Editing Halo: Spartan Strike
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Title|''Halo: Spartan Strike''}} | {{Title|''Halo: Spartan Strike''}} | ||
{{ | {{Era|RW}} | ||
{{ | {{Newcontent}} | ||
{{Game infobox | {{Game infobox | ||
|name= ''Halo: Spartan Strike'' | |name= ''Halo: Spartan Strike'' | ||
Line 8: | Line 8: | ||
|publisher= [[Microsoft Studios]] | |publisher= [[Microsoft Studios]] | ||
|engine=[[Unnamed game engine (Halo: Spartan games)|Unnamed game engine]] | |engine=[[Unnamed game engine (Halo: Spartan games)|Unnamed game engine]] | ||
|platform= [[Wikipedia:Windows 8|Windows 8]]/[[Wikipedia:Windows 8.1|8.1]]{{Ref/Reuse|Waypoint}}<br> | |platform= [[Wikipedia:Windows 8|Windows 8]]/[[Wikipedia:Windows 8.1|8.1]]{{Ref/Reuse|Waypoint}}<br> | ||
[[Wikipedia:Windows Phone 8|Windows Phone 8]]/[[Wikipedia:Windows Phone 8.1|8.1]]{{Ref/Reuse|Waypoint}}<br> | [[Wikipedia:Windows Phone 8|Windows Phone 8]]/[[Wikipedia:Windows Phone 8.1|8.1]]{{Ref/Reuse|Waypoint}}<br> | ||
[[Steam]]<ref name="IGN">[http://www.ign.com/articles/2014/10/15/halo-spartan-strike-announced-for-windows-devices-and-steam-ign-first?watch '''IGN''', ''Halo: Spartan Strike Announced for Windows Devices and Steam – IGN First'']</ref><br>[[ | [[Steam]]<ref name="IGN">[http://www.ign.com/articles/2014/10/15/halo-spartan-strike-announced-for-windows-devices-and-steam-ign-first?watch '''IGN''', ''Halo: Spartan Strike Announced for Windows Devices and Steam – IGN First'']</ref><br>[[iOS]]<br> | ||
|releasedate= [[2015#April|April 16, 2015]]<ref name="released">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-spartan-strike-released '''Halo Waypoint''': ''Halo: Spartan Strike released! '']</ref> | |releasedate= [[2015#April|April 16, 2015]]<ref name="released">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-spartan-strike-released '''Halo Waypoint''': ''Halo: Spartan Strike released! '']</ref> | ||
|genre=Isometric shooter | |genre=Isometric shooter | ||
Line 22: | Line 21: | ||
==Synopsis== | ==Synopsis== | ||
===Characters and setting=== | ===Characters and setting=== | ||
As with ''Spartan Assault'', ''Spartan Strike''<nowiki>'</nowiki>s campaign employs the [[UNSC Tactical Simulator]] as a framing device. Set in two time periods, the story centers on a [[Forerunner]] artifact known as the [[Conduit]]. The game begins during the [[Battle of Mombasa]] in [[2552#October|October 2552]]. The player assumes to role of a [[SPARTAN-IV program|Spartan-IV]] who is placed into the simulation in lieu of the [[ODST]] fireteam who actually carried out the [[Operation: WINDOW PANE|mission]].{{Ref/Reuse|Waypoint}} After the first operation the narrative jumps to [[2557#July|July 2557]]. A Headhunter is deployed onto [[Installation 03|Gamma Halo]] to reacquire the Conduit from the [[Jul 'Mdama's Covenant|Covenant remnant forces]] who have taken the artifact to a Forerunner site they refer to as the [[Altar]]. After the player is successful, they must deliver the Conduit to an [[ONI]] facility in [[New Phoenix]] on [[Earth]] in the hope of using the artifact to close a [[slipspace portal]] that has unleashed a [[Promethean]] invasion upon the city.{{Ref/Reuse|IGN}} | As with ''Spartan Assault'', ''Spartan Strike''<nowiki>'</nowiki>s campaign employs the [[UNSC Tactical Simulator]] as a framing device. Set in two time periods, the story centers on a [[Forerunner]] artifact known as the [[Conduit]]. The game begins during the [[Battle of Mombasa]] in [[2552#October|October 2552]]. The player assumes to role of a [[SPARTAN-IV program|Spartan-IV]] who is placed into the simulation in lieu of the [[ODST]] fireteam who actually carried out the [[Operation: WINDOW PANE|mission]].{{Ref/Reuse|Waypoint}} After the first operation the narrative jumps to [[2557#July|July 2557]]. A Headhunter is deployed onto [[Installation 03|Gamma Halo]] to reacquire the Conduit from the [[Jul 'Mdama's Covenant faction|Covenant remnant forces]] who have taken the artifact to a Forerunner site they refer to as the [[Altar]]. After the player is successful, they must deliver the Conduit to an [[ONI]] facility in [[New Phoenix]] on [[Earth]] in the hope of using the artifact to close a [[slipspace portal]] that has unleashed a [[Promethean]] invasion upon the city.{{Ref/Reuse|IGN}} | ||
===Plot=== | ===Plot=== | ||
Line 29: | Line 28: | ||
''Spartan Strike'' begins in [[2557]]. {{UNSCShip|Infinity}}'s [[AI]] [[Roland]] informs an unnamed Spartan-IV that the [[Office of Naval Intelligence]] has granted the Spartan access to a highly classified simulation of the Battle of Mombasa. Using a UNSC Tactical Simulator, Roland reveals that the Spartan will simulate the actions of an ODST squad called [[Alpha-Five]] sent to secure a Forerunner artifact called the Conduit. In the simulation, Alpha-Five is replaced by a lone Spartan clad in [[War Master]] armor. | ''Spartan Strike'' begins in [[2557]]. {{UNSCShip|Infinity}}'s [[AI]] [[Roland]] informs an unnamed Spartan-IV that the [[Office of Naval Intelligence]] has granted the Spartan access to a highly classified simulation of the Battle of Mombasa. Using a UNSC Tactical Simulator, Roland reveals that the Spartan will simulate the actions of an ODST squad called [[Alpha-Five]] sent to secure a Forerunner artifact called the Conduit. In the simulation, Alpha-Five is replaced by a lone Spartan clad in [[War Master]] armor. | ||
During the Battle of Mombasa in 2552, the [[Covenant]] brings the Conduit to the city. A [[ | During the Battle of New Mombasa in 2552, the [[Covenant]] brings the Conduit to the city. A [[Type-25 Spirit|Spirit]] [[dropship]] carrying information about the Conduit is shot down by UNSC forces and the Spartan is tasked with recovering the [[data pad]] containing the intel. After the Spartan retrieves the data pad, the Conduit's location is pinpointed elsewhere in [[New Mombasa]]. The [[Sangheili]] carrying the Conduit is killed and the Spartan brings the device to a nearby UNSC convoy. Furious at the loss of the Conduit, the Covenant assaults the convoy in hopes of regaining the device. During the ensuring firefight, a Sangheili [[Field Master]] escapes in a Spirit after recovering the Conduit from the convoy. The Spartan pursues the dropship and the Spirit is shot down shortly after. Arriving at the crash-site, the Spartan eliminates the Field Master and his [[Kig-Yar]] bodyguards. Once again recovering the Conduit, the Spartan is ordered to escape the city so the Conduit can be brought to a research facility in New Phoenix. However, at the same time, ''[[Solemn Penance]]'' is preparing to enter [[slipstream space]] over Mombasa. Fleeing in a [[M12 Warthog|Warthog]], the Spartan attempts to flee, but fails to escape the resulting slipspace rupture. Cutting back to 2557, Roland reveals that the ODSTs originally sent to retrieve the Conduit were killed when the slipspace rupture destroyed Mombasa. The Conduit was never found and the UNSC presume that the device was destroyed as well. | ||
[[File:HSS-Cinematic-Altar.png|thumb|250px|left|Jul 'Mdama's Covenant fleet arrives at the Altar.]] | [[File:HSS-Cinematic-Altar.png|thumb|250px|left|Jul 'Mdama's Covenant fleet arrives at the Altar.]] | ||
Roland reveals that in 2557, a faint signal originating on Gamma Halo was detected by the orbiting [[Ivanoff Station]]. In response, a [[Headhunter]] was sent to investigate. It was discovered that the source was originating from the Conduit, and [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant|new "Covenant"]] has also detected the signal and is attempting to take the Conduit for themselves. The Spartan now simulates the actions of the Headhunter during the [[Battle of Installation 03]]. To prevent the UNSC from finding the Conduit, signal jammers are placed throughout the jungle in which the Conduit is located. The Spartan destroys the jammers and the device's signal is soon found to be emanating from a nearby Forerunner structure. Utilizing a stolen [[ | Roland reveals that in 2557, a faint signal originating on Gamma Halo was detected by the orbiting [[Ivanoff Station]]. In response, a [[Headhunter]] was sent to investigate. It was discovered that the source was originating from the Conduit, and [[Jul 'Mdama]]'s [[Jul 'Mdama's Covenant faction|new "Covenant"]] has also detected the signal and is attempting to take the Conduit for themselves. The Spartan now simulates the actions of the Headhunter during the [[Battle of Installation 03]]. To prevent the UNSC from finding the Conduit, signal jammers are placed throughout the jungle in which the Conduit is located. The Spartan destroys the jammers and the device's signal is soon found to be emanating from a nearby Forerunner structure. Utilizing a stolen [[Type-26 Wraith|Wraith]] to destroy a power core, the Spartan disables a gate blocking the entrance to the structure. The Spartan is attacked by a [[Promethean Knight]] inside the structure and it is realized that the source was fabricated by 'Mdama's Covenant to distract the UNSC. Pinpointing the Conduit's true location through the use of UNSC transmitters, the Spartan departs the area in a Pelican. A terminal on Gamma Halo reveals that the Conduit is capable of opening Forerunner [[slipspace portal]]s throughout the [[Milky Way]]. Additionally, it is able to enter slipspace to save itself from destruction—as demonstrated at New Mombasa. Meanwhile, 'Mdama's Covenant discovers the [[Altar]], where they plan to use it to power the Conduit. Once the Conduit is powered, 'Mdama's Covenant intends to open slipspace portals all across Gamma Halo for their [[Promethean]] allies, from which they would take control of the Halo from the UNSC. | ||
The Spartan, determined to stop Jul 'Mdama's Covenant, attempts to travel to the Altar in | The Spartan, determined to stop Jul 'Mdama's Covenant, attempts to travel to the Altar in the Pelican. However, the dropship is shot down. Surviving the crash, the Spartan fights past his Covenant soldiers and discovers a deactivated portal that leads to the Altar. Using nearby power stations to activate the portal, the Spartan enters it and appears outside the Altar. Kwon determines that a [[M808 Scorpion|Scorpion]] is needed to break past 'Mdama's Covenant's defenses at the Altar. After the Spartan destroys several nearby [[Type-52 Anti-Aircraft Wraith|Anti-Aircraft Wraiths]] that were preventing the UNSC from dropping off the tank via dropship, a Pelican drops off a Scorpion and the Spartan uses it to fight his way to the Altar. The Spartan kills all Covenant forces at the Altar, and reclaims the Conduit. Realizing they have lost the battle, 'Mdama's Covenant forces begin to retreat from Gamma Halo. Delivering the Conduit to a Pelican, the Spartan operates a Covenant Spirit to leave the ringworld and rendezvous with the Pelican in orbit. After returning to Ivanoff Station with the Conduit, the Spartan receives an emergency distress call from an [[New Phoenix ONI facility|ONI facility]] in New Phoenix on Earth. The Spartan learns that when Jul 'Mdama's Covenant used the Conduit at the Altar, portals were opened across the galaxy; one portal opened at the New Phoenix ONI facility, where a [[unidentified Forerunner machine|Forerunner artifact]] was being studied. Jul 'Mdama's forces and Prometheans proceeded to [[Battle of New Phoenix|invade]] the city though the portal. Realizing that the Conduit was needed to shut down the portal, the Spartan traveled to Earth with the device to end the invasion. | ||
After being inserted in New Phoenix, the Spartan makes his way through the ONI facility, completing various objectives to hinder Jul 'Mdama's Covenant and Promethean incursion. In the end, the Spartan and an ONI research team use the Conduit to deactivate a Forerunner artifact at the heart of the complex that is generating the portals, halting the invasion. Before the UNSC can reacquire the Conduit from the artifact's core, it makes an automated slipspace jump with an unknown destination. | After being inserted in New Phoenix, the Spartan makes his way through the ONI facility, completing various objectives to hinder Jul 'Mdama's Covenant and Promethean incursion. In the end, the Spartan and an ONI research team use the Conduit to deactivate a Forerunner artifact at the heart of the complex that is generating the portals, halting the invasion. Before the UNSC can reacquire the Conduit from the artifact's core, it makes an automated slipspace jump with an unknown destination. | ||
Line 86: | Line 85: | ||
==Features== | ==Features== | ||
[[File:SpartanStrike - KestrelvsGhost.png|thumb|left|250px|A [[Kestrel]] versus a [[ | [[File:SpartanStrike - KestrelvsGhost.png|thumb|left|250px|A [[Kestrel]] versus a [[Type-32 Ghost|Ghost]]]] | ||
''Halo: Spartan Strike'' includes a number of refinements to ''Spartan Assault'' | ''Halo: Spartan Strike'' includes a number of refinements to ''Spartan Assault''<nowiki>'</nowiki>s gameplay, including improved controls and having the player's virtual thumbsticks as visible circles on the screen. [[Grenade]] throwing has been made more precise and new [[armor abilities]] are included. The sandbox has also been expanded with the inclusion of the [[Promethean]] enemy units and weapons, as well as new vehicles including the [[Warthog]]. The game also introduces the [[Kestrel]], inspired by a vehicle cut during the development of ''Halo 2''.{{Ref/Reuse|Waypoint}}{{Ref/Reuse|IGN}} | ||
The missions and the campaign overall are longer: The overall campaign takes roughly five hours, wheras ''Spartan Assault'' | The missions and the campaign overall are longer: The overall campaign takes roughly five hours, wheras ''Spartan Assault''<nowiki>'</nowiki>s campaign lasts around three to four hours. The difficulty increases progressively throughout the campaign more prominently than in ''Spartan Assault''. Like the original version of its predecessor, ''Spartan Strike'' features no multiplayer mode.{{Ref/Reuse|IGN}} The game has linked leaderboards and weekly challenges.{{Ref/Reuse|Waypoint}} | ||
The game features in-game credits which can be used to purchase weapons and equipment, the microtransactions featured in ''Spartan Assault'' having been omitted. Credits will be earned only through gameplay, although three [[Achievements (Halo: The Master Chief Collection)|Achievements]] in ''[[Halo: The Master Chief Collection]]'' awards the player a number of extra credits. Playing ''Spartan Strike'' also unlocks exclusive multiplayer content for ''The Master Chief Collection'', including an in-game nameplate, emblem and avatar.{{Ref/Reuse|IGN}} | The game features in-game credits which can be used to purchase weapons and equipment, the microtransactions featured in ''Spartan Assault'' having been omitted. Credits will be earned only through gameplay, although three [[Achievements (Halo: The Master Chief Collection)|Achievements]] in ''[[Halo: The Master Chief Collection]]'' awards the player a number of extra credits. Playing ''Spartan Strike'' also unlocks exclusive multiplayer content for ''The Master Chief Collection'', including an in-game nameplate, emblem and avatar.{{Ref/Reuse|IGN}} | ||
Line 112: | Line 111: | ||
|title-2=Species and entities| | |title-2=Species and entities| | ||
*[[Human]] | *[[Human]] | ||
*[[Kig-Yar]] | *[[Kig-Yar]] | ||
*[[Sangheili]] | *[[Sangheili]] | ||
Line 132: | Line 130: | ||
*[[Covenant]] | *[[Covenant]] | ||
*[[Covenant remnants]] | *[[Covenant remnants]] | ||
**[[Jul 'Mdama's Covenant]] | **[[Jul 'Mdama's Covenant faction]] | ||
*[[Ecumene]] | *[[Ecumene]] | ||
**[[Warrior-Servant]] | **[[Warrior-Servant]] | ||
Line 146: | Line 144: | ||
****[[New Phoenix ONI facility]] | ****[[New Phoenix ONI facility]] | ||
*[[Installation 00]] {{Mo}} | *[[Installation 00]] {{Mo}} | ||
*[[Installation 03]] | |||
**[[Altar]] {{1st}} | |||
|title-5=Events| | |title-5=Events| | ||
*[[Human-Covenant War]] | *[[Human-Covenant War]] | ||
**[[Battle | **[[Battle of Earth]] | ||
***[[Battle of Mombasa]] | ***[[Battle of Mombasa]] | ||
****[[Operation: WINDOW PANE]] {{1st}} {{Im}} | ****[[Operation: WINDOW PANE]] {{1st}} {{Im}} | ||
Line 157: | Line 154: | ||
**[[Battle of Installation 03]] {{1st}} | **[[Battle of Installation 03]] {{1st}} | ||
**[[New Phoenix Incident]] {{Mo}} | **[[New Phoenix Incident]] {{Mo}} | ||
**[[ | **[[Battle of New Phoenix]] {{1st}} | ||
|title-6=Weapons| | |title-6=Weapons| | ||
====UNSC==== | ====UNSC==== | ||
Line 183: | Line 180: | ||
====Covenant==== | ====Covenant==== | ||
;Usable | ;Usable | ||
* | *[[Type-1 plasma grenade]] | ||
*[[Type-25 Brute Shot]] | *[[Type-25 Brute Shot]] | ||
*[[Type-25 plasma pistol]] | *[[Type-25 plasma pistol]] | ||
* | *[[Type-29 Shade]] | ||
*[[Type-33 Needler]] | *[[Type-33 Needler]] | ||
* | *[[Type-51 plasma repeater]] | ||
* | *[[Type-52 focus rifle]] | ||
;Unusable | ;Unusable | ||
*[[Type-1 energy sword]] | *[[Type-1 energy sword]] | ||
*[[ | *[[Type-2 gravity hammer]] | ||
* | *[[Type-25 plasma rifle]] | ||
====Forerunner==== | ====Forerunner==== | ||
Line 219: | Line 216: | ||
*[[M808 Scorpion]] | *[[M808 Scorpion]] | ||
*[[M850 Grizzly]] | *[[M850 Grizzly]] | ||
*[[ | *[[Single Occupant Exoatmospheric Insertion Vehicle]] | ||
* | *[[Type-25 Spirit]] | ||
*[[Type-26 Banshee]] | *[[Type-26 Banshee]] | ||
* | *[[Type-32 Ghost]] | ||
* | *[[Type-47B Scarab]] | ||
* | *[[Type-52 Anti-Aircraft Wraith]] | ||
*{{UNSCShip|Infinity}} | *{{UNSCShip|Infinity}} | ||
Line 300: | Line 297: | ||
{{Navbox/Media/Games}} | {{Navbox/Media/Games}} | ||
[[Category:Canon]] | [[Category:Canon]] |