Editing Halo: Reach ViDoc: Zugzwang Evolved
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{{ | {{Era|RE|RW}} | ||
{{ | {{Ratings}} | ||
The '''Halo: Reach | |||
<div class="floatright"><youtube height="250" width="300">C4XFBLPVHDo</youtube></div> | |||
The '''Halo: Reach Multiplay ViDoc: Zugzwang Evolved''' is the second ''[[Halo: Reach]]'' [[ViDoc]] but is merely an [[Bungie's April Fools Jokes|April Fools]] Day prank regarding changes to multiplayer in ''Halo: Reach''. | |||
==Transcript== | ==Transcript== | ||
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'''0:13 - [[Luke Smith]]''': Us designers were often tasked with this really difficult problem of inventing fun. | '''0:13 - [[Luke Smith]]''': Us designers were often tasked with this really difficult problem of inventing fun. | ||
'''0:30 - [[Luke Timmins]]''': One of things we really struggled on was, was the | '''0:30 - [[Luke Timmins]]''': One of things we really struggled on was, was the tactically intricate gamers which, which, we were trying to improve that bridge. The next level, we went back, we spent months looking at, you know, trying to go back through time about what really represented the things that we wanted to bring to the game. | ||
'''0:42 - [[Jon Cable]]''': I think people want something new. Uh, we’ve done the real-time [[ | '''0:42 - [[Jon Cable]]''': I think people want something new. Uh, we’ve done the real-time [[First-Person Shooter]], we beat that to death. | ||
'''0:51 - [[Tyson Green]]''': There’s more to strategy than just landing [[Head Shot|headshots]]. That’s ''talent'', right, but you have to be able to look ahead, you have to sort of plan your moves for your character. | '''0:51 - [[Tyson Green]]''': There’s more to strategy than just landing [[Head Shot|headshots]]. That’s ''talent'', right, but you have to be able to look ahead, you have to sort of plan your moves for your character. | ||
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'''1:07 - [[Mike Zak]]''': We’ve made a number of, sort of, big changes. | '''1:07 - [[Mike Zak]]''': We’ve made a number of, sort of, big changes. | ||
'''1:11 - Rick Lico''': And this is all part of our new paradigm. It’s, it’s, ah, it’s all from the ground up, it’s all new. | '''1:11 - [[Rick Lico]]''': And this is all part of our new paradigm. It’s, it’s, ah, it’s all from the ground up, it’s all new. | ||
'''1:15 - Tyson Green''': They’ve been really just driving us from day one. It kinda spawned out of this, like, what can we do with Halo that has not been done before? | '''1:15 - Tyson Green''': They’ve been really just driving us from day one. It kinda spawned out of this, like, what can we do with Halo that has not been done before? | ||
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'''2:14 - Tyson Green''': Chess is about the kind of oldest [[Slayer]] there is. | '''2:14 - Tyson Green''': Chess is about the kind of oldest [[Slayer]] there is. | ||
'''2:17 - Ben Thompson''': You start off as the [[ | '''2:17 - Ben Thompson''': You start off as the [[Moniter]] and you’re ready to make your move. You go down and you pick that piece and then you are actually ''put'' into that character, you are able to control that character. | ||
'''2:27 - [[ | '''2:27 - [[Marcus Lehto]]''': That, to me, was one of those things that, uh, sparked a little bit of life in the game. | ||
'''2:34 - Luke Timmins''': I’m excited to see how it turns out, I’m really excited, but… I don’t know | '''2:34 - Luke Timmins''': I’m excited to see how it turns out, I’m really excited, but… I don’t know, every game, you think you’re the right thing then it turns out you fucked everything up. | ||
''Cuts to the words, "Halo: Reach, Falls 2010" that latter phrase which changes to "Fools 2010" while lower down on the screen appears the phrase "Love, [[Bungie]]"'' | ''Cuts to the words, "Halo: Reach, Falls 2010" that latter phrase which changes to "Fools 2010" while lower down on the screen there appears the phrase "Love, [[Bungie]]""'' | ||
==Trivia== | ==Trivia== | ||
*Unlike most Bungie ViDocs, "Zugzwang Evolved" was not posted up on Bungie.net's "Reach ViDocs" section, but rather was posted up as a Youtube video as part of [[Bungie Weekly Update|Bungie's Weekly Update]]. | |||
*The chess map displayed in the ViDoc appears to make been created on [[Forge]] mode. | |||
*The word [http://en.wikipedia.org/wiki/Zugzwang Zugzwang] is a chess term for the moment when a player is forced to make a move that would put them in a worse situation than they were previously, and usually signifies the barrier between winning and losing. | |||
{{ViDoc}} | {{ViDoc}} | ||