Editing Halo: Combat Evolved storyboards
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This mission lines up with a [[Cut Halo: Combat Evolved levels|cut level]] recalled by [[Joseph Staten]] during the ''Halo: Combat Evolved'' developer commentary included in the ''[[Halo 3 Legendary Edition]]'', in which he mentions that a level was intended to take place between The Truth and Reconciliation and the following mission [[The Silent Cartographer]], which would have explained the purpose of Installation 04 and its purpose as a weapon. This mission was ultimately cut and the information relegated to the cutscene on The Truth and Reconciliation in which Keyes is saved from the brig; a decision later mocked by the developers who referred to the Captain as "Captain Exposition". It is likely that the cutscene shown here would have served the purpose mentioned by Staten. | This mission lines up with a [[Cut Halo: Combat Evolved levels|cut level]] recalled by [[Joseph Staten]] during the ''Halo: Combat Evolved'' developer commentary included in the ''[[Halo 3 Legendary Edition]]'', in which he mentions that a level was intended to take place between The Truth and Reconciliation and the following mission [[The Silent Cartographer]], which would have explained the purpose of Installation 04 and its purpose as a weapon. This mission was ultimately cut and the information relegated to the cutscene on The Truth and Reconciliation in which Keyes is saved from the brig; a decision later mocked by the developers who referred to the Captain as "Captain Exposition". It is likely that the cutscene shown here would have served the purpose mentioned by Staten. | ||
These storyboards also give a look at what Bungie intended for Alpha Base, later featured heavily in [[2003]]'s ''[[Halo: The Flood]]'' as the UNSC base of operations on the ring. Part of the original pitch of ''Halo: Combat Evolved'' would have seen the player waging a larger guerilla war against the Covenant on the ring, though by the final release almost all mentions of a UNSC home base on the ring were removed for time. The base in these storyboards resembles a [[ | These storyboards also give a look at what Bungie intended for Alpha Base, later featured heavily in [[2003]]'s ''[[Halo: The Flood]]'' as the UNSC base of operations on the ring. Part of the original pitch of ''Halo: Combat Evolved'' would have seen the player waging a larger guerilla war against the Covenant on the ring, though by the final release almost all mentions of a UNSC home base on the ring were removed for time. The base in these storyboards resembles a [[beam emitter]] like those featured elsewhere in the game, though the base as visualised in [[2018]]'s ''[[Halo: Fireteam Raven]]'' has a drastically different appearance. | ||
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