Editing Halo: Reach credits
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{{ | {{Era|RW}} | ||
{{Level Infobox | |||
{{Level | |prev = ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | ||
|prev=''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' | |next = ''[[Lone Wolf]]'' | ||
|next=''[[Lone Wolf]]'' | *''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' (Chronologically) | ||
|name=''Halo: Reach'' | |game=''[[Halo: Reach]]'' | ||
|name='''''Halo: Reach credits''''' | |||
|image=[[File:HReach Credits.png|300px]] | |image=[[File:HReach Credits.png|300px]] | ||
|nowalk=1 | |nowalk=1 | ||
}} | }} | ||
{{Article Quote|We'll see you starside.}} | |||
The '''Halo: Reach credits''' are a list of credits that show the employees that worked on the game. The credits continue exactly where ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]'' left off, with the {{UNSCShip|Pillar of Autumn}} now arriving [[Installation 04]].<ref>'''''[[Halo: Reach]]''', credits''</ref> | |||
==Outro== | |||
[http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}'''] | [http://www.youtube.com/watch?v=EAGov6hl9TU '''{''Credits''}'''] | ||
''Fade in to the [[Soell | ''Fade in to the [[Soell|Soell Star System]]. The ''Pillar of Autumn'' exits slipspace. The cruiser flies into view.'' | ||
'''September 19, 2552 01:20 Hours''' | '''September 19, 2552 01:20 Hours''' | ||
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''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].'' | ''The ''Pillar of Autumn'' slowly drifts towards the planet [[Threshold]] and the orbiting megastructure - [[Installation 04|Halo]].'' | ||
''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:'' | ''[[Auntie Dot]]'s image then fades in and displays message from [[Bungie]]:'' | ||
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'''We'll see you starside.''' | '''We'll see you starside.''' | ||
Love,<br /> | |||
BUNGIE | |||
==Credits== | ==Credits== | ||
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3D ARTIST - Chris Alderson | 3D ARTIST - Chris Alderson | ||
NETWORKING ENGINEER - David Aldridge | NETWORKING ENGINEER - [[David Aldridge]] | ||
MULTIPLAYER PRODUCER - David Allen | MULTIPLAYER PRODUCER - David Allen | ||
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SANDBOX ENGINEER - Mike Baldwin | SANDBOX ENGINEER - Mike Baldwin | ||
PRODUCTION ENGINEERING LEAD - Graham Bartlett | PRODUCTION ENGINEERING LEAD - [[Graham Bartlett]] | ||
ENVIRONMENT ARTIST - Matt Bennier | ENVIRONMENT ARTIST - Matt Bennier | ||
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ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]] | ADDITIONAL DESIGN DIRECTION - [[Paul Bertone|Paul Bertone Jr.]] | ||
3D ARTIST - Travis Brady | 3D ARTIST - [[Travis Brady]] | ||
ENVIRONMENT ARTIST - Ray Broscovak | ENVIRONMENT ARTIST - Ray Broscovak | ||
ANIMATION TEAM LEAD - Roberta Browne | ANIMATION TEAM LEAD - [[Roberta Browne]] | ||
ENVIRONMENT ARTIST - Mick Buckmiller | ENVIRONMENT ARTIST - Mick Buckmiller | ||
ENVIRONMENT ARTIST - Mike Buelterman | ENVIRONMENT ARTIST - [[Mike Buelterman]] | ||
RIGGER - Javier Burgos | RIGGER - Javier Burgos | ||
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SANDBOX ENGINEER - [[Jon Cable]] | SANDBOX ENGINEER - [[Jon Cable]] | ||
3D ARTIST - Milton Cadogan | 3D ARTIST - [[Milton Cadogan]] | ||
UI ART LEAD - [[David Candland]] | UI ART LEAD - [[David Candland]] | ||
ENVIRONMENT ARTIST - Frank Capezzuto | ENVIRONMENT ARTIST - [[Frank Capezzutto III|Frank Capezzuto]] | ||
MULTIPLAYER DESIGN LEAD - [[Chris Carney]] | MULTIPLAYER DESIGN LEAD - [[Chris Carney]] | ||
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ART TEAM MANAGER - [[David Dunn|Dave Dunn]] | ART TEAM MANAGER - [[David Dunn|Dave Dunn]] | ||
AI ENGINEER - Max Dyckhoff | AI ENGINEER - [[Max Dyckhoff]] | ||
3D ARTIST - Eric Elton | 3D ARTIST - [[Eric Elton]] | ||
TEST MANAGER - Jamie Evans | TEST MANAGER - [[Jamie Evans]] | ||
UI ENGINEER - Brad Fish | UI ENGINEER - Brad Fish | ||
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MISSION DESIGNER - Brian Frank | MISSION DESIGNER - Brian Frank | ||
SENIOR TEST ENGINEER - David Gasca | SENIOR TEST ENGINEER - [[David Gasca]] | ||
TEST ENGINEER - Nick Gerrone | TEST ENGINEER - [[Fireteam (gameplay mechanic)|Nick Gerrone]] | ||
ONLINE ENGINEER - Tom Gioconda | ONLINE ENGINEER - [[Tom Gioconda]] | ||
AUDIO ENGINEER - Cyril Saint Girons | AUDIO ENGINEER - Cyril Saint Girons | ||
SANDBOX ENGINEER - Bob Glessner | SANDBOX ENGINEER - [[Bob Glessner]] | ||
SKY ARTIST - Mark Goldsworthy | SKY ARTIST - Mark Goldsworthy | ||
ONLINE ENGINEERING LEAD - Chris Gossett | ONLINE ENGINEERING LEAD - [[Chris Gossett]] | ||
ENGINEERING OVERHEAD - Charlie Gough | ENGINEERING OVERHEAD - [[Charlie Gough]] | ||
FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]] | FIREFIGHT/SYSTEMS DESIGNER - [[Tyson Green]] | ||
SANDBOX DESIGNER - Josh Hamrick | SANDBOX DESIGNER - [[Josh Hamrick]] | ||
CONCEPT ARTIST - [[Isaac Hannaford]] | CONCEPT ARTIST - [[Isaac Hannaford]] | ||
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ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]] | ENVIRONMENT LIGHTING LEAD - [[Justin Hayward]] | ||
TECHNICAL ARTIST - James Haywood | TECHNICAL ARTIST - [[James Haywood]] | ||
ANIMATOR - David Helsby | ANIMATOR - David Helsby | ||
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ANIMATOR - Mike Hoffman | ANIMATOR - Mike Hoffman | ||
GRAPHICS ENGINEER - Yaohua Hu | GRAPHICS ENGINEER - [[Yaohua Hu]] | ||
RIGGING LEAD - David Hunt | RIGGING LEAD - [[David Hunt]] | ||
CINEMATIC ANIMATOR - Pat Jandro | CINEMATIC ANIMATOR - Pat Jandro | ||
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SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]] | SOUND DESIGN/ADDITIONAL MUSIC - [[C. Paul Johnson|C Paul Johnson]] | ||
ENVIRONMENT ART LEAD - Samuel Jones | ENVIRONMENT ART LEAD - [[Samuel Jones]] | ||
ANIMATOR - Matt Kelly | ANIMATOR - Matt Kelly | ||
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RELEASE MANAGER - Domenic Koeplin | RELEASE MANAGER - Domenic Koeplin | ||
CHARACTER ENGINEERING LEAD - Petar Kotevski | CHARACTER ENGINEERING LEAD - [[Petar Kotevski]] | ||
TEST DEVELOPER - Luke Ledwich | TEST DEVELOPER - Luke Ledwich | ||
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CINEMATIC/AUDIO PRODUCER - David Lieber | CINEMATIC/AUDIO PRODUCER - David Lieber | ||
TOOLS ENGINEERING LEAD - Aaron Lieberman | TOOLS ENGINEERING LEAD - [[Aaron Lieberman]] | ||
ENVIRONMENT ARTIST - Blake Low | ENVIRONMENT ARTIST - Blake Low | ||
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3D ARTIST TEAM LEAD - Dave Matthews | 3D ARTIST TEAM LEAD - Dave Matthews | ||
MOCAP SPECIALIST - Troy McFarland | MOCAP SPECIALIST - [[Troy McFarland]] | ||
SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]] | SANDBOX ENGINEERING LEAD - [[Eamon McKenzie]] | ||
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ENVIRONMENT ARTIST - [[Michael Means]] | ENVIRONMENT ARTIST - [[Michael Means]] | ||
SANDBOX DESIGN LEAD - Sage Merrill | SANDBOX DESIGN LEAD - [[Sage Merrill]] | ||
MISSION DESIGNER - [[Dan Miller]] | MISSION DESIGNER - [[Dan Miller]] | ||
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ONLINE ENGINEER - Jacob Miner | ONLINE ENGINEER - Jacob Miner | ||
3D ARTIST - Raj Nattam | 3D ARTIST - [[Raj Nattam]] | ||
CINEMATIC DESIGNER - Kurt Nellis | CINEMATIC DESIGNER - [[Kurt Nellis]] | ||
INFRASTRUCTURE ENGINEER - Mat Noguchi | INFRASTRUCTURE ENGINEER - [[Mat Noguchi]] | ||
ENGINEERING PRODUCER - Mark Noseworthy | ENGINEERING PRODUCER - Mark Noseworthy | ||
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CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley | CAMPAIGN/UI PRODUCTION LEAD - Patrick O'Kelley | ||
CAMPAIGN DESIGN LEAD - Chris Opdahl | CAMPAIGN DESIGN LEAD - [[Chris Opdahl]] | ||
COMMUNITY / ADDITIONAL WRITING - Eric Osborne | COMMUNITY / ADDITIONAL WRITING - Eric Osborne | ||
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ANIMATION PRODUCER - Matt Richenburg | ANIMATION PRODUCER - Matt Richenburg | ||
ANIMATOR - Jason Robertson | ANIMATOR - [[Jason Robertson]] | ||
PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]] | PRODUCTION ENGINEER - [[Fireteam (gameplay mechanic)|Josh Rodgers]] | ||
TOOLS ENGINEER - Tristan Root | TOOLS ENGINEER - [[Tristan Root]] | ||
ENVIRONMENT ARTIST - [[Paul Russel]] | ENVIRONMENT ARTIST - [[Paul Russel]] | ||
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MISSION DESIGNER - Matt Sammons | MISSION DESIGNER - Matt Sammons | ||
MISSION DESIGN LEAD - Niles Sankey | MISSION DESIGN LEAD - [[Niles Sankey]] | ||
ANIMATOR - Tom Saville | ANIMATOR - Tom Saville | ||
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TOOLS ENGINEERING LEAD - Brian Sharp | TOOLS ENGINEERING LEAD - Brian Sharp | ||
3D ART CREATIVE LEAD - Scott Shepherd | 3D ART CREATIVE LEAD - [[Scott Shepherd]] | ||
ANIMATOR - Drew Shy | ANIMATOR - Drew Shy | ||
TOOLS ENGINEER - Sean Shypula | TOOLS ENGINEER - [[Sean Shypula]] | ||
PLAYER INVESTMENT DESIGNER - [[Luke Smith]] | PLAYER INVESTMENT DESIGNER - [[Luke Smith]] | ||
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RIGGER - Forrest Soderlind | RIGGER - Forrest Soderlind | ||
TOOLS ARCHITECT - Andrew Solomon | TOOLS ARCHITECT - [[Drew Solomon|Andrew Solomon]] | ||
TECHNICAL DESIGN IN ANIMATION - Joe Spataro | TECHNICAL DESIGN IN ANIMATION - Joe Spataro | ||
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WEB DESIGNER - Stosh Steward | WEB DESIGNER - Stosh Steward | ||
ENVIRONMENT ARTIST - Jason Sussman | ENVIRONMENT ARTIST - [[Jason Sussman]] | ||
ENVIRONMENT ARTIST - Kentarou Taya | ENVIRONMENT ARTIST - [[Ken Taya|Kentarou Taya]] | ||
GRAPHICS ENGINEER - Chris Tchou | GRAPHICS ENGINEER - [[Chris Tchou]] | ||
TOOLS ENGINEER - Ben Thompson | TOOLS ENGINEER - Ben Thompson | ||
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AI/ANIMATION ENGINEER - Brendan Walker | AI/ANIMATION ENGINEER - Brendan Walker | ||
ENGINEERING DIRECTOR - Ben Wallace | ENGINEERING DIRECTOR - [[Ben Wallace]] | ||
GRAPHICS ENGINEER - Xi Wang | GRAPHICS ENGINEER - [[Xi Wang]] | ||
AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]] | AUDIO LEAD / SOUND DESIGN - [[Jay Weinland]] | ||
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TEST ENGINEER - Jon Weisnewski | TEST ENGINEER - Jon Weisnewski | ||
ONLINE ENGINEER - Michael Williams | ONLINE ENGINEER - [[Michael R. Williams|Michael Williams]] | ||
PRODUCTION ENGINEER - Tim Williams | PRODUCTION ENGINEER - [[Tim Williams]] | ||
STORY AND CINEMATIC LEAD - [[Lee Wilson]] | STORY AND CINEMATIC LEAD - [[Lee Wilson]] | ||
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===Additional Music and Recording=== | ===Additional Music and Recording=== | ||
ORCHESTRATION / ADDITIONAL MUSIC - | ORCHESTRATION / ADDITIONAL MUSIC - Stan Lepard (Panther Modern) | ||
ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio) | ADDITIONAL MUSIC - [[Michael Salvatori]] (TotalAudio) | ||
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===Additional Development=== | ===Additional Development=== | ||
ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]] | ENVIRONMENT ART - [[Chris Barrett|Christopher Barrett]] | ||
CONCEPT ART - Dorje Seattle Bellbrook | CONCEPT ART - [[Dorje Seattle Bellbrook]] | ||
TOOLS ENGINEER - Scott Bilas | TOOLS ENGINEER - Scott Bilas | ||
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ENGINEERING - Justin Truman | ENGINEERING - Justin Truman | ||
ENGINEERING - Luis Villegas | ENGINEERING - [[Luis Villegas]] | ||
3D ART - [[Shi Kai Wang]] | 3D ART - [[Shi Kai Wang]] | ||
===Studio Management=== | ===Studio Management=== | ||
CFO - Brent Abrahamsen | CFO - Brent Abrahamsen | ||
DIRECTOR OF PRODUCTION - Jonty Barnes | DIRECTOR OF PRODUCTION - [[Jonty Barnes]] | ||
HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins | HEAD OF BUSINESS DEVELOPMENT - Ondraus Jenkins | ||
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COO - [[Pete Parsons]] | COO - [[Pete Parsons]] | ||
DEVELOPMENT MANAGER - Steve Reddoch | DEVELOPMENT MANAGER - [[Steve Reddoch]] | ||
PRESIDENT - [[Harold Ryan]] | PRESIDENT - [[Harold Ryan]] | ||
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===Visual ID and Design=== | ===Visual ID and Design=== | ||
SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]] | SENIOR GRAPHICS DESIGNER - [[Lorraine McLees]] | ||
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===IT=== | ===IT=== | ||
SUPPORT ENGINEER - Alex Bezman | SUPPORT ENGINEER - Alex Bezman | ||
IT DIRECTOR - Steve Lopez | IT DIRECTOR - [[Steve Lopez]] | ||
IT LEAD - Jae Parks | IT LEAD - Jae Parks | ||
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===HR=== | ===HR=== | ||
HR MANAGER - Gayle d'Hondt | HR MANAGER - Gayle d'Hondt | ||
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===Administration=== | ===Administration=== | ||
STUDIO ADMINISTRATION - Davina Chan | |||
STUDIO ADMINISTRATION - [[Davina Chan]] | |||
ADMINISTRATIVE ASSISTANT - Christine Edwards | ADMINISTRATIVE ASSISTANT - Christine Edwards | ||
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===The Rest of Bungie=== | ===The Rest of Bungie=== | ||
Ryan Ellis | |||
[[Fireteam (gameplay mechanic)|Ryan Ellis]] | |||
Yongjoon Lee | Yongjoon Lee | ||
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===Bungie Special Thanks=== | ===Bungie Special Thanks=== | ||
DESIGN LEAD - [[Christian Allen]] | DESIGN LEAD - [[Christian Allen]] | ||
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LEGAL - Chris Charne | LEGAL - Chris Charne | ||
CANADA-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre | [[Canada|CANADA]]-FRANCE-HAWAII TELESCOPE - Jean-Charles Cullandre | ||
DESIGNER - Francois Boucher-Genesse | DESIGNER - Francois Boucher-Genesse | ||
PRODUCER - Matthew Burns | PRODUCER - [[Matthew Burns]] | ||
XBOX LIVE - Steve Dolan | |||
XBOX - Clifford Garrett | |||
TECHNICAL ARTIST - Seth Gibson | TECHNICAL ARTIST - [[Seth Gibson]] | ||
FX ARTIST - John Gronquist | FX ARTIST - [[John Gronquist]] | ||
MICROSOFT VISUAL MERCHANDISING - Abigail Harris | MICROSOFT VISUAL MERCHANDISING - Abigail Harris | ||
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MICROSOFT - Don McGowan | MICROSOFT - Don McGowan | ||
XBOX LIVE - Theo Michel | |||
XBOX - Oliver Miyashita | |||
PRODUCER - Allen Murray | PRODUCER - [[Allen Murray]] | ||
XBOX LIVE - Eric Neustadter | |||
XBOX LIVE - Jefferson Ng | |||
MICROSOFT - Frank Pape | MICROSOFT - Frank Pape | ||
XBOX RELEASE MANAGER - Kevin Salcedo | |||
XBOX DEVELOPMENT ACCOUNT MANAGER - David Shaw | |||
XBOX - Victor Tan | |||
TECHNICAL ARTIST - Steve Theodore | TECHNICAL ARTIST - [[Steve Theodore]] | ||
XBOX LIVE - Stephen Toulouse | |||
MICROSOFT - Jim Veevaert | MICROSOFT - Jim Veevaert | ||
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===Contract Animation, Art and Audio=== | ===Contract Animation, Art and Audio=== | ||
ANIMATOR - Aviv Arad (Xversity) | ANIMATOR - Aviv Arad (Xversity) | ||
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===Art, Animation and FX Vendors=== | ===Art, Animation and FX Vendors=== | ||
House of Moves | House of Moves | ||
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===Contract Dev and Test=== | ===Contract Dev and Test=== | ||
TESTER - Joseph Ainsworth (Xversity) | TESTER - Joseph Ainsworth (Xversity) | ||
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===Contract IT and HR=== | ===Contract IT and HR=== | ||
IT SYSTEMS SUPPORT - Michael Allen (Excell) | IT SYSTEMS SUPPORT - Michael Allen (Excell) | ||
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===Cast=== | ===Cast=== | ||
[[ | [[Carter-A259|CARTER]] - [[Freddy Bosche]] | ||
[[ | [[Catherine-B320|KAT]] - [[Alona Tal]] | ||
[[ | [[Emile-A239|EMILE]] - [[Jamie Hector]] | ||
[[ | [[Jorge-052|JORGE]] - [[Hakeem Kae-Kazim|Hakeem Kae Kazin]] | ||
[[ | [[Jun-A266|JUN]] - [[Sunil Malhotra]] | ||
[[ | [[Catherine Elizabeth Halsey|HALSEY]] - [[Jen Taylor]] | ||
[[Auntie Dot|AUNTIE DOT]] - Carole Ruggier | [[Urban Holland|HOLLAND]] - [[Pat Duke]] | ||
[[Auntie Dot|AUNTIE DOT]] - [[Carole Ruggier]] | |||
[[Jacob Keyes|KEYES]] - [[Pete Stacker]] | [[Jacob Keyes|KEYES]] - [[Pete Stacker]] | ||
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[[Sára Sorvad|SARA]] - Marcella Lentz-Pope | [[Sára Sorvad|SARA]] - Marcella Lentz-Pope | ||
[[SPARTAN-B312|NOBLE SIX (MALE)]]- Phillip Anthony Rodriguez | [[SPARTAN-B312|NOBLE SIX (MALE)]]- [[Philip Anthony-Rodriguez|Phillip Anthony Rodriguez]] | ||
NOBLE SIX (FEMALE) - Amanda Phillipson | NOBLE SIX (FEMALE) - [[Amanda Philipson|Amanda Phillipson]] | ||
TROOPER 1 - | TROOPER 1 - Jon Huertas | ||
TROOPER 2 - Greg Grunberg | TROOPER 2 - [[Greg Grunberg]] | ||
TROOPER 3 - | TROOPER 3 - Patrick Galagher | ||
TROOPER 4 - | TROOPER 4 - Zachary Levi | ||
TROOPER 5 - | TROOPER 5 - Ron Livingston | ||
FEMALE TROOPER 1 - | FEMALE TROOPER 1 - Courtenay Taylor | ||
FEMALE TROOPER 2 - | FEMALE TROOPER 2 - Aisha Tyler | ||
TROOPER SGT 1 - Pete Stacker | TROOPER SGT 1 - Pete Stacker | ||
TROOPER SGT 2 - | TROOPER SGT 2 - Coby Bell | ||
CIVILIAN MALE 1 - [[Todd Licea]] | CIVILIAN MALE 1 - [[Todd Licea]] | ||
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BRUTE 1 - [[Ken Boynton]] | BRUTE 1 - [[Ken Boynton]] | ||
BRUTE 2 - Ron Hippe | BRUTE 2 - [[Ron Hippe]] | ||
SWORD CONTROL - John Patrick Lowrie | |||
AIR CONTROL/DISPATCH - | AIR CONTROL/DISPATCH - William Mapother | ||
CORTANA (FIREFIGHT) - [[Jen Taylor]] | |||
MASTER CHIEF (FIREFIGHT) - [[Steve Downes]] | |||
GUNNERY SGT BUCK (FIREFIGHT) - [[Nathan Fillion]] | |||
SGT JOHNSON (FIREFIGHT) - [[David Scully]] | |||
MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]] | MULTIPLAYER ANNOUNCER - [[Jeff Steitzer]] | ||
VOICE OF THE | VOICE OF THE TERMINALS - [[Bob O'Donnell]] | ||
===Motion Capture and Facial Performers=== | ===Motion Capture and Facial Performers=== | ||
Deborah Fialkow | Deborah Fialkow | ||
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===Casting and Voice Over Production Services=== | ===Casting and Voice Over Production Services=== | ||
Blindlight | Blindlight | ||
===Community=== | ===Community=== | ||
[[seventh Column|7th Column]] | [[seventh Column|7th Column]] | ||
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===Microsoft Game Studios=== | ===Microsoft Game Studios=== | ||
TEST MANAGER - Jimmy Bischoff | TEST MANAGER - Jimmy Bischoff | ||
UR GROUP MANAGER - Keith Cirillo | UR GROUP MANAGER - [[Keith Cirillo]] | ||
LEGAL COUNSEL - David Figatner | LEGAL COUNSEL - David Figatner | ||
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===MGS Development Team=== | ===MGS Development Team=== | ||
WRITER - Tom Abernathy | WRITER - Tom Abernathy | ||
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===MGS Localization=== | ===MGS Localization=== | ||
LOCALIZATION ENGINEER - Munetaka Fuse | LOCALIZATION ENGINEER - Munetaka Fuse | ||
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===MGS Contract Test=== | ===MGS Contract Test=== | ||
Travis Abel (Volt) | Travis Abel (Volt) | ||
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===MGS Special Thanks=== | ===MGS Special Thanks=== | ||
Erick Baca Aguilar | Erick Baca Aguilar | ||
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Renee L'Heureux | Renee L'Heureux | ||
Chris Lee | [[Chris Lee]] | ||
Jaime Limon | Jaime Limon | ||
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Rich Wickham | Rich Wickham | ||
[[ | |||
[[List of "seven" references in Halo|7]] | |||
==Trivia== | ==Trivia== | ||
*The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field | *The cutscene shows the ''Pillar of Autumn'' exiting slipspace directly in front of Installation 04, with Keyes and Cortana delivering their initial lines almost immediately. According to ''[[Halo: The Fall of Reach]]'' and ''[[Halo: The Flood]]'', the ''Pillar of Autumn'' emerged from slipspace near an asteroid field, the bridge crew held a protracted discussion, and then the ship was attacked by Covenant [[Type-31 Exoatmospheric Multi-role Fighter|Seraphs]] before approaching the ring; this attack explains Cortana's line, ''"Our fighters are mopping up the last of their recon picket now."'' However, this line is contradicted by the fact that the [[GA-TL1 Longsword|Longswords]] seen escorting the ''Pillar of Autumn'' to Installation 04 in ''[[Halo: Combat Evolved]]'' and ''Halo: The Flood'' are missing. | ||
*According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''. | *According to Marcus Lehto, in the ''Halo: Reach'' Legendary Commentary, the dialogue between Keyes and Cortana is the original recording from ''Halo: Combat Evolved''. Also, the Halo depicted is the original model, unaltered from ''Halo: Combat Evolved''. | ||
*In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http:// | *In a [[Bungie Weekly Update|Bungie weekly update]] released during production, it was revealed that the player could view the credits for the [[Campaign]] lobby, but that doing so would advance [[commendations]].<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_061110 '''Bungie Weekly Update''' 06.11.10]</ref> This is presumably why in the final game, the credits cannot be selected from the campaign lobby. | ||
*''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http:// | *''"We'll see you starside,"'' is a reference to [[Marathon|''Marathon 2'' and ''Marathon Infinity'']], in which [[w:c:marathongame:BOB|BOBs]] occasionally say this line before being teleported away. It might also be a reference to Bungie Aerospace, which "helps small, independent developers launch their mobile and social games."<ref>[http://www.bungie.net/projects/aerospace/ '''Bungie.net''' - Projects: ''Aerospace'']</ref> | ||
*Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt. | *Oddly, Joseph Staten is credited as the writing director and he is credited as ''Joe'' Staten for voicing a Grunt. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Credits]] | [[Category:Credits]] | ||
[[Category:Halo: Reach]] | [[Category:Halo: Reach]] |