starting a level with one of these skulls activated will result in a pop-up message warning "''You have turned on an experimental skull which may produce unexpected scenarios or hinder your ability to complete this mission. Experimental skulls may be disabled to return the game to a normal state.''" | The games in which the skull is available are listed below each skull. Pre-order skulls are marked with ¹ and were unlocked globally on December 12, 2014. With the exception of these as well as the Swarm skull, all other skulls are unlocked from the start.{{Ref/Reuse|your journey}} Skulls marked with ² were not available in the original release of the games, but were implemented via updates in the [[MCC Insider Program]]. Skulls marked with ³ are "experimental"; starting a level with one of these skulls activated will result in a pop-up message warning "''You have turned on an experimental skull which may produce unexpected scenarios or hinder your ability to complete this mission. Experimental skulls may be disabled to return the game to a normal state.''" | ||
The Acrophobia skull was added into the game for ''Halo 3'' for the release of ''Halo 3'' on PC.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-june-2020|Site=Halo Waypoint|Page=MCC Development Update - June 2020}} The Acrophobia could originally only be unlocked for use by completing a [[season]]al [[Challenges/Halo: The Master Chief Collection|challenge]] to kill 343 flying enemies in ''Halo 3'', between July 14 and July 29, 2020.{{Ref/Site|D=01|M=6|Y=2020|URL=https://store.steampowered.com/newshub/app/976730/view/2595712846344485885|Site=Steam|Page=Halo 3 Celebration}} It was unlocked globally after July 29, 2020. New skulls from the collection became available on ''Halo 3'' and ''Halo 3: ODST'' with [[Series 8: Mythic#Patch notes|the update on 11 April 2022]].{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/5178835359380-Halo-The-Master-Chief-Collection-MCC-Update-April-2022|Site=Halo Support site|Page=Halo: The Master Chief Collection MCC Update - April 2022|D=11|M=4|Y=2022}} | The Acrophobia skull was added into the game for ''Halo 3'' for the release of ''Halo 3'' on PC.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-june-2020|Site=Halo Waypoint|Page=MCC Development Update - June 2020}} The Acrophobia could originally only be unlocked for use by completing a [[season]]al [[Challenges/Halo: The Master Chief Collection|challenge]] to kill 343 flying enemies in ''Halo 3'', between July 14 and July 29, 2020.{{Ref/Site|D=01|M=6|Y=2020|URL=https://store.steampowered.com/newshub/app/976730/view/2595712846344485885|Site=Steam|Page=Halo 3 Celebration}} It was unlocked globally after July 29, 2020. New skulls from the collection became available on ''Halo 3'' and ''Halo 3: ODST'' with [[Series 8: Mythic#Patch notes|the update on 11 April 2022]].{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/5178835359380-Halo-The-Master-Chief-Collection-MCC-Update-April-2022|Site=Halo Support site|Page=Halo: The Master Chief Collection MCC Update - April 2022|D=11|M=4|Y=2022}} | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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| Acrophobia | | Acrophobia | ||
|| The Corps: Now issue rifles AND wings... (Press Jump twice to fly.) | || The Corps: Now issue rifles AND wings... (Press Jump twice to fly.) | ||
||0.00x || style="background:# | ||0.00x || style="background:#ffdddd;"|No|| style="background:#ddffdd;"|Yes²³ || style="background:#ddffdd;"|Yes² || style="background:#ddffdd;"|Yes²³ || style="background:#ffdddd;"|No || style="background:#ddffdd;"|Yes²³ | ||
|- | |- | ||
|style="background:#555555;" | [[File:HTMCC Skull Anger.png|center|75px]] | |style="background:#555555;" | [[File:HTMCC Skull Anger.png|center|75px]] | ||
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|style="background:#555555;" | [[File:HTMCC Skull Bandana.png|center|75px]] | |style="background:#555555;" | [[File:HTMCC Skull Bandana.png|center|75px]] | ||
| Bandanna¹ | | Bandanna¹ | ||
|| Infinite Ammo. | || Infinite Ammo. | ||
||0.00x || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes² || style="background:#ddffdd;"|Yes² || style="background:# | ||0.00x || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes² || style="background:#ddffdd;"|Yes² || style="background:#ffdddd;"|No || style="background:#ddffdd;"|Yes²³ | ||
|- | |- | ||
|style="background:#555555;" | [[File:HTMCC Skull Black Eye.png|center|75px]] | |style="background:#555555;" | [[File:HTMCC Skull Black Eye.png|center|75px]] | ||
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| Boom¹ | | Boom¹ | ||
|| Explosions have twice the damage radius. Light fuse, run away. | || Explosions have twice the damage radius. Light fuse, run away. | ||
||1.00x || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes² || style="background:#ddffdd;"| | ||1.00x || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes² || style="background:#ddffdd;"|Yes²³ || style="background:#ffdddd;"|No || style="background:#ffdddd;"|No | ||
|- | |- | ||
|style="background:#555555;" | [[File:HTMCC Skull Catch.png|center|75px]] | |style="background:#555555;" | [[File:HTMCC Skull Catch.png|center|75px]] | ||
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| Jacked | | Jacked | ||
|| Players can only enter ground vehicles by boarding. | || Players can only enter ground vehicles by boarding. | ||
||1.20x || style="background:#ffdddd;"|No|| style="background:#ddffdd;"|Yes || style="background:#ddffdd;"| | ||1.20x || style="background:#ffdddd;"|No|| style="background:#ddffdd;"|Yes || style="background:#ddffdd;"|Yes²³ || style="background:#ddffdd;"|Yes²³ || style="background:#ffdddd;"|No || style="background:#ffdddd;"|No | ||
|- | |- | ||
|style="background:#555555;" | [[File:HTMCC Skull Malfunction.png|center|75px]] | |style="background:#555555;" | [[File:HTMCC Skull Malfunction.png|center|75px]] | ||
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* The description of the Acrophobia skull is a reference to [[The Truth and Reconciliation]] from [[Halo: Combat Evolved]]. where in the opening cutscene a marine says "The Corps issued me a rifle, not wings.". | * The description of the Acrophobia skull is a reference to [[The Truth and Reconciliation]] from [[Halo: Combat Evolved]]. where in the opening cutscene a marine says "The Corps issued me a rifle, not wings.". | ||
* The Jacked skull will also prevent players from using mounted turrets. Unlike vehicles, turrets cannot be hijacked, therefore the skull renders them entirely unusable, though [[support weapon]]s in ''Halo 3'' and ''ODST'' can still be picked up and carried once they have been dislodged from their mounts. | * The Jacked skull will also prevent players from using mounted turrets. Unlike vehicles, turrets cannot be hijacked, therefore the skull renders them entirely unusable, though [[support weapon]]s in ''Halo 3'' and ''ODST'' can still be picked up and carried once they have been dislodged from their mounts. | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Skulls]] | [[Category:Skulls]] |