Editing Halo: Spartan Strike
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==Features== | ==Features== | ||
[[File:SpartanStrike - KestrelvsGhost.png|thumb|left|250px|A [[Kestrel]] versus a [[ | [[File:SpartanStrike - KestrelvsGhost.png|thumb|left|250px|A [[Kestrel]] versus a [[Type-32 Ghost|Ghost]]]] | ||
''Halo: Spartan Strike'' includes a number of refinements to ''Spartan Assault''{{'}}s gameplay, including improved controls and having the player's virtual thumbsticks as visible circles on the screen. [[Grenade]] throwing has been made more precise and new [[armor abilities]] are included. The sandbox has also been expanded with the inclusion of the [[Promethean]] enemy units and weapons, as well as new vehicles including the [[Warthog]]. The game also introduces the [[Kestrel]], inspired by a [[Cut Halo: Combat Evolved vehicles#Kestrel|vehicle cut]] during the [[Development of Halo: Combat Evolved|development of]] ''Halo: Combat Evolved''.{{Ref/Reuse|Waypoint}}{{Ref/Reuse|IGN}} | ''Halo: Spartan Strike'' includes a number of refinements to ''Spartan Assault''{{'}}s gameplay, including improved controls and having the player's virtual thumbsticks as visible circles on the screen. [[Grenade]] throwing has been made more precise and new [[armor abilities]] are included. The sandbox has also been expanded with the inclusion of the [[Promethean]] enemy units and weapons, as well as new vehicles including the [[Warthog]]. The game also introduces the [[Kestrel]], inspired by a [[Cut Halo: Combat Evolved vehicles#Kestrel|vehicle cut]] during the [[Development of Halo: Combat Evolved|development of]] ''Halo: Combat Evolved''.{{Ref/Reuse|Waypoint}}{{Ref/Reuse|IGN}} | ||
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*{{Pattern|Dextro Xur|Spirit}} | *{{Pattern|Dextro Xur|Spirit}} | ||
*[[Type-26 Banshee]] | *[[Type-26 Banshee]] | ||
* | *[[Type-32 Ghost]] | ||
*{{Pattern|Deutoros|Scarab}} | *{{Pattern|Deutoros|Scarab}} | ||
*{{Pattern|Ogab'd|anti-aircraft Wraith}} | *{{Pattern|Ogab'd|anti-aircraft Wraith}} |