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{{Title|''Halo: Reach Original Soundtrack''}} | {{Title|''Halo: Reach Original Soundtrack''}} | ||
{{ | {{Era|RW}} | ||
{{ | {{Ratings}} | ||
[[File:Reach OST.jpg|right|thumb|Halo: Reach Soundtrack cover art.]] | |||
{{quote|This is a more character-driven piece, and its also about a planet that everyone knows will fall, and falls to the [[Covenant Empire|Covenant]]. So it's a more somber, more visceral introduction to the game that we're making.|[[Martin O'Donnell]]<ref>[http://gamevideos.1up.com/video/id/27382 '''1UP.com''': ''Halo Reach VGA Interview'']</ref>}} | |||
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The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http:// | The '''''[[Halo: Reach]] Original Soundtrack''''' was released in stores September 28, 2010,<ref name="8/27/10">[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082710 '''Bungie.net''': ''Bungie Weekly Update: 8/27/10'']</ref> and was distributed via iTunes and Sumthing Digital on September 14.<ref>[http://www.digitalspy.com/gaming/news/a276101/halo-reach-music-cd-coming-next-week.html '''Digital Spy''': ''Halo: Reach' music CD coming next week'']</ref> There are a total of 20 tracks in the two-disk set comprising a total of 67 minutes worth of music.<ref>[https://www.sumthingdigital.com/AlbumDetails.aspx?albumid=4811 '''Sumthing Digital''': ''Halo Reach: Original Soundtrack'']</ref> | ||
The soundtrack was composed by Martin O'Donnell and [[Michael Salvatori]] with help from | The soundtrack was composed by Martin O'Donnell and [[Michael Salvatori]] with help from Stan LePard and [[C. Paul Johnson]] <ref>[http://g4tv.com/thefeed/blog/post/707716/Interview-with-Bungies-Marty-ODonnell.html '''G4TV''': ''G4TV: Interview with Bungie's Marty O'Donnell'']</ref>, and published by [[wikipedia:Sumthing Distribution|Sumthing Distribution]]. | ||
The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game. | The ''Halo: Reach'' Soundtrack marks the final time composers Martin O'Donnell and Michael Salvatori collaborate and compose original music for a ''Halo'' game.<ref name="8/27/10"/> In a press release, Martin O'Donnell referred to the soundtrack as "...the culmination of our efforts".<ref>[http://www.joystiq.com/2010/09/14/sumthing-else-releasing-halo-reach-soundtrack/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+weblogsinc%2Fjoystiq+%28Joystiq%29 '''Joystiq''': ''Sumthing Else releasing Halo: Reach soundtrack'']</ref> | ||
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==Track listing== | ==Track listing== | ||
{{Soundtrack List | |||
|name = Halo: Reach Original Soundtrack | |||
|1=[[Overture (Halo: Reach)|Overture]] | |||
|t1 = 4:47 | |||
|2=[[Winter Contingency (music)|Winter Contingency]] | |||
|t2 = 12:09 | |||
|3=[[ONI: Sword Base (music)|ONI: Sword Base]] | |||
|t3 = 8:28 | |||
|4=[[Nightfall (music)|Nightfall]] | |||
|t4 = 5:41 | |||
|5=[[Tip of the Spear (music)|Tip of the Spear]] | |||
|t5 = 6:05 | |||
|6=[[Long Night of Solace (music)|Long Night of Solace]] | |||
|t6 = 11:47 | |||
|7=[[Exodus (music)|Exodus]] | |||
|t7 = 7:19 | |||
|8=[[New Alexandria (music)|New Alexandria]] | |||
|t8 = 8:42 | |||
|9=[[The Package (music)|The Package]] | |||
|t9 = 6:56 | |||
|10=[[The Pillar of Autumn (music)|The Pillar of Autumn]] | |||
|t10 = 9:40 | |||
|11=[[Epilogue (Halo: Reach)|Epilogue]] | |||
|t11 = 4:30 | |||
|12=[[From the Vault]] | |||
|t12 = 4:59 | |||
|13=[[Ashes]] | |||
|t13 = 2:46 | |||
|14=[[Fortress (music)|Fortress]] | |||
|t14 = 1:08 | |||
|15=[[We're Not Going Anywhere]] | |||
|t15 = 1:14 | |||
|16=[[At Any Cost]] | |||
|t16 = 2:30 | |||
|17=[[Both Ways (remix)|Both Ways (Remix)]] | |||
|t17 = 2:17 | |||
|18=[[Walking Away]] | |||
|t18 = 1:53 | |||
|19=[[Ghosts and Glass]] | |||
|t19 = 2:42 | |||
|20=[[We Remember]] | |||
|t20 = 2:05 | |||
|total = 67:38 | |||
}} | |||
* '''Original composition:''' Martin O'Donnell and Michael Salvatori | |||
* '''Sound design:''' Martin O'Donnell and Michael Salvatori | |||
* '''Arrangement:''' Martin O'Donnell and Michael Salvatori | |||
* '''Label:''' Sumthing Else Musicworks | |||
* '''Performance:''' Martin O'Donnell, Michael Salvatori, Stan LePard, C. Paul Johnson, North West Symphonia, Chorale | |||
==Trivia== | ==Trivia== | ||
*The Halo: Reach Soundtrack is one of | *The Halo: Reach Soundtrack is one of two soundtracks that does not directly include the [[Halo Theme]], with the other being the [[Halo 3: ODST Original Soundtrack|Halo 3: ODST Soundtrack]]. | ||
*The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. [[From the Vault]] is fully featured in game, but only within the bonus [[Tribute Room]]. | *The last 8 songs on the soundtrack are not fully featured in-game. They are merely bonus tracks which appear in short clips throughout in-game campaign missions and cutscenes. [[From the Vault]] is fully featured in game, but only within the bonus [[Tribute Room]]. | ||
*There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through [[Bungie]]'s [http:// | *There are two known songs - "Uphill, Both Ways" and "Lone Wolf" - that did not technically make it onto the official soundtrack, but appear as MP3 files downloadable through [[Bungie]]'s [http://www.bungie.net/projects/reach/vidaudio.aspx?c=55 website]. "Uphill, Both Ways" is a shortened version of "Both Ways (Remix)", while "Lone Wolf" is simply a section of the track "Winter Contingency" using the same name. | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Halo Music}} | |||
{{ | |||
[[Category:Halo: Reach OST | [[Category:Halo: Reach OST]] |